Mineuniverse
Drops

Drops

Drops are collectible objects that appear when mobs and some other entities die or when most kinds of blocks are broken. In most cases, these consist of…

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Gameplay Combat
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Contents (26)
  1. Types of drops
  2. Common drops
  3. Rare drops
  4. Equipped items
  5. Experience orbs
  6. Mob drops
  7. Animals and miscellaneous
  8. Monsters
  9. Player kills
  10. Entity drops
  11. Projectiles
  12. Stationary
  13. Vehicles
  14. Block drops
  15. Materials and building blocks
  16. Ores
  17. Plants, corals and mushrooms
  18. Other
  19. Videos
  20. History
  21. Java Edition
  22. Legacy Console Edition
  23. New Nintendo 3DS Edition
  24. Issues
  25. See also
  26. References
For the type of update, see Game drop. For falls, see Damage § Fall damage. For the entity, see Item (entity). For other uses, see Drop (disambiguation).
"Loot" redirects here. For the command, see Commands/loot. For the JSON table, see Loot table. For loot generated naturally in structures, see Generated loot. For the enchantment, see Looting.
"Block drops", "Entity drops" and "Mob drops" redirect here. For the game rules, see Game rule.
Drops from a skeleton: an experience orb, arrow, and bone

Drops are collectible objects that appear when mobs and some other entities die or when most kinds of blocks are broken. In most cases, these consist of items and experience orbs.

Types of drops

Mobs do not drop any of the following if the game rule mob_drops‌[JE only] or domobloot‌[BE only] is set to false.

Common drops

Common drops may appear at the location of a mob at the moment it receives fatal damage. Most mobs have certain items that they may drop when killed. Some common drops, such as leather, don't always drop, but have a large chance (at least 50%, depending on the drop range) to do so. Some common drops, such as blaze rods, don't drop at all if the mob was not killed by the player.

Each of these items has a drop range, which is a random uniform distribution of numbers of items that drop. For example, a cow drops 0–2 leather items and 1–3 raw beef items. Because the range for leather includes 0, there is a 1⁄3 chance of no leather being dropped.

A baby animal does not drop any common drops upon death.

Looting

Some common and uncommon drops are affected by the Looting enchantment. At most, a number of additional items equal to enchantment level are dropped.

More specifically, the game generates a fractional number ranging from 0 to the Looting level, which is then rounded to the nearest integer. This causes the numbers in the middle of drop range to occur twice as often. The probabilities are as follows:

Looting extra items
Looting level No items 1 item 2 items 3 items
Looting I 1⁄2 1⁄2 -- --
Looting II 1⁄4 1⁄2 1⁄4 --
Looting III 1⁄6 1⁄3 1⁄3 1⁄6

A stray's tipped arrow is a special case: while Looting can attempt to increase arrow drop amount, the final number of dropped arrows is capped at 1. So, Looting effectively increases arrow dropping odds, up to 11⁄12 with Looting III.

Rare drops

Rare drops normally appear if the monster is killed by a player (see § Player kills below), although some rare drops can also be obtained by other means. Rare drops are always a single item, but may appear in conjunction with other common drops. A drop is considered rare if they are accompanied by the random_chance_with_looting condition in the mob's loot table.

Rare drops typically have a 2.5% chance of dropping, plus 1 percentage point per level of Looting on the weapon used (up to a maximum of 5.5% with Looting III). An exception to this is that a rabbit drops a rabbit's foot with a 10% chance, plus 3 percentage points per level of Looting (to a maximum of 19% with Looting III). In Bedrock Edition, there are other exceptions: a wither skeleton drops a wither skeleton skull with a 2.5% chance plus 2 percentage points per level of Looting (to a maximum of 8.5% with Looting III), and a drowned drops a copper ingot with an 11% chance plus 2 percentage points per level of looting (to a maximum of 17% with Looting III).

Note that in case of multiple rare drops (guardian and zombie types) the 2.5% chance is split between them, instead of being rolled for each item.

The shulker shell is technically also a rare drop, only ever dropping in singles from shulkers, although they don't require a player kill, have a 50% base chance, and increase by 6.25% per Looting level.‌[JE only]

Equipped items

An enchanted bow received from a skeleton's drops.

When killed by a player or a tamed wolf, a mob can drop equipment and armor that it spawned with. Each piece of equipment the mob was spawned with is dropped with an 8.5% chance in Java Edition or 25% chance in Bedrock Edition. Potions and milk buckets temporarily held by witches or wandering traders also have a 8.5% chance of dropping if the mob is killed while holding one; a vex's iron sword, and carved pumpkins and jack o'lanterns worn during Halloween in Java Edition have a 0% chance instead. This value is determined by the mob's drop_chances tag.

The Looting enchantment increases this chance by 1% per level (up to 11.5% in Java Edition or 28% in Bedrock Edition with Looting III). The chance is rolled for each piece of equipment, so it is possible for a mob to drop more than one piece of equipment upon death.

If the item has durability, its damage is defined by the formula: MaxDamage – randomInt(1+ randomInt(Max(MaxDamage–3,1))) where MaxDamage is the item's maximum damage and randomInt(x) is an random integer between 0 and x–1. Thus the damage varies between 4 and the maximum damage, being more likely to have greater damage (if the maximum damage is less than 4, the damage is always equal to the maximum damage). More specifically, the chance of having durability 0≤d≤M, where M = Max(MaxDamage–3,1), is given by the formula 1⁄M(HM–Hd), where Hn= 1+1/2+1/3+...+1/n, which would be the harmonic number n, with H0=0.

There are also some equipped items that are guaranteed to drop. In all of these cases, the items are dropped even if the mob is not killed by a player or a tamed wolf.

Experience orbs

Main article: Experience

Experience orbs drop only if a mob dies less than five seconds (100 game ticks) after being attacked (melee, bow, snowballs, eggs, and potions causing instant damage) by a player or by a player's pet wolf, though not by a player-activated dispenser. Their total value is the specific amount of experience granted by killing that mob. They are also dropped from a thrown bottle o' enchanting. Collected experience accumulates into levels which can be used for enchanting or repairing, or is split equally between accumulating levels and repairing the held tool if said tool is enchanted with Mending.

Unlike other drops, such as items, experience orbs appear at the location of the mob's corpse at the moment it disappears in a puff of smoke.‌[BE only] Experience orbs move toward any nearby players.

Mob drops

Animals and miscellaneous

Mob Exp Common drops Rare drops Equipped and worn items Notes Affected by the Looting enchantment
Agent‌[BE & edu only] 0 None None None N/A
Allay 0 None None Drops the items it is holding. No
Armadillo 1–3 None None None Brushing drops 1 Armadillo Scute. Also drops 1 Armadillo Scute every 5–10 minutes. No
Axolotl 1–3 None None None N/A
Bat 0 None None None N/A
Bee 1–3 None None None N/A
Camel 1–3 None None 1 Saddle if saddled If sheared when it has the saddle, the saddle drops. No
Cat 1–3 0–2 String None None Tamed cat can also give player gift at morning after player sleeps: No
Chicken 1–3 0–2 Feather
1 Raw Chicken or 1 Cooked Chicken
None None Meat is cooked if killed while on fire.
Feather and meat drops are both affected by Looting.
Also lays an Egg every 5–10 minutes.
Yes
Cod 1–3 1 Raw Cod or 1 Cooked Cod Bone (25%) ‌[BE only]
Bone Meal (5%) ‌[JE only]
None Fish is cooked if killed while on fire. Bone and bone meal drops only
Copper Golem 0 1–3 Copper Ingot None None Drops the item it is holding when turning into a Copper Golem Statue.
If it has a Poppy on its head, it drops it if sheared or if it turns into a statue.
No
Cow 1–3 0–2 Leather
1–3 Raw Beef or 1–3 Steak
None None Meat is cooked if killed while on fire.
Gives Milk Bucket when pressing use with an empty bucket on it.
Yes
Dolphin 1-3 0–1 Raw Cod or 0–1 Cooked Cod None None Fish is cooked if died while on fire. Yes
Donkey
Mule
1–3 0–2 Leather None 1 Saddle if saddled
1 Chest if equipped
Also drops all of the chest's contents, if sheared when it has the saddle, the saddle drops. Yes
Fox 1–3 None None

Egg
Emerald
Feather
Leather
Rabbit Hide
Rabbit's Foot
Wheat

All naturally spawned items have 8.5%‌[JE only] or 100%‌[BE only] to drop, except cooked porkchop, which can be eaten by foxes. Increases chance of drop‌[JE only]
Frog 1–3 None None None N/A
Goat 1–3 None None 1 Goat Horn if they ram into solid blocks "Ponder", "Sing", "Seek" and "Feel" for normal goat.
"Admire", "Call", "Yearn" and "Dream" for screaming goat.
N/A
Glow Squid 1–3 1–3 Glow Ink Sac None None Yes
Happy Ghast 1–3 None None 1 Harness if equipped If sheared when it has the harness, the harness drops. No
Horse 1–3 0–2 Leather None 1 Saddle if saddled
1 Horse Armor if equipped
If sheared when it has the saddle, the saddle drops. Yes
Iron Golem 0 3–5 Iron Ingot
0–2 Poppy
None None No
Llama
Trader Llama
1–3 0–2 Leather None 1 Carpet if equipped
1 Chest if equipped
Also drops all of the chest's contents, if sheared when it has the carpet and chest. It drops. Yes
Mooshroom 1–3 0–2 Leather
1–3 Raw Beef or 1–3 Steak
None None Meat is cooked if killed while on fire.
Shearing drops 5 corresponding BlockSprite brown-mushroom.png: Sprite image for brown-mushroom in Minecraft BlockSprite red-mushroom.png: Sprite image for red-mushroom in MinecraftMushroom, converting it to a normal cow, a process that cannot be reverted.
Gives Milk Bucket when pressing use with an empty bucket.
Gives Mushroom Stew when pressing use with an empty bowl on it.
If a brown mooshroom is fed a flower, then it produces suspicious stew if milked with a bowl, but only once.
Yes
Nautilus 1–3 None 0–1 Nautilus Shell 1 Saddle if saddled
1 Nautilus Armor if equipped
If sheared when it has the saddle, the saddle drops. Yes
NPC‌[BE & edu only] 0 None None None N/A
Ocelot 1–3 None None None N/A
Panda 1–3 0–2 Bamboo‌[BE only]
1 Bamboo‌[JE only]
None None Weak and baby pandas can sneeze, which drops a slimeball. No‌[JE only]
Yes‌[BE only]
Parrot 1–3 1–2 Feather None None Yes
Polar Bear 1–3 0–2 Raw Cod or 0–2 Cooked Cod (3⁄4 chance)
0–2 Raw Salmon or 0–2 Cooked Salmon(1⁄4 chance)
None None Fish is cooked if died while on fire. Yes
Pig 1–3 1–3 Raw Porkchop or 1–3 Cooked Porkchop None 1 Saddle if saddled Meat is cooked if died while on fire, if sheared when it has the saddle, the saddle drops. Yes
Pufferfish 1–3 1 Pufferfish Bone (25%) ‌[BE only]
Bone Meal (5%) ‌[JE only]
None Bone and bone meal drops only
Rabbit 1–3 1 Raw Rabbit or 1 Cooked Rabbit
0–1 Rabbit Hide
Rabbit's Foot (10%) None Meat is cooked if died while on fire. Yes
Salmon 1–3 1 Raw Salmon or 1 Cooked Salmon Bone (25%) ‌[BE only]
Bone Meal (5%) ‌[JE only]
None Small and normal salmon drop 0–2 bone while large salmon drop 1–2 bones.‌[BE only]
Fish is cooked if died while on fire.
Bone and bone meal drops only
Sheep 1–3 1 Wool if not sheared
1–2 Raw Mutton or 1–2 Cooked Mutton
None None Shearing drops 1–3 Wool.
Wool is colored if the sheep was spawned colored or dyed.
Meat is cooked if died while on fire.
Meat drop only
Sniffer 1–3 None None None Digs up torchflower seeds and pitcher pods. No
Snow Golem 0 0–15 Snowball None None Shearing the snow golem that has carved pumpkin drops 1 carved pumpkin. No
Squid 1–3 1–3 Ink Sac None None Yes
Strider 1–3 0–5 String None 1 Saddle if saddled If sheared when it has the saddle, the saddle drops. Yes‌[JE only]
No‌[BE only]
Sulfur Cube 1-2 None None The block they absorbed. No
Tadpole 0 None None None N/A
Tropical Fish 1–3 1 Tropical Fish Bone (25%) ‌[BE only]
Bone Meal (5%) ‌[JE only]
None Bone and bone meal drops only
Turtle 1–3 0–2 Seagrass
1 bowl if killed by lightning.
None None Drops a single turtle scute when grows up to an adult. Seagrass only
Villager 0 None None None A villager can throw food to other villagers when sharing, which can be picked up:

Bread, Carrot, Potato, Beetroot
Also in Java Edition, villagers give player gift after completing raids with possible drops depend on profession

No
Wandering Trader 0 None None Potion of Invisibility,
Milk Bucket, any tradable item‌[BE only]
(8.5% chance of dropping if drinking when killed)
Potion of Invisibility, milk, and tradable items can be obtained only by killing the wandering trader while it is drinking the potion or milk.
Also drops 2 lead when killed or if detached from trader llama.
Increases chance of drop
Wolf 1–3 None None 1 Wolf Armor if equipped If sheared when it has the wolf armor, its wolf armor drops. No

Monsters

Weapons, tools, and armor dropped by mobs have at least 25 durability remaining, which is also the most common. Less-damaged items are increasingly rare.

Except for gold swords and tools, items always have at least 26 points of damage taken. Gold items can be dropped un-damaged.

