| Health points | 40HP × 20 |
|---|---|
| Behavior | Hostile |
| Mob type | |
| Attack strength |
Adult: Easy: 2.5HP × 1.25 to 5HP |
| Hitbox size | Adult in Java Edition: Height: 1.4 blocks Width: 1.3965 blocks Adult in Bedrock Edition: Height: 1.4 blocks Width: 1.4 blocks Baby: |
| Speed | 0.3 |
| Knockback resistance |
60% |
| Spawn | When a Hoglin is in the Overworld or the End for 15 seconds |
| Usable items | |
| Can be leashed | Yes |
| Can ride boats | No |
| Can ride minecarts | Yes |
A zoglin is an undead hostile mob that a hoglin turns into when out of the Nether for fifteen seconds straight. It never retreats or flees, and attacks players and almost all non-zoglin mobs indiscriminately, using the same tusk attack as its non-zombified counterpart.
Spawning
Zoglins spawn when a hoglin has been out of the Nether for 300 game ticks (15 seconds). For their first 10 seconds after zombification, they get the Nausea effect.[JE only][1] This Nausea effect is cosmetic and does not affect its behavior.
Similar to most hostile mobs, zoglins despawn when the difficulty is changed to Peaceful.
Drops
On death
Both adult and baby zoglins share the following item drop table:
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Rotten Flesh | 1–3 | 100.00% | 2.00 | 1–4 | 100.00% | 2.50 | 1–5 | 100.00% | 3.00 | 1–6 | 100.00% | 3.50 | |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Rotten Flesh | 1–3 | 1 | 2 | 1–4 | 1 | 5⁄2 | 1–5 | 1 | 3 | 1–6 | 1 | 7⁄2 | |
| Item | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| Rotten Flesh | 1 | 1⁄3 (33.33%) | 1⁄6 (16.67%) | 1⁄12 (8.33%) | 1⁄18 (5.56%) | |
| 2 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄4 (25.00%) | 1⁄6 (16.67%) | ||
| 3 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 5⁄18 (27.78%) | ||
| 4 | 0 | 1⁄6 (16.67%) | 1⁄4 (25.00%) | 5⁄18 (27.78%) | ||
| 5 | 0 | 0 | 1⁄12 (8.33%) | 1⁄6 (16.67%) | ||
| 6 | 0 | 0 | 0 | 1⁄18 (5.56%) | ||
| Average | 2 (2.00) | 5⁄2 (2.50) | 3 (3.00) | 7⁄2 (3.50) | ||
| Killed | 1 | ||||
|---|---|---|---|---|---|
| Item | Expected Drops | ||||
| Default | Looting I | Looting II | Looting III | ||
| Rotten Flesh | 2.00 | 2.50 | 3.00 | 3.50 | |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Rotten Flesh | 1–3 | 100.00% | 2.00 | 1–4 | 100.00% | 2.50 | 1–5 | 100.00% | 3.00 | 1–6 | 100.00% | 3.50 | |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Rotten Flesh | 1–3 | 1 | 2 | 1–4 | 1 | 5⁄2 | 1–5 | 1 | 3 | 1–6 | 1 | 7⁄2 | |
| Item | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| Rotten Flesh | 1 | 1⁄3 (33.33%) | 1⁄6 (16.67%) | 1⁄12 (8.33%) | 1⁄18 (5.56%) | |
| 2 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄4 (25.00%) | 1⁄6 (16.67%) | ||
| 3 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 5⁄18 (27.78%) | ||
| 4 | 0 | 1⁄6 (16.67%) | 1⁄4 (25.00%) | 5⁄18 (27.78%) | ||
| 5 | 0 | 0 | 1⁄12 (8.33%) | 1⁄6 (16.67%) | ||
| 6 | 0 | 0 | 0 | 1⁄18 (5.56%) | ||
| Average | 2 (2.00) | 5⁄2 (2.50) | 3 (3.00) | 7⁄2 (3.50) | ||
| Killed | 1 | ||||
|---|---|---|---|---|---|
| Item | Expected Drops | ||||
| Default | Looting I | Looting II | Looting III | ||
| Rotten Flesh | 2.00 | 2.50 | 3.00 | 3.50 | |
Behavior
Zoglins are hostile toward armor stands[2], cameras[BE & edu only], players in Adventure or Survival mode, and all mobs except agents, creepers, ghasts, and other zoglins. This includes hoglins and zombified piglins. Normal hoglins do not attack zoglins unless provoked by zoglins.

When an adult zoglin attacks, it flings its target into the air[JE only][3]. Blocking with a shield does not mitigate this. When a baby zoglin attacks, they do not fling their target. Baby zoglins, unlike baby hoglins, never grow up. Any mob that can retaliate attacks a zoglin in return after being attacked, including baby zoglins.
In Java Edition, adult zoglins attack once every two seconds and babies attack every second. In Bedrock Edition, both adults and babies attack once every second.
