| Biomes | All Overworld biomes except the deep dark[note 1] |
|---|---|
| Y-level | -40 to -20 |
| Mobs | From trial spawner:
|
| Consists of |
|
Trial chambers[note 2] are uncommon underground structures that serve as a mid-game combat challenge.[1] They consist mostly of copper blocks and tuff bricks, and are the only place where trial spawners and vaults naturally generate. Trial chambers are also the only place where breezes spawn, whose breeze rods can be used to craft wind charges. Various materials such as heavy cores and certain armor trims are obtained exclusively by unlocking vaults in trial chambers. As it is the only source of breeze rods and heavy cores, the structure is also the only location where maces can be obtained.
Trial chambers can also be used to obtain copper bulbs without entering the Nether, and large quantities of copper blocks and their derivatives.
Most copper blocks found in trial chambers are waxed, preventing them from oxidizing. However, some unwaxed copper blocks can also generate due to a bug.
Ominous trials can also take place here through the Bad Omen effect. Bad Omen converts to Trial Omen, which causes all trial spawners to become ominous, making them more difficult and providing greater rewards.
Generation
Trial chambers generate underground in the Overworld. The starting room generates at an altitude of between Y=-40 and -20, but the structure is not restricted to those Y levels; the majority of the structure's rooms tend to generate between Y=-20 and 0.
The generation of trial chambers follows a grid of 34×34 chunk regions centered on the world origin (X=0, Z=0). There is always one trial chambers structure generated in each region at a random location, unless a deep dark biome cancels the generation of the trial chambers.
While the origin point of the structure (corridor_end) cannot generate within a deep dark biome, other parts of it can intersect a deep dark biome.
Trial chambers are one of the only structures that generate on the same locations on Java Edition and Bedrock Edition.
Locating
Trial chambers can be located using buried trial chambers maps, which can be obtained in two ways.
- Buried trial chambers maps are sold by journeyman-level cartographer villagers for 12 emeralds and a compass. The maps always point to the nearest trial chamber relative to the cartographer that does not already have a buried trial chambers map that points to it. All maps bought from the same cartographer always point to the same structure.
- Buried trial chambers maps can be found in loot of secret chests in abandoned camps. (see Abandoned Camps § Secret chests).
Trial chambers are buried underground, so exposed caves will usually have weird shapes that will determine the location of a trial chamber.
In Java Edition, a given villager always trades the same map, which is determined upon the trade unlocking.
Structure

The starting room of the structure is corridor/end. This room connects to a chamber and a section of a corridor. At the end of the section of a corridor, an intersection links to another chamber and another section of a corridor is generated, but this time it ends on the atrium, which then leads to the entrance room.
The structure then branches out from some corridor/straight pieces.
File structure
All trial chambers structures found below are located in the folder client.jar/data/minecraft/structure/trial_chambers[JE only] or data/behavior_packs/vanilla/structures/trial_chambers[BE only].
| List |
|---|
|
Blocks
This is a list of blocks that can generate in trial chambers. Blocks listed with a tag indicated that they are present in trial chambers only in Java Edition are marked.
Barrel
Black Bed[Java Edition only]
Black Stained Glass
Block of Copper[2]
Blue Bed
Bone Block
Brown Bed[Java Edition only]
Cactus
Candle
Chest
Chiseled Sandstone
Chiseled Tuff
Chiseled Tuff Bricks
Cobbled Deepslate
Cobblestone
Cobweb
Crafting Table
Cyan Bed
Dead Bush
Decorated Pot
Dirt
Dispenser
Flower Pot
Gray Bed[Java Edition only]
Green Bed[Java Edition only]
Hopper
Iron Chain
Ladder
Light Blue Bed[Java Edition only]
Light Gray Bed[Java Edition only]
Light Gray Stained Glass
Lime Bed
Magenta Bed[Java Edition only]
Magma Block
Mangrove Leaves
Mangrove Log
Mangrove Roots
Mangrove Wood
Moss Block
Moss Carpet
Mossy Cobblestone
Mud
Muddy Mangrove Roots
Oak Button
Oak Fence
Oak Leaves
Oak Log
Oak Pressure Plate
Oak Slab
Orange Bed[Java Edition only]
Oxidized Copper Trapdoor
Oxidized Cut Copper
Packed Ice
Pink Bed[Java Edition only]
Podzol
Pointed Dripstone[Java Edition only]
Polished Andesite
Polished Tuff
Polished Tuff Slab
Potted Dead Bush
Powder Snow
Purple Bed
Red Bed
Red Candle
Red Concrete
Red Glazed Terracotta
Red Mushroom
Redstone Wire[Java Edition only]
Sand
Stone
Stone Bricks
Stone Button
Trial Spawner[note 3]
Tripwire
Tripwire Hook
Tuff Bricks
Vault (both regular and ominous)
Vines
Water
Waxed Block of Copper
Waxed Chiseled Copper
Waxed Copper Bulbs (all oxidation states)
Waxed Copper Door
Waxed Copper Grate
Waxed Cut Copper
Waxed Cut Copper Slab
Waxed Cut Copper Stairs
Waxed Oxidized Chiseled Copper
Waxed Oxidized Copper
Waxed Oxidized Copper Door
Waxed Oxidized Copper Grate
Waxed Oxidized Copper Trapdoor
Waxed Oxidized Cut Copper
Waxed Oxidized Cut Copper Slab
Waxed Oxidized Cut Copper Stairs
White Bed
White Concrete
White Stained Glass
Yellow Bed[Java Edition only]
Components
Corridors
Trial chambers are composed of two corridors:
- a corridor going from the entrance room to the intersection, passing through four slices and the atrium;
- a corridor going from the intersection to the end room, passing through four slices.
The intersection connects both corridors, forming an L-shape. The intersection and the end room always lead to a chamber (see § Chambers), while slices have a probability to lead to a hallway (see § Hallways).
Entrance

The entrance generates at the end of one of the two corridors, passing through the atrium. Each entrance contains a "doorway" that consists of waxed oxidized copper blocks, including its cut copper and chiseled copper variants.
entrance_1 and entrance_2 include a vault, two entrance chests, and a platform containing either an oak, a mangrove, or a cactus; additionally, entrance_1 has a secret room containing a bed and a chest.
entrance_3 includes two vaults and three entrance chests.
| Name | Description | Blocks | Image[note 4] | Weight |
|---|---|---|---|---|
trial_chambers/corridor/entrance_1
|
Entrance 1 is a two-story room.
The first floor features a walkway, which contains a copper grate that leads to a hidden room containing a bed and a chest, as well as the connector to the atrium. A staircase leads to the second floor. The second floor contains a platform with a tree (either an oak, a mangrove or cactus), two chests and the doorway. Between the two chests, right next to the tree, is a trapdoor leading into a ventilation-shaft-like tunnel. This tunnel connects both floors. The second floor also features an upper ledge above the staircase containing a vault. |
|
|
1⁄3 (33.33%) |
trial_chambers/corridor/entrance_2
|
Entrance 2 is a two-story room.
The first floor contains the doorway. A staircase leads to the second floor. The second floor contains a platform with a tree (either an oak, a mangrove or cactus) and two chests. It also features an upper ledge with a vault, above the chests and the staircase. The connector to the atrium is found at the second floor. |
|
1⁄3 (33.33%) | |
trial_chambers/corridor/entrance_3
|
Entrance 3 is a five-story room with two large spiral staircases that intertwine with one another but never connect; each staircase leads to separate sections of each floor, preventing traversal between them even on the same level.
A hallway links the connector of the atrium with two small rooms with one chest each, as well as the main room containing both spiral staircases. The first spiral staircase goes from the first floor to the last floor. The third floor contains a third chest, as well as the fifth floor with the doorway, while other sections of floors connected by the first spiral staircase are empty. The second spiral staircase goes from the second floor to the last floor. The fourth and fifth floor both contain a vault, while the rest are empty. |
|
1⁄3 (33.33%) | |
| Addons | ||||
trial_chambers/corridor/addon/display_1
|
The substructures are the trees that can generate in entrance_1 and entrance_2.
|
1⁄3 (33.33%) | ||
trial_chambers/corridor/addon/display_2
|
1⁄3 (33.33%) | |||
trial_chambers/corridor/addon/display_3
|
1⁄3 (33.33%) | |||
Atrium

The atrium generates between the entrance and one of the corridor's slices.
| Name | Description | Blocks | Image[note 4] | Weight |
|---|---|---|---|---|
trial_chambers/corridor/atrium_1
|
Atrium 1 is a large room containing a grand bifurcated staircase connected to the entrance, a fountain, two murals, and ladders connecting the surface level to the lower, middle and upper level of the corridor. An ominous vault generates above the grand staircase. The grand staircase design and the murals are chosen randomly and are not part of the structure's pre-generation. |
|
|
1⁄1 (100%) |
| Addons (grand staircase) | ||||
trial_chambers/corridor/atrium/grand_staircase_1
|
The grand staircase designs.
|
1⁄3 (33.33%) | ||
trial_chambers/corridor/atrium/grand_staircase_2
|
1⁄3 (33.33%) | |||
trial_chambers/corridor/atrium/grand_staircase_3
|
1⁄3 (33.33%) | |||
| Addons (mural) | ||||
trial_chambers/corridor/atrium/bogged_relief
|
The mural designs. They are respectively depicting a bogged, a breeze, a spider, and a spiral shape. | 1⁄4 (25%) | ||
trial_chambers/corridor/atrium/breeze_relief
|
1⁄4 (25%) | |||
trial_chambers/corridor/atrium/spider_relief
|
1⁄4 (25%) | |||
trial_chambers/corridor/atrium/spiral_relief
|
1⁄4 (25%) | |||
Slices


Corridor slices, or straight pieces,[note 6] are sub-structures that make up the corridors; they are generated on top of a tuff brick plate. Each of the two corridors has four slices, composed randomly.
Except for straight_1 and straight_8, all slices have a copper door:
straight_2andstraight_5generate a copper door on the lower level;straight_3andstraight_6generate a copper door on the middle level;straight_4andstraight_7generate a copper door on the upper level.
On average, each trial chamber has 6.29 (44⁄7) doors. These copper doors can either lead directly to a chamber, a hallway or nothing.[3] Provided the latter case doesn't happen:
- lower level doors always lead to a descending spiral staircase (1⁄2 chance between
lower_hallway_connectorortrapped_staircase); - upper level doors always lead to an ascending spiral staircase (
upper_hallway_connector); - middle level doors and these spiral staircases have a 97.48% chance to directly lead to a chamber, 2.44% chance to lead to a hallway piece, and 0.08% chance to directly lead to a dead-end (see § Hallways);
- any doors in any level, especially the spiral staircases leading to them in the case of upper and lower level doors, can also generate dead-end pieces as fallback pieces.
Both straight_6 and straight_8 generate with a trial spawner that can either spawn a melee, small melee or ranged mob (see § Mobs), but always never breezes. straight_7 generates with a hidden vault.
Slices can generate with various decorations such as flower pots, decorated pots, candles and corridor barrels (see § Decor). Slices can have addons, some of them generate with a trial spawner (that can either spawn a melee, small melee or ranged mob, but never breezes), a dispenser trap or a vault. Some slices cannot contain specific types of or all corridor addons.
| Name | Description | Blocks | Image[note 4] | Weight |
|---|---|---|---|---|
| Slices | ||||
trial_chambers/corridor/straight_1
|
straight_1 does not generate with a copper door. | 1⁄14 (7.14%) | ||
trial_chambers/corridor/straight_2
|
straight_2 generates with a copper door on the lower level. | 2⁄14 (14.28%) | ||
trial_chambers/corridor/straight_3
|
straight_3 generates with a copper door on the middle level.
Additionally, one of its upper level sides is blocked by a wall. |
2⁄14 (14.28%) | ||
trial_chambers/corridor/straight_4
|
straight_4 generates with a copper door on the upper level. | 2⁄14 (14.28%) | ||
trial_chambers/corridor/straight_5
|
straight_5 generates with a copper door on the lower level. | 2⁄14 (14.28%) | ||
trial_chambers/corridor/straight_6
|
straight_6 generates with a copper door on the middle level and a trial spawner on the lower level.
Lower addons cannot generate in this slice. |
2⁄14 (14.28%) | ||
trial_chambers/corridor/straight_7
|
straight_7 generates with a copper door on the upper level. Additionally, one of its upper level sides is blocked by a wall, containing a vault that is hidden[note 7] inside of the wall.
Middle upper addons cannot generate in this slice. |
1⁄14 (7.14%) | ||
trial_chambers/corridor/straight_8
|
straight_8 does not generate with a copper door but generates with a trial spawner on the middle level.
All corridor addons cannot generate in this slice. |
2⁄14 (14.28%) | ||
trial_chambers/corridor/first_platetrial_chambers/corridor/second_plate
|
This substructure is a technical piece. It serves as the foundation for the 4 slices of each corridor. |
|
1⁄1 (100%) | |
| Addons (lower) | ||||
trial_chambers/corridor/addon/staircase
|
This addon is a staircase connecting the surface level to the lower level. | 1⁄14 (7.14%) | ||
trial_chambers/corridor/addon/wall
|
This addon is a wall blocking off the surface level. | 1⁄14 (7.14%) | ||
trial_chambers/corridor/addon/ladder_to_middle
|
This addon is a ladder linking the lower level to the middle level. | 1⁄14 (7.14%) | ||
trial_chambers/corridor/addon/arrow_dispenser
|
This addon is a dispenser trap that can be triggered with tripwire hooks. |
|
1⁄14 (7.14%) | |
trial_chambers/corridor/addon/bridge_lower
|
This addon is a bridge linking the two sides of the slice on the lower level and linked to the surface level. | 2⁄14 (9.09%) | ||
| Addons (middle) | ||||
trial_chambers/corridor/addon/open_walkway
|
This addon is a copper grate walkway linking the two sides of the slice on the middle level. It generates with a trial spawner. | 2⁄11 (18.18%) | ||
trial_chambers/corridor/addon/walled_walkway
|
This addon is a walkway linking the two sides of the slice on the middle level, with its sides blocked by walls. It generates with a trial spawner. | 1⁄11 (33.33%) | ||
| Addons (middle upper) | ||||
trial_chambers/corridor/addon/open_walkway_upper
|
This addon is a copper grate walkway linking the two sides of the slice on the upper level. It generates with a trial spawner. | 2⁄12 (16.67%) | ||
trial_chambers/corridor/addon/chandelier_upper
|
This addon is a decoration that may generate on the upper level. | 1⁄12 (8.33%) | ||
trial_chambers/corridor/addon/decoration_upper
|
This addon is a copper grate platform linking the two sides of the slice on the upper level. | 1⁄12 (8.33%) | ||
trial_chambers/corridor/addon/head_upper
|
This addon is a decoration that may generate on the upper level. | 1⁄12 (8.33%) | ||
trial_chambers/corridor/addon/reward_upper
|
This addon is a copper grate platform linking the two sides of the slice on the upper level. It generates with a vault. | 1⁄12 (8.33%) | ||
End
The end room generates at the end of one of the two corridors. It always leads to one of these chambers with equal probability:
chamber_1eruptionassemblyslanted
End rooms cannot lead to any other chamber, i.e. it excludes:
chamber_2pedestalchamber_4chamber_8
End rooms always include an ominous vault. In addition to its ominous vault, end_2 also features a regular vault and an chest with intersection loot.
| Name | Description | Blocks | Image | Weight |
|---|---|---|---|---|
trial_chambers/corridor/end_1
|
End 1 is a large room with two staircases leading up to the chamber. The two staircases are separated by a wall on which an ominous vault is placed. | 1⁄2 (50%) | ||
trial_chambers/corridor/end_2
|
End 2 is a large room with a staircase leading up to the chamber. The staircase goes through four pillars linked by a copper grate ring on which a vault is placed.
A shallow water pool generates on the lower level. It contains a chest and an ominous vault in a room sealed by copper grates bellow the bridge leading up to the chamber. |
|
1⁄2 (50%) |
Intersections


intersection_2.The intersection is the room that connects both corridors. It always features a safer zone equipped with beds as well as an entrance to a chamber (rarely a hallway, see § Hallways for more information about the hallway generation rules.). In addition to that:
intersection_1andintersection_2feature an ominous vault;intersection_2andintersection_3feature a barrel with loot;intersection_2features a secret room with an additional bed and a decorated pot always containing 3 strings.[4]
| Name | Description | Blocks | Image[note 4] | Weight |
|---|---|---|---|---|
trial_chambers/intersection/intersection_1
|
Intersection 1 connects the two corridors by their upper levels. The two corridors and the chamber intersection 1 links to are connected by bridges connected to a platform above a pool of deep water.
The bedroom is located in the middle of the water pool, underneath the platform where the bridges are linked to. An ominous vault is sealed by a wall next to the bedroom (although glass can reveal the location of the ominous vault). |
|
|
1⁄3 (33.33%) |
trial_chambers/intersection/intersection_2
|
Intersection 2 connects the two corridors by their surface levels. The corridors are connected to hallways that lead into a small atrium that links both hallways and the chamber.
The bedroom is located on a mezzanine and contains a barrel. An ominous vault is placed near the staircase leading to the bedroom. A secret chamber is hidden behind the wall at the back of the 2 beds on the left. The secret chamber contains a purple bed, a decorated pot containing 3 strings, a table, a crafting table, and a potted dead bush. |
|
|
1⁄3 (33.33%) |
trial_chambers/intersection/intersection_3
|
Intersection 3 is a tall vertical room. The top of the intersection connects through the second section of the corridor (i.e. the one leading to the entrance), while the bottom of it connects through the first section of the corridor (i.e. the one leading to the end room). The connectors to both corridors are by their surface levels. The chamber intersection 3 links to is found at the bottom, blocked by a copper grate wall.
The center is filled up by a tall tower with three levels: the upper level connects to the second corridor, the middle level contains 3 beds and a barrel, and the lower level is a copper grate walkwayg. Unlike the other two intersections, this intersection doesn't contain an ominous vault. |
|
1⁄3 (33.33%) |
Hallways