Mob Exp Common drops Rare drops Equipped and worn items Notes Affected by the Looting enchantment
Blaze 10 0–1 Blaze Rod if killed by a player or a tamed wolf None None Yes
Breeze 10 1–2 Breeze Rod if killed by a player or a tamed wolf None None Yes
Camel Husk 1–3 2–3 Rotten Flesh None 1 Saddle if saddled If sheared when it has the saddle, the saddle drops. Yes
Cave Spider
Spider
5 0–2 String
0–1 Spider Eye if killed by a player
None None Yes
Creaking 0 None None None N/A
Creeper 5 0–2 Gunpowder
1 Music Disc if killed by any skeleton-type mob
1 Creeper Head if killed by a charged creeper's explosion
None None Creepers never drop Music Disc Pigstep, Music Disc Otherside, Music Disc 5, Music Disc Relic, Music Disc Creator, Music Disc Creator (Music Box), Music Disc Precipice, Music Disc Tears, Music Disc Lava Chicken, or Music Disc Bounce Gunpowder only
Drowned 5
+ 1–3 if has equipment
+ 7 if is a baby
0–2 Rotten Flesh 11% chance to drop:
Copper Ingot
Trident if equipped and killed by a player
Fishing Rod
Nautilus Shell (offhand only)
Random Armor
Diamond Sword if a zombie spawns from a trial spawner and it drowns.
Random armor dropped only if converted from zombies.
Always drop nautilus shell in offhand.
Yes
Elder Guardian 10 0–2 Prismarine Shard
0–1 Prismarine Crystals(1⁄3 chance)
0–1 Raw Cod (1⁄2 chance) or
0–1 Cooked Cod (1⁄2 chance) if killed by fire‌[JE only]
1 Wet Sponge if killed by the player
0–1 Tide Armor Trim
Raw Cod (1.5%) or

Cooked Cod (1.5%) if killed by fire‌[JE only]
Raw Salmon(0.625%) or Cooked Salmon(0.625%) if kill by fire‌[JE only]
Pufferfish (0.325%)
Tropical fish (0.05%) if killed by the player

None Prismarine crystals drop only if raw cod fails.
Raw cod is both a common drop and a rare drop.
Raw cod common drop is cooked if died while on fire.‌[JE only]
All except the sponge and armor trim
Elder Guardian Ghost‌[BE only] 0 None None None N/A
Ender Dragon 12,000 or 500 None None None 12000 experience is dropped if it's the first ender dragon.
Only 500 experience drops for subsequent ender dragons.
Activates portal in exit portal:
Generates 4 torch, 16 end stone at exit portal and
1 Dragon Egg if it's the first (or second‌[BE only]) ender dragon.
Generates an end gateway if it's one of the first 20 ender dragons.
N/A
Enderman 5 0–1 Ender Pearl None None Also drops the block it is holding. Yes
Endermite 3 None None None N/A
Evoker 10 Totem of Undying
0–1 Emerald if killed by the player
None 1 Ominous Banner if a raid captain‌[JE only] A totem of undying is always dropped by evokers when killed.
An ominous banner is always dropped by the evoker when killed, but only if a raid captain.
Emeralds only
Ghast 5 0–1 Ghast Tear
0–2 Gunpowder
1 Music Disc Tears if killed by a deflected fireball
None None All except music disc
Giant‌[JE only] 5 None None None N/A
Guardian 10 0–2 Prismarine Shard
0–1 Prismarine Crystals(2⁄5 chance)
0–1 Raw Cod (2⁄5 chance) or
0–1 Cooked Cod (2⁄5 chance) if killed by fire‌[JE only] or if killed by the player
Raw Cod (1.5%) or

Cooked Cod (1.5%) if killed by fire‌[JE only]
Raw Salmon(0.625%) or Cooked Salmon(0.625%) if kill by fire‌[JE only]
Pufferfish (0.325%)
Tropical fish (0.05%) if killed by the player

None Prismarine crystals drop only if raw fish fails.
Raw cod is both a common drop and a rare drop.
Raw cod common drop is cooked if died while on fire.‌[JE only]
Yes
Hoglin 5 2–4 Raw Porkchop or Cooked Porkchop
0–1 Leather
None None Meat is cooked if died while on fire. Yes
Illusioner
‌[JE only]
5 None None Bow
Ominous Bannerif a raid captain
An ominous banner is always dropped by the illusioner when killed, but only if a raid captain. Increases chance for dropping bow only
Magma Cube 1, 2, or 4 0–1 Magma Cream if size > 1
1 Froglight if killed by a frog
None None Magma cream only
Phantom 5 0–1 Phantom Membrane if killed by a player None None Yes
Piglin 5 1 Piglin Head if killed by a charged creeper's explosion None Golden Sword
Crossbow
Golden Spear
Golden Armor
Piglins always drop picked-up equipment and golden items (except gold ingots) upon death. All except piglin head
Piglin Brute 20 None None Golden Axe Axe may be enchanted.‌[JE only]. Yes
Pillager 5
+ 1–3 if has equipment
0–2 Arrow‌[BE only]
1 Ominous Bottle if a raid captain
None Crossbow
1 Ominous Banner if a raid captain
Crossbow may be enchanted.
An ominous banner is always dropped by the pillager when killed, but only if a raid captain.
Looting enchantment increase chance of dropping crossbow by 12% per level.
In Bedrock Edition pillager spawn from raids can drop:
All including raider drops‌[BE only], but not for ominous banner and ominous bottle
Ravager 20 1 Saddle if killed by a player None None No
Shulker 5 0–1 Shulker Shell‌[Bedrock Edition only] Shulker Shell (50%)‌[Java Edition only] None On Java edition the shulker shell drop is rare, with looting increasing the chance of a drop.

On Bedrock edition 0–1 shells are dropped, with looting increasing the number of shells dropped.

Increases chance of dropping‌[JE only]
Increases quantity of shells dropped‌[BE only]
Silverfish 5 None None None N/A
Skeleton
Stray
Bogged
Parched
5
+ 1–3 if has equipment
0–2 Arrow
0–2 Bone
1 Skeleton Skull if killed by a charged creeper's explosion (normal skeleton only)
0–1 Arrow of Slowness if a Stray
0–1 Arrow of Poison if a Bogged
0–1 Arrow of Weakness if a Parched
None Bow
Random Armor
Gear may be enchanted.
A bogged drops 2 Mushroom (either both red/brown or one of each) when sheared.
Bone and arrow drops only
Skeleton Horse 1–3 0–2 Bone None 1 Saddle if saddled ‌[JE only] If sheared when it has the saddle, the saddle drops. Yes
Slime 1, 2, or 4 0–2 Slimeball if size = 1
1 Slimeball if killed by a frog
None None Yes
Vex 5
+ 1–3 if has equipment
None None None Iron sword never drops, even with Looting. N/A
Vindicator 5
+ 1–3 if has equipment
0–1 Emerald None Iron Axe
Ominous Banner if a raid captain
Drops loot only if killed by the player.
Iron axe may be enchanted.
An ominous banner is always dropped by the vindicator when killed, but only if a raid captain.
In Bedrock Edition, vindicators spawn from raids can drop:
All including from raider drops‌[BE only], but not for ominous banner
Warden 5 1 Sculk Catalyst None None No
Witch 5
+ 1–3 if has equipment
0–6 Glass Bottle
0–6 Glowstone Dust
0–6 Gunpowder

4–8 Redstone Dust
0–6 Spider Eye
0–6 Stick
0–6 Sugar

None Potion of Healing
Potion of Fire Resistance
Potion of Swiftness
Potion of Water Breathing
(Have a 8.5% chance of dropping if drinking when killed)
On death, witches drop redstone and 1–3 other item types, each 0–2 times. The same type can be chosen multiple times, therefore it is possible to get 6 of one item. Sticks are twice as likely to be dropped as the other common drops. Potions can be obtained only by killing the witch while it is drinking the potion. Yes
Wither 50 1 Nether Star None None

The Nether Star takes 10 minutes (as opposed to 5 minutes normally) to despawn‌[JE only]
The Nether Star never despawns‌[BE only]

No
Wither Skeleton 5
+ 1–3 if has equipment
0–1 Coal
0–2 Bone
Wither Skeleton Skull if killed by a charged creeper's explosion
Wither Skeleton Skull (2.5%) if killed by player Stone Sword Yes
Zoglin 5 1–3 Rotten Flesh None Yes
Zombie
Zombie Villager
Husk
5
+ 1–3 if has equipment
+ 7 if is a baby
0–2 Rotten Flesh
1 Zombie Head if killed by a charged creeper's explosion (normal zombie only)
1 Music Disc Lava Chicken if killed by a player, the zombie is a baby, and it is riding a chicken (normal zombie only)
0–1 Red Mushroom Only if riding a zombie horse (normal zombie only)
0–1 Rabbit's Foot Only if riding a camel husk (husk only)
2.5% chance to drop;
Iron Ingot or
Carrot or
Potato (Baked Potato if killed by fire) ‌[JE only]
Iron Shovel
Iron Sword
Iron Spear (occasionally or always being part of zombie horsemen, and camel husk jockey)
Random Armor
Diamond Sword if spawned from a trial spawner.
Gear may be enchanted. Zombie villagers do not spawn with equipment in Bedrock Edition. All except music disc and zombie head
Zombie Horse 1–3 2–3 Rotten Flesh None 1 Saddle if saddled
1 Horse Armor if equipped
If sheared when it has the saddle, the saddle drops. Yes
Zombie Nautilus 1–3 0–3 Rotten Flesh None 1 Saddle if saddled
1 Nautilus Armor if equipped
If sheared when it has the saddle, the saddle drops. Yes
Zombified Piglin 5
+ 1–3 if has equipment
+ 7 if is a baby
0–1 Rotten Flesh
0–1 Gold Nugget
Gold Ingot (2.5%) if killed by player Golden Sword
Golden Spear
Crossbow if zombified from a piglin with crossbow
Golden Axe if zombified from a piglin brute
Warped Fungus on a Stick if a strider jockey
Golden Armor if zombified from a piglin with armor.
Golden sword may be enchanted. Yes

Player kills

For most mobs, only one of the items below can drop in a single death. With the exception of items that have a 100% drop chance, the sponge of an elder guardian and the music disc lava chicken of a baby zombie riding a chicken, in these cases there the item drops always and has a chance of at least one additional different item dropping. Another exception is the poisonous potato zombie, which has a chance of dropping simultaneously the poision potato plant and the poisonous potato headpiece.

Java Edition:

MobItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
ZombieIron Ingot[A]0–10.83%0.010–11.17%0.010–11.50%0.010–11.83%0.02
ZombieCarrot[A]0–10.83%0.010–11.17%0.010–11.50%0.010–11.83%0.02
ZombiePotato[A][B]0–10.83%0.010–11.17%0.010–11.50%0.010–11.83%0.02
ZombieBaked Potato[A][C]0–10.83%0.010–11.17%0.010–11.50%0.010–11.83%0.02
ZombieMusic Disc Lava Chicken[A][D]1100.00%1.001100.00%1.001100.00%1.001100.00%1.00
SpiderSpider Eye[A]0–133.33%0.330–266.67%0.830–383.33%1.330–488.89%1.83
Zombified PiglinGold Ingot[A]0–12.50%0.030–13.50%0.040–14.50%0.040–15.50%0.06
Cave SpiderSpider Eye[A]0–133.33%0.330–266.67%0.830–383.33%1.330–488.89%1.83
BlazeBlaze Rod[A]0–150.00%0.500–275.00%1.000–387.50%1.500–491.67%2.00
Zombie VillagerIron Ingot[A]0–10.83%0.010–11.17%0.010–11.50%0.010–11.83%0.02
Zombie VillagerCarrot[A]0–10.83%0.010–11.17%0.010–11.50%0.010–11.83%0.02
Zombie VillagerPotato[A][B]0–10.83%0.010–11.17%0.010–11.50%0.010–11.83%0.02
Zombie VillagerBaked Potato[A][C]0–10.83%0.010–11.17%0.010–11.50%0.010–11.83%0.02
Wither SkeletonWither Skeleton Skull[A]0–12.50%0.030–13.50%0.040–14.50%0.040–15.50%0.06
RabbitRabbit's Foot[A]0–110.00%0.100–113.00%0.130–116.00%0.160–119.00%0.19
GuardianRaw Cod[A][B]0–240.90%0.410–341.26%0.620–441.62%0.830–541.98%1.03
GuardianCooked Cod[A][C]0–240.90%0.410–341.26%0.620–441.62%0.830–541.98%1.03
GuardianRaw Salmon[A][B]0–10.62%0.010–10.88%0.010–11.12%0.010–11.38%0.01
GuardianCooked Salmon[A][C]0–10.62%0.010–10.88%0.010–11.12%0.010–11.38%0.01
GuardianPufferfish[A]0–10.33%0.000–10.46%0.000–10.58%0.010–10.71%0.01
GuardianTropical Fish[A]0–10.05%0.000–10.07%0.000–10.09%0.000–10.11%0.00
Elder GuardianWet Sponge[A]1100.00%1.001100.00%1.001100.00%1.001100.00%1.00
Elder GuardianRaw Cod[A][B]0–250.75%0.520–351.05%0.770–451.35%1.030–551.65%1.28
Elder GuardianCooked Cod[A][C]0–250.75%0.520–351.05%0.770–451.35%1.030–551.65%1.28
Elder GuardianRaw Salmon[A][B]0–10.62%0.010–10.88%0.010–11.12%0.010–11.38%0.01
Elder GuardianCooked Salmon[A][C]0–10.62%0.010–10.88%0.010–11.12%0.010–11.38%0.01
Elder GuardianPufferfish[A]0–10.33%0.000–10.46%0.000–10.58%0.010–10.71%0.01
Elder GuardianTropical Fish[A]0–10.05%0.000–10.07%0.000–10.09%0.000–10.11%0.00
HuskIron Ingot[A]0–10.83%0.010–11.17%0.010–11.50%0.010–11.83%0.02
HuskCarrot[A]0–10.83%0.010–11.17%0.010–11.50%0.010–11.83%0.02
HuskPotato[A][B]0–10.83%0.010–11.17%0.010–11.50%0.010–11.83%0.02
HuskBaked Potato[A][C]0–10.83%0.010–11.17%0.010–11.50%0.010–11.83%0.02
StrayArrow of Slowness[A]0–150.00%0.500–175.00%0.750–187.50%0.880–191.67%0.92
EvokerEmerald[A]0–150.00%0.500–275.00%1.000–387.50%1.500–491.67%2.00
VindicatorEmerald[A]0–150.00%0.500–275.00%1.000–387.50%1.500–491.67%2.00
PhantomPhantom Membrane[A]0–150.00%0.500–275.00%1.000–387.50%1.500–491.67%2.00
DrownedCopper Ingot[A]0–111.00%0.110–113.00%0.130–115.00%0.150–117.00%0.17
NautilusNautilus Shell[A]0–15.00%0.050–16.00%0.060–17.00%0.070–18.00%0.08
BreezeBreeze Rod[A]1–2100.00%1.502–4100.00%3.003–6100.00%4.504–8100.00%6.00
BoggedArrow of Poison[A]0–150.00%0.500–175.00%0.750–187.50%0.880–191.67%0.92
Toxifin SlabToxic Beam[E]0–11000.00%10.000–11500.00%15.000–12000.00%20.000–12500.00%25.00
Poisonous Potato ZombiePoisonous Potato Plant[E]0–133.33%0.330–133.33%0.330–133.33%0.330–133.33%0.33
Poisonous Potato ZombiePoisonous Potato Headpiece[E]0–10.83%0.010–11.16%0.010–11.49%0.010–11.82%0.02
Zombie NautilusRotten Flesh[A]0–375.00%1.500–487.50%2.000–593.75%2.500–695.83%3.00
ParchedArrow of Weakness[A]0–150.00%0.500–175.00%0.750–187.50%0.880–191.67%0.92
MobItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
ZombieIron Ingot[A]0–11⁄1201⁄1200–17⁄6007⁄6000–13⁄2003⁄2000–111⁄60011⁄600
ZombieCarrot[A]0–11⁄1201⁄1200–17⁄6007⁄6000–13⁄2003⁄2000–111⁄60011⁄600
ZombiePotato[A][B]0–11⁄1201⁄1200–17⁄6007⁄6000–13⁄2003⁄2000–111⁄60011⁄600
ZombieBaked Potato[A][C]0–11⁄1201⁄1200–17⁄6007⁄6000–13⁄2003⁄2000–111⁄60011⁄600
ZombieMusic Disc Lava Chicken[A][D]111111111111
SpiderSpider Eye[A]0–11⁄31⁄30–22⁄35⁄60–35⁄64⁄30–48⁄911⁄6
Zombified PiglinGold Ingot[A]0–11⁄401⁄400–17⁄2007⁄2000–19⁄2009⁄2000–111⁄20011⁄200
Cave SpiderSpider Eye[A]0–11⁄31⁄30–22⁄35⁄60–35⁄64⁄30–48⁄911⁄6
BlazeBlaze Rod[A]0–11⁄21⁄20–23⁄410–37⁄83⁄20–411⁄122
Zombie VillagerIron Ingot[A]0–11⁄1201⁄1200–17⁄6007⁄6000–13⁄2003⁄2000–111⁄60011⁄600
Zombie VillagerCarrot[A]0–11⁄1201⁄1200–17⁄6007⁄6000–13⁄2003⁄2000–111⁄60011⁄600
Zombie VillagerPotato[A][B]0–11⁄1201⁄1200–17⁄6007⁄6000–13⁄2003⁄2000–111⁄60011⁄600
Zombie VillagerBaked Potato[A][C]0–11⁄1201⁄1200–17⁄6007⁄6000–13⁄2003⁄2000–111⁄60011⁄600
Wither SkeletonWither Skeleton Skull[A]0–11⁄401⁄400–17⁄2007⁄2000–19⁄2009⁄2000–111⁄20011⁄200
RabbitRabbit's Foot[A]0–11⁄101⁄100–113⁄10013⁄1000–14⁄254⁄250–119⁄10019⁄100
GuardianRaw Cod[A][B]0–2409⁄100083⁄2000–32063⁄5000621⁄10000–42081⁄5000827⁄10000–52099⁄50001033⁄1000
GuardianCooked Cod[A][C]0–2409⁄100083⁄2000–32063⁄5000621⁄10000–42081⁄5000827⁄10000–52099⁄50001033⁄1000
GuardianRaw Salmon[A][B]0–11⁄1601⁄1600–17⁄8007⁄8000–19⁄8009⁄8000–111⁄80011⁄800
GuardianCooked Salmon[A][C]0–11⁄1601⁄1600–17⁄8007⁄8000–19⁄8009⁄8000–111⁄80011⁄800
GuardianPufferfish[A]0–113⁄400013⁄40000–191⁄2000091⁄200000–1117⁄20000117⁄200000–1143⁄20000143⁄20000
GuardianTropical Fish[A]0–11⁄20001⁄20000–17⁄100007⁄100000–19⁄100009⁄100000–111⁄1000011⁄10000
Elder GuardianWet Sponge[A]111111111111
Elder GuardianRaw Cod[A][B]0–2203⁄400103⁄2000–31021⁄2000771⁄10000–41027⁄20001027⁄10000–51033⁄20001283⁄1000
Elder GuardianCooked Cod[A][C]0–2203⁄400103⁄2000–31021⁄2000771⁄10000–41027⁄20001027⁄10000–51033⁄20001283⁄1000
Elder GuardianRaw Salmon[A][B]0–11⁄1601⁄1600–17⁄8007⁄8000–19⁄8009⁄8000–111⁄80011⁄800
Elder GuardianCooked Salmon[A][C]0–11⁄1601⁄1600–17⁄8007⁄8000–19⁄8009⁄8000–111⁄80011⁄800
Elder GuardianPufferfish[A]0–113⁄400013⁄40000–191⁄2000091⁄200000–1117⁄20000117⁄200000–1143⁄20000143⁄20000
Elder GuardianTropical Fish[A]0–11⁄20001⁄20000–17⁄100007⁄100000–19⁄100009⁄100000–111⁄1000011⁄10000
HuskIron Ingot[A]0–11⁄1201⁄1200–17⁄6007⁄6000–13⁄2003⁄2000–111⁄60011⁄600
HuskCarrot[A]0–11⁄1201⁄1200–17⁄6007⁄6000–13⁄2003⁄2000–111⁄60011⁄600
HuskPotato[A][B]0–11⁄1201⁄1200–17⁄6007⁄6000–13⁄2003⁄2000–111⁄60011⁄600
HuskBaked Potato[A][C]0–11⁄1201⁄1200–17⁄6007⁄6000–13⁄2003⁄2000–111⁄60011⁄600
StrayArrow of Slowness[A]0–11⁄21⁄20–13⁄43⁄40–17⁄87⁄80–111⁄1211⁄12
EvokerEmerald[A]0–11⁄21⁄20–23⁄410–37⁄83⁄20–411⁄122
VindicatorEmerald[A]0–11⁄21⁄20–23⁄410–37⁄83⁄20–411⁄122
PhantomPhantom Membrane[A]0–11⁄21⁄20–23⁄410–37⁄83⁄20–411⁄122
DrownedCopper Ingot[A]0–111⁄10011⁄1000–113⁄10013⁄1000–13⁄203⁄200–117⁄10017⁄100
NautilusNautilus Shell[A]0–11⁄201⁄200–13⁄503⁄500–17⁄1007⁄1000–12⁄252⁄25
BreezeBreeze Rod[A]1–213⁄22–4133–619⁄24–816
BoggedArrow of Poison[A]0–11⁄21⁄20–13⁄43⁄40–17⁄87⁄80–111⁄1211⁄12
Toxifin SlabToxic Beam[E]0–110100–115150–120200–12525
Poisonous Potato ZombiePoisonous Potato Plant[E]0–11⁄31⁄30–11⁄31⁄30–11⁄31⁄30–11⁄31⁄3
Poisonous Potato ZombiePoisonous Potato Headpiece[E]0–183⁄1000083⁄100000–129⁄250029⁄25000–1149⁄10000149⁄100000–191⁄500091⁄5000
Zombie NautilusRotten Flesh[A]0–33⁄43⁄20–47⁄820–515⁄165⁄20–623⁄243
ParchedArrow of Weakness[A]0–11⁄21⁄20–13⁄43⁄40–17⁄87⁄80–111⁄1211⁄12
MobItemAmountProbability
DefaultLooting ILooting IILooting III
ZombieIron Ingot[A]0119⁄120 (99.17%)593⁄600 (98.83%)197⁄200 (98.50%)589⁄600 (98.17%)
11⁄120 (0.83%)7⁄600 (1.17%)3⁄200 (1.50%)11⁄600 (1.83%)
Average1⁄120 (0.01)7⁄600 (0.01)3⁄200 (0.01)11⁄600 (0.02)
ZombieCarrot[A]0119⁄120 (99.17%)593⁄600 (98.83%)197⁄200 (98.50%)589⁄600 (98.17%)
11⁄120 (0.83%)7⁄600 (1.17%)3⁄200 (1.50%)11⁄600 (1.83%)
Average1⁄120 (0.01)7⁄600 (0.01)3⁄200 (0.01)11⁄600 (0.02)
ZombiePotato[A][B]0119⁄120 (99.17%)593⁄600 (98.83%)197⁄200 (98.50%)589⁄600 (98.17%)
11⁄120 (0.83%)7⁄600 (1.17%)3⁄200 (1.50%)11⁄600 (1.83%)
Average1⁄120 (0.01)7⁄600 (0.01)3⁄200 (0.01)11⁄600 (0.02)
ZombieBaked Potato[A][C]0119⁄120 (99.17%)593⁄600 (98.83%)197⁄200 (98.50%)589⁄600 (98.17%)
11⁄120 (0.83%)7⁄600 (1.17%)3⁄200 (1.50%)11⁄600 (1.83%)
Average1⁄120 (0.01)7⁄600 (0.01)3⁄200 (0.01)11⁄600 (0.02)
ZombieMusic Disc Lava Chicken[A][D]11 (100.00%)1 (100.00%)1 (100.00%)1 (100.00%)
Average1 (1.00)1 (1.00)1 (1.00)1 (1.00)
SpiderSpider Eye[A]02⁄3 (66.67%)1⁄3 (33.33%)1⁄6 (16.67%)1⁄9 (11.11%)
11⁄3 (33.33%)1⁄2 (50.00%)5⁄12 (41.67%)5⁄18 (27.78%)
201⁄6 (16.67%)1⁄3 (33.33%)1⁄3 (33.33%)
3001⁄12 (8.33%)2⁄9 (22.22%)
40001⁄18 (5.56%)
Average1⁄3 (0.33)5⁄6 (0.83)4⁄3 (1.33)11⁄6 (1.83)
Zombified PiglinGold Ingot[A]039⁄40 (97.50%)193⁄200 (96.50%)191⁄200 (95.50%)189⁄200 (94.50%)
11⁄40 (2.50%)7⁄200 (3.50%)9⁄200 (4.50%)11⁄200 (5.50%)
Average1⁄40 (0.03)7⁄200 (0.04)9⁄200 (0.04)11⁄200 (0.06)
Cave SpiderSpider Eye[A]02⁄3 (66.67%)1⁄3 (33.33%)1⁄6 (16.67%)1⁄9 (11.11%)
11⁄3 (33.33%)1⁄2 (50.00%)5⁄12 (41.67%)5⁄18 (27.78%)
201⁄6 (16.67%)1⁄3 (33.33%)1⁄3 (33.33%)
3001⁄12 (8.33%)2⁄9 (22.22%)
40001⁄18 (5.56%)
Average1⁄3 (0.33)5⁄6 (0.83)4⁄3 (1.33)11⁄6 (1.83)
BlazeBlaze Rod[A]01⁄2 (50.00%)1⁄4 (25.00%)1⁄8 (12.50%)1⁄12 (8.33%)
11⁄2 (50.00%)1⁄2 (50.00%)3⁄8 (37.50%)1⁄4 (25.00%)
201⁄4 (25.00%)3⁄8 (37.50%)1⁄3 (33.33%)
3001⁄8 (12.50%)1⁄4 (25.00%)
40001⁄12 (8.33%)
Average1⁄2 (0.50)1 (1.00)3⁄2 (1.50)2 (2.00)
Zombie VillagerIron Ingot[A]0119⁄120 (99.17%)593⁄600 (98.83%)197⁄200 (98.50%)589⁄600 (98.17%)
11⁄120 (0.83%)7⁄600 (1.17%)3⁄200 (1.50%)11⁄600 (1.83%)
Average1⁄120 (0.01)7⁄600 (0.01)3⁄200 (0.01)11⁄600 (0.02)
Zombie VillagerCarrot[A]0119⁄120 (99.17%)593⁄600 (98.83%)197⁄200 (98.50%)589⁄600 (98.17%)
11⁄120 (0.83%)7⁄600 (1.17%)3⁄200 (1.50%)11⁄600 (1.83%)
Average1⁄120 (0.01)7⁄600 (0.01)3⁄200 (0.01)11⁄600 (0.02)
Zombie VillagerPotato[A][B]0119⁄120 (99.17%)593⁄600 (98.83%)197⁄200 (98.50%)589⁄600 (98.17%)
11⁄120 (0.83%)7⁄600 (1.17%)3⁄200 (1.50%)11⁄600 (1.83%)
Average1⁄120 (0.01)7⁄600 (0.01)3⁄200 (0.01)11⁄600 (0.02)
Zombie VillagerBaked Potato[A][C]0119⁄120 (99.17%)593⁄600 (98.83%)197⁄200 (98.50%)589⁄600 (98.17%)
11⁄120 (0.83%)7⁄600 (1.17%)3⁄200 (1.50%)11⁄600 (1.83%)
Average1⁄120 (0.01)7⁄600 (0.01)3⁄200 (0.01)11⁄600 (0.02)
Wither SkeletonWither Skeleton Skull[A]039⁄40 (97.50%)193⁄200 (96.50%)191⁄200 (95.50%)189⁄200 (94.50%)