When a zoglin attacks a piglin, the piglin either retreats or fights back. Piglin brutes attack zoglins if they are attacked first and never retreat. They also attack the zoglin if the zoglin attacks a piglin or another piglin brute.
Like hoglins, zoglins can be leashed. If a player has a zoglin on a lead, then the zoglin still attacks other entities who get within its attack range, but does not actively pursue and attack the player leading it.[JE only]
Zoglins are incapable of breeding and do not flee from blocks that repel hoglins. Unlike baby hoglins, baby zoglins attack baby piglins. Piglins flee from zoglins if they are not engaged in combat.
Being an undead mob, they are:
- damaged by the status effect Instant Health and healed by the status effect Instant Damage.
- unaffected by the status effects Regeneration and Poison.
- ignored by the wither.
- affected by the Smite enchantment.
- unable to swim in water, but do not drown.
- a threat to armadillos, causing them to hide in their shell.
As they are undead and do not grow up, golden dandelions do not work on baby zoglins.
Like zombified piglins, they are immune to fire and lava.
If a hoglin is fed crimson fungus before it is zombified, the resulting zoglin does not despawn naturally and it does not count toward the mob cap.
Sounds
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Zoglin growls | Hostile Mobs | Randomly | entity | subtitles | 0.9 | 0.8–1.2 (Baby: 1.3–1.7) [sound 1] | 16 | |
| Zoglin growls angrily | Hostile Mobs | Randomly while a zoglin is chasing something | entity | subtitles | 0.8 | 0.8–1.2 (Baby: 1.3–1.7) | 16 | |
| Zoglin attacks | Hostile Mobs | When a zoglin attacks something | entity | subtitles | 0.8 | varies [sound 2] | 16 | |
| Zoglin dies | Hostile Mobs | When a zoglin dies | entity | subtitles | 0.93 | 0.8–1.2 (Baby: 1.3–1.7) | 16 | |
| Zoglin hurts[until: JE 26.4] | Hostile Mobs | When a zoglin is damaged | entity | subtitles | 0.9[sound 3] | 0.8–1.2 (Baby: 1.3–1.7) | 16 | |
| Footsteps | Hostile Mobs | While a zoglin is walking | entity | subtitles | 0.15 | 1.0 | 16 | |
| Hoglin converts to Zoglin | Hostile Mobs | When a hoglin converts into a zoglin via the Overworld or the End | entity | subtitles | 0.8 | 0.8–1.2 (Baby: 1.3–1.7) | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| Zoglin growls | Hostile Mobs | Randomly | mob | subtitles | 1.0 | 0.8–1.2 (Baby: 1.3–1.7) | |
| Zoglin growls angrily | Hostile Mobs | Randomly while a zoglin is chasing something | mob | subtitles | 1.0 | 0.8–1.2 (Baby: 1.3–1.7) | |
| Zoglin attacks | Hostile Mobs | When a zoglin attacks something | mob | subtitles | 1.0 | 0.8–1.2 (Baby: 1.3–1.7) | |
| Zoglin dies | Hostile Mobs | When a zoglin dies | mob | subtitles | 1.0 | 0.8–1.2 (Baby: 1.3–1.7) | |
| Zoglin hurts | Hostile Mobs | When a zoglin is damaged | mob | subtitles | 1.0 | 0.8–1.2 (Baby: 1.3–1.7) | |
| Footsteps | Hostile Mobs | While a zoglin is walking | mob | subtitles | 0.15 | 1.0 (Baby: 1.5) | |
| Hoglin converts to Zoglin | Hostile Mobs | When a hoglin converts into a zoglin via the Overworld or the End | mob | subtitles | 1.0 | 0.8–1.2 | |
Data values
ID
| Name | Identifier | Entity tags | Translation key |
|---|---|---|---|
zoglin | can_breathe_under_waterignores_poison_and_regeninverted_healing_and_harmundeadwither_friendszombiessensitive_to_smite |
entity |
| Name | Identifier | Numeric ID | Family | Translation key |
|---|---|---|---|---|
zoglin | 126 |
mobmonsterundeadzoglinzoglin_adultzoglin_baby | entity |
Entity data
Zoglins have entity data associated with them that contains various properties.
- [NBT Compound / JSON Object] Entity data
- Tags common to all entities see Template:Nbt inherit/entity/template
- Tags common to all mobs see Template:Nbt inherit/mob/template
- [Byte] IsBaby: 1 or 0 (true/false) - true if the zoglin is a baby. May not exist.