Hallways are segments that connect corridors to chambers. When a copper door generates in a corridor, it (or, in the case of an upper or lower door, the spiral staircase that follows it; see § Slices) may lead to one of the following pieces:
- a chamber (97.48%);
- a hallway segment (1.14%);
- an encounter (0.41%);[Java Edition only]
- a dead end (0.08%).
If the selected piece cannot be generated, the game attempts to generate a different piece. After a certain number of failed attempts, it defaults to generating a dead end. If the dead end itself cannot be generated, no piece is generated.[3]
This process is then repeated at the end of each hallway segment or encounter. Furthermore, hallways never branch, meaning that every copper door found in corridors eventually leads to a single chamber, a dead end, or nothing.
| Name | Description | Blocks | Image | Weight |
|---|---|---|---|---|
| Hallway segments | ||||
trial_chambers/hallway/cache_1
|
These pieces constitute the various trial chamber hallways.
|
JE: 1⁄1231 (0.08%) BE: ? | ||
trial_chambers/hallway/corridor_connector_1
|
JE: 1⁄1231 (0.08%) BE: ? | |||
trial_chambers/hallway/left_corner
|
JE: 1⁄1231 (0.08%) BE: ? | |||
trial_chambers/hallway/right_corner
|
JE: 1⁄1231 (0.08%) BE: ? | |||
trial_chambers/hallway/straight
|
JE: 1⁄1231 (0.08%) BE: ? | |||
trial_chambers/hallway/straight_staircase
|
JE: 1⁄1231 (0.08%) BE: ? | |||
trial_chambers/hallway/straight_staircase_down
|
JE: 1⁄1231 (0.08%) BE: ? | |||
trial_chambers/hallway/long_straight_staircase
|
JE: 1⁄1231 (0.08%) BE: ? | |||
trial_chambers/hallway/long_straight_staircase_down
|
JE: 1⁄1231 (0.08%) BE: ? | |||
trial_chambers/hallway/corner_staircase
|
JE: 1⁄1231 (0.08%) BE: ? | |||
trial_chambers/hallway/corner_staircase_down
|
JE: 1⁄1231 (0.08%) BE: ? | |||
trial_chambers/hallway/upper_hallway_connector
|
This piece is always connected to a corridor upper level door (see § Slices). | JE: 1⁄1231 (0.08%) BE: ? | ||
trial_chambers/hallway/lower_hallway_connector
|
This piece is always connected to a corridor lower level door (see § Slices). | JE: 1⁄1231 (0.08%) BE: ? | ||
trial_chambers/hallway/trapped_staircase
|
A variant of lower_hallway_connector. In addition to that, it has pointed dripstone and ladders at the bottom of the substructure.
|
JE: 1⁄1231 (0.08%) BE: ? | ||
| Dead ends | ||||
trial_chambers/hallway/rubble
|
These pieces have a small chance of generating in hallways, stopping the hallway's expansion and acting as a dead end.
They also generate as fallback pieces: during the generation, after the game failed to generate hallway pieces, it defaults to generating a dead end. In that case, the weight is 1⁄4 (25%) for all four pieces.
|
JE: 1⁄1231 (0.08%) BE: ? | ||
trial_chambers/hallway/rubble_chamber
|
JE: 10⁄1231 (0.08%) BE: ? | |||
trial_chambers/hallway/rubble_chamber_thin
|
JE: 1⁄1231 (0.08%) BE: ? | |||
trial_chambers/hallway/rubble_thin
|
JE: 1⁄1231 (0.08%) BE: ? | |||
Encounters

Encounters are hallway pieces that consist in "short challenges leading to a larger chamber".[6] They contain a single trial spawner and a vault.
| Name | Description | Blocks | Image[note 4] | Weight |
|---|---|---|---|---|
trial_chambers/hallway/encounter_1
|
Encounter 1 is a two-story room. The lower level generates the entrance and leads to a hallway with a staircase linking both floors. The upper level has a vault and a trial spawner, as well as the exit. The trial spawner can generate either melee, small melee or ranged mobs. | 1⁄1231 (0.08%) | ||
trial_chambers/hallway/encounter_2
|
Encounter 2 is a room which contains a vault and a breeze trial spawner. Dispensers may generate in the first floor walls. | 1⁄1231 (0.08%) | ||
trial_chambers/hallway/encounter_3
|
Encounter 3 is a tall vertical room whose first floor has a vault and which contains a trial spawner near the top. The trial spawner can generate either melee, small melee or ranged mobs. | 1⁄1231 (0.08%) | ||
trial_chambers/hallway/encounter_4
|
Encounter 4 is a tall vertical room whose first floor is filled with pointed dripstones and contains a vault. The top floor contains a trial spawner that generates slow ranged mobs and a dispenser trap. Players must cross the room by performing parkour on copper grates. |
|
1⁄1231 (0.08%) | |
trial_chambers/hallway/encounter_5
|
Encounter 5 is a large room which contains two floors: a lower level floor (where the entrance generates at) and an upper ledge floor (where the exit generates at). The staircase links both floors. The upper ledge contains a vault and a breeze trial spawner. The room is filled with decor and can generate dispensers in the walls. | 1⁄1231 (0.08%) |
Chambers
Chambers are large combat rooms that contain multiple trial spawners and vaults, as well as one ominous vault. Chambers can be accessed in numerous ways:
- they have a chance to generate in corridor slices (chambers can generate straight from slices by middle level copper doors) and hallways, in this case, all chambers can generate;
- they can always generate in intersections, also in this case, all chambers can generate;
- additionally,
assembly,chamber_1,eruptionandslantedcan generate in the end of corridor ends.
Each chamber design has several potential entrances, of which only one is connected to the rest of the structure. The remaining entrances are sealed with an entrance cap (see § Miscellaneous). Each potential entrance, including the sealed ones, generates a disposal consisting of a hopper placed above a barrel (see § Decor), allowing players to manage their inventory before entering a chamber.[7]
- Chamber_1 and Chamber_2

| Name | Description | Blocks | Image[note 4] | Weight |
|---|---|---|---|---|
trial_chambers/chamber/chamber_1
|
Chamber_1 is a large room which has a tall column (c1_breeze) in its center. It has one potential entrance on each of its four faces; three on an upper level and one on a middle level.
During pre-generation, the room is a large room with no features despite walls, entrances and jigsaw blocks that can make up the features in this room, as all other features are addons that are generated via jigsaws. It generates a breeze trial spawner as part of the column. Additionally, it can generate up to two ranged trial spawners as part of walkways. It tries to generate an ominous vault embedded in a wall near the bottom of the column,[note 8] and can generate up to two regular vaults as part of walkways, provided that Copper grate hanging platforms ( |
JE: 150⁄1231 (12.19%) BE: ? | ||
trial_chambers/chamber/chamber_2
|
Chamber_2 is a large room which has a tall column in its center and a floor made of powder snow. It has one potential entrance on each of its four faces; three on an upper level and one on a middle level.
It generates a ranged trial spawner as part of the column. Additionally, it and can generate up to two ranged trial spawners as part of walkways. It generates an ominous vault as part of the column, on its lower level, and can generate up to two regular vaults as part of walkways, provided that Copper grate hanging platforms ( |
JE: 150⁄1231 (12.19%) BE: ? | ||
| Column | ||||
trial_chambers/chamber/addon/c1_breeze
|
The column substructure is exclusive to chamber_1 as chamber_2's column is built-in.
It generated in the middle of the chamber, always features a breeze trial chamber on its middle level. It generated with a staircase connecting the lower level of the room to the middle level of the column. On the upper level, the columns attempts to generate hanging platforms on all four sides. However, a hanging platform may fail to generate if the space is already occupied by an entrance piece. |
1⁄1 (100%) | ||
trial_chambers/chamber/addon/lower_staircase_down
|
1⁄1 (100%) | |||
| Entrances | ||||
trial_chambers/chamber/addon/full_stacked_walkway
|
This sub-structure can generate attached to any entrance, except the one to the left of the ominous vault.
It acts as a walkway that features a ranged trial spawner. |
1⁄6 (16.67%) | ||
trial_chambers/chamber/addon/full_stacked_walkway_2
|
This sub-structure can generate attached to any entrance, except the one to the left of the ominous vault.
It acts as a walkway that features a ranged trial spawner and a vault. Up to two dispensers ( |
1⁄6 (16.67%) | ||
trial_chambers/chamber/addon/full_corner_column
|
This sub-structure can generate attached to any entrance, except the one to the right of the ominous vault and the middle level one.
It generates hanging platforms directly in front of the entrance and to the left when entering the chamber. |
1⁄6 (16.67%) | ||
trial_chambers/chamber/addon/grate_bridge
|
This sub-structure can generate attached to any upper level entrance. It connects the entrance to the column. | 1⁄6 (16.67%) | ||
trial_chambers/chamber/addon/short_platform
|
This sub-structure can generate attached to any upper level entrance. It acts as a small overhang. | 1⁄6 (16.67%) | ||
trial_chambers/chamber/addon/short_grate_platform
|
This sub-structure acts similarly to short_platform, except it tries to generate hanging platforms on all three sides; a hanging platform may fail to generate if the space is already occupied by an entrance piece.
|
1⁄6 (16.67%) | ||
| Hanging platform | ||||
trial_chambers/chamber/addon/hanging_platform
|
This sub-structure is a hanging platform that tries to generate when called by the c1_breeze, full_corner_column or short_grate_platform sub-structures.
|
1⁄1 (100%) | ||
| Unused | ||||
trial_chambers/chamber/addon/walkway_with_bridge_1
|
This pieces is an unused sub-structure. Despite existing within the template pool with a weight of 1⁄10 (10%), it cannot generate as it doesn't include any jigsaw block.
It includes a structure block in save mode. |
— | ||
- Pedestal

| Name | Description | Blocks | Image[note 4] | Weight |
|---|---|---|---|---|
trial_chambers/chamber/pedestal
|
Pedestal is a large room with a large pedestal (center_1) in its center. It has two potential entrances; one on its upper level and one on its lower level.
It generates with 8 slices (7 random slices and 1 |
|
JE: 150⁄1231 (12.19%) BE: ? | |
| Center | ||||
trial_chambers/chamber/pedestal/center_1
|
This center piece is a large pedestal with three trial spawners on top. One of these trial spawners is a breeze trial spawner, and the two other can generate either melee, small melee or ranged mobs.
Other than the generation of trial spawners, center_1 tries to generate an ominous vault ( |
1⁄1 (100%) | ||
| Slices | ||||
trial_chambers/chamber/pedestal/ominous_slice_1
|
This slice always generates opposite the upper potential entrance. It contains an ominous vault on its upper floor. | 1⁄1 (100%) | ||
trial_chambers/chamber/pedestal/slice_1
|
The chamber's slices that generate when called by center_1. They generate quadrants on the sides.
All slices in Slices with an odd numbered filename contain vaults in the upper floor. Slices with an even numbered filename contain vaults in the lower floor. |
1⁄13 (7.69%) | ||
trial_chambers/chamber/pedestal/slice_2
|
3⁄13 (23.08%) | |||
trial_chambers/chamber/pedestal/slice_3
|
3⁄13 (23.08%) | |||
trial_chambers/chamber/pedestal/slice_4
|
3⁄13 (23.08%) | |||
trial_chambers/chamber/pedestal/slice_5
|
3⁄13 (23.08%) | |||
| Quadrants | ||||
trial_chambers/chamber/pedestal/quadrant_1
|
quadrant_1 contains a staircase connecting the two floors. | 1⁄3 (33.33%) | ||
trial_chambers/chamber/pedestal/quadrant_2
|
— | 1⁄3 (33.33%) | ||
trial_chambers/chamber/pedestal/quadrant_3
|
quadrant_3 contains a spiral staircase. | 1⁄3 (33.33%) | ||
- Chamber_4
| Name | Description | Blocks | Image[note 4] | Weight |
|---|---|---|---|---|
trial_chambers/chamber/chamber_4
|
Chamber_4 is a small two-story room. It has three potential entrances; one on the lower level and two on the upper level.
It generates two small melee trial spawners, both on the upper level, and a vault on each level. An ominous vault is located between the two upper level potential entrances. Chamber 4 also generates copper grate walls near the lower entrance, with a 1-block layer gap. Chamber 4 does not come with addons nor generate dispensers in the walls. However, it may generate decorated pots ( |
JE: 150⁄1231 (12.19%) BE: ? |
- Eruption

| Name | Description | Blocks | Image[note 4] | Weight |
|---|---|---|---|---|
trial_chambers/chamber/eruption
|
Eruption is a large room with a fountain-like structure (center_1) in its center surrounded by magma blocks. It has three potential entrances; one on its upper level and two on its lower level.
It generates a breeze trial spawner and an ominous vault on the side where it does not have a potential entrance ( |
JE: 150⁄1231 (12.19%) BE: ? | ||
| Center | ||||
trial_chambers/chamber/eruption/center_1
|
Center 1 is a center pedestal which contains a fountain-like structure with a dispenser containing a water bucket. As well as that, it generates random slices (especially breeze_slice_1 in a specific location) and quadrants around its sides.
It theoretically contains a hidden vault inside; however, due to limited space, the vault never generates. |
1⁄1 (100%) | ||
| Slices | ||||
trial_chambers/chamber/eruption/breeze_slice_1
|
Breeze slice 1 is the slice placed on the only side without any potential entrances.
It contains a breeze trial spawner and an ominous vault. |
1⁄1 (100%) | ||
trial_chambers/chamber/eruption/slice_1
|
Slice 1 can be attached to any potential entrance.
It contains a vault on its upper floor. |
1⁄3 (33.33%) | ||
trial_chambers/chamber/eruption/slice_2
|
Slice 2 can be attached to any potential entrance. | 1⁄3 (33.33%) | ||
trial_chambers/chamber/eruption/slice_3
|
Slice 3 can be attached to any potential entrance.
It contains a melee trial spawner on its lower floor. |
1⁄3 (33.33%) | ||
| Quadrants | ||||
trial_chambers/chamber/eruption/quadrant_1
|
Quadrant 1 can generate in the corners of the chamber. | 1⁄5 (20%) | ||
trial_chambers/chamber/eruption/quadrant_2
|
Quadrant 2 can generate in the corners of the chamber.
It contains a vault on its upper floor. |
1⁄5 (20%) | ||
trial_chambers/chamber/eruption/quadrant_3
|
Quadrant 3 can generate in the corners of the chamber.
It contains a vault on its upper floor. |
1⁄5 (20%) | ||
trial_chambers/chamber/eruption/quadrant_4
|
Quadrant 4 can generate in the corners of the chamber.
It contains a ranged trial spawner on its upper floor. |
1⁄5 (20%) | ||
trial_chambers/chamber/eruption/quadrant_5
|
Quadrant 5 can generate in the corners of the chamber.
It contains a ranged trial spawner on its upper floor. |
1⁄5 (20%) | ||
- Assembly

| Name | Description | Blocks | Image[note 4] | Weight |
|---|---|---|---|---|
trial_chambers/chamber/assembly
|
Assembly is a large room consisting of a main floor, a balcony and a platform. It has three potential entrances; one leading to the platform, one to the balcony, and one in a underground passageway.
The main floor contains a vault, a breeze trial spawner, an ominous vault embedded in a wall, and may have dispensers embedded in the walls. The platform contains two vaults and a ranged trial spawner. The underground passageway, located below the main floor, contains a single vault. A staircase links the underground passageway to the main floor. On the main floor, 11 random upper addons[note 9], such as hanging platforms, generate attached to the ceiling, while 11 random lower addons, such as covers, generate attached to the floor. In addition to these addons, dispensers may generate embedded in the walls. The two staircases leading to the balcony are randomly selected. |
JE: 150⁄1231 (12.19%) BE: ? | ||
| Addons (lower) | ||||
trial_chambers/chamber/assembly/cover_1
|
These addons consist in walls of copper grates around staircases embedded into the floor and sealed by trapdoors. | 2⁄22 (9.09%) | ||
trial_chambers/chamber/assembly/cover_2
|
2⁄22 (9.09%) | |||
trial_chambers/chamber/assembly/cover_3
|
2⁄22 (9.09%) | |||
trial_chambers/chamber/assembly/cover_4
|
2⁄22 (9.09%) | |||
trial_chambers/chamber/assembly/cover_5
|
Similar to the previous four covers, but with dispensers (floor_dispenser) embedded into the ground.
|
2⁄22 (9.09%) | ||
trial_chambers/chamber/assembly/cover_6
|
2⁄22 (9.09%) | |||
trial_chambers/chamber/assembly/cover_7
|
A staircase embedded into the floor. | 5⁄22 (22.73%) | ||
trial_chambers/chamber/assembly/full_column
|
This addon consists in a large pillar attached to the ceiling.
It prevents upper addons from generating. |
2⁄22 (9.09%) | ||
trial_chambers/chamber/assembly/platform_1
|
This addon is a small platform. | 2⁄22 (9.09%) | ||
trial_chambers/chamber/assembly/spawner_1
|
This addon is a taller platform outlined with staircases leading to a lower part. Despite its name, it does not generate with a trial spawner. | 1⁄22 (4.55%) | ||
| Addons (upper) | ||||
trial_chambers/chamber/assembly/hanging_1
|
These hanging platforms may generate attached to the ceiling, provided a full_column lower addon prevent the generation by taking the room.
|
2⁄11 (18.18%) | ||
trial_chambers/chamber/assembly/hanging_2
|
1⁄11 (9.09%) | |||
trial_chambers/chamber/assembly/hanging_3
|
2⁄11 (18.18%) | |||
trial_chambers/chamber/assembly/hanging_4
|
2⁄11 (18.18%) | |||
trial_chambers/chamber/assembly/hanging_5
|
This sub-structure doesn't contain a hanging platform and instead is empty. | 4⁄11 (36.36%) | ||
| Staircases | ||||
trial_chambers/chamber/assembly/right_staircase_1
|
One of the three staircase designs leading to the balcony. The right and left sides are independent. It contains a ladder. | 1⁄3 (33.33%) | ||
trial_chambers/chamber/assembly/left_staircase_1
|
||||
trial_chambers/chamber/assembly/right_staircase_2
|
One of the three staircases designs leading to the balcony. The right and left sides are independent. | 1⁄3 (33.33%) | ||
trial_chambers/chamber/assembly/left_staircase_2
|
||||
trial_chambers/chamber/assembly/right_staircase_3
|
One of the three staircases designs leading to the balcony. The right and left sides are independent.
It contains a trial spawner that can generate either melee, small melee or ranged mobs on the upper floor. |
1⁄3 (33.33%) | ||
trial_chambers/chamber/assembly/left_staircase_3
|
||||
- Chamber_8
| Name | Description | Blocks | Image[note 4] | Weight |
|---|---|---|---|---|
trial_chambers/chamber/chamber_8
|
Chamber_8 is a tall four-story room. It has two potential entrances; one on the lower level and one on the third level.
The first floor contains two vaults. The second and third floors both contain a slow ranged trial spawner. The fourth floor contains two slow ranged trial spawners, a vault, and an ominous vault. Dispensers can generate in the walls. It does not generate with addons. |
JE: 150⁄1231 (12.19%) BE: ? |
- Slanted

