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Breeze

Breeze

A breeze is a hostile mob spawned by certain trial spawners found in trial chambers. It moves via jumping large distances when attacking, attacks by…

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Entities Monster mobs Hostile mobs
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Contents (28)
  1. Spawning
  2. Drops
  3. On death
  4. Behavior
  5. Wind charge
  6. Sounds
  7. Data values
  8. ID
  9. Entity data
  10. Achievements
  11. Advancements
  12. Videos
  13. History
  14. Announcement
  15. Java Edition
  16. Bedrock Edition
  17. Trivia
  18. Issues
  19. Gallery
  20. Renders
  21. Animations
  22. Textures
  23. Screenshots
  24. Mojang images
  25. Concept artwork
  26. In other media
  27. Notes
  28. References
Not to be confused with Blaze.
Breeze
Breeze BE1 JE2.webp: Infobox image for Minecraft entity 'Breeze'
Invicon Breeze Spawn Egg.png: Inventory sprite for Breeze Spawn Egg in Minecraft as shown in-game with description: Breeze Spawn Egg
Health points 30HP❤️ × 15
Behavior Hostile
Mob type Monster
Attack
strength
Wind Charge:

Easy and Normal: 1HP💔
Hard: 1.5HP❤️ × 0.75

Hitbox size Height: 1.77 blocks
Width: 0.6 blocks
Spawn

A breeze is a hostile mob spawned by certain trial spawners found in trial chambers. It moves via jumping large distances when attacking, attacks by firing wind charges, and deflects all projectiles that hit it except wind charges. Breezes are the only source of breeze rods, which are dropped upon death.

Spawning

Breezes spawn from trial spawners that generate surrounded by chiseled tuff in trial chambers. These trial spawners only generate in combat chambers, never in the corridors. Only one breeze spawner can generate in each combat chamber, and it is usually located in the center of the room.

Breezes can spawn only in places with line of sight to the trial spawner that spawns them.

Drops

On death

Java Edition:

ItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Breeze Rod[A]1–2100.00%1.502–4100.00%3.003–6100.00%4.504–8100.00%6.00
ItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Breeze Rod[A]1–213⁄22–4133–619⁄24–816
ItemAmountProbability
DefaultLooting ILooting IILooting III
Breeze Rod[A]11⁄2 (50.00%)000
21⁄2 (50.00%)1⁄4 (25.00%)00
301⁄2 (50.00%)1⁄8 (12.50%)0
401⁄4 (25.00%)3⁄8 (37.50%)1⁄12 (8.33%)
5003⁄8 (37.50%)1⁄4 (25.00%)
6001⁄8 (12.50%)1⁄3 (33.33%)
70001⁄4 (25.00%)
80001⁄12 (8.33%)
Average3⁄2 (1.50)3 (3.00)9⁄2 (4.50)6 (6.00)
Killed1
ItemExpected Drops
DefaultLooting ILooting IILooting III
Breeze Rod[A]1.503.004.506.00
  1. ↑ Only when killed by a player or a tamed wolf.

Bedrock Edition:

ItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Breeze Rod[A]1–2100.00%1.502–4100.00%3.003–6100.00%4.504–8100.00%6.00
ItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Breeze Rod[A]1–213⁄22–4133–619⁄24–816
ItemAmountProbability
DefaultLooting ILooting IILooting III
Breeze Rod[A]11⁄2 (50.00%)000
21⁄2 (50.00%)1⁄4 (25.00%)00
301⁄2 (50.00%)1⁄8 (12.50%)0
401⁄4 (25.00%)3⁄8 (37.50%)1⁄12 (8.33%)
5003⁄8 (37.50%)1⁄4 (25.00%)
6001⁄8 (12.50%)1⁄3 (33.33%)
70001⁄4 (25.00%)
80001⁄12 (8.33%)
Average3⁄2 (1.50)3 (3.00)9⁄2 (4.50)6 (6.00)
Killed1
ItemExpected Drops
DefaultLooting ILooting IILooting III
Breeze Rod[A]1.503.004.506.00
  1. ↑ Only when killed by a player or a tamed wolf.

10XP experience orbs are dropped if killed by a player or tamed wolf.

Behavior

A breeze jumping through the air

A breeze leaps around between firing wind charges at its target. Before jumping, it compresses itself like a spring and can jump up to 15 blocks horizontally and 5 blocks vertically. If the breeze is in lava, it can jump only one block into the air. Breezes are immune to all fall damage.