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | |
|---|---|---|---|---|---|---|
| PS4 | Other | |||||
| Monster Hunter | Attack and destroy a monster. | Kill one of these 41 monsters:
| 15 | Bronze | ||
| It Spreads | Kill a mob next to a catalyst | Kill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this achievement. | 10 | Bronze | ||
Achievements that apply to all mobs:
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | |
|---|---|---|---|---|---|---|
| PS4 | Other | |||||
| Overkill | Deal nine hearts of damage in a single hit. | Damage can be dealt to any mob, even those that do not have nine hearts of health overall. | 30 | Bronze | ||
| Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. | 20 | Silver | ||
| Mob Kabob | Hit five mobs in the same Charge attack using the Spear | Armor stands and players also count for this achievement as they are technically mobs. | 10 | Bronze | ||
Advancements
Advancements that apply to all mobs:
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Adventure | Adventure, exploration and combat | Kill any mob, or be killed by any living entity. |
![]() | A Throwaway Joke | Throw a Trident at something. Note: Throwing away your only weapon is not a good idea. | Hit a mob with a thrown trident. |
![]() | Take Aim | Shoot something with an Arrow | Using a bow or a crossbow, shoot a mob with an arrow, tipped arrow, or spectral arrow. |
![]() | Mob Kabob | Hit five mobs in the same Charge attack using the Spear | |
![]() | Arbalistic | Kill five unique mobs with one crossbow shot | This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. |
![]() | Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. |
History
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16 | 20w14a | ||||||
| 20w15a | Zoglins are now undead mobs.[4] | ||||||
| 20w18a | An "IsBaby" tag has been added to allow summoning and correct saving of baby zoglins. | ||||||
| 20w19a | Hoglins now become zoglins when in the End. | ||||||
| pre6 | Zoglins now have a knockback resistance of 0.6 instead of 0.5. | ||||||
| Zoglins now have separate textures for each tusk. | |||||||
| 1.16.2 | 20w27a | Zoglins can now be leashed. However, hoglins still break their leash when zombifying.[5] | |||||
| 1.20.3 | 23w40a | Zoglins are now part of the #can_breathe_under_water, #undead and #zombies tags. | |||||
| 1.21.2 | 24w36a | Hoglins no longer break their leash when zombifying. | |||||
| 26.1 | snap8 | ||||||
| pre2 | Zoglins can no longer despawn when attached to a lead.[6] | ||||||
| 26.2 | snap1 | ||||||
| snap5 | The hitboxes of baby zoglins have been changed to match Bedrock Edition. | ||||||
Bedrock Edition
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16.0 | beta 1.16.0.57 | ||||||
| Zoglins currently use the same sounds as normal pigs. | |||||||
| beta 1.16.0.63 | Zoglins now have knockback resistance. | ||||||
| 1.16.20 | beta 1.16.20.50 | Zoglins now use their unique sounds. | |||||
| 1.16.100 | beta 1.16.100.54 | Zoglins now get healed from harming potions and get damaged from the healing ones. | |||||
| Baby zoglins now have drops after being killed by the player. | |||||||
| beta 1.16.100.55 | |||||||
| 1.18.30 | beta 1.18.20.25 | Zoglins no longer take damage from cauldrons filled with lava.[7] | |||||
| Preview 1.18.20.28 | Baby zoglins now deal slightly less damage on normal mode, from 1HP to 0.5HP × 0.25 (1⁄4 of a heart). | ||||||
| 1.19.30 | Preview 1.19.30.21 | Zoglins now have the same hitbox size as Java Edition. | |||||
| 1.19.80 | Preview 1.19.80.20 | Adult zoglins can no longer ride boats. | |||||
| 1.20.60 | Preview 1.20.60.25 | Zoglins no longer spawn in Peaceful difficulty. | |||||
| 1.21.20 | Preview 1.21.20.21 | Zoglins now make angry sounds when chasing a mob.[8] | |||||
| 1.21.80 | Preview 1.21.80.20 | Zoglins are now imitated by parrots. | |||||
| 1.21.90 | Preview 1.21.90.20 | The zoglins' speed when chasing a mob has been decreased, to match Java Edition. | |||||
| 26.10 | Preview 26.10.24 | ||||||
| Preview 26.10.25 | |||||||
Trivia
- The zoglin's behavior resembles a vindicator named "Johnny".
Issues
Issues relating to "Zoglin" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Renders
-
A zoglin attacking -
A baby zoglin attacking before Tiny Takeover
Screenshots
-
All of the pig-like mobs in the 1.16 Nether Update -
A zoglin in the Overworld -
Zoglin attacking an armor stand -
A zoglin fighting Noor -
A zoglin and a baby zoglin in a crimson forest -
Zoglin next to a Nether portal
Textures
-
Zoglin texture file -
Baby zoglin texture file
In other media
-
Action figures of a zoglin and Alex -
The same figures, but unboxed
References
- ↑ This does not happen in Bedrock Edition due to MCPE-70866.
- ↑ MC-177122 – Zoglins try to attack armor stands – resolved as "Works As Intended".
- ↑ This does not happen in Bedrock Edition due to MCPE-74465.
- ↑ MC-177102
- ↑ MC-196736
- ↑ MC-303685 – Zoglins despawn when attached to leads. – resolved as "Fixed".
- ↑ MCPE-65962 – resolved as "Fixed".
- ↑ MCPE-95523 – resolved as "Fixed".