| Name | Description | Blocks | Image[note 4] | Weight |
|---|---|---|---|---|
trial_chambers/chamber/slanted
|
Slanted is a large two-story room. It has two potential entrances; one on the lower level and one on the upper level.
It has a breeze trial spawner in its center around which are 4 slices, including an ominous one, and 4 quadrants. Unlike other chambers that generate with full slices, Slanted's slice are split into two parts: hallways (on the lower level) and ramps (on the upper level). |
|
JE: 150⁄1231 (12.19%) BE: ? | |
| Center | ||||
trial_chambers/chamber/slanted/center
|
This pieces generates in the center. It contains a breeze trial spawner on the upper floor. | 1⁄1 (100%) | ||
| Slices (hallways) | ||||
trial_chambers/chamber/slanted/hallway_1
|
These pieces consist of the lower part of Slanted's slices.
|
1⁄3 (33.33%) | ||
trial_chambers/chamber/slanted/hallway_2
|
1⁄3 (33.33%) | |||
trial_chambers/chamber/slanted/hallway_3
|
1⁄3 (33.33%) | |||
| Slices (ramps) | ||||
trial_chambers/chamber/slanted/ominous_upper_arm_1
|
This piece consist of an upper part of Slanted's slices. It generates attached to a single side of the center piece and contains an ominous vault. This piece is the only slice to always generate inside the Slanted chamber, taking up one slice although this addon generates throughout different slices per generation of Slanted, leaving three ramps to be filled with other types of ramps. | 1⁄1 (100%) | ||
trial_chambers/chamber/slanted/ramp_1
|
These pieces consist of the lower part of Slanted's slices.
|
1⁄4 (25%) | ||
trial_chambers/chamber/slanted/ramp_2
|
1⁄4 (25%) | |||
trial_chambers/chamber/slanted/ramp_3
|
1⁄4 (25%) | |||
trial_chambers/chamber/slanted/ramp_4
|
1⁄4 (25%) | |||
| Quadrants | ||||
trial_chambers/chamber/slanted/quadrant_1
|
This quadrant consists of a staircase connecting the two floors. It contains a vault under the staircase and a melee trial spawner on the upper level. | 1⁄4 (25%) | ||
trial_chambers/chamber/slanted/quadrant_2
|
These quadrants consist in two unconnected floors, each containing a vault. | 1⁄4 (25%) | ||
trial_chambers/chamber/slanted/quadrant_3
|
1⁄4 (25%) | |||
trial_chambers/chamber/slanted/quadrant_4
|
This quadrants consists of parkour platforms connecting the two floors. It contains dispensers embedded in its walls. | 1⁄4 (25%) | ||
Decor

These are decor that can generate in the corridors, especially in encounter_4. undecorated_pot can also generate in chamber_4.
| Name | Description | Blocks | Image | Weight |
|---|---|---|---|---|
trial_chambers/decor/barrel
|
— | 2⁄45 (4.44%) | ||
trial_chambers/decor/flow_pot
|
Contains a decorated pot with a flow pottery sherd.
A decorated pot with a flow pottery sherd also generates in the secret room in |
1⁄45 (2.22%) | ||
trial_chambers/decor/guster_pot
|
Contains a decorated pot with a guster pottery sherd. | 1⁄45 (2.22%) | ||
trial_chambers/decor/scrape_pot
|
Contains a decorated pot with a scrape pottery sherd. | 1⁄45 (2.22%) | ||
trial_chambers/decor/undecorated_pot
|
Contains a decorated pot which doesn't contain pottery sherds. | 10⁄45 (22.22%) | ||
trial_chambers/decor/candle_1
|
— |
|
1⁄45 (2.22%) | |
trial_chambers/decor/candle_2
|
— |
|
1⁄45 (2.22%) | |
trial_chambers/decor/candle_3
|
— |
|
1⁄45 (2.22%) | |
trial_chambers/decor/candle_4
|
— |
|
1⁄45 (2.22%) | |
trial_chambers/decor/dead_bush_pot
|
— | 2⁄45 (4.44%) | ||
trial_chambers/decor/empty_pot
|
— | 2⁄45 (4.44%) |
Dispenser
Dispensers in this category are controlled by loot table dispensers/trial_chambers/chamber. (See § Chamber dispenser for loot table.)
| Name | Description | Blocks | Image | Weight |
|---|---|---|---|---|
trial_chambers/dispensers/chamber
|
Generates in full_stacked_walkway_2.
|
1⁄4 (25%) | ||
trial_chambers/dispensers/floor_dispenser
|
Generates in cover_5 and cover_6.
|
1⁄4 (25%) | ||
trial_chambers/dispensers/wall_dispenser
|
Generates in all chamber rooms except for eruption (despite it containing a dispenser) and chamber_4.
It contains a dispenser setup. When the oak button is pressed, it simultaneously ejects the items out from the dispenser and changes the state of the copper bulb near it. |
1⁄4 (25%) |
Loot containers
Other loot containers that belong to categories trial_chambers/chests and trial_chambers/reward.
| Name | Description | Blocks | Image |
|---|---|---|---|
| Chests | |||
trial_chambers/chests/connectors/supply
|
This substructure is a technical connector. It is always replaced by air during the structure generation. | ||
trial_chambers/chests/supply
|
Only appears in cache_1.
|
||
| Vaults | |||
trial_chambers/reward/vault
|
— | ||
trial_chambers/reward/ominous_vault
|
— |
|
|
Trial spawners
| Name | Description | Blocks | Image |
|---|---|---|---|
| Technical | |||
trial_chambers/spawner/connectors/breezetrial_chambers/spawner/connectors/meleetrial_chambers/spawner/connectors/rangedtrial_chambers/spawner/connectors/slow_rangedtrial_chambers/spawner/connectors/small_melee |
These substructures are technical connectors with jigsaw blocks. They are replaced by air during the structure generation. | ||
| Trial spawners | |||
trial_chambers/spawner/breeze/breeze
|
Spawns breezes. | ||
trial_chambers/spawner/melee/husk
|
Spawns husks. | ||
trial_chambers/spawner/melee/spider
|
Spawns spiders. | ||
trial_chambers/spawner/melee/zombie
|
Spawns zombies. | ||
trial_chambers/spawner/ranged/poison_skeleton
|
Spawns bogged. | ||
trial_chambers/spawner/slow_ranged/poison_skeleton
|
Spawns bogged.
Unlike the regular spawner: 4 mobs are allowed to exist simultaneously instead of 3, an additional player adds 2 mobs instead of 0.5, and the spawner waits 160 game ticks (8 seconds) ticks between spawn attempts instead of 20 game ticks (1 second). | ||
trial_chambers/spawner/ranged/skeleton
|
Spawns skeletons. | ||
trial_chambers/spawner/slow_ranged/skeleton
|
Spawns skeletons.
Unlike the regular spawner: 4 mobs are allowed to exist simultaneously instead of 3, an additional player adds 2 mobs instead of 0.5, and the spawner waits 160 game ticks (8 seconds) ticks between spawn attempts instead of 20 game ticks (1 second). | ||
trial_chambers/spawner/ranged/stray
|
Spawns strays. | ||
trial_chambers/spawner/slow_ranged/stray
|
Spawns strays.
Unlike the regular spawner: 4 mobs are allowed to exist simultaneously instead of 3, an additional player adds 2 mobs instead of 0.5, and the spawner waits 160 game ticks (8 seconds) ticks between spawn attempts instead of 20 game ticks (1 second). | ||
trial_chambers/spawner/small_melee/baby_zombie
|
Spawns baby zombies. | ||
trial_chambers/spawner/small_melee/cave_spider
|
Spawns cave spiders. | ||
trial_chambers/spawner/small_melee/silverfish
|
Spawns silverfishes. | ||
trial_chambers/spawner/small_melee/slime
|
Spawns slimes. | ||
Miscellaneous

| Name | Description | Blocks | Image | Weight |
|---|---|---|---|---|
| Chambers | ||||
trial_chambers/chamber/entrance_cap
|
A substructure used to block all other potential entrances of a chamber after one entrance has been chosen to connect to another substructure. (See § Chambers for a list of substructures where the chamber entrance connects to.) | 1⁄1 (100%) | ||
trial_chambers/decor/disposal
|
Disposals consist of a hopper placed above an empty barrel. They generate in chamber entrances. Their purpose is to help players manage their inventory before entering a chamber.[7] | 1⁄1 (100%) | ||
| Beds[Java Edition only] | ||||
trial_chambers/decor/white_bed
|
Generates in intersection bedrooms in groups of 3-4. Their colors are randomized and dependent on their own substructures with their own bed color.
Out of the 16 beds, the pink bed is the rarest bed to pull out from the pool, having a 2.17% (1⁄46) chance to generate[9], while the other beds have a 6.52% (3⁄46) chance to generate. The bed in the secret room of both Beds have randomized colors in Java Edition only. In Bedrock Edition, beds in trial chambers, especially ones that are randomized in Java Edition, are pre-generated in their respective substructures. White, red, green, blue and purple beds can also generate in Bedrock Edition. |
3⁄46 (6.52%) | ||
trial_chambers/decor/light_gray_bed
|
3⁄46 (6.52%) | |||
trial_chambers/decor/gray_bed
|
|
3⁄46 (6.52%) | ||
trial_chambers/decor/black_bed
|
3⁄46 (6.52%) | |||
trial_chambers/decor/brown_bed
|
3⁄46 (6.52%) | |||
trial_chambers/decor/red_bed
|
|
3⁄46 (6.52%) | ||
trial_chambers/decor/orange_bed
|
3⁄46 (6.52%) | |||
trial_chambers/decor/yellow_bed
|
3⁄46 (6.52%) | |||
trial_chambers/decor/lime_bed
|
|
3⁄46 (6.52%) | ||
trial_chambers/decor/cyan_bed
|
|
3⁄46 (6.52%) | ||
trial_chambers/decor/light_blue_bed
|
3⁄46 (6.52%) | |||
trial_chambers/decor/blue_bed
|
|
3⁄46 (6.52%) | ||
trial_chambers/decor/purple_bed
|
3⁄46 (6.52%) | |||
trial_chambers/decor/magenta_bed
|
3⁄46 (6.52%) | |||
trial_chambers/decor/pink_bed
|
|
1⁄46 (2.17%) | ||
Mobs
Natural mob spawning do not occur within the trial chambers. Instead, mobs can spawn in the trial chambers through trial spawners or unnatural mob spawning sources.
- Mobs from trial spawners
These mobs above spawn from the trial spawners. The number of mobs spawned scales with the number of players in range of each spawner, and breezes are spawned less per spawner and per player than other mobs.
When a trial chamber generates, one mob from each of the following categories is randomly selected for the trial spawners in that trial chamber. Every mob within the same category has an equal chance to be selected. There are four (or five if the slow ranged category is counted) categories for trial chamber mob spawning.
- Breeze (always spawn a breeze)
- Melee (1⁄3 chance to spawn either a husk, a spider or a zombie)
- Ranged and slow ranged (1⁄3 chance to spawn either a bogged, a skeleton or a stray)
- Small melee (1⁄4 chance to spawn either a baby zombie, a cave spider, a silverfish or a slime)
Not all trial chambers will spawn with all four categories. However, the breeze category is guaranteed to spawn in all trial chambers.
- Additional mobs
Chickens can also spawn in trial chambers through two methods:
- In Java Edition, baby zombies and baby husks have a 5% chance to spawn a chicken jockey, which contains a chicken.
- Dispensers can also contain eggs, which has a chance to spawn chickens.
Loot
Loot is available from vaults, chests, barrels, dispensers, and decorated pots from within the chambers. Players who defeat a trial spawner each receive rewards; this loot scales depending on the number of players who defeat the trial spawner.
Vaults and reward chests

