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Zoglin

Zoglin

A zoglin is an undead hostile mob that a hoglin turns into when out of the Nether for fifteen seconds straight. It never retreats or flees, and attacks…

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Entities Monster mobs Hostile mobs Undead mobs Nether mobs
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Contents (21)
  1. Spawning
  2. Drops
  3. On death
  4. Behavior
  5. Sounds
  6. Data values
  7. ID
  8. Entity data
  9. Achievements
  10. Advancements
  11. History
  12. Java Edition
  13. Bedrock Edition
  14. Trivia
  15. Issues
  16. Gallery
  17. Renders
  18. Screenshots
  19. Textures
  20. In other media
  21. References
For other uses, see Pig (disambiguation).
Not to be confused with Hoglin.
Zoglin
Health points 40HP❤️ × 20
Behavior Hostile
Mob type Undead
Monster
Attack
strength
Adult:

Easy: 2.5HP❤️ × 1.25 to 5HP❤️❤️💔
Normal: 3HP❤️💔 to 8HP❤️❤️❤️❤️
Hard: 4.5HP❤️ × 2.25 to 12HP❤️ × 6
Baby:
Easy and Normal: 0.5HP❤️ × 0.25
Hard: 0.75HP❤️ × 0.375

Hitbox size Adult in Java Edition:
Height: 1.4 blocks
Width: 1.3965 blocks
Adult in Bedrock Edition:
Height: 1.4 blocks
Width: 1.4 blocks

Baby:
Height: 0.85 blocks
Width: 0.75 blocks

Speed 0.3
Knockback
resistance
60%
Spawn When a Hoglin is in the Overworld or the End for 15 seconds
Usable items
Can be leashed Yes
Can ride boats No
Can ride minecarts Yes

A zoglin is an undead hostile mob that a hoglin turns into when out of the Nether for fifteen seconds straight. It never retreats or flees, and attacks players and almost all non-zoglin mobs indiscriminately, using the same tusk attack as its non-zombified counterpart.

Spawning

Zoglins spawn when a hoglin has been out of the Nether for 300 game ticks (15 seconds). For their first 10 seconds after zombification, they get the Nausea effect.‌[JE only][1] This Nausea effect is cosmetic and does not affect its behavior.

Similar to most hostile mobs, zoglins despawn when the difficulty is changed to Peaceful.

Drops

On death

Both adult and baby zoglins share the following item drop table:

Java Edition:

ItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Rotten Flesh1–3100.00%2.001–4100.00%2.501–5100.00%3.001–6100.00%3.50
ItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Rotten Flesh1–3121–415⁄21–5131–617⁄2
ItemAmountProbability
DefaultLooting ILooting IILooting III
Rotten Flesh11⁄3 (33.33%)1⁄6 (16.67%)1⁄12 (8.33%)1⁄18 (5.56%)
21⁄3 (33.33%)1⁄3 (33.33%)1⁄4 (25.00%)1⁄6 (16.67%)
31⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)5⁄18 (27.78%)
401⁄6 (16.67%)1⁄4 (25.00%)5⁄18 (27.78%)
5001⁄12 (8.33%)1⁄6 (16.67%)
60001⁄18 (5.56%)
Average2 (2.00)5⁄2 (2.50)3 (3.00)7⁄2 (3.50)
Killed1
ItemExpected Drops
DefaultLooting ILooting IILooting III
Rotten Flesh2.002.503.003.50

Bedrock Edition:

ItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Rotten Flesh1–3100.00%2.001–4100.00%2.501–5100.00%3.001–6100.00%3.50
ItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Rotten Flesh1–3121–415⁄21–5131–617⁄2
ItemAmountProbability
DefaultLooting ILooting IILooting III
Rotten Flesh11⁄3 (33.33%)1⁄6 (16.67%)1⁄12 (8.33%)1⁄18 (5.56%)
21⁄3 (33.33%)1⁄3 (33.33%)1⁄4 (25.00%)1⁄6 (16.67%)
31⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)5⁄18 (27.78%)
401⁄6 (16.67%)1⁄4 (25.00%)5⁄18 (27.78%)
5001⁄12 (8.33%)1⁄6 (16.67%)
60001⁄18 (5.56%)
Average2 (2.00)5⁄2 (2.50)3 (3.00)7⁄2 (3.50)
Killed1
ItemExpected Drops
DefaultLooting ILooting IILooting III
Rotten Flesh2.002.503.003.50

Behavior

Zoglins are hostile toward armor stands[2], cameras‌[BE & edu only], players in Adventure or Survival mode, and all mobs except agents, creepers, ghasts, and other zoglins. This includes hoglins and zombified piglins. Normal hoglins do not attack zoglins unless provoked by zoglins.