Breezes automatically deflect all projectiles that hit them except wind charges. Unlike shields, deflected projectiles maintain the same velocity, and can potentially harm the attacker or other entities. Breezes are unable to deflect the blast radius of splash potions or firework rockets, which affect them like any other mob if they are in range of the blast.

Breezes are partially unaffected by the Invisibility effect. The eyebrows and surrounding wind remain visible.‌[Java Edition only]

Breezes do not retaliate if attacked by mobs that can spawn from trial spawners (zombies, husks, skeletons, bogged, strays, spiders, cave spiders, and slimes[note 1]). These mobs also do not retaliate if hit by a breeze's wind charge.

Breezes actively pursue and attack iron golems.

Breezes can rotate themselves while in a boat. They are the only mobs that can do this.

Breezes float upward in water and lava exceptionally faster than all other mobs.‌[Java Edition only]

Breezes produce particles on the ground. The particles that are produced will depend on the block that they are standing on. For example, a breeze standing on a sandstone block will produce sandstone particles. The particle amount increases if the breeze is in an aggressive state toward another mob, such as an iron golem or player.

Wind charge

Main article: Wind Charge

Breezes attempt to shoot a wind charge at a player or enemy within a distance of 16 blocks, with a cooldown of 32 game ticks (1.6 seconds) between attempts. In Bedrock Edition, the cooldown is 30 game ticks. When a breeze's wind charge attack directly hits an entity, the entity takes damage, and a burst of wind appears. If a wind charge hits a block, only a burst of wind appears. This wind burst deals knockback but does not deal any damage by itself; instead, it often deals damage by making the entity fall a high distance. The wind burst can also interact with blocks, toggling block states of non-iron doors and trapdoors, buttons, levers, and fence gates, as well as extinguishing lit candles. Such block interactions are potential threats in trial chambers where there are many dispensers and other traps, but can be controlled by the mobGriefing game rule. Bells can also be rung if hit by the wind burst, which is not affected by the mobGriefing game rule.

Wind charges can be deflected if hit with another projectile or a melee attack, similar to ghast fireballs.

Sounds

Java Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Breeze whirsHostile MobsRandomly while on groundentity.breeze.idle_groundsubtitles.entity.breeze.idle_ground​1.00.8–1.216
​Breeze fliesHostile MobsRandomly while not on groundentity.breeze.idle_airsubtitles.entity.breeze.idle_air​1.00.8–1.216
​Breeze whirlsHostile MobsRandomlyentity.breeze.whirlsubtitles.entity.breeze.whirl​0.8–1.00.7–1.116
​Breeze diesHostile MobsWhen a breeze diesentity.breeze.deathsubtitles.entity.breeze.death​1.00.8–1.216
​Breeze hurts​[until: JE 26.4]Hostile MobsWhen a breeze is damagedentity.breeze.hurtsubtitles.entity.breeze.hurt​1.00.8–1.216
​Breeze inhalesHostile MobsWhen a breeze prepares to shoot a wind chargeentity.breeze.inhalesubtitles.entity.breeze.inhale​1.01.0. 1.116
​Breeze chargesHostile MobsWhen a breeze prepares to jumpentity.breeze.chargesubtitles.entity.breeze.charge​1.01.016
​Breeze shootsHostile MobsWhen a breeze shoots a wind chargeentity.breeze.shootsubtitles.entity.breeze.shoot​1.51.0, 1.1, 1.216
​Breeze deflectsHostile MobsWhen a breeze deflects an arrow or a tridententity.breeze.deflectsubtitles.entity.breeze.deflect​1.01.016
​Breeze jumpsHostile MobsWhen a breeze makes a long jumpentity.breeze.jumpsubtitles.entity.breeze.jump​1.01.016
​Breeze landsHostile MobsWhen a breeze lands from a long jump or from a fall greater than three blocksentity.breeze.landsubtitles.entity.breeze.land​1.01.016
​Breeze slidesHostile MobsWhen a breeze slidesentity.breeze.slidesubtitles.entity.breeze.slide​1.01.016
​Wind Charge burstsBlocksWhen a wind charge shot by a breeze strikes somethingentity.breeze.wind_burstsubtitles.entity.breeze.wind_burst​4.00.672–1.00816