Vaults and chests (known as reward chests in game) in entrance_1's secret room and the hallway dead end rubble share the same loot table.
In Java Edition, each trial chambers vault and reward chest contains items drawn from 3 pools, with the following distribution:
| Item | Stack Size | Weight | Chance | Avg. per container |
Avg. # containers to loot |
||||
|---|---|---|---|---|---|---|---|---|---|
| 1× | 1–3× | 1× | 1× | 1–3× | 1× | ||||
| — | — | 1 | — | — | 36⁄48 | 75.0% | 0.750 | 1.3 | |
| 2–4 | 2–4 | — | 392⁄2875 | 4⁄25 | — | 38.4% | 1.369 | 2.6 | |
| 2–8 | 2–8 | — | 92⁄2875 | 4⁄25 | — | 31.0% | 1.760 | 3.2 | |
| 2–8 | 2–8 | — | 92⁄2875 | 4⁄25 | — | 31.0% | 1.760 | 3.2 | |
| 1–4 | 1–4 | — | 69⁄2875 | 3⁄25 | — | 24.0% | 0.660 | 4.2 | |
| 1–3 | 1–3 | — | 69⁄2875 | 3⁄25 | — | 24.0% | 0.528 | 4.2 | |
| 1–2 | 1–2 | — | 69⁄2875 | 3⁄25 | — | 24.0% | 0.396 | 4.2 | |
| 1 | 1 | — | 46⁄2875 | 2⁄25 | — | 16.5% | 0.176 | 6.1 | |
| 1 | — | — | 300⁄2875 | — | — | 10.4% | 0.104 | 9.6 | |
| 1 | — | — | 300⁄2875 | — | — | 10.4% | 0.104 | 9.6 | |
| 4–12 | 4–12 | — | 23⁄2875 | 1⁄25 | — | 8.5% | 0.704 | 11.7 | |
| 1–2 | 1–2 | — | 23⁄2875 | 1⁄25 | — | 8.5% | 0.132 | 11.7 | |
| — | — | 1 | — | — | 4⁄48 | 8.3% | 0.083 | 12.0 | |
| 1–2 | — | — | 200⁄2875 | — | — | 7.0% | 0.104 | 14.4 | |
| 1 | — | — | 200⁄2875 | — | — | 7.0% | 0.070 | 14.4 | |
| 1 | — | — | 200⁄2875 | — | — | 7.0% | 0.070 | 14.4 | |
| 1 | — | — | 200⁄2875 | — | — | 7.0% | 0.070 | 14.4 | |
| 1 | — | — | 200⁄2875 | — | — | 7.0% | 0.070 | 14.4 | |
| 1 | — | — | 200⁄2875 | — | — | 7.0% | 0.070 | 14.4 | |
| — | — | 1 | — | — | 3⁄48 | 6.2% | 0.062 | 16.0 | |
| — | — | 1 | — | — | 2⁄48 | 4.2% | 0.042 | 24.0 | |
| — | — | 1 | — | — | 2⁄48 | 4.2% | 0.042 | 24.0 | |
| 1 | — | — | 100⁄2875 | — | — | 3.5% | 0.035 | 28.7 | |
| 1 | — | — | 100⁄2875 | — | — | 3.5% | 0.035 | 28.7 | |
| — | — | 1 | — | — | 1⁄48 | 2.1% | 0.021 | 48.0 | |
{ "chestNames": [ "trial-chambers-reward" ], "gameVersion": "Java", "loot": { "trial-chambers-reward": { "poolsJava": [ { "items": { "damaged-shield": [ 1, 1, 300 ], "arrow": [ 2, 8, 92 ], "tipped-arrow-poison": [ 2, 8, 92 ], "level-enchanted-iron-axe": [ 1, 1, 200 ], "wind-charge": [ 1, 3, 69 ], "iron-ingot": [ 1, 4, 69 ], "level-enchanted-crossbow": [ 1, 1, 200 ], "diamond": [ 1, 2, 23 ], "golden-carrot": [ 1, 2, 200 ], "level-enchanted-diamond-axe": [ 1, 1, 100 ], "level-enchanted-bow-2": [ 1, 1, 300 ], "ominous-bottle": [ 1, 1, 46 ], "level-enchanted-diamond-chestplate-3": [ 1, 1, 100 ], "enchanted-book-rnd-mending-trident": [ 1, 1, 200 ], "level-enchanted-iron-chestplate-0-10": [ 1, 1, 200 ], "enchanted-book-rnd-trial-chambers": [ 1, 1, 200 ], "emerald": [ 2, 4, 392 ], "wind-charge-2": [ 4, 12, 23 ], "honey-bottle": [ 1, 2, 69 ] }, "rolls": [ 1, 1 ], "totalweight": 2875 }, { "items": { "diamond": [ 1, 2, 1 ], "arrow": [ 2, 8, 4 ], "tipped-arrow-poison": [ 2, 8, 4 ], "ominous-bottle": [ 1, 1, 2 ], "wind-charge-2": [ 4, 12, 1 ], "wind-charge": [ 1, 3, 3 ], "emerald": [ 2, 4, 4 ], "honey-bottle": [ 1, 2, 3 ], "iron-ingot": [ 1, 4, 3 ] }, "rolls": [ 1, 3 ], "totalweight": 25 }, { "items": { "disc-precipice": [ 1, 1, 2 ], "bolt-armor-trim": [ 1, 1, 3 ], "trident": [ 1, 1, 1 ], "empty": [ 1, 1, 36 ], "golden-apple": [ 1, 1, 4 ], "guster-banner-pattern": [ 1, 1, 2 ] }, "rolls": [ 1, 1 ], "totalweight": 48 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "damaged-shield": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>300</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.10434782608695647, "sizes": [ 1, "—", "—" ], "sortweight": [ 300, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.10434782608695652, "itemname": "damaged-shield" }, "arrow": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.31004057600000007, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 92, 4, 0 ], "armor": 0, "material": 0, "avgamount": 1.76, "itemname": "arrow" }, "enchanted-book-rnd-mending-trident": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.06956521739130435, "itemname": "enchanted-book-rnd-mending-trident" }, "level-enchanted-iron-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 0, "material": 2, "avgamount": 0.06956521739130435, "itemname": "level-enchanted-iron-axe" }, "ominous-bottle": { "itemname": "ominous-bottle", "sizes": [ 1, 1, "—" ], "sortsize": [ 1, 1, 0 ], "sortweight": [ 46, 2, 0 ], "weights": [ "<sup>46</sup>⁄<sub>2875</sub>", "<sup>2</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.176, "chanceany": 0.1652111360000001 }, "wind-charge": { "itemname": "wind-charge", "sizes": [ "1–3", "1–3", "—" ], "sortsize": [ 2, 2, 0 ], "sortweight": [ 69, 3, 0 ], "weights": [ "<sup>69</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.528, "chanceany": 0.24006297600000004 }, "iron-ingot": { "sortsize": [ 2.5, 2.5, 0 ], "weights": [ "<sup>69</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.24006297600000004, "sizes": [ "1–4", "1–4", "—" ], "sortweight": [ 69, 3, 0 ], "armor": 0, "material": 2, "avgamount": 0.6599999999999999, "itemname": "iron-ingot" }, "bolt-armor-trim": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>48</sub>" ], "chanceany": 0.0625, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 3 ], "armor": 0, "material": 0, "avgamount": 0.0625, "itemname": "bolt-armor-trim" }, "level-enchanted-crossbow": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.06956521739130435, "itemname": "level-enchanted-crossbow" }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 36 ], "weights": [ "—", "—", "<sup>36</sup>⁄<sub>48</sub>" ], "avgamount": 0.75, "chanceany": 0.75 }, "diamond": { "itemname": "diamond", "sizes": [ "1–2", "1–2", "—" ], "sortsize": [ 1.5, 1.5, 0 ], "sortweight": [ 23, 1, 0 ], "weights": [ "<sup>23</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.132, "chanceany": 0.08526489599999997 }, "golden-carrot": { "itemname": "golden-carrot", "sizes": [ "1–2", "—", "—" ], "sortsize": [ 1.5, 0, 0 ], "sortweight": [ 200, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "avgamount": 0.10434782608695652, "chanceany": 0.06956521739130439 }, "level-enchanted-diamond-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>100</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.034782608695652195, "sizes": [ 1, "—", "—" ], "sortweight": [ 100, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.034782608695652174, "itemname": "level-enchanted-diamond-axe" }, "trident": { "itemname": "trident", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>48</sub>" ], "avgamount": 0.020833333333333332, "chanceany": 0.02083333333333337 }, "level-enchanted-bow-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>300</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.10434782608695647, "sizes": [ 1, "—", "—" ], "sortweight": [ 300, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.10434782608695652, "itemname": "level-enchanted-bow-2" }, "golden-apple": { "itemname": "golden-apple", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 4 ], "weights": [ "—", "—", "<sup>4</sup>⁄<sub>48</sub>" ], "avgamount": 0.08333333333333333, "chanceany": 0.08333333333333337 }, "disc-precipice": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "disc-precipice" }, "level-enchanted-diamond-chestplate-3": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>100</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.034782608695652195, "sizes": [ 1, "—", "—" ], "sortweight": [ 100, 0, 0 ], "armor": 2, "material": 4, "avgamount": 0.034782608695652174, "itemname": "level-enchanted-diamond-chestplate-3" }, "honey-bottle": { "sortsize": [ 1.5, 1.5, 0 ], "weights": [ "<sup>69</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.24006297600000004, "sizes": [ "1–2", "1–2", "—" ], "sortweight": [ 69, 3, 0 ], "armor": 0, "material": 0, "avgamount": 0.39599999999999996, "itemname": "honey-bottle" }, "wind-charge-2": { "itemname": "wind-charge-2", "sizes": [ "4–12", "4–12", "—" ], "sortsize": [ 8, 8, 0 ], "sortweight": [ 23, 1, 0 ], "weights": [ "<sup>23</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.704, "chanceany": 0.08526489599999997 }, "tipped-arrow-poison": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.31004057600000007, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 92, 4, 0 ], "armor": 0, "material": 0, "avgamount": 1.76, "itemname": "tipped-arrow-poison" }, "enchanted-book-rnd-trial-chambers": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.06956521739130435, "itemname": "enchanted-book-rnd-trial-chambers" }, "emerald": { "itemname": "emerald", "sizes": [ "2–4", "2–4", "—" ], "sortsize": [ 3, 3, 0 ], "sortweight": [ 392, 4, 0 ], "weights": [ "<sup>392</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "avgamount": 1.3690434782608696, "chanceany": 0.38441636730434786 }, "level-enchanted-iron-chestplate-0-10": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 2, "material": 2, "avgamount": 0.06956521739130435, "itemname": "level-enchanted-iron-chestplate-0-10" }, "guster-banner-pattern": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "guster-banner-pattern" } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Vault and reward chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "damaged-shield": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>75</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.02608695652173909, "sizes": [ 1, "—", "—" ], "sortweight": [ 75, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.02608695652173913, "itemname": "damaged-shield" }, "arrow": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>368</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.37846630400000003, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 368, 4, 0 ], "armor": 0, "material": 0, "avgamount": 2.24, "itemname": "arrow" }, "enchanted-book-rnd-mending-trident": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.017391304347826087, "itemname": "enchanted-book-rnd-mending-trident" }, "level-enchanted-iron-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 2, "avgamount": 0.017391304347826087, "itemname": "level-enchanted-iron-axe" }, "ominous-bottle": { "itemname": "ominous-bottle", "sizes": [ 1, 1, "—" ], "sortsize": [ 1, 1, 0 ], "sortweight": [ 184, 2, 0 ], "weights": [ "<sup>184</sup>⁄<sub>2875</sub>", "<sup>2</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.224, "chanceany": 0.20593254400000002 }, "wind-charge": { "itemname": "wind-charge", "sizes": [ "1–3", "1–3", "—" ], "sortsize": [ 2, 2, 0 ], "sortweight": [ 276, 3, 0 ], "weights": [ "<sup>276</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.6719999999999999, "chanceany": 0.296123904 }, "iron-ingot": { "itemname": "iron-ingot", "sizes": [ "1–4", "1–4", "—" ], "sortsize": [ 2.5, 2.5, 0 ], "sortweight": [ 276, 3, 0 ], "weights": [ "<sup>276</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.84, "chanceany": 0.296123904 }, "bolt-armor-trim": { "itemname": "bolt-armor-trim", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 3 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>48</sub>" ], "avgamount": 0.0625, "chanceany": 0.0625 }, "level-enchanted-crossbow": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.017391304347826087, "itemname": "level-enchanted-crossbow" }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 36 ], "weights": [ "—", "—", "<sup>36</sup>⁄<sub>48</sub>" ], "avgamount": 0.75, "chanceany": 0.75 }, "diamond": { "itemname": "diamond", "sizes": [ "1–2", "1–2", "—" ], "sortsize": [ 1.5, 1.5, 0 ], "sortweight": [ 92, 1, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.16799999999999998, "chanceany": 0.10739558399999999 }, "golden-carrot": { "itemname": "golden-carrot", "sizes": [ "1–2", "—", "—" ], "sortsize": [ 1.5, 0, 0 ], "sortweight": [ 50, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "avgamount": 0.02608695652173913, "chanceany": 0.017391304347826098 }, "level-enchanted-diamond-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>25</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.008695652173912993, "sizes": [ 1, "—", "—" ], "sortweight": [ 25, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.008695652173913044, "itemname": "level-enchanted-diamond-axe" }, "trident": { "itemname": "trident", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>48</sub>" ], "avgamount": 0.020833333333333332, "chanceany": 0.02083333333333337 }, "level-enchanted-bow-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>75</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.02608695652173909, "sizes": [ 1, "—", "—" ], "sortweight": [ 75, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.02608695652173913, "itemname": "level-enchanted-bow-2" }, "golden-apple": { "itemname": "golden-apple", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 4 ], "weights": [ "—", "—", "<sup>4</sup>⁄<sub>48</sub>" ], "avgamount": 0.08333333333333333, "chanceany": 0.08333333333333337 }, "disc-precipice": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "disc-precipice" }, "level-enchanted-diamond-chestplate-3": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>25</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.008695652173912993, "sizes": [ 1, "—", "—" ], "sortweight": [ 25, 0, 0 ], "armor": 2, "material": 4, "avgamount": 0.008695652173913044, "itemname": "level-enchanted-diamond-chestplate-3" }, "honey-bottle": { "itemname": "honey-bottle", "sizes": [ "1–2", "1–2", "—" ], "sortsize": [ 1.5, 1.5, 0 ], "sortweight": [ 276, 3, 0 ], "weights": [ "<sup>276</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.504, "chanceany": 0.296123904 }, "wind-charge-2": { "itemname": "wind-charge-2", "sizes": [ "4–12", "4–12", "—" ], "sortsize": [ 8, 8, 0 ], "sortweight": [ 92, 1, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.896, "chanceany": 0.10739558399999999 }, "tipped-arrow-poison": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>368</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.37846630400000003, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 368, 4, 0 ], "armor": 0, "material": 0, "avgamount": 2.24, "itemname": "tipped-arrow-poison" }, "enchanted-book-rnd-trial-chambers": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.017391304347826087, "itemname": "enchanted-book-rnd-trial-chambers" }, "emerald": { "itemname": "emerald", "sizes": [ "2–4", "2–4", "—" ], "sortsize": [ 3, 3, 0 ], "sortweight": [ 443, 4, 0 ], "weights": [ "<sup>443</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "avgamount": 1.4222608695652172, "chanceany": 0.39706025182608695 }, "level-enchanted-iron-chestplate-0-10": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 2, "material": 2, "avgamount": 0.017391304347826087, "itemname": "level-enchanted-iron-chestplate-0-10" }, "guster-banner-pattern": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "guster-banner-pattern" } }, "poolsBedrock": [ { "items": { "damaged-shield": [ 1, 1, 75 ], "arrow": [ 2, 8, 368 ], "tipped-arrow-poison": [ 2, 8, 368 ], "level-enchanted-iron-axe": [ 1, 1, 50 ], "wind-charge": [ 1, 3, 276 ], "iron-ingot": [ 1, 4, 276 ], "level-enchanted-crossbow": [ 1, 1, 50 ], "diamond": [ 1, 2, 92 ], "golden-carrot": [ 1, 2, 50 ], "level-enchanted-diamond-axe": [ 1, 1, 25 ], "level-enchanted-bow-2": [ 1, 1, 75 ], "ominous-bottle": [ 1, 1, 184 ], "level-enchanted-diamond-chestplate-3": [ 1, 1, 25 ], "enchanted-book-rnd-mending-trident": [ 1, 1, 50 ], "level-enchanted-iron-chestplate-0-10": [ 1, 1, 50 ], "enchanted-book-rnd-trial-chambers": [ 1, 1, 50 ], "emerald": [ 2, 4, 443 ], "wind-charge-2": [ 4, 12, 92 ], "honey-bottle": [ 1, 2, 276 ] }, "rolls": [ 1, 1 ], "totalweight": 2875 }, { "items": { "diamond": [ 1, 2, 1 ], "arrow": [ 2, 8, 4 ], "tipped-arrow-poison": [ 2, 8, 4 ], "ominous-bottle": [ 1, 1, 2 ], "wind-charge-2": [ 4, 12, 1 ], "wind-charge": [ 1, 3, 3 ], "emerald": [ 2, 4, 4 ], "honey-bottle": [ 1, 2, 3 ], "iron-ingot": [ 1, 4, 3 ] }, "rolls": [ 1, 3 ], "totalweight": 25 }, { "items": { "disc-precipice": [ 1, 1, 2 ], "bolt-armor-trim": [ 1, 1, 3 ], "trident": [ 1, 1, 1 ], "empty": [ 1, 1, 36 ], "golden-apple": [ 1, 1, 4 ], "guster-banner-pattern": [ 1, 1, 2 ] }, "rolls": [ 1, 1 ], "totalweight": 48 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1, "1–3", 1 ], "itemDataBedrockUpcoming": [], "chest_type": "reward container", "header": "Vault and reward chest", "display": "trial chambers vault and reward chest", "allRollsJava": [ 1, "1–3", 1 ], "structID": "trial-chambers" } } }In Bedrock Edition, each trial chambers vault and reward chest contains items drawn from 3 pools, with the following distribution:
| Item | Stack Size | Weight | Chance | Avg. per container |
Avg. # containers to loot |
||||
|---|---|---|---|---|---|---|---|---|---|
| 1× | 1–3× | 1× | 1× | 1–3× | 1× | ||||
| — | — | 1 | — | — | 36⁄48 | 75.0% | 0.750 | 1.3 | |
| 2–4 | 2–4 | — | 443⁄2875 | 4⁄25 | — | 39.7% | 1.422 | 2.5 | |
| 2–8 | 2–8 | — | 368⁄2875 | 4⁄25 | — | 37.8% | 2.240 | 2.6 | |
| 2–8 | 2–8 | — | 368⁄2875 | 4⁄25 | — | 37.8% | 2.240 | 2.6 | |
| 1–4 | 1–4 | — | 276⁄2875 | 3⁄25 | — | 29.6% | 0.840 | 3.4 | |
| 1–3 | 1–3 | — | 276⁄2875 | 3⁄25 | — | 29.6% | 0.672 | 3.4 | |
