
A button is a non-solid block that produces a temporary redstone signal and powers its attached block when pressed by a player or a wind charge. The material a button is made of affects how long it remains pressed and whether it can be pressed by other means.
Variants
Obtaining
Crafting
The crafting recipe is the same for all types and variants of buttons, using a single matching plank, stone, or polished blackstone block to craft the matching button.
| Name | Ingredients | Crafting recipe |
|---|---|---|
| Wooden Button | Matching Planks | |
| Stone Button or Polished Blackstone Button |
Stone or Polished Blackstone |
Natural generation
Oak buttons can generate inside trial chambers next to dispensers with random surprises or loots. In Java Edition, stone buttons can generate inside strongholds next to iron doors. Jungle buttons generate naturally on house walls in desert villages. Stone buttons can also generate in desert villages, in armorer houses attached to granite.
Usage
Redstone power
A button can be used as a monostable power source (it automatically deactivates shortly after being activated).
A stone button stays on for 20 ticks (1 second), while a wooden button stays on for 30 ticks (1.5 seconds).
Placement
Buttons can be placed by using it on a surface.
They can be attached to the side, bottom and top of any full opaque block.
Behavior
Buttons are usually in an inactive state, but can be temporarily activated by players. A button can be activated by using it.
While active, a button:
- powers any adjacent redstone dust to power level 15, including beneath the button (if the button attaches to a vertical surface, or to the bottom of a block)
- powers any adjacent redstone comparators or redstone repeaters facing away from the button to power level 15.
- strongly powers its attachment block to power level 15.
- powers the block of air that it occupies, which in turn is able to power any adjacent redstone components, seemingly sending its power through the air.
- activates any adjacent mechanism components, including above or below, such as pistons, redstone lamps, etc.
When a button changes state it provides a redstone update to all redstone components adjacent to itself (including above and below), and to all redstone components adjacent to its attachment block.
Breaking
A button is removed and drops as an item if:
- its attachment block is moved, removed, or destroyed.
- water or lava flows into its space.[Java Edition only]
- a piston tries to push it or moves a block into its space.
Block states
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| face | wall | ceilingfloorwall | The face of the block it's placed on. Floor is on top of a block, ceiling is on the bottom, and wall is on one of its sides. |
| facing | north | eastnorthsouthwest | The direction it's facing. Opposite to the direction the player is facing if placed on the side of a block. |
| powered | false | falsetrue | If true, the button is currently activated. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| button_pressed_bit | 0x8 | false | falsetrue | 01 | If the button is currently activated. |
| facing_direction | 0x10x20x4 | 0 | 012345 | 012345 | The direction it's facing.
|
Videos
History
Java Edition
| Java Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v1.0.1 | Added stone buttons. | ||||||
| Java Edition | |||||||
| 1.4.2 | 12w34a | Added wooden (oak) buttons. | |||||
| 12w34b | Added a recipe for oak buttons. | ||||||
| The recipe for stone buttons now requires one stone, rather than two. | |||||||
| 12w37a | The redstone signal duration of buttons has been changed from 18 to 24 game ticks. | ||||||
| 1.8 | 14w04a | Buttons are now able to be placed on the top and bottom of blocks, and can currently only face north. | |||||
| 14w10a | The models of buttons have been changed. | ||||||
| 1.9 | 15w46a | Mobs can no longer spawn on buttons. | |||||
| 1.13 | 17w47a | The names of buttons have been split. | |||||
| Buttons can no longer be placed on top of pistons. | |||||||
| Buttons can now be placed in all 4 rotations on the top and bottom of a block. | |||||||
| Added birch, spruce, jungle, acacia and dark oak buttons. | |||||||
| 1.16 | 20w06a | Added crimson and warped buttons. | |||||
| 20w15a | Added polished blackstone buttons. | ||||||
| 1.19 | 22w11a | Added mangrove buttons. | |||||
| 22w14a | Added mangrove swamps, which makes mangrove buttons obtainable. | ||||||
| 1.19.3 Experiment | 22w42a | Added bamboo buttons. | |||||
| 1.19.4 Experiment | 23w07a | Added cherry buttons. | |||||
| 1.21.2 Experiment | 24w40a | Added pale oak buttons. | |||||
| 26.3 | snap1 | Added poplar buttons. | |||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.13.0 | build 1 | There are now two types of buttons: stone and wooden (oak). | |||||
| Bedrock Edition | |||||||
| 1.4.0 | beta 1.2.14.2 | Added birch, spruce, jungle, acacia and dark oak buttons. | |||||
| 1.16.0 | beta 1.16.0.51 | Added crimson and warped buttons. | |||||
| beta 1.16.0.57 | Added polished blackstone buttons. | ||||||
| 1.19.0 | Preview 1.19.0.21 | Added mangrove buttons. | |||||
| 1.19.50 Experiment | Preview 1.19.50.21 | Added bamboo buttons behind the "Next Major Update" experimental toggle. | |||||
| 1.19.80 Experiment | Preview 1.19.80.20 | Added cherry buttons behind the "Next Major Update" experimental toggle. | |||||
| 1.20.0 | Preview 1.20.0.21 | Bamboo and cherry buttons are now available without using the "Next Major Update" experimental toggle. | |||||
| 1.21.50 | Preview 1.21.50.20 | Added pale oak buttons. | |||||
| 26.40 Experiment | Preview 26.40.27 | Added poplar buttons. | |||||
| 26.50 | Preview 26.50.22 | All features from the "Drop 3 of 2026" experiment have been fully implemented. | |||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU9 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | There are now two types of buttons: stone and wooden (oak). |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Buttons are now able to be placed on the top and bottom of blocks. | |
| TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | Added birch, spruce, jungle, acacia and dark oak buttons. | ||
New Nintendo 3DS Edition
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | Added two types of buttons: stone and wooden (oak). | ||||||
-
First image of a button on a ceiling.
Issues
Issues relating to "Button" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- During Minecraft Live 2021, a copper button was announced to be implemented along with the copper golem if it won.[1] Although it didn't win, the copper golem was eventually added, but the copper button was not.
Gallery
Renders
-
Oak button -
Spruce button -
Birch button -
Jungle button -
Acacia button -
Dark oak button -
Mangrove button -
Cherry button -
Pale oak button -
Poplar button -
Bamboo button -
Crimson button -
Warped button -
Stone button -
Polished blackstone button







