| Renewable | Yes |
|---|---|
| Stackable | Yes (64) |
| Tool | |
| Blast resistance | 0.5 |
| Hardness | 0.5 |
| Luminous | No |
| Transparent | Yes |
| Waterloggable | JE: No BE: Yes |
| Flammable | No |
| Catches fire from lava |
No |
| Map color | 0 NONE |
| Note block instrument | JE: Default (Harp) BE: Bass Drum |
A polished blackstone button is a variant of the button that shares many common properties with stone buttons. Like stone buttons, a polished blackstone button is a non-solid block that produces a temporary redstone signal when pressed.
Obtaining
Breaking
A polished blackstone button is most easily broken with a pickaxe. It drops itself as an item when broken using any tool.
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore any other influential factors (e.g., Mining Fatigue) and are measured in seconds. For more information, see Breaking § Mining efficiency.
A button is removed and drops as an item if:
- its attachment block is moved, removed, or destroyed.
- water or lava flows into its space.[Java Edition only]
- a piston tries to push it or moves a block into its space.
Crafting
| Ingredients | Crafting recipe |
|---|---|
| Polished Blackstone |
Usage
Placement
Buttons can be placed by using it on a surface.
They can be attached to the side, bottom and top of any full opaque block.
If placed on the top or bottom of a block, the button can face any direction.[Java Edition only]
It can also be attached to the top of a fence in Bedrock Edition.
More information about placement on transparent blocks can be found at Opacity/Placement.
Redstone power
A button can be used as a monostable redstone power source (it automatically deactivates shortly after being activated).
Buttons are usually in an inactive state, but can be temporarily activated by players. A polished blackstone button can be activated by a player using it or when hit by a wind charge. Mobs cannot activate buttons directly.
When activated, a polished blackstone button remains active for exactly 1 second (10 redstone ticks; 20 game ticks).
While active, a button:
- powers any adjacent redstone dust to power level 15, including beneath the button
- powers any adjacent redstone comparators or redstone repeaters facing away from the button to power level 15
- strongly powers its attachment block to power level 15
- activates any adjacent mechanism components, including above or below, such as pistons, redstone lamps, etc.
When a button changes state it provides a redstone update to all redstone components adjacent to itself (including above and below), and to all redstone components adjacent to its attachment block.
Sounds
Generic
stone sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed[until: JE 26.4] | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
stone sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| Block broken | Blocks | Once the block has broken | dig | subtitles | 1.0 | 0.8–1.0 | |
| Block placed | Blocks | When the block is placed | place | subtitles | 1.0 | 0.8–1.0 | |
| Block breaking | Blocks | While the block is in the process of being broken | hit | subtitles | 0.37 | 0.5 | |
| Footsteps | Players | Falling on the block with fall damage | fall | subtitles | 0.4 | 1.0 | |
| Footsteps | Players | Walking on the block | step | subtitles | 0.3 | 1.0 | |
| Footsteps | Blocks | Jumping from the block | jump | subtitles | 0.12 | 1.0 | |
| Footsteps | Blocks | Falling on the block without fall damage | land | subtitles | 0.22 | 1.0 | |
Unique
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Button clicks | Blocks | When a polished blackstone button deactivates | block | subtitles | 0.3 | 0.5 | 16 | |
| Button clicks | Blocks | When a polished blackstone button activates | block | subtitles | 0.3 | 0.6 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| ? | Blocks | When a polished blackstone button deactivates | random | ? | 0.3 | 0.5 | |
| ? | Blocks | When a polished blackstone button activates | random | ? | 0.3 | 0.6 | |
Data values
ID
| Name | Identifier | Form | Block tags | Item tags | Translation key |
|---|---|---|---|---|---|
polished_blackstone_button | Block & Item | buttons | buttons |
block |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
polished_blackstone_button | 551 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
Block states
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| face | wall | ceilingfloorwall | The face of the block it's placed on. Floor is on top of a block, ceiling is on the bottom, and wall is on one of its sides. |
| facing | north | eastnorthsouthwest | The direction it's facing. Opposite to the direction the player is facing if placed on the side of a block. |
| powered | false | falsetrue | If true, the button is currently activated. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| button_pressed_bit | 0x8 | false | falsetrue | 01 | If the button is currently activated. |
| facing_direction | 0x10x20x4 | 0 | 012345 | 012345 | The direction it's facing.
|
Videos
History
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16 | 20w15a | ||||||
| 1.16.2 | 20w28a | Polished blackstone buttons are now renewable as piglins have an 8.71% chance to give 8-16 blackstone during bartering. | |||||
| 1.20 | 23w14a | ||||||
| 23w16a | Polished blackstone button now breaks in the same time as other buttons. | ||||||
Bedrock Edition
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16.0 | beta 1.16.0.57 | ||||||
| 1.21.50 | Preview 1.21.50.20 | Polished blackstone buttons no longer require a pickaxe to drop themselves and are faster to mine with any improper tool. | |||||
Issues
Issues relating to "Polished Blackstone Button" are maintained on the bug tracker. Issues should be reported and viewed there.