Bedrock Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​Breeze whirsHostile MobsRandomly while on groundmob.breeze.idle_ground​ ?0.8–1.00.7–1.1
​Breeze fliesHostile MobsRandomly while not on groundmob.breeze.idle_air​ ?1.01.0
​Breeze whirlsHostile MobsRandomlymob.breeze.whirl​ ?1.01.0
​Breeze diesHostile MobsWhen a breeze diesmob.breeze.death​ ?1.01.0
​Breeze hurtsHostile MobsWhen a breeze is damagedmob.breeze.hurt​ ?1.01.0
​Breeze inhalesHostile MobsWhen a breeze prepares to shoot a wind chargemob.breeze.inhale​ ?1.01.0/1.1
​Breeze chargesHostile MobsWhen a breeze prepares to jumpmob.breeze.charge​ ?1.01.0
​Breeze shootsHostile MobsWhen a breeze shoots a wind chargemob.breeze.shoot​ ?1.51.0–1.2
​Breeze deflectsHostile MobsWhen a breeze deflects an arrow or a tridentmob.breeze.deflect​ ?1.01.0
​Breeze jumpsHostile MobsWhen a breeze makes a long jumpmob.breeze.jump​ ?1.01.0
​Breeze landsHostile MobsWhen a breeze lands from a long jump
or from a fall greater than three blocks
mob.breeze.land​ ?1.01.0
​Breeze slidesHostile MobsWhen a breeze slidesmob.breeze.slide​ ?1.01.0
​Wind Charge burstsBlocksWhen a wind charge shot by a breeze strikes somethingentity.breeze.wind_burstsubtitles.entity.breeze.wind_burst​4.00.672–1.008

Data values

ID

Java Edition:

NameIdentifierEntity tags Translation key
EntitySprite breeze.png: Sprite image for breeze in Minecraft Breezebreezecan_turn_in_boats
deflects_arrows
deflects_tridents
fall_damage_immune
no_anger_from_wind_charge
entity.minecraft.breeze

Bedrock Edition:

NameIdentifierNumeric ID FamilyTranslation key
EntitySprite breeze.png: Sprite image for breeze in Minecraft Breezebreeze140 breeze
mob
monster
entity.breeze.name

Entity data

Breezes have entity data associated with them that contains various properties.

Java Edition:

Main article: Entity format
  • [NBT Compound / JSON Object] Entity data
    • Tags common to all entities see Template:Nbt inherit/entity/template
    • Tags common to all mobs see Template:Nbt inherit/mob/template

Bedrock Edition:

See Bedrock Edition level format/Entity format.

Achievements

IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
Monster HunterAttack and destroy a monster. Other mobs may be killed, but are ignored for this achievement.15Bronze
It SpreadsKill a mob next to a catalystKill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this achievement.10Bronze

Achievements that apply to all mobs:

Advancements

IconAdvancementIn-game descriptionActual requirements (if different)
Not Today, Thank YouDeflect a projectile with a ShieldBlock any projectile with a shield.
Monster HunterKill any hostile monster Other mobs may be killed, but are ignored for this advancement.
It SpreadsKill a mob near a Sculk CatalystKill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this advancement.
Monsters HuntedKill one of every hostile monster Other mobs may be killed, but are ignored for this advancement.
BlowbackKill a Breeze with a deflected Breeze-shot Wind ChargeReceive kill credit for a breeze killed by a breeze-shot wind charge.

Advancements that apply to all mobs:

Videos

History

Announcement

October 15, 2023 Breezes are announced at Minecraft Live 2023.

Java Edition

Java Edition
1.20.3
Experiment
Update 1.21
23w45a Added breezes behind the "Update 1.21" experimental data pack.
23w46a Now counts for the "Monster Hunter" and is required for the "Monsters Hunted" advancements.
1.20.5
Experiment
Update 1.21
23w51a Added new breeze sounds.
Changed the sounds of breezes.
The texture of the breeze have been changed. Separate eyes textures have been merged into the head.
24w03a Breezes can now deflect any projectile, except for their own wind charges.
Deflected projectiles now deflect in the direction of the shooter.
The texture for the bottom faces of breeze's rods were changed from to .
24w04a Breezes are now aggressive toward iron golems in addition to players.
Breezes no longer retaliate against attacks from skeletons, strays, boggeds, zombies, husks, spiders, cave spiders, or slimes.
24w06a Breezes now drop 4-6 wind charges upon death.
24w07a Breezes now deflect wind charge projectiles thrown by players.[1]
24w11a Breezes no longer drop wind charges, and instead drop 1-2 breeze rods upon death.
24w13a Now avoids jumping into dangerous blocks or air.
24w14a Breezes no longer deflect wind charge projectiles thrown by players.[2]
1.2124w18a Breezes are now available without using the "Update 1.21" experimental data pack.
Breezes can no longer toggle blockstates of redstone components nor extinguish lit candles if mobGriefing game rule is false.[3][4]
1.21.224w33a No longer have a minimum distance required to attack a target.
pre2 The idle animation now matches Bedrock Edition.[5]