| 1–2 | 1–2 | — | 276⁄2875 | 3⁄25 | — | 29.6% | 0.504 | 3.4 | |
| 1 | 1 | — | 184⁄2875 | 2⁄25 | — | 20.6% | 0.224 | 4.9 | |
| 4–12 | 4–12 | — | 92⁄2875 | 1⁄25 | — | 10.7% | 0.896 | 9.3 | |
| 1–2 | 1–2 | — | 92⁄2875 | 1⁄25 | — | 10.7% | 0.168 | 9.3 | |
| — | — | 1 | — | — | 4⁄48 | 8.3% | 0.083 | 12.0 | |
| — | — | 1 | — | — | 3⁄48 | 6.2% | 0.062 | 16.0 | |
| — | — | 1 | — | — | 2⁄48 | 4.2% | 0.042 | 24.0 | |
| — | — | 1 | — | — | 2⁄48 | 4.2% | 0.042 | 24.0 | |
| 1 | — | — | 75⁄2875 | — | — | 2.6% | 0.026 | 38.3 | |
| 1 | — | — | 75⁄2875 | — | — | 2.6% | 0.026 | 38.3 | |
| — | — | 1 | — | — | 1⁄48 | 2.1% | 0.021 | 48.0 | |
| 1–2 | — | — | 50⁄2875 | — | — | 1.7% | 0.026 | 57.5 | |
| 1 | — | — | 50⁄2875 | — | — | 1.7% | 0.017 | 57.5 | |
| 1 | — | — | 50⁄2875 | — | — | 1.7% | 0.017 | 57.5 | |
| 1 | — | — | 50⁄2875 | — | — | 1.7% | 0.017 | 57.5 | |
| 1 | — | — | 50⁄2875 | — | — | 1.7% | 0.017 | 57.5 | |
| 1 | — | — | 50⁄2875 | — | — | 1.7% | 0.017 | 57.5 | |
| 1 | — | — | 25⁄2875 | — | — | 0.9% | 0.009 | 115.0 | |
| 1 | — | — | 25⁄2875 | — | — | 0.9% | 0.009 | 115.0 | |
{ "chestNames": [ "trial-chambers-reward" ], "gameVersion": "Bedrock", "loot": { "trial-chambers-reward": { "poolsJava": [ { "items": { "damaged-shield": [ 1, 1, 300 ], "arrow": [ 2, 8, 92 ], "tipped-arrow-poison": [ 2, 8, 92 ], "level-enchanted-iron-axe": [ 1, 1, 200 ], "wind-charge": [ 1, 3, 69 ], "iron-ingot": [ 1, 4, 69 ], "level-enchanted-crossbow": [ 1, 1, 200 ], "diamond": [ 1, 2, 23 ], "golden-carrot": [ 1, 2, 200 ], "level-enchanted-diamond-axe": [ 1, 1, 100 ], "level-enchanted-bow-2": [ 1, 1, 300 ], "ominous-bottle": [ 1, 1, 46 ], "level-enchanted-diamond-chestplate-3": [ 1, 1, 100 ], "enchanted-book-rnd-mending-trident": [ 1, 1, 200 ], "level-enchanted-iron-chestplate-0-10": [ 1, 1, 200 ], "enchanted-book-rnd-trial-chambers": [ 1, 1, 200 ], "emerald": [ 2, 4, 392 ], "wind-charge-2": [ 4, 12, 23 ], "honey-bottle": [ 1, 2, 69 ] }, "rolls": [ 1, 1 ], "totalweight": 2875 }, { "items": { "diamond": [ 1, 2, 1 ], "arrow": [ 2, 8, 4 ], "tipped-arrow-poison": [ 2, 8, 4 ], "ominous-bottle": [ 1, 1, 2 ], "wind-charge-2": [ 4, 12, 1 ], "wind-charge": [ 1, 3, 3 ], "emerald": [ 2, 4, 4 ], "honey-bottle": [ 1, 2, 3 ], "iron-ingot": [ 1, 4, 3 ] }, "rolls": [ 1, 3 ], "totalweight": 25 }, { "items": { "disc-precipice": [ 1, 1, 2 ], "bolt-armor-trim": [ 1, 1, 3 ], "trident": [ 1, 1, 1 ], "empty": [ 1, 1, 36 ], "golden-apple": [ 1, 1, 4 ], "guster-banner-pattern": [ 1, 1, 2 ] }, "rolls": [ 1, 1 ], "totalweight": 48 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "damaged-shield": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>300</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.10434782608695647, "sizes": [ 1, "—", "—" ], "sortweight": [ 300, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.10434782608695652, "itemname": "damaged-shield" }, "arrow": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.31004057600000007, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 92, 4, 0 ], "armor": 0, "material": 0, "avgamount": 1.76, "itemname": "arrow" }, "enchanted-book-rnd-mending-trident": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.06956521739130435, "itemname": "enchanted-book-rnd-mending-trident" }, "level-enchanted-iron-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 0, "material": 2, "avgamount": 0.06956521739130435, "itemname": "level-enchanted-iron-axe" }, "ominous-bottle": { "itemname": "ominous-bottle", "sizes": [ 1, 1, "—" ], "sortsize": [ 1, 1, 0 ], "sortweight": [ 46, 2, 0 ], "weights": [ "<sup>46</sup>⁄<sub>2875</sub>", "<sup>2</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.176, "chanceany": 0.1652111360000001 }, "wind-charge": { "itemname": "wind-charge", "sizes": [ "1–3", "1–3", "—" ], "sortsize": [ 2, 2, 0 ], "sortweight": [ 69, 3, 0 ], "weights": [ "<sup>69</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.528, "chanceany": 0.24006297600000004 }, "iron-ingot": { "sortsize": [ 2.5, 2.5, 0 ], "weights": [ "<sup>69</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.24006297600000004, "sizes": [ "1–4", "1–4", "—" ], "sortweight": [ 69, 3, 0 ], "armor": 0, "material": 2, "avgamount": 0.6599999999999999, "itemname": "iron-ingot" }, "bolt-armor-trim": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>48</sub>" ], "chanceany": 0.0625, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 3 ], "armor": 0, "material": 0, "avgamount": 0.0625, "itemname": "bolt-armor-trim" }, "level-enchanted-crossbow": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.06956521739130435, "itemname": "level-enchanted-crossbow" }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 36 ], "weights": [ "—", "—", "<sup>36</sup>⁄<sub>48</sub>" ], "avgamount": 0.75, "chanceany": 0.75 }, "diamond": { "itemname": "diamond", "sizes": [ "1–2", "1–2", "—" ], "sortsize": [ 1.5, 1.5, 0 ], "sortweight": [ 23, 1, 0 ], "weights": [ "<sup>23</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.132, "chanceany": 0.08526489599999997 }, "golden-carrot": { "itemname": "golden-carrot", "sizes": [ "1–2", "—", "—" ], "sortsize": [ 1.5, 0, 0 ], "sortweight": [ 200, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "avgamount": 0.10434782608695652, "chanceany": 0.06956521739130439 }, "level-enchanted-diamond-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>100</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.034782608695652195, "sizes": [ 1, "—", "—" ], "sortweight": [ 100, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.034782608695652174, "itemname": "level-enchanted-diamond-axe" }, "trident": { "itemname": "trident", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>48</sub>" ], "avgamount": 0.020833333333333332, "chanceany": 0.02083333333333337 }, "level-enchanted-bow-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>300</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.10434782608695647, "sizes": [ 1, "—", "—" ], "sortweight": [ 300, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.10434782608695652, "itemname": "level-enchanted-bow-2" }, "golden-apple": { "itemname": "golden-apple", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 4 ], "weights": [ "—", "—", "<sup>4</sup>⁄<sub>48</sub>" ], "avgamount": 0.08333333333333333, "chanceany": 0.08333333333333337 }, "disc-precipice": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "disc-precipice" }, "level-enchanted-diamond-chestplate-3": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>100</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.034782608695652195, "sizes": [ 1, "—", "—" ], "sortweight": [ 100, 0, 0 ], "armor": 2, "material": 4, "avgamount": 0.034782608695652174, "itemname": "level-enchanted-diamond-chestplate-3" }, "honey-bottle": { "sortsize": [ 1.5, 1.5, 0 ], "weights": [ "<sup>69</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.24006297600000004, "sizes": [ "1–2", "1–2", "—" ], "sortweight": [ 69, 3, 0 ], "armor": 0, "material": 0, "avgamount": 0.39599999999999996, "itemname": "honey-bottle" }, "wind-charge-2": { "itemname": "wind-charge-2", "sizes": [ "4–12", "4–12", "—" ], "sortsize": [ 8, 8, 0 ], "sortweight": [ 23, 1, 0 ], "weights": [ "<sup>23</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.704, "chanceany": 0.08526489599999997 }, "tipped-arrow-poison": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.31004057600000007, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 92, 4, 0 ], "armor": 0, "material": 0, "avgamount": 1.76, "itemname": "tipped-arrow-poison" }, "enchanted-book-rnd-trial-chambers": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.06956521739130435, "itemname": "enchanted-book-rnd-trial-chambers" }, "emerald": { "itemname": "emerald", "sizes": [ "2–4", "2–4", "—" ], "sortsize": [ 3, 3, 0 ], "sortweight": [ 392, 4, 0 ], "weights": [ "<sup>392</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "avgamount": 1.3690434782608696, "chanceany": 0.38441636730434786 }, "level-enchanted-iron-chestplate-0-10": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>200</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.06956521739130439, "sizes": [ 1, "—", "—" ], "sortweight": [ 200, 0, 0 ], "armor": 2, "material": 2, "avgamount": 0.06956521739130435, "itemname": "level-enchanted-iron-chestplate-0-10" }, "guster-banner-pattern": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "guster-banner-pattern" } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Vault and reward chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "damaged-shield": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>75</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.02608695652173909, "sizes": [ 1, "—", "—" ], "sortweight": [ 75, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.02608695652173913, "itemname": "damaged-shield" }, "arrow": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>368</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.37846630400000003, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 368, 4, 0 ], "armor": 0, "material": 0, "avgamount": 2.24, "itemname": "arrow" }, "enchanted-book-rnd-mending-trident": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.017391304347826087, "itemname": "enchanted-book-rnd-mending-trident" }, "level-enchanted-iron-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 2, "avgamount": 0.017391304347826087, "itemname": "level-enchanted-iron-axe" }, "ominous-bottle": { "itemname": "ominous-bottle", "sizes": [ 1, 1, "—" ], "sortsize": [ 1, 1, 0 ], "sortweight": [ 184, 2, 0 ], "weights": [ "<sup>184</sup>⁄<sub>2875</sub>", "<sup>2</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.224, "chanceany": 0.20593254400000002 }, "wind-charge": { "itemname": "wind-charge", "sizes": [ "1–3", "1–3", "—" ], "sortsize": [ 2, 2, 0 ], "sortweight": [ 276, 3, 0 ], "weights": [ "<sup>276</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.6719999999999999, "chanceany": 0.296123904 }, "iron-ingot": { "itemname": "iron-ingot", "sizes": [ "1–4", "1–4", "—" ], "sortsize": [ 2.5, 2.5, 0 ], "sortweight": [ 276, 3, 0 ], "weights": [ "<sup>276</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.84, "chanceany": 0.296123904 }, "bolt-armor-trim": { "itemname": "bolt-armor-trim", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 3 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>48</sub>" ], "avgamount": 0.0625, "chanceany": 0.0625 }, "level-enchanted-crossbow": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.017391304347826087, "itemname": "level-enchanted-crossbow" }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 36 ], "weights": [ "—", "—", "<sup>36</sup>⁄<sub>48</sub>" ], "avgamount": 0.75, "chanceany": 0.75 }, "diamond": { "itemname": "diamond", "sizes": [ "1–2", "1–2", "—" ], "sortsize": [ 1.5, 1.5, 0 ], "sortweight": [ 92, 1, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.16799999999999998, "chanceany": 0.10739558399999999 }, "golden-carrot": { "itemname": "golden-carrot", "sizes": [ "1–2", "—", "—" ], "sortsize": [ 1.5, 0, 0 ], "sortweight": [ 50, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "avgamount": 0.02608695652173913, "chanceany": 0.017391304347826098 }, "level-enchanted-diamond-axe": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>25</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.008695652173912993, "sizes": [ 1, "—", "—" ], "sortweight": [ 25, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.008695652173913044, "itemname": "level-enchanted-diamond-axe" }, "trident": { "itemname": "trident", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>48</sub>" ], "avgamount": 0.020833333333333332, "chanceany": 0.02083333333333337 }, "level-enchanted-bow-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>75</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.02608695652173909, "sizes": [ 1, "—", "—" ], "sortweight": [ 75, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.02608695652173913, "itemname": "level-enchanted-bow-2" }, "golden-apple": { "itemname": "golden-apple", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 4 ], "weights": [ "—", "—", "<sup>4</sup>⁄<sub>48</sub>" ], "avgamount": 0.08333333333333333, "chanceany": 0.08333333333333337 }, "disc-precipice": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "disc-precipice" }, "level-enchanted-diamond-chestplate-3": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>25</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.008695652173912993, "sizes": [ 1, "—", "—" ], "sortweight": [ 25, 0, 0 ], "armor": 2, "material": 4, "avgamount": 0.008695652173913044, "itemname": "level-enchanted-diamond-chestplate-3" }, "honey-bottle": { "itemname": "honey-bottle", "sizes": [ "1–2", "1–2", "—" ], "sortsize": [ 1.5, 1.5, 0 ], "sortweight": [ 276, 3, 0 ], "weights": [ "<sup>276</sup>⁄<sub>2875</sub>", "<sup>3</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.504, "chanceany": 0.296123904 }, "wind-charge-2": { "itemname": "wind-charge-2", "sizes": [ "4–12", "4–12", "—" ], "sortsize": [ 8, 8, 0 ], "sortweight": [ 92, 1, 0 ], "weights": [ "<sup>92</sup>⁄<sub>2875</sub>", "<sup>1</sup>⁄<sub>25</sub>", "—" ], "avgamount": 0.896, "chanceany": 0.10739558399999999 }, "tipped-arrow-poison": { "sortsize": [ 5, 5, 0 ], "weights": [ "<sup>368</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "chanceany": 0.37846630400000003, "sizes": [ "2–8", "2–8", "—" ], "sortweight": [ 368, 4, 0 ], "armor": 0, "material": 0, "avgamount": 2.24, "itemname": "tipped-arrow-poison" }, "enchanted-book-rnd-trial-chambers": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.017391304347826087, "itemname": "enchanted-book-rnd-trial-chambers" }, "emerald": { "itemname": "emerald", "sizes": [ "2–4", "2–4", "—" ], "sortsize": [ 3, 3, 0 ], "sortweight": [ 443, 4, 0 ], "weights": [ "<sup>443</sup>⁄<sub>2875</sub>", "<sup>4</sup>⁄<sub>25</sub>", "—" ], "avgamount": 1.4222608695652172, "chanceany": 0.39706025182608695 }, "level-enchanted-iron-chestplate-0-10": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>50</sup>⁄<sub>2875</sub>", "—", "—" ], "chanceany": 0.017391304347826098, "sizes": [ 1, "—", "—" ], "sortweight": [ 50, 0, 0 ], "armor": 2, "material": 2, "avgamount": 0.017391304347826087, "itemname": "level-enchanted-iron-chestplate-0-10" }, "guster-banner-pattern": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>2</sup>⁄<sub>48</sub>" ], "chanceany": 0.04166666666666663, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 2 ], "armor": 0, "material": 0, "avgamount": 0.041666666666666664, "itemname": "guster-banner-pattern" } }, "poolsBedrock": [ { "items": { "damaged-shield": [ 1, 1, 75 ], "arrow": [ 2, 8, 368 ], "tipped-arrow-poison": [ 2, 8, 368 ], "level-enchanted-iron-axe": [ 1, 1, 50 ], "wind-charge": [ 1, 3, 276 ], "iron-ingot": [ 1, 4, 276 ], "level-enchanted-crossbow": [ 1, 1, 50 ], "diamond": [ 1, 2, 92 ], "golden-carrot": [ 1, 2, 50 ], "level-enchanted-diamond-axe": [ 1, 1, 25 ], "level-enchanted-bow-2": [ 1, 1, 75 ], "ominous-bottle": [ 1, 1, 184 ], "level-enchanted-diamond-chestplate-3": [ 1, 1, 25 ], "enchanted-book-rnd-mending-trident": [ 1, 1, 50 ], "level-enchanted-iron-chestplate-0-10": [ 1, 1, 50 ], "enchanted-book-rnd-trial-chambers": [ 1, 1, 50 ], "emerald": [ 2, 4, 443 ], "wind-charge-2": [ 4, 12, 92 ], "honey-bottle": [ 1, 2, 276 ] }, "rolls": [ 1, 1 ], "totalweight": 2875 }, { "items": { "diamond": [ 1, 2, 1 ], "arrow": [ 2, 8, 4 ], "tipped-arrow-poison": [ 2, 8, 4 ], "ominous-bottle": [ 1, 1, 2 ], "wind-charge-2": [ 4, 12, 1 ], "wind-charge": [ 1, 3, 3 ], "emerald": [ 2, 4, 4 ], "honey-bottle": [ 1, 2, 3 ], "iron-ingot": [ 1, 4, 3 ] }, "rolls": [ 1, 3 ], "totalweight": 25 }, { "items": { "disc-precipice": [ 1, 1, 2 ], "bolt-armor-trim": [ 1, 1, 3 ], "trident": [ 1, 1, 1 ], "empty": [ 1, 1, 36 ], "golden-apple": [ 1, 1, 4 ], "guster-banner-pattern": [ 1, 1, 2 ] }, "rolls": [ 1, 1 ], "totalweight": 48 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1, "1–3", 1 ], "itemDataBedrockUpcoming": [], "chest_type": "reward container", "header": "Vault and reward chest", "display": "trial chambers vault and reward chest", "allRollsJava": [ 1, "1–3", 1 ], "structID": "trial-chambers" } } }- ↑ a b 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.
- ↑ a b Ominous bottle level between I and II
- ↑ a b The item has between 50% and 100% of its total durability.
- ↑ a b c d e f g h Enchantment probabilities are the same as a level-5 to level-15 enchantment would be on an enchanting table that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
- ↑ a b Enchanted with a random level of Mending, Riptide, Loyalty, Channeling, or Impaling.
- ↑ a b Enchanted with a random level of Sharpness, Bane of Arthropods, Efficiency, Fortune, Silk Touch, or Feather Falling.
- ↑ a b Enchantment probabilities are the same as a level-5 to level-20 enchantment would be on an enchanting table that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
- ↑ a b Enchantment probabilities are the same as a level-0 to level-10 enchantment would be on an enchanting table that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
Ominous vaults