11⁄40 (2.50%)7⁄200 (3.50%)9⁄200 (4.50%)11⁄200 (5.50%)
Average1⁄40 (0.03)7⁄200 (0.04)9⁄200 (0.04)11⁄200 (0.06)
RabbitRabbit's Foot[A]09⁄10 (90.00%)87⁄100 (87.00%)21⁄25 (84.00%)81⁄100 (81.00%)
11⁄10 (10.00%)13⁄100 (13.00%)4⁄25 (16.00%)19⁄100 (19.00%)
Average1⁄10 (0.10)13⁄100 (0.13)4⁄25 (0.16)19⁄100 (0.19)
GuardianRaw Cod[A][B]0591⁄1000 (59.10%)2937⁄5000 (58.74%)2919⁄5000 (58.38%)2901⁄5000 (58.02%)
1403⁄1000 (40.30%)521⁄2500 (20.84%)227⁄2000 (11.35%)158⁄1875 (8.43%)
23⁄500 (0.60%)1⁄5 (20.00%)1973⁄10000 (19.73%)1967⁄15000 (13.11%)
3021⁄5000 (0.42%)1027⁄10000 (10.27%)2⁄15 (13.33%)
40027⁄10000 (0.27%)1033⁄15000 (6.89%)
500011⁄5000 (0.22%)
Average83⁄200 (0.41)621⁄1000 (0.62)827⁄1000 (0.83)1033⁄1000 (1.03)
GuardianCooked Cod[A][C]0591⁄1000 (59.10%)2937⁄5000 (58.74%)2919⁄5000 (58.38%)2901⁄5000 (58.02%)
1403⁄1000 (40.30%)521⁄2500 (20.84%)227⁄2000 (11.35%)158⁄1875 (8.43%)
23⁄500 (0.60%)1⁄5 (20.00%)1973⁄10000 (19.73%)1967⁄15000 (13.11%)
3021⁄5000 (0.42%)1027⁄10000 (10.27%)2⁄15 (13.33%)
40027⁄10000 (0.27%)1033⁄15000 (6.89%)
500011⁄5000 (0.22%)
Average83⁄200 (0.41)621⁄1000 (0.62)827⁄1000 (0.83)1033⁄1000 (1.03)
GuardianRaw Salmon[A][B]0159⁄160 (99.38%)793⁄800 (99.12%)791⁄800 (98.88%)789⁄800 (98.62%)
11⁄160 (0.62%)7⁄800 (0.88%)9⁄800 (1.12%)11⁄800 (1.38%)
Average1⁄160 (0.01)7⁄800 (0.01)9⁄800 (0.01)11⁄800 (0.01)
GuardianCooked Salmon[A][C]0159⁄160 (99.38%)793⁄800 (99.12%)791⁄800 (98.88%)789⁄800 (98.62%)
11⁄160 (0.62%)7⁄800 (0.88%)9⁄800 (1.12%)11⁄800 (1.38%)
Average1⁄160 (0.01)7⁄800 (0.01)9⁄800 (0.01)11⁄800 (0.01)
GuardianPufferfish[A]03987⁄4000 (99.67%)19909⁄20000 (99.54%)19883⁄20000 (99.41%)19857⁄20000 (99.28%)
113⁄4000 (0.33%)91⁄20000 (0.46%)117⁄20000 (0.58%)143⁄20000 (0.71%)
Average13⁄4000 (0.00)91⁄20000 (0.00)117⁄20000 (0.01)143⁄20000 (0.01)
GuardianTropical Fish[A]01999⁄2000 (99.95%)9993⁄10000 (99.93%)9991⁄10000 (99.91%)9989⁄10000 (99.89%)
11⁄2000 (0.05%)7⁄10000 (0.07%)9⁄10000 (0.09%)11⁄10000 (0.11%)
Average1⁄2000 (0.00)7⁄10000 (0.00)9⁄10000 (0.00)11⁄10000 (0.00)
Elder GuardianWet Sponge[A]11 (100.00%)1 (100.00%)1 (100.00%)1 (100.00%)
Average1 (1.00)1 (1.00)1 (1.00)1 (1.00)
Elder GuardianRaw Cod[A][B]0197⁄400 (49.25%)979⁄2000 (48.95%)973⁄2000 (48.65%)967⁄2000 (48.35%)
11⁄2 (50.00%)1021⁄4000 (25.52%)1081⁄8000 (13.51%)233⁄2400 (9.71%)
23⁄400 (0.75%)1⁄4 (25.00%)1973⁄8000 (24.66%)1967⁄12000 (16.39%)
3021⁄4000 (0.53%)1027⁄8000 (12.84%)1⁄6 (16.67%)
40027⁄8000 (0.34%)1033⁄12000 (8.61%)
500011⁄4000 (0.27%)
Average103⁄200 (0.52)771⁄1000 (0.77)1027⁄1000 (1.03)1283⁄1000 (1.28)
Elder GuardianCooked Cod[A][C]0197⁄400 (49.25%)979⁄2000 (48.95%)973⁄2000 (48.65%)967⁄2000 (48.35%)
11⁄2 (50.00%)1021⁄4000 (25.52%)1081⁄8000 (13.51%)233⁄2400 (9.71%)
23⁄400 (0.75%)1⁄4 (25.00%)1973⁄8000 (24.66%)1967⁄12000 (16.39%)
3021⁄4000 (0.53%)1027⁄8000 (12.84%)1⁄6 (16.67%)
40027⁄8000 (0.34%)1033⁄12000 (8.61%)
500011⁄4000 (0.27%)
Average103⁄200 (0.52)771⁄1000 (0.77)1027⁄1000 (1.03)1283⁄1000 (1.28)
Elder GuardianRaw Salmon[A][B]0159⁄160 (99.38%)793⁄800 (99.12%)791⁄800 (98.88%)789⁄800 (98.62%)
11⁄160 (0.62%)7⁄800 (0.88%)9⁄800 (1.12%)11⁄800 (1.38%)
Average1⁄160 (0.01)7⁄800 (0.01)9⁄800 (0.01)11⁄800 (0.01)
Elder GuardianCooked Salmon[A][C]0159⁄160 (99.38%)793⁄800 (99.12%)791⁄800 (98.88%)789⁄800 (98.62%)
11⁄160 (0.62%)7⁄800 (0.88%)9⁄800 (1.12%)11⁄800 (1.38%)
Average1⁄160 (0.01)7⁄800 (0.01)9⁄800 (0.01)11⁄800 (0.01)
Elder GuardianPufferfish[A]03987⁄4000 (99.67%)19909⁄20000 (99.54%)19883⁄20000 (99.41%)19857⁄20000 (99.28%)
113⁄4000 (0.33%)91⁄20000 (0.46%)117⁄20000 (0.58%)143⁄20000 (0.71%)
Average13⁄4000 (0.00)91⁄20000 (0.00)117⁄20000 (0.01)143⁄20000 (0.01)
Elder GuardianTropical Fish[A]01999⁄2000 (99.95%)9993⁄10000 (99.93%)9991⁄10000 (99.91%)9989⁄10000 (99.89%)
11⁄2000 (0.05%)7⁄10000 (0.07%)9⁄10000 (0.09%)11⁄10000 (0.11%)
Average1⁄2000 (0.00)7⁄10000 (0.00)9⁄10000 (0.00)11⁄10000 (0.00)
HuskIron Ingot[A]0119⁄120 (99.17%)593⁄600 (98.83%)197⁄200 (98.50%)589⁄600 (98.17%)
11⁄120 (0.83%)7⁄600 (1.17%)3⁄200 (1.50%)11⁄600 (1.83%)
Average1⁄120 (0.01)7⁄600 (0.01)3⁄200 (0.01)11⁄600 (0.02)
HuskCarrot[A]0119⁄120 (99.17%)593⁄600 (98.83%)197⁄200 (98.50%)589⁄600 (98.17%)
11⁄120 (0.83%)7⁄600 (1.17%)3⁄200 (1.50%)11⁄600 (1.83%)
Average1⁄120 (0.01)7⁄600 (0.01)3⁄200 (0.01)11⁄600 (0.02)
HuskPotato[A][B]0119⁄120 (99.17%)593⁄600 (98.83%)197⁄200 (98.50%)589⁄600 (98.17%)
11⁄120 (0.83%)7⁄600 (1.17%)3⁄200 (1.50%)11⁄600 (1.83%)
Average1⁄120 (0.01)7⁄600 (0.01)3⁄200 (0.01)11⁄600 (0.02)
HuskBaked Potato[A][C]0119⁄120 (99.17%)593⁄600 (98.83%)197⁄200 (98.50%)589⁄600 (98.17%)
11⁄120 (0.83%)7⁄600 (1.17%)3⁄200 (1.50%)11⁄600 (1.83%)
Average1⁄120 (0.01)7⁄600 (0.01)3⁄200 (0.01)11⁄600 (0.02)
StrayArrow of Slowness[A]01⁄2 (50.00%)1⁄4 (25.00%)1⁄8 (12.50%)1⁄12 (8.33%)
11⁄2 (50.00%)3⁄4 (75.00%)7⁄8 (87.50%)11⁄12 (91.67%)
Average1⁄2 (0.50)3⁄4 (0.75)7⁄8 (0.88)11⁄12 (0.92)
EvokerEmerald[A]01⁄2 (50.00%)1⁄4 (25.00%)1⁄8 (12.50%)1⁄12 (8.33%)
11⁄2 (50.00%)1⁄2 (50.00%)3⁄8 (37.50%)1⁄4 (25.00%)
201⁄4 (25.00%)3⁄8 (37.50%)1⁄3 (33.33%)
3001⁄8 (12.50%)1⁄4 (25.00%)
40001⁄12 (8.33%)
Average1⁄2 (0.50)1 (1.00)3⁄2 (1.50)2 (2.00)
VindicatorEmerald[A]01⁄2 (50.00%)1⁄4 (25.00%)1⁄8 (12.50%)1⁄12 (8.33%)
11⁄2 (50.00%)1⁄2 (50.00%)3⁄8 (37.50%)1⁄4 (25.00%)
201⁄4 (25.00%)3⁄8 (37.50%)1⁄3 (33.33%)
3001⁄8 (12.50%)1⁄4 (25.00%)
40001⁄12 (8.33%)
Average1⁄2 (0.50)1 (1.00)3⁄2 (1.50)2 (2.00)
PhantomPhantom Membrane[A]01⁄2 (50.00%)1⁄4 (25.00%)1⁄8 (12.50%)1⁄12 (8.33%)
11⁄2 (50.00%)1⁄2 (50.00%)3⁄8 (37.50%)1⁄4 (25.00%)
201⁄4 (25.00%)3⁄8 (37.50%)1⁄3 (33.33%)
3001⁄8 (12.50%)1⁄4 (25.00%)
40001⁄12 (8.33%)
Average1⁄2 (0.50)1 (1.00)3⁄2 (1.50)2 (2.00)
DrownedCopper Ingot[A]089⁄100 (89.00%)87⁄100 (87.00%)17⁄20 (85.00%)83⁄100 (83.00%)
111⁄100 (11.00%)13⁄100 (13.00%)3⁄20 (15.00%)17⁄100 (17.00%)
Average11⁄100 (0.11)13⁄100 (0.13)3⁄20 (0.15)17⁄100 (0.17)
NautilusNautilus Shell[A]019⁄20 (95.00%)47⁄50 (94.00%)93⁄100 (93.00%)23⁄25 (92.00%)
11⁄20 (5.00%)3⁄50 (6.00%)7⁄100 (7.00%)2⁄25 (8.00%)
Average1⁄20 (0.05)3⁄50 (0.06)7⁄100 (0.07)2⁄25 (0.08)
BreezeBreeze Rod[A]11⁄2 (50.00%)000
21⁄2 (50.00%)1⁄4 (25.00%)00
301⁄2 (50.00%)1⁄8 (12.50%)0
401⁄4 (25.00%)3⁄8 (37.50%)1⁄12 (8.33%)
5003⁄8 (37.50%)1⁄4 (25.00%)
6001⁄8 (12.50%)1⁄3 (33.33%)
70001⁄4 (25.00%)
80001⁄12 (8.33%)
Average3⁄2 (1.50)3 (3.00)9⁄2 (4.50)6 (6.00)
BoggedArrow of Poison[A]01⁄2 (50.00%)1⁄4 (25.00%)1⁄8 (12.50%)1⁄12 (8.33%)
11⁄2 (50.00%)3⁄4 (75.00%)7⁄8 (87.50%)11⁄12 (91.67%)
Average1⁄2 (0.50)3⁄4 (0.75)7⁄8 (0.88)11⁄12 (0.92)
Toxifin SlabToxic Beam[E]0-9 (-900.00%)-14 (-1400.00%)-19 (-1900.00%)-24 (-2400.00%)
110 (1000.00%)15 (1500.00%)20 (2000.00%)25 (2500.00%)
Average10 (10.00)15 (15.00)20 (20.00)25 (25.00)
Poisonous Potato ZombiePoisonous Potato Plant[E]02⁄3 (66.67%)2⁄3 (66.67%)2⁄3 (66.67%)2⁄3 (66.67%)
11⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)
Average1⁄3 (0.33)1⁄3 (0.33)1⁄3 (0.33)1⁄3 (0.33)
Poisonous Potato ZombiePoisonous Potato Headpiece[E]09917⁄10000 (99.17%)2471⁄2500 (98.84%)9851⁄10000 (98.51%)4909⁄5000 (98.18%)
183⁄10000 (0.83%)29⁄2500 (1.16%)149⁄10000 (1.49%)91⁄5000 (1.82%)
Average83⁄10000 (0.01)29⁄2500 (0.01)149⁄10000 (0.01)91⁄5000 (0.02)
Zombie NautilusRotten Flesh[A]01⁄4 (25.00%)1⁄8 (12.50%)1⁄16 (6.25%)1⁄24 (4.17%)
11⁄4 (25.00%)1⁄4 (25.00%)3⁄16 (18.75%)1⁄8 (12.50%)
21⁄4 (25.00%)1⁄4 (25.00%)1⁄4 (25.00%)5⁄24 (20.83%)
31⁄4 (25.00%)1⁄4 (25.00%)1⁄4 (25.00%)1⁄4 (25.00%)
401⁄8 (12.50%)3⁄16 (18.75%)5⁄24 (20.83%)
5001⁄16 (6.25%)1⁄8 (12.50%)
60001⁄24 (4.17%)
Average3⁄2 (1.50)2 (2.00)5⁄2 (2.50)3 (3.00)
ParchedArrow of Weakness[A]01⁄2 (50.00%)1⁄4 (25.00%)1⁄8 (12.50%)1⁄12 (8.33%)
11⁄2 (50.00%)3⁄4 (75.00%)7⁄8 (87.50%)11⁄12 (91.67%)
Average1⁄2 (0.50)3⁄4 (0.75)7⁄8 (0.88)11⁄12 (0.92)
Killed1
MobItemExpected Drops
DefaultLooting ILooting IILooting III
ZombieIron Ingot[A]0.010.010.010.02
ZombieCarrot[A]0.010.010.010.02
ZombiePotato[A][B]0.010.010.010.02
ZombieBaked Potato[A][C]0.010.010.010.02
ZombieMusic Disc Lava Chicken[A][D]1.001.001.001.00
SpiderSpider Eye[A]0.330.831.331.83
Zombified PiglinGold Ingot[A]0.030.040.040.06
Cave SpiderSpider Eye[A]0.330.831.331.83
BlazeBlaze Rod[A]0.501.001.502.00
Zombie VillagerIron Ingot[A]0.010.010.010.02
Zombie VillagerCarrot[A]0.010.010.010.02
Zombie VillagerPotato[A][B]0.010.010.010.02
Zombie VillagerBaked Potato[A][C]0.010.010.010.02
Wither SkeletonWither Skeleton Skull[A]0.030.040.040.06
RabbitRabbit's Foot[A]0.100.130.160.19
GuardianRaw Cod[A][B]0.410.620.831.03
GuardianCooked Cod[A][C]0.410.620.831.03
GuardianRaw Salmon[A][B]0.010.010.010.01
GuardianCooked Salmon[A][C]0.010.010.010.01
GuardianPufferfish[A]0.000.000.010.01
GuardianTropical Fish[A]0.000.000.000.00
Elder GuardianWet Sponge[A]1.001.001.001.00
Elder GuardianRaw Cod[A][B]0.520.771.031.28
Elder GuardianCooked Cod[A][C]0.520.771.031.28
Elder GuardianRaw Salmon[A][B]0.010.010.010.01
Elder GuardianCooked Salmon[A][C]0.010.010.010.01
Elder GuardianPufferfish[A]0.000.000.010.01
Elder GuardianTropical Fish[A]0.000.000.000.00
HuskIron Ingot[A]0.010.010.010.02
HuskCarrot[A]0.010.010.010.02
HuskPotato[A][B]0.010.010.010.02
HuskBaked Potato[A][C]0.010.010.010.02
StrayArrow of Slowness[A]0.500.750.880.92
EvokerEmerald[A]0.501.001.502.00
VindicatorEmerald[A]0.501.001.502.00
PhantomPhantom Membrane[A]0.501.001.502.00
DrownedCopper Ingot[A]0.110.130.150.17
NautilusNautilus Shell[A]0.050.060.070.08
BreezeBreeze Rod[A]1.503.004.506.00
BoggedArrow of Poison[A]0.500.750.880.92
Toxifin SlabToxic Beam[E]10.0015.0020.0025.00
Poisonous Potato ZombiePoisonous Potato Plant[E]0.330.330.330.33
Poisonous Potato ZombiePoisonous Potato Headpiece[E]0.010.010.010.02
Zombie NautilusRotten Flesh[A]1.502.002.503.00
ParchedArrow of Weakness[A]0.500.750.880.92
  1. ↑ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an ao ap Only when killed by a player or a tamed wolf.
  2. ↑ a b c d e f g Only when not on fire and not killed with a weapon enchanted with Fire Aspect.
  3. ↑ a b c d e f g Only when on fire or killed with a weapon enchanted with Fire Aspect.
  4. ↑ Only if it is a baby and is riding a chicken.
  5. ↑ a b c Only when killed by a player.