A zoglin attacking a sulfur cube

When an adult zoglin attacks, it flings its target into the air‌[JE only][3]. Blocking with a shield does not mitigate this. When a baby zoglin attacks, they do not fling their target. Baby zoglins, unlike baby hoglins, never grow up. Any mob that can retaliate attacks a zoglin in return after being attacked, including baby zoglins.

In Java Edition, adult zoglins attack once every two seconds and babies attack every second. In Bedrock Edition, both adults and babies attack once every second.

When a zoglin attacks a piglin, the piglin either retreats or fights back. Piglin brutes attack zoglins if they are attacked first and never retreat. They also attack the zoglin if the zoglin attacks a piglin or another piglin brute.

Like hoglins, zoglins can be leashed. If a player has a zoglin on a lead, then the zoglin still attacks other entities who get within its attack range, but does not actively pursue and attack the player leading it.‌[JE only]

Zoglins are incapable of breeding and do not flee from blocks that repel hoglins. Unlike baby hoglins, baby zoglins attack baby piglins. Piglins flee from zoglins if they are not engaged in combat.

Being an undead mob, they are:

As they are undead and do not grow up, golden dandelions do not work on baby zoglins.​

Like zombified piglins, they are immune to fire and lava.

If a hoglin is fed crimson fungus before it is zombified, the resulting zoglin does not despawn naturally and it does not count toward the mob cap.

Sounds

Java Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Zoglin growlsHostile MobsRandomlyentity.zoglin.ambientsubtitles.entity.zoglin.ambient​0.90.8–1.2
(Baby: 1.3–1.7) [sound 1]
16
​Zoglin growls angrilyHostile MobsRandomly while a zoglin is chasing somethingentity.zoglin.angrysubtitles.entity.zoglin.angry​0.80.8–1.2
(Baby: 1.3–1.7)
16
​Zoglin attacksHostile MobsWhen a zoglin attacks somethingentity.zoglin.attacksubtitles.entity.zoglin.attack​0.8varies [sound 2]16
​Zoglin diesHostile MobsWhen a zoglin diesentity.zoglin.deathsubtitles.entity.zoglin.death​0.930.8–1.2
(Baby: 1.3–1.7)
16
​Zoglin hurts​[until: JE 26.4]Hostile MobsWhen a zoglin is damagedentity.zoglin.hurtsubtitles.entity.zoglin.hurt​0.9[sound 3]0.8–1.2
(Baby: 1.3–1.7)
16
​FootstepsHostile MobsWhile a zoglin is walkingentity.zoglin.stepsubtitles.block.generic.footsteps​0.151.016
​Hoglin converts to ZoglinHostile MobsWhen a hoglin converts into a zoglin via the Overworld or the Endentity.hoglin.converted_to_zombifiedsubtitles.entity.hoglin.converted_to_zombified​0.80.8–1.2
(Baby: 1.3–1.7)
16
  1. ↑ Except idle2, which is 0.64-0.96 (Baby: 1.04-1.36)
  2. ↑ Can be 0.8-1.2 (Baby: 1.3-1.7) or 0.64-0.96 (Baby: 1.04-1.36) for each sound
  3. ↑ Except hurt1, which is 0.83

Bedrock Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​Zoglin growlsHostile MobsRandomlymob.zoglin.idlesubtitles.entity.zoglin.ambient​1.00.8–1.2 (Baby: 1.3–1.7)
​Zoglin growls angrilyHostile MobsRandomly while a zoglin is chasing somethingmob.zoglin.angrysubtitles.entity.zoglin.angry​1.00.8–1.2 (Baby: 1.3–1.7)
​Zoglin attacksHostile MobsWhen a zoglin attacks somethingmob.zoglin.attacksubtitles.entity.zoglin.attack​1.00.8–1.2 (Baby: 1.3–1.7)
​Zoglin diesHostile MobsWhen a zoglin diesmob.zoglin.deathsubtitles.entity.zoglin.death​1.00.8–1.2 (Baby: 1.3–1.7)
​Zoglin hurtsHostile MobsWhen a zoglin is damagedmob.zoglin.hurtsubtitles.entity.zoglin.hurt​1.00.8–1.2 (Baby: 1.3–1.7)
​FootstepsHostile MobsWhile a zoglin is walkingmob.zoglin.stepsubtitles.block.generic.footsteps​0.151.0 (Baby: 1.5)
​Hoglin converts to ZoglinHostile MobsWhen a hoglin converts into a zoglin via the Overworld or the Endmob.hoglin.converted_to_zombifiedsubtitles.entity.hoglin.converted_to_zombified​1.00.8–1.2

Data values

ID

Java Edition:

NameIdentifierEntity tags Translation key
EntitySprite zoglin.png: Sprite image for zoglin in Minecraft Zoglinzoglincan_breathe_under_water
ignores_poison_and_regen
inverted_healing_and_harm
undead
wither_friends
zombies
sensitive_to_smite
entity.minecraft.zoglin

Bedrock Edition:

NameIdentifierNumeric ID FamilyTranslation key
EntitySprite zoglin.png: Sprite image for zoglin in Minecraft Zoglinzoglin126 mob
monster
undead
zoglin
zoglin_adult
zoglin_baby
entity.zoglin.name

Entity data

Zoglins have entity data associated with them that contains various properties.