In Java Edition and Bedrock Edition, each trial chambers ominous vault contains items drawn from 3 pools, with the following distribution:
| Item | Stack Size | Weight | Chance | Avg. per vault |
Avg. # vaults to open |
||||
|---|---|---|---|---|---|---|---|---|---|
| 1× | 1–3× | 1× | 1× | 1–3× | 1× | ||||
| 4–10 | 4–10 | — | 145⁄2175 | 5⁄15 | — | 56.2% | 5.133 | 1.8 | |
| 8–12 | 8–12 | — | 116⁄2175 | 4⁄15 | — | 47.4% | 5.867 | 2.1 | |
| 4–12 | 4–12 | — | 87⁄2175 | 3⁄15 | — | 37.5% | 3.520 | 2.7 | |
| 2–3 | 2–3 | — | 58⁄2175 | 2⁄15 | — | 26.4% | 0.733 | 3.8 | |
| — | — | 1 | — | — | 10⁄40 | 25.0% | 0.250 | 4.0 | |
| — | — | 1 | — | — | 9⁄40 | 22.5% | 0.225 | 4.4 | |
| — | — | 1 | — | — | 9⁄40 | 22.5% | 0.225 | 4.4 | |
| — | — | 1 | — | — | 6⁄40 | 15.0% | 0.150 | 6.7 | |
| 1 | 1 | — | 29⁄2175 | 1⁄15 | — | 13.9% | 0.147 | 7.2 | |
| 1 | — | — | 300⁄2175 | — | — | 13.8% | 0.138 | 7.2 | |
| 1 | — | — | 240⁄2175 | — | — | 11.0% | 0.110 | 9.1 | |
| 1 | — | — | 240⁄2175 | — | — | 11.0% | 0.110 | 9.1 | |
| 1 | — | — | 180⁄2175 | — | — | 8.3% | 0.083 | 12.1 | |
| 1 | — | — | 180⁄2175 | — | — | 8.3% | 0.083 | 12.1 | |
| 1 | — | — | 180⁄2175 | — | — | 8.3% | 0.083 | 12.1 | |
| — | — | 1 | — | — | 3⁄40 | 7.5% | 0.075 | 13.3 | |
| — | — | 1 | — | — | 3⁄40 | 7.5% | 0.075 | 13.3 | |
| 1 | — | — | 120⁄2175 | — | — | 5.5% | 0.055 | 18.1 | |
| 1 | — | — | 120⁄2175 | — | — | 5.5% | 0.055 | 18.1 | |
| 1 | — | — | 120⁄2175 | — | — | 5.5% | 0.055 | 18.1 | |
| 1 | — | — | 60⁄2175 | — | — | 2.8% | 0.028 | 36.2 | |
{ "chestNames": [ "trial-chambers-reward-ominous" ], "gameVersion": "Java", "loot": { "trial-chambers-reward-ominous": { "poolsJava": [ { "items": { "tipped-arrow-strong-slowness": [ 4, 12, 87 ], "diamond": [ 2, 3, 58 ], "enchanted-book-rnd-wind-burst": [ 1, 1, 120 ], "enchanted-book-rnd-breach-density": [ 1, 1, 120 ], "enchanted-book-rnd-trial-chambers-2": [ 1, 1, 120 ], "golden-apple": [ 1, 1, 180 ], "level-enchanted-diamond-chestplate-4": [ 1, 1, 180 ], "level-enchanted-diamond-axe-2": [ 1, 1, 180 ], "ominous-bottle-2": [ 1, 1, 29 ], "block-of-emerald": [ 1, 1, 300 ], "block-of-diamond": [ 1, 1, 60 ], "wind-charge": [ 8, 12, 116 ], "emerald": [ 4, 10, 145 ], "block-of-iron": [ 1, 1, 240 ], "level-enchanted-crossbow": [ 1, 1, 240 ] }, "rolls": [ 1, 1 ], "totalweight": 2175 }, { "items": { "tipped-arrow-strong-slowness": [ 4, 12, 3 ], "diamond": [ 2, 3, 2 ], "wind-charge": [ 8, 12, 4 ], "emerald": [ 4, 10, 5 ], "ominous-bottle-2": [ 1, 1, 1 ] }, "rolls": [ 1, 3 ], "totalweight": 15 }, { "items": { "disc-creator": [ 1, 1, 3 ], "heavy-core": [ 1, 1, 3 ], "enchanted-golden-apple": [ 1, 1, 9 ], "empty": [ 1, 1, 10 ], "flow-armor-trim": [ 1, 1, 9 ], "flow-banner-pattern": [ 1, 1, 6 ] }, "rolls": [ 1, 1 ], "totalweight": 40 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "block-of-diamond": { "itemname": "block-of-diamond", "sizes": [ 1, "—", "—" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 60, 0, 0 ], "weights": [ "<sup>60</sup>⁄<sub>2175</sub>", "—", "—" ], "avgamount": 0.027586206896551724, "chanceany": 0.02758620689655178 }, "heavy-core": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>40</sub>" ], "chanceany": 0.07499999999999996, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 3 ], "armor": 0, "material": 0, "avgamount": 0.075, "itemname": "heavy-core" }, "enchanted-book-rnd-trial-chambers-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>120</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.05517241379310345, "sizes": [ 1, "—", "—" ], "sortweight": [ 120, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.05517241379310345, "itemname": "enchanted-book-rnd-trial-chambers-2" }, "enchanted-book-rnd-wind-burst": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>120</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.05517241379310345, "sizes": [ 1, "—", "—" ], "sortweight": [ 120, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.05517241379310345, "itemname": "enchanted-book-rnd-wind-burst" }, "block-of-emerald": { "itemname": "block-of-emerald", "sizes": [ 1, "—", "—" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 300, 0, 0 ], "weights": [ "<sup>300</sup>⁄<sub>2175</sub>", "—", "—" ], "avgamount": 0.13793103448275862, "chanceany": 0.13793103448275867 }, "wind-charge": { "itemname": "wind-charge", "sizes": [ "8–12", "8–12", "—" ], "sortsize": [ 10, 10, 0 ], "sortweight": [ 116, 4, 0 ], "weights": [ "<sup>116</sup>⁄<sub>2175</sub>", "<sup>4</sup>⁄<sub>15</sub>", "—" ], "avgamount": 5.866666666666666, "chanceany": 0.4744480658436214 }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 10 ], "weights": [ "—", "—", "<sup>10</sup>⁄<sub>40</sub>" ], "avgamount": 0.25, "chanceany": 0.25 }, "level-enchanted-crossbow": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>240</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.1103448275862069, "sizes": [ 1, "—", "—" ], "sortweight": [ 240, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.1103448275862069, "itemname": "level-enchanted-crossbow" }, "block-of-iron": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>240</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.1103448275862069, "sizes": [ 1, "—", "—" ], "sortweight": [ 240, 0, 0 ], "armor": 0, "material": 2, "avgamount": 0.1103448275862069, "itemname": "block-of-iron" }, "diamond": { "itemname": "diamond", "sizes": [ "2–3", "2–3", "—" ], "sortsize": [ 2.5, 2.5, 0 ], "sortweight": [ 58, 2, 0 ], "weights": [ "<sup>58</sup>⁄<sub>2175</sub>", "<sup>2</sup>⁄<sub>15</sub>", "—" ], "avgamount": 0.7333333333333333, "chanceany": 0.26391967078189305 }, "flow-banner-pattern": { "itemname": "flow-banner-pattern", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 6 ], "weights": [ "—", "—", "<sup>6</sup>⁄<sub>40</sub>" ], "avgamount": 0.15, "chanceany": 0.15000000000000002 }, "level-enchanted-diamond-axe-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>180</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.08275862068965523, "sizes": [ 1, "—", "—" ], "sortweight": [ 180, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.08275862068965517, "itemname": "level-enchanted-diamond-axe-2" }, "ominous-bottle-2": { "itemname": "ominous-bottle-2", "sizes": [ 1, 1, "—" ], "sortsize": [ 1, 1, 0 ], "sortweight": [ 29, 1, 0 ], "weights": [ "<sup>29</sup>⁄<sub>2175</sub>", "<sup>1</sup>⁄<sub>15</sub>", "—" ], "avgamount": 0.14666666666666667, "chanceany": 0.1391394238683127 }, "enchanted-golden-apple": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>9</sup>⁄<sub>40</sub>" ], "chanceany": 0.22499999999999998, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 9 ], "armor": 0, "material": 3, "avgamount": 0.225, "itemname": "enchanted-golden-apple" }, "disc-creator": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>40</sub>" ], "chanceany": 0.07499999999999996, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 3 ], "armor": 0, "material": 0, "avgamount": 0.075, "itemname": "disc-creator" }, "level-enchanted-diamond-chestplate-4": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>180</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.08275862068965523, "sizes": [ 1, "—", "—" ], "sortweight": [ 180, 0, 0 ], "armor": 2, "material": 4, "avgamount": 0.08275862068965517, "itemname": "level-enchanted-diamond-chestplate-4" }, "golden-apple": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>180</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.08275862068965523, "sizes": [ 1, "—", "—" ], "sortweight": [ 180, 0, 0 ], "armor": 0, "material": 3, "avgamount": 0.08275862068965517, "itemname": "golden-apple" }, "tipped-arrow-strong-slowness": { "itemname": "tipped-arrow-strong-slowness", "sizes": [ "4–12", "4–12", "—" ], "sortsize": [ 8, 8, 0 ], "sortweight": [ 87, 3, 0 ], "weights": [ "<sup>87</sup>⁄<sub>2175</sub>", "<sup>3</sup>⁄<sub>15</sub>", "—" ], "avgamount": 3.52, "chanceany": 0.3753600000000001 }, "emerald": { "itemname": "emerald", "sizes": [ "4–10", "4–10", "—" ], "sortsize": [ 7, 7, 0 ], "sortweight": [ 145, 5, 0 ], "weights": [ "<sup>145</sup>⁄<sub>2175</sub>", "<sup>5</sup>⁄<sub>15</sub>", "—" ], "avgamount": 5.133333333333334, "chanceany": 0.5621399176954733 }, "flow-armor-trim": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>9</sup>⁄<sub>40</sub>" ], "chanceany": 0.22499999999999998, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 9 ], "armor": 0, "material": 0, "avgamount": 0.225, "itemname": "flow-armor-trim" }, "enchanted-book-rnd-breach-density": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>120</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.05517241379310345, "sizes": [ 1, "—", "—" ], "sortweight": [ 120, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.05517241379310345, "itemname": "enchanted-book-rnd-breach-density" } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Ominous vault", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "block-of-diamond": { "itemname": "block-of-diamond", "sizes": [ 1, "—", "—" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 60, 0, 0 ], "weights": [ "<sup>60</sup>⁄<sub>2175</sub>", "—", "—" ], "avgamount": 0.027586206896551724, "chanceany": 0.02758620689655178 }, "heavy-core": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>40</sub>" ], "chanceany": 0.07499999999999996, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 3 ], "armor": 0, "material": 0, "avgamount": 0.075, "itemname": "heavy-core" }, "enchanted-book-rnd-trial-chambers-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>120</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.05517241379310345, "sizes": [ 1, "—", "—" ], "sortweight": [ 120, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.05517241379310345, "itemname": "enchanted-book-rnd-trial-chambers-2" }, "enchanted-book-rnd-wind-burst": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>120</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.05517241379310345, "sizes": [ 1, "—", "—" ], "sortweight": [ 120, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.05517241379310345, "itemname": "enchanted-book-rnd-wind-burst" }, "block-of-emerald": { "itemname": "block-of-emerald", "sizes": [ 1, "—", "—" ], "sortsize": [ 1, 0, 0 ], "sortweight": [ 300, 0, 0 ], "weights": [ "<sup>300</sup>⁄<sub>2175</sub>", "—", "—" ], "avgamount": 0.13793103448275862, "chanceany": 0.13793103448275867 }, "wind-charge": { "itemname": "wind-charge", "sizes": [ "8–12", "8–12", "—" ], "sortsize": [ 10, 10, 0 ], "sortweight": [ 116, 4, 0 ], "weights": [ "<sup>116</sup>⁄<sub>2175</sub>", "<sup>4</sup>⁄<sub>15</sub>", "—" ], "avgamount": 5.866666666666666, "chanceany": 0.4744480658436214 }, "empty": { "itemname": "empty", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 10 ], "weights": [ "—", "—", "<sup>10</sup>⁄<sub>40</sub>" ], "avgamount": 0.25, "chanceany": 0.25 }, "level-enchanted-crossbow": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>240</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.1103448275862069, "sizes": [ 1, "—", "—" ], "sortweight": [ 240, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.1103448275862069, "itemname": "level-enchanted-crossbow" }, "block-of-iron": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>240</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.1103448275862069, "sizes": [ 1, "—", "—" ], "sortweight": [ 240, 0, 0 ], "armor": 0, "material": 2, "avgamount": 0.1103448275862069, "itemname": "block-of-iron" }, "diamond": { "itemname": "diamond", "sizes": [ "2–3", "2–3", "—" ], "sortsize": [ 2.5, 2.5, 0 ], "sortweight": [ 58, 2, 0 ], "weights": [ "<sup>58</sup>⁄<sub>2175</sub>", "<sup>2</sup>⁄<sub>15</sub>", "—" ], "avgamount": 0.7333333333333333, "chanceany": 0.26391967078189305 }, "flow-banner-pattern": { "itemname": "flow-banner-pattern", "sizes": [ "—", "—", 1 ], "sortsize": [ 0, 0, 1 ], "sortweight": [ 0, 0, 6 ], "weights": [ "—", "—", "<sup>6</sup>⁄<sub>40</sub>" ], "avgamount": 0.15, "chanceany": 0.15000000000000002 }, "level-enchanted-diamond-axe-2": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>180</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.08275862068965523, "sizes": [ 1, "—", "—" ], "sortweight": [ 180, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.08275862068965517, "itemname": "level-enchanted-diamond-axe-2" }, "ominous-bottle-2": { "itemname": "ominous-bottle-2", "sizes": [ 1, 1, "—" ], "sortsize": [ 1, 1, 0 ], "sortweight": [ 29, 1, 0 ], "weights": [ "<sup>29</sup>⁄<sub>2175</sub>", "<sup>1</sup>⁄<sub>15</sub>", "—" ], "avgamount": 0.14666666666666667, "chanceany": 0.1391394238683127 }, "enchanted-golden-apple": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>9</sup>⁄<sub>40</sub>" ], "chanceany": 0.22499999999999998, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 9 ], "armor": 0, "material": 3, "avgamount": 0.225, "itemname": "enchanted-golden-apple" }, "disc-creator": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>3</sup>⁄<sub>40</sub>" ], "chanceany": 0.07499999999999996, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 3 ], "armor": 0, "material": 0, "avgamount": 0.075, "itemname": "disc-creator" }, "level-enchanted-diamond-chestplate-4": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>180</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.08275862068965523, "sizes": [ 1, "—", "—" ], "sortweight": [ 180, 0, 0 ], "armor": 2, "material": 4, "avgamount": 0.08275862068965517, "itemname": "level-enchanted-diamond-chestplate-4" }, "golden-apple": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>180</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.08275862068965523, "sizes": [ 1, "—", "—" ], "sortweight": [ 180, 0, 0 ], "armor": 0, "material": 3, "avgamount": 0.08275862068965517, "itemname": "golden-apple" }, "tipped-arrow-strong-slowness": { "itemname": "tipped-arrow-strong-slowness", "sizes": [ "4–12", "4–12", "—" ], "sortsize": [ 8, 8, 0 ], "sortweight": [ 87, 3, 0 ], "weights": [ "<sup>87</sup>⁄<sub>2175</sub>", "<sup>3</sup>⁄<sub>15</sub>", "—" ], "avgamount": 3.52, "chanceany": 0.3753600000000001 }, "emerald": { "itemname": "emerald", "sizes": [ "4–10", "4–10", "—" ], "sortsize": [ 7, 7, 0 ], "sortweight": [ 145, 5, 0 ], "weights": [ "<sup>145</sup>⁄<sub>2175</sub>", "<sup>5</sup>⁄<sub>15</sub>", "—" ], "avgamount": 5.133333333333334, "chanceany": 0.5621399176954733 }, "flow-armor-trim": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>9</sup>⁄<sub>40</sub>" ], "chanceany": 0.22499999999999998, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 9 ], "armor": 0, "material": 0, "avgamount": 0.225, "itemname": "flow-armor-trim" }, "enchanted-book-rnd-breach-density": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>120</sup>⁄<sub>2175</sub>", "—", "—" ], "chanceany": 0.05517241379310345, "sizes": [ 1, "—", "—" ], "sortweight": [ 120, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.05517241379310345, "itemname": "enchanted-book-rnd-breach-density" } }, "poolsBedrock": [ { "items": { "tipped-arrow-strong-slowness": [ 4, 12, 87 ], "diamond": [ 2, 3, 58 ], "enchanted-book-rnd-wind-burst": [ 1, 1, 120 ], "enchanted-book-rnd-breach-density": [ 1, 1, 120 ], "enchanted-book-rnd-trial-chambers-2": [ 1, 1, 120 ], "golden-apple": [ 1, 1, 180 ], "level-enchanted-diamond-chestplate-4": [ 1, 1, 180 ], "level-enchanted-diamond-axe-2": [ 1, 1, 180 ], "ominous-bottle-2": [ 1, 1, 29 ], "block-of-emerald": [ 1, 1, 300 ], "block-of-diamond": [ 1, 1, 60 ], "wind-charge": [ 8, 12, 116 ], "emerald": [ 4, 10, 145 ], "block-of-iron": [ 1, 1, 240 ], "level-enchanted-crossbow": [ 1, 1, 240 ] }, "rolls": [ 1, 1 ], "totalweight": 2175 }, { "items": { "tipped-arrow-strong-slowness": [ 4, 12, 3 ], "diamond": [ 2, 3, 2 ], "wind-charge": [ 8, 12, 4 ], "emerald": [ 4, 10, 5 ], "ominous-bottle-2": [ 1, 1, 1 ] }, "rolls": [ 1, 3 ], "totalweight": 15 }, { "items": { "disc-creator": [ 1, 1, 3 ], "heavy-core": [ 1, 1, 3 ], "enchanted-golden-apple": [ 1, 1, 9 ], "empty": [ 1, 1, 10 ], "flow-armor-trim": [ 1, 1, 9 ], "flow-banner-pattern": [ 1, 1, 6 ] }, "rolls": [ 1, 1 ], "totalweight": 40 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1, "1–3", 1 ], "itemDataBedrockUpcoming": [], "chest_type": "vault", "header": "Ominous vault", "display": "trial chambers ominous vault", "allRollsJava": [ 1, "1–3", 1 ], "structID": "trial-chambers" } } }- ↑ 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.