Bedrock Edition:

MobItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
ZombieIron Ingot[A]0–10.83%0.010–11.17%0.010–11.50%0.010–11.83%0.02
ZombieCarrot[A]0–10.83%0.010–11.17%0.010–11.50%0.010–11.83%0.02
ZombiePotato[A]0–10.83%0.010–11.17%0.010–11.50%0.010–11.83%0.02
ZombieMusic Disc Lava Chicken[A][B]1100.00%1.001100.00%1.001100.00%1.001100.00%1.00
SpiderSpider Eye[C]0–150.00%0.500–250.00%0.750–350.00%1.000–450.00%1.25
Zombified PiglinGold Ingot[A]0–12.50%0.030–13.50%0.040–14.50%0.040–15.50%0.06
Cave SpiderSpider Eye[C]0–150.00%0.500–250.00%0.750–350.00%1.000–450.00%1.25
BlazeBlaze Rod[A]0–150.00%0.500–250.00%0.750–350.00%1.000–450.00%1.25
Zombie VillagerIron Ingot[A]0–10.83%0.010–11.17%0.010–11.50%0.010–11.83%0.02
Zombie VillagerCarrot[A]0–10.83%0.010–11.17%0.010–11.50%0.010–11.83%0.02
Zombie VillagerPotato[A]0–10.83%0.010–11.17%0.010–11.50%0.010–11.83%0.02
Zombie VillagerMusic Disc Lava Chicken[A][B][D]1100.00%1.001100.00%1.001100.00%1.001100.00%1.00
Wither SkeletonWither Skeleton Skull[C]0–12.50%0.030–14.50%0.040–16.50%0.070–18.50%0.09
RabbitRabbit's Foot[C]0–110.00%0.100–113.00%0.130–116.00%0.160–119.00%0.19
Elder GuardianWet Sponge[C]1100.00%1.001100.00%1.001100.00%1.001100.00%1.00
HuskIron Ingot[A]0–10.83%0.010–11.17%0.010–11.50%0.010–11.83%0.02
HuskCarrot[A]0–10.83%0.010–11.17%0.010–11.50%0.010–11.83%0.02
HuskPotato[A]0–10.83%0.010–11.17%0.010–11.50%0.010–11.83%0.02
HuskMusic Disc Lava Chicken[A][B][D]1100.00%1.001100.00%1.001100.00%1.001100.00%1.00
StrayArrow of Slowness[C]0–150.00%0.500–250.00%0.750–350.00%1.000–450.00%1.25
VindicatorEmerald[C][E]0–150.00%0.500–250.00%0.750–350.00%1.000–450.00%1.25
VindicatorEmerald[C][F]0–780.00%1.440–1080.00%2.040–1380.00%2.640–1680.00%3.24
VindicatorEmerald[C][G]0–781.15%1.540–1081.15%2.170–1381.15%2.790–1681.15%3.41
PhantomPhantom Membrane[C]0–150.00%0.500–250.00%0.750–350.00%1.000–450.00%1.25
DrownedCopper Ingot[A]0–111.00%0.110–113.00%0.130–115.00%0.150–117.00%0.17
NautilusNautilus Shell[A]0–15.00%0.050–16.00%0.060–17.00%0.070–18.00%0.08
RavagerSaddle[C]1100.00%1.001100.00%1.001100.00%1.001100.00%1.00
BreezeBreeze Rod[A]1–2100.00%1.502–4100.00%3.003–6100.00%4.504–8100.00%6.00
BoggedArrow of Poison[A]0–150.00%0.500–250.00%0.750–350.00%1.000–450.00%1.25
ParchedArrow of Weakness[C]0–150.00%0.500–250.00%0.750–350.00%1.000–450.00%1.25
MobItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
ZombieIron Ingot[A]0–11⁄1201⁄1200–17⁄6007⁄6000–13⁄2003⁄2000–111⁄60011⁄600
ZombieCarrot[A]0–11⁄1201⁄1200–17⁄6007⁄6000–13⁄2003⁄2000–111⁄60011⁄600
ZombiePotato[A]0–11⁄1201⁄1200–17⁄6007⁄6000–13⁄2003⁄2000–111⁄60011⁄600
ZombieMusic Disc Lava Chicken[A][B]111111111111
SpiderSpider Eye[C]0–11⁄21⁄20–21⁄23⁄40–31⁄210–41⁄25⁄4
Zombified PiglinGold Ingot[A]0–11⁄401⁄400–17⁄2007⁄2000–19⁄2009⁄2000–111⁄20011⁄200
Cave SpiderSpider Eye[C]0–11⁄21⁄20–21⁄23⁄40–31⁄210–41⁄25⁄4
BlazeBlaze Rod[A]0–11⁄21⁄20–21⁄23⁄40–31⁄210–41⁄25⁄4
Zombie VillagerIron Ingot[A]0–11⁄1201⁄1200–17⁄6007⁄6000–13⁄2003⁄2000–111⁄60011⁄600
Zombie VillagerCarrot[A]0–11⁄1201⁄1200–17⁄6007⁄6000–13⁄2003⁄2000–111⁄60011⁄600
Zombie VillagerPotato[A]0–11⁄1201⁄1200–17⁄6007⁄6000–13⁄2003⁄2000–111⁄60011⁄600
Zombie VillagerMusic Disc Lava Chicken[A][B][D]111111111111
Wither SkeletonWither Skeleton Skull[C]0–11⁄401⁄400–19⁄2009⁄2000–113⁄20013⁄2000–117⁄20017⁄200
RabbitRabbit's Foot[C]0–11⁄101⁄100–113⁄10013⁄1000–14⁄254⁄250–119⁄10019⁄100
Elder GuardianWet Sponge[C]111111111111
HuskIron Ingot[A]0–11⁄1201⁄1200–17⁄6007⁄6000–13⁄2003⁄2000–111⁄60011⁄600
HuskCarrot[A]0–11⁄1201⁄1200–17⁄6007⁄6000–13⁄2003⁄2000–111⁄60011⁄600
HuskPotato[A]0–11⁄1201⁄1200–17⁄6007⁄6000–13⁄2003⁄2000–111⁄60011⁄600
HuskMusic Disc Lava Chicken[A][B][D]111111111111
StrayArrow of Slowness[C]0–11⁄21⁄20–21⁄23⁄40–31⁄210–41⁄25⁄4
VindicatorEmerald[C][E]0–11⁄21⁄20–21⁄23⁄40–31⁄210–41⁄25⁄4
VindicatorEmerald[C][F]0–74⁄5173⁄1200–104⁄549⁄240–134⁄5317⁄1200–164⁄5389⁄120
VindicatorEmerald[C][G]0–7211⁄260301⁄1950–10211⁄26013⁄60–13211⁄260544⁄1950–16211⁄2601331⁄390
PhantomPhantom Membrane[C]0–11⁄21⁄20–21⁄23⁄40–31⁄210–41⁄25⁄4
DrownedCopper Ingot[A]0–111⁄10011⁄1000–113⁄10013⁄1000–13⁄203⁄200–117⁄10017⁄100
NautilusNautilus Shell[A]0–11⁄201⁄200–13⁄503⁄500–17⁄1007⁄1000–12⁄252⁄25
RavagerSaddle[C]111111111111
BreezeBreeze Rod[A]1–213⁄22–4133–619⁄24–816
BoggedArrow of Poison[A]0–11⁄21⁄20–21⁄23⁄40–31⁄210–41⁄25⁄4
ParchedArrow of Weakness[C]0–11⁄21⁄20–21⁄23⁄40–31⁄210–41⁄25⁄4
MobItemAmountProbability
DefaultLooting ILooting IILooting III
ZombieIron Ingot[A]0119⁄120 (99.17%)593⁄600 (98.83%)197⁄200 (98.50%)589⁄600 (98.17%)
11⁄120 (0.83%)7⁄600 (1.17%)3⁄200 (1.50%)11⁄600 (1.83%)
Average1⁄120 (0.01)7⁄600 (0.01)3⁄200 (0.01)11⁄600 (0.02)
ZombieCarrot[A]0119⁄120 (99.17%)593⁄600 (98.83%)197⁄200 (98.50%)589⁄600 (98.17%)
11⁄120 (0.83%)7⁄600 (1.17%)3⁄200 (1.50%)11⁄600 (1.83%)
Average1⁄120 (0.01)7⁄600 (0.01)3⁄200 (0.01)11⁄600 (0.02)
ZombiePotato[A]0119⁄120 (99.17%)593⁄600 (98.83%)197⁄200 (98.50%)589⁄600 (98.17%)
11⁄120 (0.83%)7⁄600 (1.17%)3⁄200 (1.50%)11⁄600 (1.83%)
Average1⁄120 (0.01)7⁄600 (0.01)3⁄200 (0.01)11⁄600 (0.02)
ZombieMusic Disc Lava Chicken[A][B]11 (100.00%)1 (100.00%)1 (100.00%)1 (100.00%)
Average1 (1.00)1 (1.00)1 (1.00)1 (1.00)
SpiderSpider Eye[C]01⁄2 (50.00%)1⁄2 (50.00%)1⁄2 (50.00%)1⁄2 (50.00%)
11⁄2 (50.00%)1⁄4 (25.00%)1⁄8 (12.50%)1⁄12 (8.33%)
201⁄4 (25.00%)1⁄4 (25.00%)1⁄6 (16.67%)
3001⁄8 (12.50%)1⁄6 (16.67%)
40001⁄12 (8.33%)
Average1⁄2 (0.50)3⁄4 (0.75)1 (1.00)5⁄4 (1.25)
Zombified PiglinGold Ingot[A]039⁄40 (97.50%)193⁄200 (96.50%)191⁄200 (95.50%)189⁄200 (94.50%)
11⁄40 (2.50%)7⁄200 (3.50%)9⁄200 (4.50%)11⁄200 (5.50%)
Average1⁄40 (0.03)7⁄200 (0.04)9⁄200 (0.04)11⁄200 (0.06)
Cave SpiderSpider Eye[C]01⁄2 (50.00%)1⁄2 (50.00%)1⁄2 (50.00%)1⁄2 (50.00%)
11⁄2 (50.00%)1⁄4 (25.00%)1⁄8 (12.50%)1⁄12 (8.33%)
201⁄4 (25.00%)1⁄4 (25.00%)1⁄6 (16.67%)
3001⁄8 (12.50%)1⁄6 (16.67%)
40001⁄12 (8.33%)
Average1⁄2 (0.50)3⁄4 (0.75)1 (1.00)5⁄4 (1.25)
BlazeBlaze Rod[A]01⁄2 (50.00%)1⁄2 (50.00%)1⁄2 (50.00%)1⁄2 (50.00%)
11⁄2 (50.00%)1⁄4 (25.00%)1⁄8 (12.50%)1⁄12 (8.33%)
201⁄4 (25.00%)1⁄4 (25.00%)1⁄6 (16.67%)
3001⁄8 (12.50%)1⁄6 (16.67%)
40001⁄12 (8.33%)
Average1⁄2 (0.50)3⁄4 (0.75)1 (1.00)5⁄4 (1.25)
Zombie VillagerIron Ingot[A]0119⁄120 (99.17%)593⁄600 (98.83%)197⁄200 (98.50%)589⁄600 (98.17%)
11⁄120 (0.83%)7⁄600 (1.17%)3⁄200 (1.50%)11⁄600 (1.83%)
Average1⁄120 (0.01)7⁄600 (0.01)3⁄200 (0.01)11⁄600 (0.02)
Zombie VillagerCarrot[A]0119⁄120 (99.17%)593⁄600 (98.83%)197⁄200 (98.50%)589⁄600 (98.17%)
11⁄120 (0.83%)7⁄600 (1.17%)3⁄200 (1.50%)11⁄600 (1.83%)
Average1⁄120 (0.01)7⁄600 (0.01)3⁄200 (0.01)11⁄600 (0.02)
Zombie VillagerPotato[A]0119⁄120 (99.17%)593⁄600 (98.83%)197⁄200 (98.50%)589⁄600 (98.17%)
11⁄120 (0.83%)7⁄600 (1.17%)3⁄200 (1.50%)11⁄600 (1.83%)
Average1⁄120 (0.01)7⁄600 (0.01)3⁄200 (0.01)11⁄600 (0.02)
Zombie VillagerMusic Disc Lava Chicken[A][B][D]11 (100.00%)1 (100.00%)1 (100.00%)1 (100.00%)
Average1 (1.00)1 (1.00)1 (1.00)1 (1.00)
Wither SkeletonWither Skeleton Skull[C]039⁄40 (97.50%)191⁄200 (95.50%)187⁄200 (93.50%)183⁄200 (91.50%)