Bedrock Edition

Bedrock Edition
1.20.60
Experiment
Update 1.21
Preview 1.20.60.20 Added breezes behind the "Update 1.21" experimental toggle.
Preview 1.20.60.21 Breezes can now deflect arrows.
Preview 1.20.60.23 Changed the sounds of breezes.
Preview 1.20.60.24 Breezes can now deflect tridents.
Preview 1.20.60.25 Breezes can now deflect ice bombs‌[Minecraft Education only], eggs, llama spits, shulker bullets, and snowballs.
The pixels at the bottom of breezes' torso rods now match with their surrounding colors.
1.20.70
Experiment
Update 1.21
Preview 1.20.70.21 Breezes are now aggressive toward iron golems in addition to players.
Breezes no longer retaliate against attacks from skeletons, strays, zombies, husks, spiders, cave spiders, or slimes.
Preview 1.20.70.24 Breezes now drop 4-6 wind charges upon death.
Breezes now take damage when hit by wind charge projectiles.
1.20.80
Experiment
Update 1.21
Preview 1.20.80.22 Breezes no longer drop wind charges, and instead drop 1-2 breeze rods upon death.
Breezes now must be submerged up to their eyes to drown, rather than only their base.
1.21.0Preview 1.21.0.22 Breezes are now available without using the "Update 1.21" experimental toggle.
The breeze now slides during combat.
1.21.20Preview 1.21.10.22 Breezes can no longer toggle blockstates of redstone components if mobGriefing game rule is false[6].

Trivia

  • Regarding a change made to prevent breezes from drowning while swimming, a changelog for a Bedrock Edition Preview said that breezes breathe through their eyes rather than their "feet".[7] This is referring to how eye height defines drowning height for most mobs.
  • During the design process to determine how the breeze would look, the developers reportedly sat in a room for half a day sketching and throwing out designs.[8] One of the designs they came up with was a "strider with really long legs wearing cowboy pants".[9]
  • While Tom Olovsson was designing the breeze's sounds he tried using granular synthesis to create the whoosh sounds, but mis-clicked while trying to load in a specific file and loaded in a bunch of different "whoosh" sounds instead, and he felt this was actually the right sound for the breeze.[10]

Issues

Issues relating to "Breeze" are maintained on the bug tracker. Issues should be reported and viewed there.

Renders

Animations

Textures

Screenshots

Mojang images

Concept artwork

In other media

Notes

  1. ↑ In Bedrock Edition, breezes also do not retaliate against zombie villagers, drowned, withers, or wither skeletons. This is because in the breeze.json file, in the minecraft:behavior.hurt_by_target component, breezes do not retaliate against mobs in the skeleton or zombie family, and those mobs are in their respective families. However, these mobs can retaliate against breezes. Also, again, in Bedrock Edition, parched also do not retaliate against breezes as its behaviors have been copied and pasted from bogged.json.

References

  1. ↑ MC-268342 – Breeze can be damaged by wind charge – resolved as "Fixed".
  2. ↑ MC-268601 – Breezes can deflect player-thrown wind charges – resolved as "Fixed".
  3. ↑ MC-270849 – Breeze can extinguish lit candles when mobGriefing is false – resolved as "Fixed".
  4. ↑ MC-270974 – Breeze wind charges can change activation blockstates of redstone components when mobGriefing is disabled – resolved as "Fixed".
  5. ↑ MC-269851 – Breeze idle animations are different than Bedrock Edition – resolved as "Fixed".
  6. ↑ MCPE-181211 – Breeze wind charges can change activation blockstates of redstone components when mobGriefing gamerule is disabled – resolved as "Fixed".
  7. ↑ "Minecraft Preview 1.20.80.22" by Matt Gartzke – Minecraft.net, March 14, 2024.
  8. ↑ "ALL ABOUT TRICKY TRIALS MOBS & ITEMS @ 0:44" – Minecraft on YouTube, June 11, 2024
  9. ↑ "ALL ABOUT TRICKY TRIALS MOBS & ITEMS @ 0:53" – Minecraft on YouTube, June 11, 2024
  10. ↑ "ALL ABOUT TRICKY TRIALS MOBS & ITEMS @ 1:20" – Minecraft on YouTube, June 11, 2024

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Breeze drops & spawning
Every drop with its chance per Looting level, and the biomes where it spawns.
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