- ↑ Ominous bottle level between III and V
- ↑ Enchantment probabilities are the same as a level-5 to level-20 enchantment would be on an enchanting table that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
- ↑ a b Enchantment probabilities are the same as a level-10 to level-20 enchantment would be on an enchanting table that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
- ↑ Enchanted with a random level of Breach, or Density.
- ↑ Enchanted with a random level of Knockback, Punch, Smite, Looting, or Multishot.
- ↑ Enchanted with level I of Wind Burst.
Chests
Entrances
In Java Edition and Bedrock Edition, each trial chambers entrance chest contains 2–3 item stacks, with the following distribution:
| Item | Stack Size | Weight | Chance | Avg. per chest |
Avg. # chests to search |
|---|---|---|---|---|---|
| 5–10 | 10⁄36 | 55.1% | 5.208 | 1.8 | |
| 2–8 | 10⁄36 | 55.1% | 3.472 | 1.8 | |
| 1 | 10⁄36 | 55.1% | 0.694 | 1.8 | |
| 2–5 | 5⁄36 | 31.0% | 1.215 | 3.2 | |
| 1 | 1⁄36 | 6.8% | 0.069 | 14.7 |
{ "chestNames": [ "trial-chambers-entrance" ], "gameVersion": "Java", "loot": { "trial-chambers-entrance": { "poolsJava": [ { "items": { "wooden-axe": [ 1, 1, 10 ], "stick": [ 2, 5, 5 ], "honeycomb": [ 2, 8, 10 ], "arrow": [ 5, 10, 10 ], "trial-key": [ 1, 1, 1 ] }, "rolls": [ 2, 3 ], "totalweight": 36 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "wooden-axe": { "itemname": "wooden-axe", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>36</sub>" ], "avgamount": 0.6944444444444444, "chanceany": 0.5508401920438958 }, "stick": { "itemname": "stick", "sizes": [ "2–5" ], "sortsize": [ 3.5 ], "sortweight": [ 5 ], "weights": [ "<sup>5</sup>⁄<sub>36</sub>" ], "avgamount": 1.2152777777777777, "chanceany": 0.3099815672153635 }, "honeycomb": { "itemname": "honeycomb", "sizes": [ "2–8" ], "sortsize": [ 5 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>36</sub>" ], "avgamount": 3.4722222222222223, "chanceany": 0.5508401920438958 }, "arrow": { "itemname": "arrow", "sizes": [ "5–10" ], "sortsize": [ 7.5 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>36</sub>" ], "avgamount": 5.208333333333333, "chanceany": 0.5508401920438958 }, "trial-key": { "itemname": "trial-key", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>36</sub>" ], "avgamount": 0.06944444444444445, "chanceany": 0.06791195130315497 } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Entrance chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "wooden-axe": { "itemname": "wooden-axe", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>36</sub>" ], "avgamount": 0.6944444444444444, "chanceany": 0.5508401920438958 }, "stick": { "itemname": "stick", "sizes": [ "2–5" ], "sortsize": [ 3.5 ], "sortweight": [ 5 ], "weights": [ "<sup>5</sup>⁄<sub>36</sub>" ], "avgamount": 1.2152777777777777, "chanceany": 0.3099815672153635 }, "honeycomb": { "itemname": "honeycomb", "sizes": [ "2–8" ], "sortsize": [ 5 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>36</sub>" ], "avgamount": 3.4722222222222223, "chanceany": 0.5508401920438958 }, "arrow": { "itemname": "arrow", "sizes": [ "5–10" ], "sortsize": [ 7.5 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>36</sub>" ], "avgamount": 5.208333333333333, "chanceany": 0.5508401920438958 }, "trial-key": { "itemname": "trial-key", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>36</sub>" ], "avgamount": 0.06944444444444445, "chanceany": 0.06791195130315497 } }, "poolsBedrock": [ { "items": { "wooden-axe": [ 1, 1, 10 ], "stick": [ 2, 5, 5 ], "honeycomb": [ 2, 8, 10 ], "arrow": [ 5, 10, 10 ], "trial-key": [ 1, 1, 1 ] }, "rolls": [ 2, 3 ], "totalweight": 36 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "2–3" ], "itemDataBedrockUpcoming": [], "header": "Entrance", "display": "trial chambers entrance chest", "structID": "trial-chambers", "allRollsJava": [ "2–3" ] } } }Intersections
The room where the loot is stored is actually inside in the room end_2, not an intersection.
In Java Edition and Bedrock Edition, each trial chambers intersection chest contains 1–3 item stacks, with the following distribution:
| Item | Stack Size | Weight | Chance | Avg. per chest |
Avg. # chests to search |
|---|---|---|---|---|---|
| 8–20 | 20⁄86 | 39.7% | 6.512 | 2.5 | |
| 1–4 | 20⁄86 | 39.7% | 1.163 | 2.5 | |
| 1–2 | 20⁄86 | 39.7% | 0.698 | 2.5 | |
| 1–2 | 10⁄86 | 21.5% | 0.349 | 4.6 | |
| 1–3 | 5⁄86 | 11.2% | 0.233 | 8.9 | |
| 1 | 5⁄86 | 11.2% | 0.116 | 8.9 | |
| 1 | 5⁄86 | 11.2% | 0.116 | 8.9 | |
| 1 | 1⁄86 | 2.3% | 0.023 | 43.3 |
{ "chestNames": [ "trial-chambers-intersection" ], "gameVersion": "Java", "loot": { "trial-chambers-intersection": { "poolsJava": [ { "items": { "block-of-iron": [ 1, 2, 20 ], "amethyst-shard": [ 8, 20, 20 ], "block-of-emerald": [ 1, 3, 5 ], "cake": [ 1, 4, 20 ], "damaged-diamond-pickaxe": [ 1, 1, 5 ], "block-of-diamond": [ 1, 1, 1 ], "damaged-diamond-axe": [ 1, 1, 5 ], "diamond": [ 1, 2, 10 ] }, "rolls": [ 1, 3 ], "totalweight": 86 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "block-of-iron": { "itemname": "block-of-iron", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 20 ], "weights": [ "<sup>20</sup>⁄<sub>86</sub>" ], "avgamount": 0.6976744186046512, "chanceany": 0.39719773101739475 }, "amethyst-shard": { "itemname": "amethyst-shard", "sizes": [ "8–20" ], "sortsize": [ 14 ], "sortweight": [ 20 ], "weights": [ "<sup>20</sup>⁄<sub>86</sub>" ], "avgamount": 6.511627906976744, "chanceany": 0.39719773101739475 }, "block-of-emerald": { "itemname": "block-of-emerald", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 5 ], "weights": [ "<sup>5</sup>⁄<sub>86</sub>" ], "avgamount": 0.23255813953488372, "chanceany": 0.11183763693762816 }, "cake": { "itemname": "cake", "sizes": [ "1–4" ], "sortsize": [ 2.5 ], "sortweight": [ 20 ], "weights": [ "<sup>20</sup>⁄<sub>86</sub>" ], "avgamount": 1.1627906976744187, "chanceany": 0.39719773101739475 }, "damaged-diamond-pickaxe": { "sortsize": [ 1 ], "weights": [ "<sup>5</sup>⁄<sub>86</sub>" ], "chanceany": 0.11183763693762816, "sizes": [ 1 ], "sortweight": [ 5 ], "armor": 0, "material": 4, "avgamount": 0.11627906976744186, "itemname": "damaged-diamond-pickaxe" }, "diamond": { "itemname": "diamond", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>86</sub>" ], "avgamount": 0.3488372093023256, "chanceany": 0.21505443965101612 }, "damaged-diamond-axe": { "sortsize": [ 1 ], "weights": [ "<sup>5</sup>⁄<sub>86</sub>" ], "chanceany": 0.11183763693762816, "sizes": [ 1 ], "sortweight": [ 5 ], "armor": 0, "material": 4, "avgamount": 0.11627906976744186, "itemname": "damaged-diamond-axe" }, "block-of-diamond": { "itemname": "block-of-diamond", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>86</sub>" ], "avgamount": 0.023255813953488372, "chanceany": 0.023076060388812714 } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Intersection chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "block-of-iron": { "itemname": "block-of-iron", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 20 ], "weights": [ "<sup>20</sup>⁄<sub>86</sub>" ], "avgamount": 0.6976744186046512, "chanceany": 0.39719773101739475 }, "amethyst-shard": { "itemname": "amethyst-shard", "sizes": [ "8–20" ], "sortsize": [ 14 ], "sortweight": [ 20 ], "weights": [ "<sup>20</sup>⁄<sub>86</sub>" ], "avgamount": 6.511627906976744, "chanceany": 0.39719773101739475 }, "block-of-emerald": { "itemname": "block-of-emerald", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 5 ], "weights": [ "<sup>5</sup>⁄<sub>86</sub>" ], "avgamount": 0.23255813953488372, "chanceany": 0.11183763693762816 }, "cake": { "itemname": "cake", "sizes": [ "1–4" ], "sortsize": [ 2.5 ], "sortweight": [ 20 ], "weights": [ "<sup>20</sup>⁄<sub>86</sub>" ], "avgamount": 1.1627906976744187, "chanceany": 0.39719773101739475 }, "damaged-diamond-pickaxe": { "sortsize": [ 1 ], "weights": [ "<sup>5</sup>⁄<sub>86</sub>" ], "chanceany": 0.11183763693762816, "sizes": [ 1 ], "sortweight": [ 5 ], "armor": 0, "material": 4, "avgamount": 0.11627906976744186, "itemname": "damaged-diamond-pickaxe" }, "diamond": { "itemname": "diamond", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>86</sub>" ], "avgamount": 0.3488372093023256, "chanceany": 0.21505443965101612 }, "damaged-diamond-axe": { "sortsize": [ 1 ], "weights": [ "<sup>5</sup>⁄<sub>86</sub>" ], "chanceany": 0.11183763693762816, "sizes": [ 1 ], "sortweight": [ 5 ], "armor": 0, "material": 4, "avgamount": 0.11627906976744186, "itemname": "damaged-diamond-axe" }, "block-of-diamond": { "itemname": "block-of-diamond", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>86</sub>" ], "avgamount": 0.023255813953488372, "chanceany": 0.023076060388812714 } }, "poolsBedrock": [ { "items": { "block-of-iron": [ 1, 2, 20 ], "amethyst-shard": [ 8, 20, 20 ], "block-of-emerald": [ 1, 3, 5 ], "cake": [ 1, 4, 20 ], "damaged-diamond-pickaxe": [ 1, 1, 5 ], "block-of-diamond": [ 1, 1, 1 ], "damaged-diamond-axe": [ 1, 1, 5 ], "diamond": [ 1, 2, 10 ] }, "rolls": [ 1, 3 ], "totalweight": 86 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "1–3" ], "itemDataBedrockUpcoming": [], "header": "Intersection", "display": "trial chambers intersection chest", "structID": "trial-chambers", "allRollsJava": [ "1–3" ] } } }Supply
Supply loot only occurs in chests within cache_1.
In Java Edition and Bedrock Edition, each trial chambers supply chest contains 3–5 item stacks, with the following distribution:
| Item | Stack Size | Weight | Chance | Avg. per chest |
Avg. # chests to search |
|---|---|---|---|---|---|
| 4–14 | 2⁄18 | 37.3% | 4.000 | 2.7 | |
| 2–10 | 2⁄18 | 37.3% | 2.667 | 2.7 | |
| 2–4 | 2⁄18 | 37.3% | 1.333 | 2.7 | |
| 1 | 2⁄18 | 37.3% | 0.444 | 2.7 | |
| 5–10 | 1⁄18 | 20.4% | 1.667 | 4.9 | |
| 4–8 | 1⁄18 | 20.4% | 1.333 | 4.9 | |
| 4–8 | 1⁄18 | 20.4% | 1.333 | 4.9 | |
| 3–6 | 1⁄18 | 20.4% | 1.000 | 4.9 | |
| 3–6 | 1⁄18 | 20.4% | 1.000 | 4.9 | |
| 2–5 | 1⁄18 | 20.4% | 0.778 | 4.9 | |
| 2–5 | 1⁄18 | 20.4% | 0.778 | 4.9 | |
| 2 | 1⁄18 | 20.4% | 0.444 | 4.9 | |
| 2 | 1⁄18 | 20.4% | 0.444 | 4.9 | |
| 1 | 1⁄18 | 20.4% | 0.222 | 4.9 |
{ "chestNames": [ "trial-chambers-supply" ], "gameVersion": "Java", "loot": { "trial-chambers-supply": { "poolsJava": [ { "items": { "acacia-planks": [ 3, 6, 1 ], "arrow": [ 4, 14, 2 ], "tipped-arrow-poison": [ 4, 8, 1 ], "tuff": [ 5, 10, 1 ], "potion-of-strength": [ 2, 2, 1 ], "milk-bucket": [ 1, 1, 1 ], "moss-block": [ 2, 5, 1 ], "potion-of-regeneration": [ 2, 2, 1 ], "damaged-stone-pickaxe": [ 1, 1, 2 ], "tipped-arrow-slowness": [ 4, 8, 1 ], "glow-berries": [ 2, 10, 2 ], "baked-potato": [ 2, 4, 2 ], "torch": [ 3, 6, 1 ], "bone-meal": [ 2, 5, 1 ] }, "rolls": [ 3, 5 ], "totalweight": 18 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "acacia-planks": { "sortsize": [ 4.5 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "3–6" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1, "itemname": "acacia-planks" }, "milk-bucket": { "itemname": "milk-bucket", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "avgamount": 0.2222222222222222, "chanceany": 0.20351336037302348 }, "tipped-arrow-poison": { "sortsize": [ 6 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "4–8" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1.3333333333333333, "itemname": "tipped-arrow-poison" }, "tuff": { "itemname": "tuff", "sizes": [ "5–10" ], "sortsize": [ 7.5 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "avgamount": 1.6666666666666667, "chanceany": 0.20351336037302348 }, "potion-of-strength": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ 2 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4444444444444444, "itemname": "potion-of-strength" }, "arrow": { "itemname": "arrow", "sizes": [ "4–14" ], "sortsize": [ 9 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>18</sub>" ], "avgamount": 4, "chanceany": 0.37281466804405383 }, "moss-block": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.7777777777777778, "itemname": "moss-block" }, "torch": { "sortsize": [ 4.5 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "3–6" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1, "itemname": "torch" }, "damaged-stone-pickaxe": { "itemname": "damaged-stone-pickaxe", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>18</sub>" ], "avgamount": 0.4444444444444444, "chanceany": 0.37281466804405383 }, "glow-berries": { "itemname": "glow-berries", "sizes": [ "2–10" ], "sortsize": [ 6 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>18</sub>" ], "avgamount": 2.6666666666666665, "chanceany": 0.37281466804405383 }, "tipped-arrow-slowness": { "sortsize": [ 6 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "4–8" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1.3333333333333333, "itemname": "tipped-arrow-slowness" }, "baked-potato": { "itemname": "baked-potato", "sizes": [ "2–4" ], "sortsize": [ 3 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>18</sub>" ], "avgamount": 1.3333333333333333, "chanceany": 0.37281466804405383 }, "potion-of-regeneration": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ 2 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4444444444444444, "itemname": "potion-of-regeneration" }, "bone-meal": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.7777777777777778, "itemname": "bone-meal" } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Supply chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "acacia-planks": { "sortsize": [ 4.5 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "3–6" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1, "itemname": "acacia-planks" }, "milk-bucket": { "itemname": "milk-bucket", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "avgamount": 0.2222222222222222, "chanceany": 0.20351336037302348 }, "tipped-arrow-poison": { "sortsize": [ 6 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "4–8" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1.3333333333333333, "itemname": "tipped-arrow-poison" }, "tuff": { "itemname": "tuff", "sizes": [ "5–10" ], "sortsize": [ 7.5 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "avgamount": 1.6666666666666667, "chanceany": 0.20351336037302348 }, "potion-of-strength": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ 2 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4444444444444444, "itemname": "potion-of-strength" }, "arrow": { "itemname": "arrow", "sizes": [ "4–14" ], "sortsize": [ 9 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>18</sub>" ], "avgamount": 4, "chanceany": 0.37281466804405383 }, "moss-block": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.7777777777777778, "itemname": "moss-block" }, "torch": { "sortsize": [ 4.5 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "3–6" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1, "itemname": "torch" }, "damaged-stone-pickaxe": { "itemname": "damaged-stone-pickaxe", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>18</sub>" ], "avgamount": 0.4444444444444444, "chanceany": 0.37281466804405383 }, "glow-berries": { "itemname": "glow-berries", "sizes": [ "2–10" ], "sortsize": [ 6 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>18</sub>" ], "avgamount": 2.6666666666666665, "chanceany": 0.37281466804405383 }, "tipped-arrow-slowness": { "sortsize": [ 6 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "4–8" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1.3333333333333333, "itemname": "tipped-arrow-slowness" }, "baked-potato": { "itemname": "baked-potato", "sizes": [ "2–4" ], "sortsize": [ 3 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>18</sub>" ], "avgamount": 1.3333333333333333, "chanceany": 0.37281466804405383 }, "potion-of-regeneration": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ 2 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4444444444444444, "itemname": "potion-of-regeneration" }, "bone-meal": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>18</sub>" ], "chanceany": 0.20351336037302348, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.7777777777777778, "itemname": "bone-meal" } }, "poolsBedrock": [ { "items": { "acacia-planks": [ 3, 6, 1 ], "arrow": [ 4, 14, 2 ], "tipped-arrow-poison": [ 4, 8, 1 ], "tuff": [ 5, 10, 1 ], "potion-of-strength": [ 2, 2, 1 ], "milk-bucket": [ 1, 1, 1 ], "moss-block": [ 2, 5, 1 ], "potion-of-regeneration": [ 2, 2, 1 ], "damaged-stone-pickaxe": [ 1, 1, 2 ], "tipped-arrow-slowness": [ 4, 8, 1 ], "glow-berries": [ 2, 10, 2 ], "baked-potato": [ 2, 4, 2 ], "torch": [ 3, 6, 1 ], "bone-meal": [ 2, 5, 1 ] }, "rolls": [ 3, 5 ], "totalweight": 18 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "3–5" ], "itemDataBedrockUpcoming": [], "header": "Supply", "display": "trial chambers supply chest", "structID": "trial-chambers", "allRollsJava": [ "3–5" ] } } }- ↑ The item has between 15% and 80% of its total durability.