11⁄40 (2.50%)9⁄200 (4.50%)13⁄200 (6.50%)17⁄200 (8.50%)
Average1⁄40 (0.03)9⁄200 (0.04)13⁄200 (0.07)17⁄200 (0.09)
RabbitRabbit's Foot[C]09⁄10 (90.00%)87⁄100 (87.00%)21⁄25 (84.00%)81⁄100 (81.00%)
11⁄10 (10.00%)13⁄100 (13.00%)4⁄25 (16.00%)19⁄100 (19.00%)
Average1⁄10 (0.10)13⁄100 (0.13)4⁄25 (0.16)19⁄100 (0.19)
Elder GuardianWet Sponge[C]11 (100.00%)1 (100.00%)1 (100.00%)1 (100.00%)
Average1 (1.00)1 (1.00)1 (1.00)1 (1.00)
HuskIron Ingot[A]0119⁄120 (99.17%)593⁄600 (98.83%)197⁄200 (98.50%)589⁄600 (98.17%)
11⁄120 (0.83%)7⁄600 (1.17%)3⁄200 (1.50%)11⁄600 (1.83%)
Average1⁄120 (0.01)7⁄600 (0.01)3⁄200 (0.01)11⁄600 (0.02)
HuskCarrot[A]0119⁄120 (99.17%)593⁄600 (98.83%)197⁄200 (98.50%)589⁄600 (98.17%)
11⁄120 (0.83%)7⁄600 (1.17%)3⁄200 (1.50%)11⁄600 (1.83%)
Average1⁄120 (0.01)7⁄600 (0.01)3⁄200 (0.01)11⁄600 (0.02)
HuskPotato[A]0119⁄120 (99.17%)593⁄600 (98.83%)197⁄200 (98.50%)589⁄600 (98.17%)
11⁄120 (0.83%)7⁄600 (1.17%)3⁄200 (1.50%)11⁄600 (1.83%)
Average1⁄120 (0.01)7⁄600 (0.01)3⁄200 (0.01)11⁄600 (0.02)
HuskMusic Disc Lava Chicken[A][B][D]11 (100.00%)1 (100.00%)1 (100.00%)1 (100.00%)
Average1 (1.00)1 (1.00)1 (1.00)1 (1.00)
StrayArrow of Slowness[C]01⁄2 (50.00%)1⁄2 (50.00%)1⁄2 (50.00%)1⁄2 (50.00%)
11⁄2 (50.00%)1⁄4 (25.00%)1⁄8 (12.50%)1⁄12 (8.33%)
201⁄4 (25.00%)1⁄4 (25.00%)1⁄6 (16.67%)
3001⁄8 (12.50%)1⁄6 (16.67%)
40001⁄12 (8.33%)
Average1⁄2 (0.50)3⁄4 (0.75)1 (1.00)5⁄4 (1.25)
VindicatorEmerald[C][E]01⁄2 (50.00%)1⁄2 (50.00%)1⁄2 (50.00%)1⁄2 (50.00%)
11⁄2 (50.00%)1⁄4 (25.00%)1⁄8 (12.50%)1⁄12 (8.33%)
201⁄4 (25.00%)1⁄4 (25.00%)1⁄6 (16.67%)
3001⁄8 (12.50%)1⁄6 (16.67%)
40001⁄12 (8.33%)
Average1⁄2 (0.50)3⁄4 (0.75)1 (1.00)5⁄4 (1.25)
VindicatorEmerald[C][F]01⁄5 (20.00%)1⁄5 (20.00%)1⁄5 (20.00%)1⁄5 (20.00%)
1101⁄240 (42.08%)101⁄480 (21.04%)101⁄960 (10.52%)101⁄1440 (7.01%)
2121⁄480 (25.21%)53⁄192 (27.60%)73⁄320 (22.81%)257⁄1728 (14.87%)
35⁄96 (5.21%)89⁄640 (13.91%)2689⁄15360 (17.51%)8969⁄51840 (17.30%)
417⁄480 (3.54%)71⁄768 (9.24%)1107⁄10240 (10.81%)13997⁄103680 (13.50%)
511⁄480 (2.29%)67⁄1920 (3.49%)2633⁄30720 (8.57%)1735⁄20736 (8.37%)
61⁄80 (1.25%)47⁄1920 (2.45%)449⁄10240 (4.38%)1927⁄25920 (7.43%)
71⁄240 (0.42%)13⁄960 (1.35%)731⁄30720 (2.38%)1709⁄34560 (4.95%)
805⁄768 (0.65%)159⁄10240 (1.55%)2863⁄103680 (2.76%)
901⁄480 (0.21%)53⁄6144 (0.86%)139⁄8640 (1.61%)
1001⁄1920 (0.05%)121⁄30720 (0.39%)1109⁄103680 (1.07%)
110047⁄30720 (0.15%)637⁄103680 (0.61%)
12007⁄15360 (0.05%)1⁄324 (0.31%)
13001⁄15360 (0.01%)47⁄34560 (0.14%)
1400053⁄103680 (0.05%)
150007⁄51840 (0.01%)
160001⁄51840 (0.00%)
Average173⁄120 (1.44)49⁄24 (2.04)317⁄120 (2.64)389⁄120 (3.24)
VindicatorEmerald[C][G]049⁄260 (18.85%)49⁄260 (18.85%)49⁄260 (18.85%)49⁄260 (18.85%)
1157⁄390 (40.26%)157⁄780 (20.13%)157⁄1560 (10.06%)157⁄2340 (6.71%)
2197⁄780 (25.26%)167⁄624 (26.76%)913⁄4160 (21.95%)803⁄5616 (14.30%)
35⁄78 (6.41%)37⁄260 (14.23%)2149⁄12480 (17.22%)7079⁄42120 (16.81%)
417⁄390 (4.36%)31⁄312 (9.94%)927⁄8320 (11.14%)869⁄6480 (13.41%)
511⁄390 (2.82%)67⁄1560 (4.29%)2273⁄24960 (9.11%)1465⁄16848 (8.70%)
61⁄65 (1.54%)47⁄1560 (3.01%)419⁄8320 (5.04%)1657⁄21060 (7.87%)
71⁄195 (0.51%)1⁄60 (1.67%)731⁄24960 (2.93%)1529⁄28080 (5.45%)
805⁄624 (0.80%)159⁄8320 (1.91%)341⁄10530 (3.24%)
901⁄390 (0.26%)53⁄4992 (1.06%)139⁄7020 (1.98%)
1001⁄1560 (0.06%)121⁄24960 (0.48%)1109⁄84240 (1.32%)
110047⁄24960 (0.19%)49⁄6480 (0.76%)
12007⁄12480 (0.06%)4⁄1053 (0.38%)
13001⁄12480 (0.01%)47⁄28080 (0.17%)
1400053⁄84240 (0.06%)
150007⁄42120 (0.02%)
160001⁄42120 (0.00%)
Average301⁄195 (1.54)13⁄6 (2.17)544⁄195 (2.79)1331⁄390 (3.41)
PhantomPhantom Membrane[C]01⁄2 (50.00%)1⁄2 (50.00%)1⁄2 (50.00%)1⁄2 (50.00%)
11⁄2 (50.00%)1⁄4 (25.00%)1⁄8 (12.50%)1⁄12 (8.33%)
201⁄4 (25.00%)1⁄4 (25.00%)1⁄6 (16.67%)
3001⁄8 (12.50%)1⁄6 (16.67%)
40001⁄12 (8.33%)
Average1⁄2 (0.50)3⁄4 (0.75)1 (1.00)5⁄4 (1.25)
DrownedCopper Ingot[A]089⁄100 (89.00%)87⁄100 (87.00%)17⁄20 (85.00%)83⁄100 (83.00%)
111⁄100 (11.00%)13⁄100 (13.00%)3⁄20 (15.00%)17⁄100 (17.00%)
Average11⁄100 (0.11)13⁄100 (0.13)3⁄20 (0.15)17⁄100 (0.17)
NautilusNautilus Shell[A]019⁄20 (95.00%)47⁄50 (94.00%)93⁄100 (93.00%)23⁄25 (92.00%)
11⁄20 (5.00%)3⁄50 (6.00%)7⁄100 (7.00%)2⁄25 (8.00%)
Average1⁄20 (0.05)3⁄50 (0.06)7⁄100 (0.07)2⁄25 (0.08)
RavagerSaddle[C]11 (100.00%)1 (100.00%)1 (100.00%)1 (100.00%)
Average1 (1.00)1 (1.00)1 (1.00)1 (1.00)
BreezeBreeze Rod[A]11⁄2 (50.00%)000
21⁄2 (50.00%)1⁄4 (25.00%)00
301⁄2 (50.00%)1⁄8 (12.50%)0
401⁄4 (25.00%)3⁄8 (37.50%)1⁄12 (8.33%)
5003⁄8 (37.50%)1⁄4 (25.00%)
6001⁄8 (12.50%)1⁄3 (33.33%)
70001⁄4 (25.00%)
80001⁄12 (8.33%)
Average3⁄2 (1.50)3 (3.00)9⁄2 (4.50)6 (6.00)
BoggedArrow of Poison[A]01⁄2 (50.00%)1⁄2 (50.00%)1⁄2 (50.00%)1⁄2 (50.00%)
11⁄2 (50.00%)1⁄4 (25.00%)1⁄8 (12.50%)1⁄12 (8.33%)
201⁄4 (25.00%)1⁄4 (25.00%)1⁄6 (16.67%)
3001⁄8 (12.50%)1⁄6 (16.67%)
40001⁄12 (8.33%)
Average1⁄2 (0.50)3⁄4 (0.75)1 (1.00)5⁄4 (1.25)
ParchedArrow of Weakness[C]01⁄2 (50.00%)1⁄2 (50.00%)1⁄2 (50.00%)1⁄2 (50.00%)
11⁄2 (50.00%)1⁄4 (25.00%)1⁄8 (12.50%)1⁄12 (8.33%)
201⁄4 (25.00%)1⁄4 (25.00%)1⁄6 (16.67%)
3001⁄8 (12.50%)1⁄6 (16.67%)
40001⁄12 (8.33%)
Average1⁄2 (0.50)3⁄4 (0.75)1 (1.00)5⁄4 (1.25)
Killed1
MobItemExpected Drops
DefaultLooting ILooting IILooting III
ZombieIron Ingot[A]0.010.010.010.02
ZombieCarrot[A]0.010.010.010.02
ZombiePotato[A]0.010.010.010.02
ZombieMusic Disc Lava Chicken[A][B]1.001.001.001.00
SpiderSpider Eye[C]0.500.751.001.25
Zombified PiglinGold Ingot[A]0.030.040.040.06
Cave SpiderSpider Eye[C]0.500.751.001.25
BlazeBlaze Rod[A]0.500.751.001.25
Zombie VillagerIron Ingot[A]0.010.010.010.02
Zombie VillagerCarrot[A]0.010.010.010.02
Zombie VillagerPotato[A]0.010.010.010.02
Zombie VillagerMusic Disc Lava Chicken[A][B][D]1.001.001.001.00
Wither SkeletonWither Skeleton Skull[C]0.030.040.070.09
RabbitRabbit's Foot[C]0.100.130.160.19
Elder GuardianWet Sponge[C]1.001.001.001.00
HuskIron Ingot[A]0.010.010.010.02
HuskCarrot[A]0.010.010.010.02
HuskPotato[A]0.010.010.010.02
HuskMusic Disc Lava Chicken[A][B][D]1.001.001.001.00
StrayArrow of Slowness[C]0.500.751.001.25
VindicatorEmerald[C][E]0.500.751.001.25
VindicatorEmerald[C][F]1.442.042.643.24
VindicatorEmerald[C][G]1.542.172.793.41
PhantomPhantom Membrane[C]0.500.751.001.25
DrownedCopper Ingot[A]0.110.130.150.17
NautilusNautilus Shell[A]0.050.060.070.08
RavagerSaddle[C]1.001.001.001.00
BreezeBreeze Rod[A]1.503.004.506.00
BoggedArrow of Poison[A]0.500.751.001.25
ParchedArrow of Weakness[C]0.500.751.001.25
  1. ↑ a b c d e f g h i j k l m n o p q r Only when killed by a player or a tamed wolf.
  2. ↑ a b c Only if it is a baby and is riding a chicken.
  3. ↑ a b c d e f g h i j k l Only when killed by a player.
  4. ↑ a b Zombie villagers and husks unintentionally drop the Lava Chicken Music Disc due to MCPE-224103, as they use the zombie.json loot table.
  5. ↑ Only if not spawned in a raid.
  6. ↑ Only if spawned in a raid and the difficulty is easy or normal.
  7. ↑ Only if spawned in a raid and the difficulty is hard.

