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Button

Button

A button is a non-solid block that produces a temporary redstone signal and powers its attached block when pressed by a player or a wind charge. The…

6 min read Updated
Blocks Manufactured blocks Generated structure blocks Non-solid blocks Redstone Mechanisms
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Contents (19)
  1. Variants
  2. Obtaining
  3. Crafting
  4. Natural generation
  5. Usage
  6. Redstone power
  7. Breaking
  8. Block states
  9. Videos
  10. History
  11. Java Edition
  12. Bedrock Edition
  13. Legacy Console Edition
  14. New Nintendo 3DS Edition
  15. Issues
  16. Trivia
  17. Gallery
  18. Renders
  19. References
All buttons

A button is a non-solid block that produces a temporary redstone signal and powers its attached block when pressed by a player or a wind charge. The material a button is made of affects how long it remains pressed and whether it can be pressed by other means.

Variants

Obtaining

Crafting

The crafting recipe is the same for all types and variants of buttons, using a single matching plank, stone, or polished blackstone block to craft the matching button.

Natural generation

Oak buttons can generate inside trial chambers next to dispensers with random surprises or loots. In Java Edition, stone buttons can generate inside strongholds next to iron doors. Jungle buttons generate naturally on house walls in desert villages. Stone buttons can also generate in desert villages, in armorer houses attached to granite.

Usage

For more specific usage, see the individual button pages.

Redstone power

A button can be used as a monostable power source (it automatically deactivates shortly after being activated).

A stone button stays on for 20 ticks (1 second), while a wooden button stays on for 30 ticks (1.5 seconds).

Placement

Buttons can be placed by using it on a surface.

They can be attached to the side, bottom and top of any full opaque block.

Behavior

Buttons are usually in an inactive state, but can be temporarily activated by players. A button can be activated by using it.

While active, a button:

  • powers any adjacent redstone dust to power level 15, including beneath the button (if the button attaches to a vertical surface, or to the bottom of a block)
  • powers any adjacent redstone comparators or redstone repeaters facing away from the button to power level 15.
  • strongly powers its attachment block to power level 15.
  • powers the block of air that it occupies, which in turn is able to power any adjacent redstone components, seemingly sending its power through the air.
  • activates any adjacent mechanism components, including above or below, such as pistons, redstone lamps, etc.

When a button changes state it provides a redstone update to all redstone components adjacent to itself (including above and below), and to all redstone components adjacent to its attachment block.

Breaking

A button is removed and drops as an item if:

  • its attachment block is moved, removed, or destroyed.
  • water or lava flows into its space.‌[Java Edition only]
  • a piston tries to push it or moves a block into its space.

Block states

See also: Block states

Java Edition:

Name Default value Allowed values Description
facewallceiling
floor
wall
The face of the block it's placed on.
Floor is on top of a block, ceiling is on the bottom, and wall is on one of its sides.
facingnortheast
north
south
west
The direction it's facing.
Opposite to the direction the player is facing if placed on the side of a block.
poweredfalsefalse
true
If true, the button is currently activated.

Bedrock Edition:

NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits
Description
button_pressed_bit0x8falsefalse
true
0
1
If the button is currently activated.
facing_direction0x1
0x2
0x4
00
1
2
3
4
5
0
1
2
3
4
5
The direction it's facing.
  • 0: Button on block bottom facing down
  • 1: Button on block top facing up
  • 2: Button on block side facing north
  • 3: Button on block side facing south
  • 4: Button on block side facing west
  • 5: Button on block side facing east

Videos

History

This table only lists changes that affect buttons in general. For more specific history, see the individual button pages.

Java Edition

Java Edition Alpha
v1.0.1 Added stone buttons.
Java Edition
1.4.212w34a Added wooden (oak) buttons.
12w34b Added a recipe for oak buttons.
The recipe for stone buttons now requires one stone, rather than two.
12w37a The redstone signal duration of buttons has been changed from 18 to 24 game ticks.
1.814w04a Buttons are now able to be placed on the top and bottom of blocks, and can currently only face north.
14w10a The models of buttons have been changed.
1.915w46a Mobs can no longer spawn on buttons.
1.1317w47a The names of buttons have been split.
Buttons can no longer be placed on top of pistons.
Buttons can now be placed in all 4 rotations on the top and bottom of a block.
Added birch, spruce, jungle, acacia and dark oak buttons.
1.1620w06a Added crimson and warped buttons.
20w15a Added polished blackstone buttons.
1.1922w11a Added mangrove buttons.
22w14a Added mangrove swamps, which makes mangrove buttons obtainable.
1.19.3
Experiment
Update 1.20
22w42a Added bamboo buttons.
1.19.4
Experiment
Update 1.20
23w07a Added cherry buttons.
1.21.2
Experiment
Winter Drop
24w40a Added pale oak buttons.
26.3snap1 Added poplar buttons.

Bedrock Edition

Pocket Edition Alpha
v0.13.0build 1 There are now two types of buttons: stone and wooden (oak).
Bedrock Edition
1.4.0beta 1.2.14.2 Added birch, spruce, jungle, acacia and dark oak buttons.
1.16.0beta 1.16.0.51 Added crimson and warped buttons.
beta 1.16.0.57 Added polished blackstone buttons.
1.19.0Preview 1.19.0.21 Added mangrove buttons.
1.19.50
Experiment
Next Major Update
Preview 1.19.50.21 Added bamboo buttons behind the "Next Major Update" experimental toggle.
1.19.80
Experiment
Next Major Update
Preview 1.19.80.20 Added cherry buttons behind the "Next Major Update" experimental toggle.
1.20.0Preview 1.20.0.21 Bamboo and cherry buttons are now available without using the "Next Major Update" experimental toggle.
1.21.50Preview 1.21.50.20 Added pale oak buttons.
26.40
Experiment
Drop 3 of 2026
Preview 26.40.27 Added poplar buttons.
26.50Preview 26.50.22 All features from the "Drop 3 of 2026" experiment have been fully implemented.

Legacy Console Edition

Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU9CU11.001.001.00Patch 11.0.1 There are now two types of buttons: stone and wooden (oak).
TU31CU191.221.221.22Patch 3 Buttons are now able to be placed on the top and bottom of blocks.
TU69 1.761.761.76Patch 38 Added birch, spruce, jungle, acacia and dark oak buttons.

New Nintendo 3DS Edition

New Nintendo 3DS Edition
0.1.0 Added two types of buttons: stone and wooden (oak).

Issues

Issues relating to "Button" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

  • During Minecraft Live 2021, a copper button was announced to be implemented along with the copper golem if it won.[1] Although it didn't win, the copper golem was eventually added, but the copper button was not.

Renders

References

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