Java Edition:

Main article: Entity format
  • [NBT Compound / JSON Object] Entity data
    • Tags common to all entities see Template:Nbt inherit/entity/template
    • Tags common to all mobs see Template:Nbt inherit/mob/template
    • [Byte] IsBaby: 1 or 0 (true/false) - true if the zoglin is a baby. May not exist.

Bedrock Edition:

See Bedrock Edition level format/Entity format.

Achievements

IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
Monster HunterAttack and destroy a monster. Other mobs may be killed, but are ignored for this achievement.15Bronze
It SpreadsKill a mob next to a catalystKill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this achievement.10Bronze

Achievements that apply to all mobs:

Advancements

IconAdvancementIn-game descriptionActual requirements (if different)
Monster HunterKill any hostile monster Other mobs may be killed, but are ignored for this advancement.
It SpreadsKill a mob near a Sculk CatalystKill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this advancement.
Monsters HuntedKill one of every hostile monster Other mobs may be killed, but are ignored for this advancement.

Advancements that apply to all mobs:

History

Java Edition

Java Edition
1.1620w14a Added zoglins.
20w15a Zoglins are now undead mobs.[4]
20w18a An "IsBaby" tag has been added to allow summoning and correct saving of baby zoglins.
20w19a Hoglins now become zoglins when in the End.
pre6 Zoglins now have a knockback resistance of 0.6 instead of 0.5.
Zoglins now have separate textures for each tusk.
1.16.220w27a Zoglins can now be leashed. However, hoglins still break their leash when zombifying.[5]
1.20.323w40a Zoglins are now part of the #can_breathe_under_water, #undead and #zombies tags.
1.21.224w36a Hoglins no longer break their leash when zombifying.
26.1snap8 The model and texture of baby zoglins have been changed.
pre2 Zoglins can no longer despawn when attached to a lead.[6]
26.2snap1 The left ear texture of baby zoglins is now properly mirrored.
snap5 The hitboxes of baby zoglins have been changed to match Bedrock Edition.

Bedrock Edition

Bedrock Edition
1.16.0beta 1.16.0.57 Added zoglins.
Zoglins currently use the same sounds as normal pigs.
beta 1.16.0.63 Zoglins now have knockback resistance.
1.16.20beta 1.16.20.50 Zoglins now use their unique sounds.
1.16.100beta 1.16.100.54 Zoglins now get healed from harming potions and get damaged from the healing ones.
Baby zoglins now have drops after being killed by the player.
beta 1.16.100.55 Baby zoglins now have bigger heads to match Java Edition.
1.18.30beta 1.18.20.25 Zoglins no longer take damage from cauldrons filled with lava.[7]
Preview 1.18.20.28 Baby zoglins now deal slightly less damage on normal mode, from 1HP💔 to 0.5HP❤️ × 0.25 (1⁄4 of a heart).
1.19.30Preview 1.19.30.21 Zoglins now have the same hitbox size as Java Edition.
1.19.80Preview 1.19.80.20 Adult zoglins can no longer ride boats.
1.20.60Preview 1.20.60.25 Zoglins no longer spawn in Peaceful difficulty.
1.21.20Preview 1.21.20.21 Zoglins now make angry sounds when chasing a mob.[8]
1.21.80Preview 1.21.80.20 Zoglins are now imitated by parrots.
1.21.90Preview 1.21.90.20 The zoglins' speed when chasing a mob has been decreased, to match Java Edition.
26.10Preview 26.10.24 The model and texture of baby zoglins have been changed.
Preview 26.10.25 The left ear texture of baby zoglins is now properly mirrored.

Trivia

  • The zoglin's behavior resembles a vindicator named "Johnny".

Issues

Issues relating to "Zoglin" are maintained on the bug tracker. Issues should be reported and viewed there.

Renders

Screenshots

Textures

In other media

References

  1. ↑ This does not happen in Bedrock Edition due to MCPE-70866.
  2. ↑ MC-177122 – Zoglins try to attack armor stands – resolved as "Works As Intended".
  3. ↑ This does not happen in Bedrock Edition due to MCPE-74465.
  4. ↑ MC-177102
  5. ↑ MC-196736
  6. ↑ MC-303685 – Zoglins despawn when attached to leads. – resolved as "Fixed".
  7. ↑ MCPE-65962 – resolved as "Fixed".
  8. ↑ MCPE-95523 – resolved as "Fixed".

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Zoglin drops & spawning
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