Entity drops

Projectiles

Entity Drops Notes
Bottle o' Enchanting 3–11 Experience
Egg 0–4 Baby Chicken spawned Eggs have a 1⁄8 chance of spawning one baby chicken. If that were to happen, there is an additional 1⁄32 chance of the egg spawning four baby chickens instead of one.
Ender Pearl 0–1 Endermite Ender pearls have a 5% chance of spawning endermite.

Stationary

Entity Drops Notes
Armor Stand 0–1 Armor Stand Drops itself, armor it wears, and the item it holds. In Bedrock Edition, if destroyed by fire, lava, campfires or the Instant Damage or Wither status effect, it yields no armor stand item and any equipped items are counted as 'naturally-spawned equipment' and have a 8.5% chance of dropping and if the equipped item is a weapon, tool, or armor piece, it is badly damaged.[1]
Cushion Cushion Same color and custom name.
End Crystal None Creates an explosion when destroyed, 50% more powerful than TNT.
Item Frame
‌[JE only]
1 Item Frame Drops itself and the item it contains.
Glow Item Frame
‌[JE only]
1 Glow Item Frame Drops itself and the item it contains.
Painting 1 Painting
Player The player's inventory and experience Only 7XP experience points are dropped per level, and a maximum of 100XP can be dropped.

Vehicles

Entity Drops Notes
Boat 1 ItemSprite oak-boat.png: Sprite image for oak-boat in MinecraftItemSprite spruce-boat.png: Sprite image for spruce-boat in MinecraftItemSprite birch-boat.png: Sprite image for birch-boat in MinecraftItemSprite jungle-boat.png: Sprite image for jungle-boat in MinecraftItemSprite acacia-boat.png: Sprite image for acacia-boat in MinecraftItemSprite dark-oak-boat.png: Sprite image for dark-oak-boat in MinecraftItemSprite mangrove-boat.png: Sprite image for mangrove-boat in MinecraftItemSprite cherry-boat.png: Sprite image for cherry-boat in MinecraftItemSprite pale-oak-boat.png: Sprite image for pale-oak-boat in MinecraftItemSprite bamboo-raft.png: Sprite image for bamboo-raft in Minecraft Boat or raft of the corresponding type
Boat with Chest (1 ItemSprite oak-boat.png: Sprite image for oak-boat in MinecraftItemSprite spruce-boat.png: Sprite image for spruce-boat in MinecraftItemSprite birch-boat.png: Sprite image for birch-boat in MinecraftItemSprite jungle-boat.png: Sprite image for jungle-boat in MinecraftItemSprite acacia-boat.png: Sprite image for acacia-boat in MinecraftItemSprite dark-oak-boat.png: Sprite image for dark-oak-boat in MinecraftItemSprite mangrove-boat.png: Sprite image for mangrove-boat in MinecraftItemSprite cherry-boat.png: Sprite image for cherry-boat in MinecraftItemSprite pale-oak-boat.png: Sprite image for pale-oak-boat in MinecraftItemSprite bamboo-raft.png: Sprite image for bamboo-raft in Minecraft Boat or raft of the corresponding type
1 Chest‌[BE only])
1 ItemSprite oak-boat-with-chest.png: Sprite image for oak-boat-with-chest in MinecraftItemSprite spruce-boat-with-chest.png: Sprite image for spruce-boat-with-chest in MinecraftItemSprite birch-boat-with-chest.png: Sprite image for birch-boat-with-chest in MinecraftItemSprite jungle-boat-with-chest.png: Sprite image for jungle-boat-with-chest in MinecraftItemSprite acacia-boat-with-chest.png: Sprite image for acacia-boat-with-chest in MinecraftItemSprite dark-oak-boat-with-chest.png: Sprite image for dark-oak-boat-with-chest in MinecraftItemSprite mangrove-boat-with-chest.png: Sprite image for mangrove-boat-with-chest in MinecraftItemSprite cherry-boat-with-chest.png: Sprite image for cherry-boat-with-chest in MinecraftItemSprite pale-oak-boat-with-chest.png: Sprite image for pale-oak-boat-with-chest in MinecraftItemSprite bamboo-raft-with-chest.png: Sprite image for bamboo-raft-with-chest in Minecraft Boat or raft of the corresponding type‌[JE only]
Also drops all of the chest's contents.
Minecart 1 Minecart
Minecart with Chest 1 Minecart with Chest Also drops all of the chest's contents.
Minecart with Command Block 1 Minecart
Minecart with Furnace
‌[JE only]
1 Minecart with Furnace
Minecart with Hopper 1 Minecart with Hopper Also drops all of its contents.
Minecart with Monster Spawner
‌[JE only]
1 Minecart
Minecart with TNT 1 Minecart with TNT Drops nothing when activated or destroyed by an explosion.


Block drops

Most blocks drop themselves when broken - sometimes Silk Touch enchantment or a specific tool is required. All other cases, when blocks drop something different (or don't drop anything), are listed below. Unbreakable blocks, like bedrock, are not listed. "Obtainable with Silk Touch" column indicates if the block can be collected using the Silk Touch enchantment. See Silk Touch#Obtainable blocks for more information. Fortune enchantment can affect number of block drops and probabilities (but not the type) as well, see Fortune#Usage for more information.

Materials and building blocks

Block Exp Normal drops Obtainable with Silk Touch Affected by the Fortune enchantment Notes
Amethyst Cluster — 4 Amethyst Shard if broken with pickaxe.
2 Amethyst Shard if broken with hand or other tool.
Yes Yes
Small Amethyst Bud
Medium Amethyst Bud
Large Amethyst Bud
— None Yes No
Bookshelf — 3 Book Yes No
Budding Amethyst — None No No
Calibrated Sculk Sensor 5 None Yes No
Campfire — 2 Charcoal Yes No Also drops the food on the campfire.
Clay — 4 Clay Ball Yes No
Chiseled Bookshelf — None Yes No Also drops the books in the chiseled bookshelf.
Cobweb — 1 String if broken with a sword, affected by water, or pushed by a piston
1 Cobweb if broken with shears
Partial No Cobweb drops itself when broken with shears or a Silk Touch sword.
Composter — 1 Composter +
1 Bone Meal if composter was at level=8
No No
Creaking Heart 20–24 1–3 Resin Clump Yes Yes The Fortune enchantment increases the maximum by 1 per level up to a maximum of 6, with Fortune III increasing the chance of larger drops.
Natural-generated Creaking Heart always drops 20–24 experience points, even when mined with a Silk Touch tool.
Decorated Pot — 4 Pottery Sherd(s)/Brick(s) if mined with a non-Silk Touch tool or hit by projectiles
1Decorated Pot otherwise
Yes No Also drops its contents.
DeepslateT — 1 Cobbled Deepslate Yes No
Dirt Path — 1 Dirt No No
Yes‌[BE only] No
Double Slab — 2 Slab No No
Farmland — 1 Dirt No No
Frosted Ice — None No No If there is another (solid or liquid) block directly underneath the block, it reverts to water when broken. This doesn't work in the Nether.
Gilded BlackstoneT — 1 Gilded Blackstone or 2–5 Gold Nugget Yes Increases chance of dropping gold nugget Gold nugget is dropped with 10% chance without Fortune.
The Fortune enchantment increases this chance to 14.29% at Fortune I, 25% at Fortune II, and 100% at Fortune III.
Using Silk Touch gets 100% chance of dropping gilded blackstone.
Glowstone — 2–4 Glowstone Dust Yes Yes, capped at 4
Glass
Stained Glass
Glass Pane
Stained Glass Pane
— None Yes No
Grass Block
Mycelium
Podzol
— 1 Dirt Yes No
Gravel — 1 Gravel or 1 Flint Yes Increases chance of dropping flint instead of gravel Flint is dropped with 10% chance without Fortune.
The Fortune enchantment increases this chance to 14% (or 1/7) at Fortune I, 25% at Fortune II, and 100% at Fortune III.
Using Silk Touch gets 100% chance of dropping gravel.
BlockSprite crimson-nylium.png: Sprite image for crimson-nylium in MinecraftBlockSprite warped-nylium.png: Sprite image for warped-nylium in MinecraftCrimson/Warped NyliumT — 1 Netherrack Yes No
Reinforced Deepslate — None No No
Sea Lantern — 2–3 Prismarine Crystals Yes Yes The Fortune enchantment increases the maximum by 1 per level up to a maximum of 5, with Fortune III increasing the chance of larger drops.
Sculk 1 None Yes No
Sculk Catalyst 5 None Yes No
Sculk Sensor 5 None Yes No
Sculk Shrieker 5 None Yes No When broken, it loses the ability to summon the warden, even if mined with Silk Touch.
Sculk Vein — None Yes No
SnowT — 1–8 Snowball if broken by a shovel Partial No 1 Snowball per layer without Silk Touch.
1 Snow per layers in layer(s) 1–7 with Silk Touch.
1 Snow block in layers 8 with Silk Touch.
Snow BlockT — 4 Snowball if broken by a shovel Yes No
Soul Campfire — 1 Soul Soil Yes No Also drops the food on campfire.
StoneT — 1 Cobblestone Yes No

Ores

Block Exp Normal drops Obtainable with Silk Touch Affected by the Fortune enchantment
Coal OreT, Deepslate Coal OreT 0–2 1 Coal Yes Yes
Copper OreT, Deepslate Copper OreT — 2–5 Raw Copper Yes Yes
Diamond OreT, Deepslate Diamond OreT 3–7 1 Diamond Yes Yes
Emerald OreT, Deepslate Emerald OreT 3–7 1 Emerald Yes Yes
Iron OreT, Deepslate Iron OreT — 1 Raw Iron Yes Yes
Gold OreT, Deepslate Gold OreT — 1 Raw Gold Yes Yes
Lapis Lazuli OreT, Deepslate Lapis Lazuli OreT 2–5 4–9 Lapis Lazuli Yes Yes
Nether Quartz OreT 2–5 1 Nether Quartz Yes Yes
Nether Gold OreT 0–1 2–6 Gold Nugget Yes Yes
Redstone OreT, Deepslate Redstone OreT 1–5 4–5 Redstone Dust Yes Yes

Plants, corals and mushrooms

Block Exp Normal drops Obtainable with Silk Touch Affected by the Fortune enchantment Notes
Beetroots — 1 Beetroot Seeds if premature
0–3 Beetroot Seeds if fully grown
1 Beetroot if fully grown
No Affects seeds only if fully grown
Carrots — 1 Carrot if premature
1–4 Carrot if fully grown
No Affects only if fully grown
Cave Vines — 1 Glow Berries if have berries Partial‌[BE only] No Also, using the cave vines or fox harvest yield same amount.
In Bedrock Edition, using a tool with Silk Touch on cave vines always yields a glow berry, even if the vine appears empty.
Chorus Plant — 0–1 Chorus Fruit No No
Cocoa — 1 Cocoa Beans if premature
3 Cocoa Beans if fully grown
No No
Coral BlocksT — 1 Dead Coral Block Yes No
Dead Bush — 0–2 Stick No No An original block is dropped when broken using shears.
Short Grass
Tall Grass
Fern
Large Fern
— 0–1 Wheat Seeds No Yes In case of grass and ferns, an original block is dropped instead when broken using shears. Tall grass and large fern drop their respective smaller variant.
Seeds are dropped with 12.5% chance. Fortune increases drop by 2 per level.
Mushroom Block — 0–2 Mushrooms Partial No There is 80% chance that no mushroom is dropped, and 10% for both one and two mushrooms. On average that gives 0.3 mushrooms per block.
Silk Touch drops a block with all sides the default mushroom face, red with spots or brown.
Mushroom Stem — None Partial No Silk Touch drops a block with all sides the default mushroom stem face.
Leaves — 0–1 Saplings
0–1 Azalea from azalea leaves
0–2 Stick
0–1 Apple from oak and dark oak leaves
0–1 Mangrove Propagule from mangrove leaves
Yes Yes When broken using shears, the original block is dropped along with the normal drops.
Jungle sapling is dropped with 2.5% chance; all other saplings and azalea are dropped with 5% chance.
An apple is dropped with 0.5% chance.
Melon — 9 Melon Slice if broken with shears‌[BE only]
3–7 Melon Slice
otherwise
Yes Yes, capped at 9
Melon Stem — 0–3 Melon Seeds No No Every one of three possible seeds is dropped with a chance dependent on growth stage, ranging from 7% (just planted) to 53% (fully grown).
Pitcher Crop — 1 Pitcher Pod if premature
1 Pitcher Plant if fully grown
No No
Potatoes — 1 Potato if premature
1–4 Potato if fully grown
0–1 Poisonous Potato if fully grown
No Affects only if fully grown Poisonous potato is dropped with 2% chance.
Pumpkin Stem — 0–3 Pumpkin Seeds No Yes Every one of three possible seeds is dropped with a chance dependent on growth stage, ranging from 7% (just planted) to 53% (fully grown).
Sweet Berries — 1–2 Sweet Berries if at age=3
1–2 Sweet Berries if fully grown
No Affects only if third or fully grown Also, using the cave vines or fox harvest yield same amount.
Each Fortune level can increase the amount of drops by 1.
Torchflower Crop — 1 Torchflower Seeds if premature
1 Torchflower if fully grown
No No
Wheat — 1 Wheat Seeds if premature
0–4 Wheat Seeds if fully grown
1 Wheat if fully grown
No Affects seeds only if fully grown

Other

Block Exp Normal drops Obtainable with Silk Touch Affected by the Fortune enchantment Notes
Cake — None No No
Candle Cake — 1 Candle No No
Ender Chest — 8 Obsidian Yes No Does not drop its contents when broken.
Fire
Soul Fire
— None No No
Frogspawn — None No No
Infested Blocks — 1 Silverfish Partial No When an infested block is destroyed by a tool with Silk Touch enchantment, it drops the type of block that the infested block is disguised as (i.e. stone, cobblestone, stone brick...), and silverfish does not spawn.
Inverted Daylight Detector — 1 Daylight Detector No No
Monster SpawnerT 15–43 None No No
Powder Snow — None No No Can get it only with a bucket, but not in block form.
Suspicious Gravel
Suspicious Sand
— None No No Drop itself if it falls for more than 30 seconds, which can be achieved by falling into an upward bubble column, or through two cobwebs stacked on top of each other ‌[JE only]. Items in suspicious gravel and suspicious sand don't drop when being broken even with Silk Touch. Instead, a brush is needed to get those items.
Trial Spawner
Ominous Trial Spawner
— None No No
Vault
Ominous Vault
— None No No

Notes:

Videos

Note: This video is from Java Edition 1.5, so not all changes apply.

History

This article needs to be updated.
Please update this article to reflect recent updates or newly available information. The talk page may contain suggestions.
Reason: Please update the Bedrock Edition part of this section

Java Edition

Java Edition Classic
0.25 SURVIVAL TEST Pigs drop mushrooms.
Killing skeletons made arrows drop.
0.28 Added sheep, which drop red cloth and mushrooms.
Java Edition Indev
20100219 Sheep now drop nothing.
Pigs drop raw porkchops instead of mushrooms.
Creepers drop gunpowder.
Spiders drop string.
Zombies drop feathers.
Java Edition Alpha
v1.1.0 Sheep now drop between 1–3 cloth instead of always dropping 2.
Java Edition Beta
1.2 Bones drop from skeletons.
New gray, light gray, and black sheep drop the correspondingly colored wool.
Squid added, which drops the new item ink sac.
1.5 Pigs that die by burning now drop cooked porkchops upon death.
1.7 Sheep no longer drop wool from being punched. Sheep now have to be sheared with shears or killed to obtain wool.
1.8Pre-release Zombies drop rotten flesh instead of feathers.
Mobs killed by players drop tiny flashing experience orbs that add to your experience bar.
Added ender pearls along with endermen.
Java Edition
1.0.0Beta 1.9 Prerelease Blaze rods have been added as a drop from blazes.
Ghast tears have been added, which drop from ghasts.
Gold nuggets have been added as a drop from zombie pigmen.
Snow golems added, which drop snowballs.
Beta 1.9 Prerelease 2 Spiders now drop spider eyes.
Beta 1.9 Prerelease 4 Looting, Fortune, and Silk Touch enchantments added, increasing the amount dropped when killing mobs, breaking blocks, or dropping the block itself, respectively.
1.111w50a All music discs except for 11 can be obtained if a skeleton kills a creeper. Before that, it was just 13 and cat.
release Magma cubes can now drop magma cream on death.
1.2.112w06a Zombies have a rare chance to drop an iron ingot, iron helmet, iron shovel, or iron sword.
Skeletons have a rare chance to drop a bow, which may be enchanted.
Zombie pigmen have a rare chance to drop a golden helmet, gold ingot, or a golden sword, which may be enchanted.
12w08a Iron golems added, which dropped iron ingots and roses.
1.3.112w25a Pigs now drop 1–3 porkchops instead of 0–2.
1.4.212w32a New /gamerule command allows toggling whether or not mobs drop loot with the doMobLoot game rule.
Zombies, skeletons, and zombie pigmen can sometimes wear armor, which has a rare chance of being dropped.
12w34a Zombies have a chance to drop carrots and potatoes.
12w36a The wither drops a nether star on death.
Wither skeletons added, which drop bones, coal and rarely stone swords and wither skeleton skulls when killed by players.
Saddled pigs now always drop saddles on death.
12w38a Witches added, which rarely drop potions of Instant Health and Fire Resistance.
12w38b Witches can now drop potion ingredients, sticks and have a chance of dropping what they're holding at the time of death.
1.4.41.4.3-pre The music disc 11 is now dropped by creepers in the same way as the other discs.
1.814w04a The Looting enchantment now increases the chance of rare drops by 1% per level instead of 0.5%.
14w25a Added guardians and elder guardians, which drop prismarine shards and prismarine crystals, and rarely drop fish and wet sponges.
14w27a Added rabbits, which have a chance of dropping rabbit hide, raw rabbit (cooked rabbit when on fire) and rarely rabbit feet.
Sheep now drop raw mutton on death (cooked mutton if on fire) along with wool.
1.915w47a Shulkers now drop experience.
1.1016w20a Added polar bears, which drop raw fish and raw salmon.
Added strays. In addition to normal skeleton drops, strays have a 50% chance to drop a tipped arrow of Slowness.
1.1116w39a Added llamas, which drop leather, and anything they have equipped.
Added vindicators, which rarely drop emeralds, and sometimes their iron axe.
Added evokers, which always drop a totem of undying, and rarely emeralds.
Added vexes, which have a small chance of dropping their iron sword if the player uses the Looting enchantment.
Shulkers can now drop shulker shells upon death.
1.1217w13a Added parrots, which drop 1 or 2 feathers.
17w16a Added the illusioner, which has a small chance of dropping their bow.
1.1318w07a Added turtles, which drop seagrass upon death and also drop a scute when a baby grows into an adult.
Added phantoms, which drop leather upon death.
18w08b Added 3 fish mobs: cod, salmon and puffer fish. They drop raw cod, raw salmon and pufferfish upon death, respectively.
18w10a Added tropical fish. They drop tropical fish upon death, respectively.
18w14a Phantoms now may drop a phantom membrane upon death, and no longer drop leather.
18w15a Added dolphins, which may drop raw cod upon death.
1.1418w43a Added pandas, which drop bamboo upon death.
Added pillagers, which drop crossbows and emeralds upon death.
Added ravagers, which drop a saddle upon death.
Creepers now drop music discs when killed by strays.
18w46a Pillagers no longer drop emeralds.
19w05a Added wandering traders, which have a chance of dropping a milk bucket or a potion of Invisibility if killed while holding or before finishing drinking.
1.1620w06a Added hoglins, which drop rotten flesh upon death.
20w07a Hoglins now drop raw porkchops and leather upon death.
Added piglins, which have a chance of dropping naturally-spawning equipment including a golden sword, a crossbow and random golden armor upon death.
20w13a Added striders, which drop string upon death.
1.16.220w27a Added piglin brutes, which may drop a golden axe upon death.
1.1721w03a Added glow squids, which drop glow ink sacs upon death.
21w05a Drowned now drop copper ingots instead of gold ingots.
21w13a Added goats, which don’t drop anything.
Zombies now drop baked potatoes when on fire.
1.19Deep Dark Experimental Snapshot 1 Added wardens, which don’t drop anything.
Sculk sensors now drop experience when broken without Silk Touch.
22w11a Removed wardens.
Magma cubes now drop froglights if killed by a frog.
22w12a Re-added wardens, they still don’t drop anything.
22w17a Wardens now drop sculk catalysts upon death.
Goats now drop goat horns if they ram into coal ore, emerald ore, iron ore, logs, packed ice, or stone.
Pre-release 2 Goat horns now drop when goats ram into copper ore.
1.19.1Pre-release 6 Sculk catalysts now drop 5 experience instead of 20 when broken without Silk Touch.
1.19.322w42a Rabbits now have a 100% chance to drop raw rabbit when killed.[2]
1.19.4
Experiment
Update 1.20
23w04a Elder guardians now drop 0–1 tide armor trim smithing templates upon death.
23w07a Sniffers now drop 0–1 moss block(s) upon death.
Bricks and pottery shards now drop when mining a decorated pot with a tool on the main hand.
1.2023w13a Sniffers no longer drop moss blocks upon death.
1.20.323w41a Decorated pots now also drop their contents.
Decorated pots now drop bricks, pottery sherds, and pots' contents when hit by projectiles.
1.20.3
Experiment
Update 1.21
23w45a Added breezes, which drop nothing upon death.
1.20.523w51a Added armadillos, which drop 1–3 experience upon death, 1 armadillo scute when brushed, 1 armadillo scute every 5 to 10 minutes.
1.20.5
Experiment
Update 1.21
24w06a Breezes now drop 4–6 wind charges upon death.
24w07a Added bogged, which drop 0–2 bone, 0–2 arrows on death, 0–1 arrow of poison when killed by a player.
24w09a Bogged now drop 2 mushrooms (either both red/brown or one of each) when sheared.
24w11a Breezes no longer drop wind charges, and instead drop 1–2 breeze rods upon death.
1.21.2
Experiment
Winter Drop
24w40a Added creaking hearts, which drop nothing without Silk Touch.
1.21.424w44a Naturally generated creaking hearts now drop 20 to 24 experience when broken by a player, with or without Silk Touch.
Breaking a creaking heart without Silk Touch now drops 1 to 3 resin clumps.
Ender chests now drop 8 obsidian with incorrect tool.

Legacy Console Edition

Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU1CU11.001.001.00Patch 11.0.1 Added all mobs from and prior to Java Edition Beta 1.6.6 with all of their drops.
TU3 Sheep no longer drop wool from being punched. Sheep now have to be sheared with shears or killed to obtain wool.
TU5 Added ender pearls along with endermen.
Zombies drop rotten flesh instead of feathers.
TU7 Blaze rods have been added as a drop from blazes.
Magma cubes can now drop magma cream on death.
Snow golems added, which drop snowballs.
TU8 Blazes now drop 0–2 glowstone dust when killed.
TU12 Iron golems added, which dropped iron ingots and roses.
TU31CU191.221.221.22Patch 3 Added rabbits, which have a chance of dropping rabbit hide, raw rabbit (cooked rabbit when on fire) and rarely rabbit feet.
Sheep now drop raw mutton on death (cooked mutton if on fire) along with wool.
Added guardians and elder guardians, which drop prismarine shards and prismarine crystals, and rarely drop fish and wet sponges.
TU43CU331.361.361.36Patch 13 Added polar bears, which drop raw fish and raw salmon.
TU46CU361.381.381.38Patch 15 Added strays. In addition to normal skeleton drops, strays have a 50% chance to drop a tipped arrow of Slowness.
Added Shulkers, which currently only drop experience.
Blazes no longer drop 0–2 glowstone dust when killed.
TU48CU381.411.411.41Patch 17 Blazes drop 0–2 glowstone dust when killed again.
TU53CU431.491.501.49Patch 231.0.3 Shulkers can now drop shulker shells upon death.
TU54CU441.521.521.52Patch 241.0.4 Added llamas, which drop leather, and anything they have equipped.
Added vindicators, which rarely drop emeralds, and sometimes their iron axe.
Added evokers, which always drop a totem of undying, and rarely emeralds.
TU69 1.761.761.76Patch 38 Added turtles, which drop seagrass upon death and also drop a scute when a baby grows into an adult.
Added phantoms, which drop phantom membrane upon death.
Added 4 fish mobs: cod, salmon, puffer fish, and tropical fish. They drop raw cod, raw salmon, pufferfish, and tropical fish upon death, respectively.
Added dolphins, which may drop raw cod upon death.
1.83 Added pandas, which drop bamboo upon death.
1.90 Added pillagers, which drop crossbows and arrows upon death.
Creepers now drop music discs when killed by strays.
1.91 Added ravagers, which drop a saddle upon death.

New Nintendo 3DS Edition

New Nintendo 3DS Edition
0.1.0 Added all mobs with all of their drops from and prior to Pocket Edition Alpha 0.15.0.
1.3.12 Added guardians, elder guardians, which drop prismarine shards and prismarine crystals, and drop fish and sponges
Added the wither, which drops a nether star.
1.7.10 Added polar bears, which drop fish shulkers, which drop shulker shells.
1.9.19 Added llamas, which drop leather.
Added vindicators, which drop emeralds, and sometimes their iron axe.
Added evokers, which always drop a totem of undying, and sometimes emeralds.

Issues

Issues relating to "Drops" are maintained on the bug tracker. Issues should be reported and viewed there.

See also

References

  1. ↑ MCPE-24341
  2. ↑ MC-96449 – resolved as "Fixed".
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