Barrels
Intersection barrels
In Java Edition, each trial chambers intersection barrel contains 1–3 item stacks, with the following distribution:
| Item | Stack Size | Weight | Chance | Avg. per barrel |
Avg. # barrels to open |
|---|---|---|---|---|---|
| 5–15 | 10⁄33 | 49.3% | 6.061 | 2.0 | |
| 6–10 | 10⁄33 | 49.3% | 4.848 | 2.0 | |
| 1 | 4⁄33 | 22.3% | 0.242 | 4.5 | |
| 1 | 4⁄33 | 22.3% | 0.242 | 4.5 | |
| 1–3 | 1⁄33 | 5.9% | 0.121 | 16.8 | |
| 1–2 | 1⁄33 | 5.9% | 0.091 | 16.8 | |
| 1 | 1⁄33 | 5.9% | 0.061 | 16.8 | |
| 1 | 1⁄33 | 5.9% | 0.061 | 16.8 | |
| 1 | 1⁄33 | 5.9% | 0.061 | 16.8 |
{ "chestNames": [ "trial-chambers-intersection-barrel" ], "gameVersion": "Java", "loot": { "trial-chambers-intersection-barrel": { "poolsJava": [ { "items": { "diamond": [ 1, 3, 1 ], "damaged-golden-axe": [ 1, 1, 4 ], "damaged-golden-pickaxe": [ 1, 1, 4 ], "bamboo-planks": [ 5, 15, 10 ], "bucket": [ 1, 2, 1 ], "damaged-diamond-pickaxe-2": [ 1, 1, 1 ], "baked-potato": [ 6, 10, 10 ], "compass": [ 1, 1, 1 ], "damaged-random-enchanted-diamond-axe": [ 1, 1, 1 ] }, "rolls": [ 1, 3 ], "totalweight": 33 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "diamond": { "itemname": "diamond", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "avgamount": 0.12121212121212122, "chanceany": 0.05939097123670134 }, "damaged-golden-axe": { "sortsize": [ 1 ], "weights": [ "<sup>4</sup>⁄<sub>33</sub>" ], "chanceany": 0.22342803610021233, "sizes": [ 1 ], "sortweight": [ 4 ], "armor": 0, "material": 3, "avgamount": 0.24242424242424243, "itemname": "damaged-golden-axe" }, "damaged-golden-pickaxe": { "sortsize": [ 1 ], "weights": [ "<sup>4</sup>⁄<sub>33</sub>" ], "chanceany": 0.22342803610021233, "sizes": [ 1 ], "sortweight": [ 4 ], "armor": 0, "material": 3, "avgamount": 0.24242424242424243, "itemname": "damaged-golden-pickaxe" }, "bamboo-planks": { "itemname": "bamboo-planks", "sizes": [ "5–15" ], "sortsize": [ 10 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>33</sub>" ], "avgamount": 6.0606060606060606, "chanceany": 0.4928996113569116 }, "bucket": { "itemname": "bucket", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "avgamount": 0.09090909090909091, "chanceany": 0.05939097123670134 }, "damaged-diamond-pickaxe-2": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "chanceany": 0.05939097123670134, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 4, "avgamount": 0.06060606060606061, "itemname": "damaged-diamond-pickaxe-2" }, "baked-potato": { "itemname": "baked-potato", "sizes": [ "6–10" ], "sortsize": [ 8 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>33</sub>" ], "avgamount": 4.848484848484849, "chanceany": 0.4928996113569116 }, "compass": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "chanceany": 0.05939097123670134, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06060606060606061, "itemname": "compass" }, "damaged-random-enchanted-diamond-axe": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "chanceany": 0.05939097123670134, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 4, "avgamount": 0.06060606060606061, "itemname": "damaged-random-enchanted-diamond-axe" } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Intersection barrel", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "diamond": { "itemname": "diamond", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "avgamount": 0.12121212121212122, "chanceany": 0.05939097123670134 }, "damaged-golden-axe": { "sortsize": [ 1 ], "weights": [ "<sup>4</sup>⁄<sub>33</sub>" ], "chanceany": 0.22342803610021233, "sizes": [ 1 ], "sortweight": [ 4 ], "armor": 0, "material": 3, "avgamount": 0.24242424242424243, "itemname": "damaged-golden-axe" }, "damaged-golden-pickaxe": { "sortsize": [ 1 ], "weights": [ "<sup>4</sup>⁄<sub>33</sub>" ], "chanceany": 0.22342803610021233, "sizes": [ 1 ], "sortweight": [ 4 ], "armor": 0, "material": 3, "avgamount": 0.24242424242424243, "itemname": "damaged-golden-pickaxe" }, "bamboo-planks": { "itemname": "bamboo-planks", "sizes": [ "5–15" ], "sortsize": [ 10 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>33</sub>" ], "avgamount": 6.0606060606060606, "chanceany": 0.4928996113569116 }, "bucket": { "itemname": "bucket", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "avgamount": 0.09090909090909091, "chanceany": 0.05939097123670134 }, "damaged-diamond-pickaxe": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "chanceany": 0.05939097123670134, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 4, "avgamount": 0.06060606060606061, "itemname": "damaged-diamond-pickaxe" }, "baked-potato": { "itemname": "baked-potato", "sizes": [ "6–10" ], "sortsize": [ 8 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>33</sub>" ], "avgamount": 4.848484848484849, "chanceany": 0.4928996113569116 }, "compass": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "chanceany": 0.05939097123670134, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06060606060606061, "itemname": "compass" }, "damaged-random-enchanted-diamond-axe": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "chanceany": 0.05939097123670134, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 4, "avgamount": 0.06060606060606061, "itemname": "damaged-random-enchanted-diamond-axe" } }, "poolsBedrock": [ { "items": { "diamond": [ 1, 3, 1 ], "damaged-golden-axe": [ 1, 1, 4 ], "damaged-golden-pickaxe": [ 1, 1, 4 ], "bamboo-planks": [ 5, 15, 10 ], "bucket": [ 1, 2, 1 ], "damaged-diamond-pickaxe": [ 1, 1, 1 ], "baked-potato": [ 6, 10, 10 ], "compass": [ 1, 1, 1 ], "damaged-random-enchanted-diamond-axe": [ 1, 1, 1 ] }, "rolls": [ 1, 3 ], "totalweight": 33 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "1–3" ], "itemDataBedrockUpcoming": [], "chest_type": "barrel", "header": "Barrel intersection", "display": "trial chambers intersection barrel", "allRollsJava": [ "1–3" ], "structID": "trial-chambers" } } }In Bedrock Edition, each trial chambers intersection barrel contains 1–3 item stacks, with the following distribution:
| Item | Stack Size | Weight | Chance | Avg. per barrel |
Avg. # barrels to open |
|---|---|---|---|---|---|
| 5–15 | 10⁄33 | 49.3% | 6.061 | 2.0 | |
| 6–10 | 10⁄33 | 49.3% | 4.848 | 2.0 | |
| 1 | 4⁄33 | 22.3% | 0.242 | 4.5 | |
| 1 | 4⁄33 | 22.3% | 0.242 | 4.5 | |
| 1–3 | 1⁄33 | 5.9% | 0.121 | 16.8 | |
| 1–2 | 1⁄33 | 5.9% | 0.091 | 16.8 | |
| 1 | 1⁄33 | 5.9% | 0.061 | 16.8 | |
| 1 | 1⁄33 | 5.9% | 0.061 | 16.8 | |
| 1 | 1⁄33 | 5.9% | 0.061 | 16.8 |
{ "chestNames": [ "trial-chambers-intersection-barrel" ], "gameVersion": "Bedrock", "loot": { "trial-chambers-intersection-barrel": { "poolsJava": [ { "items": { "diamond": [ 1, 3, 1 ], "damaged-golden-axe": [ 1, 1, 4 ], "damaged-golden-pickaxe": [ 1, 1, 4 ], "bamboo-planks": [ 5, 15, 10 ], "bucket": [ 1, 2, 1 ], "damaged-diamond-pickaxe-2": [ 1, 1, 1 ], "baked-potato": [ 6, 10, 10 ], "compass": [ 1, 1, 1 ], "damaged-random-enchanted-diamond-axe": [ 1, 1, 1 ] }, "rolls": [ 1, 3 ], "totalweight": 33 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "diamond": { "itemname": "diamond", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "avgamount": 0.12121212121212122, "chanceany": 0.05939097123670134 }, "damaged-golden-axe": { "sortsize": [ 1 ], "weights": [ "<sup>4</sup>⁄<sub>33</sub>" ], "chanceany": 0.22342803610021233, "sizes": [ 1 ], "sortweight": [ 4 ], "armor": 0, "material": 3, "avgamount": 0.24242424242424243, "itemname": "damaged-golden-axe" }, "damaged-golden-pickaxe": { "sortsize": [ 1 ], "weights": [ "<sup>4</sup>⁄<sub>33</sub>" ], "chanceany": 0.22342803610021233, "sizes": [ 1 ], "sortweight": [ 4 ], "armor": 0, "material": 3, "avgamount": 0.24242424242424243, "itemname": "damaged-golden-pickaxe" }, "bamboo-planks": { "itemname": "bamboo-planks", "sizes": [ "5–15" ], "sortsize": [ 10 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>33</sub>" ], "avgamount": 6.0606060606060606, "chanceany": 0.4928996113569116 }, "bucket": { "itemname": "bucket", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "avgamount": 0.09090909090909091, "chanceany": 0.05939097123670134 }, "damaged-diamond-pickaxe-2": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "chanceany": 0.05939097123670134, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 4, "avgamount": 0.06060606060606061, "itemname": "damaged-diamond-pickaxe-2" }, "baked-potato": { "itemname": "baked-potato", "sizes": [ "6–10" ], "sortsize": [ 8 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>33</sub>" ], "avgamount": 4.848484848484849, "chanceany": 0.4928996113569116 }, "compass": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "chanceany": 0.05939097123670134, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06060606060606061, "itemname": "compass" }, "damaged-random-enchanted-diamond-axe": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "chanceany": 0.05939097123670134, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 4, "avgamount": 0.06060606060606061, "itemname": "damaged-random-enchanted-diamond-axe" } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Intersection barrel", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "diamond": { "itemname": "diamond", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "avgamount": 0.12121212121212122, "chanceany": 0.05939097123670134 }, "damaged-golden-axe": { "sortsize": [ 1 ], "weights": [ "<sup>4</sup>⁄<sub>33</sub>" ], "chanceany": 0.22342803610021233, "sizes": [ 1 ], "sortweight": [ 4 ], "armor": 0, "material": 3, "avgamount": 0.24242424242424243, "itemname": "damaged-golden-axe" }, "damaged-golden-pickaxe": { "sortsize": [ 1 ], "weights": [ "<sup>4</sup>⁄<sub>33</sub>" ], "chanceany": 0.22342803610021233, "sizes": [ 1 ], "sortweight": [ 4 ], "armor": 0, "material": 3, "avgamount": 0.24242424242424243, "itemname": "damaged-golden-pickaxe" }, "bamboo-planks": { "itemname": "bamboo-planks", "sizes": [ "5–15" ], "sortsize": [ 10 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>33</sub>" ], "avgamount": 6.0606060606060606, "chanceany": 0.4928996113569116 }, "bucket": { "itemname": "bucket", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "avgamount": 0.09090909090909091, "chanceany": 0.05939097123670134 }, "damaged-diamond-pickaxe": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "chanceany": 0.05939097123670134, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 4, "avgamount": 0.06060606060606061, "itemname": "damaged-diamond-pickaxe" }, "baked-potato": { "itemname": "baked-potato", "sizes": [ "6–10" ], "sortsize": [ 8 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>33</sub>" ], "avgamount": 4.848484848484849, "chanceany": 0.4928996113569116 }, "compass": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "chanceany": 0.05939097123670134, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.06060606060606061, "itemname": "compass" }, "damaged-random-enchanted-diamond-axe": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>33</sub>" ], "chanceany": 0.05939097123670134, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 4, "avgamount": 0.06060606060606061, "itemname": "damaged-random-enchanted-diamond-axe" } }, "poolsBedrock": [ { "items": { "diamond": [ 1, 3, 1 ], "damaged-golden-axe": [ 1, 1, 4 ], "damaged-golden-pickaxe": [ 1, 1, 4 ], "bamboo-planks": [ 5, 15, 10 ], "bucket": [ 1, 2, 1 ], "damaged-diamond-pickaxe": [ 1, 1, 1 ], "baked-potato": [ 6, 10, 10 ], "compass": [ 1, 1, 1 ], "damaged-random-enchanted-diamond-axe": [ 1, 1, 1 ] }, "rolls": [ 1, 3 ], "totalweight": 33 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "1–3" ], "itemDataBedrockUpcoming": [], "chest_type": "barrel", "header": "Barrel intersection", "display": "trial chambers intersection barrel", "allRollsJava": [ "1–3" ], "structID": "trial-chambers" } } }- ↑ a b c d e The item has between 15% and 80% of its total durability.
- ↑ a b All enchantments are equally probable, including treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and any level of the enchantment is equally probable.
- ↑ a b The item has between 40% and 90% of its total durability.
- ↑ The item has between 10% and 50% of its total durability.
Corridor barrels
Corridor barrels are named as "corridor chests" in the game files, but the loot is stored inside barrels. In Java Edition and Bedrock Edition, each trial chambers corridor chest contains 1–3 item stacks, with the following distribution:
| Item | Stack Size | Weight | Chance | Avg. per chest |
Avg. # chests to search |
|---|---|---|---|---|---|
| 8–20 | 3⁄19 | 28.4% | 4.421 | 3.5 | |
| 2–10 | 2⁄19 | 19.6% | 1.263 | 5.1 | |
| 3–6 | 2⁄19 | 19.6% | 0.947 | 5.1 | |
| 3–6 | 2⁄19 | 19.6% | 0.947 | 5.1 | |
| 1–4 | 2⁄19 | 19.6% | 0.526 | 5.1 | |
| 1–2 | 2⁄19 | 19.6% | 0.316 | 5.1 | |
| 1 | 2⁄19 | 19.6% | 0.211 | 5.1 | |
| 1 | 2⁄19 | 19.6% | 0.211 | 5.1 | |
| 2–8 | 1⁄19 | 10.2% | 0.526 | 9.8 | |
| 1 | 1⁄19 | 10.2% | 0.105 | 9.8 |
{ "chestNames": [ "trial-chambers-corridor" ], "gameVersion": "Java", "loot": { "trial-chambers-corridor": { "poolsJava": [ { "items": { "honeycomb": [ 2, 8, 1 ], "tuff": [ 8, 20, 3 ], "damaged-stone-axe": [ 1, 1, 2 ], "damaged-random-enchanted-iron-axe": [ 1, 1, 1 ], "bamboo-planks": [ 3, 6, 2 ], "torch": [ 3, 6, 2 ], "scaffolding": [ 2, 10, 2 ], "damaged-stone-pickaxe": [ 1, 1, 2 ], "ender-pearl": [ 1, 2, 2 ], "bamboo-hanging-sign": [ 1, 4, 2 ] }, "rolls": [ 1, 3 ], "totalweight": 19 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "honeycomb": { "sortsize": [ 5 ], "weights": [ "<sup>1</sup>⁄<sub>19</sub>" ], "chanceany": 0.101618311707246, "sizes": [ "2–8" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.5263157894736842, "itemname": "honeycomb" }, "tuff": { "itemname": "tuff", "sizes": [ "8–20" ], "sortsize": [ 14 ], "sortweight": [ 3 ], "weights": [ "<sup>3</sup>⁄<sub>19</sub>" ], "avgamount": 4.421052631578948, "chanceany": 0.28386062108179044 }, "damaged-stone-axe": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "chanceany": 0.19614132283617636, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.21052631578947367, "itemname": "damaged-stone-axe" }, "damaged-random-enchanted-iron-axe": { "itemname": "damaged-random-enchanted-iron-axe", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>19</sub>" ], "avgamount": 0.10526315789473684, "chanceany": 0.101618311707246 }, "bamboo-planks": { "sortsize": [ 4.5 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "chanceany": 0.19614132283617636, "sizes": [ "3–6" ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.9473684210526315, "itemname": "bamboo-planks" }, "torch": { "sortsize": [ 4.5 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "chanceany": 0.19614132283617636, "sizes": [ "3–6" ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.9473684210526315, "itemname": "torch" }, "scaffolding": { "itemname": "scaffolding", "sizes": [ "2–10" ], "sortsize": [ 6 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "avgamount": 1.263157894736842, "chanceany": 0.19614132283617636 }, "damaged-stone-pickaxe": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "chanceany": 0.19614132283617636, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.21052631578947367, "itemname": "damaged-stone-pickaxe" }, "ender-pearl": { "itemname": "ender-pearl", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "avgamount": 0.3157894736842105, "chanceany": 0.19614132283617636 }, "bamboo-hanging-sign": { "itemname": "bamboo-hanging-sign", "sizes": [ "1–4" ], "sortsize": [ 2.5 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "avgamount": 0.5263157894736842, "chanceany": 0.19614132283617636 } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Corridor chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "honeycomb": { "sortsize": [ 5 ], "weights": [ "<sup>1</sup>⁄<sub>19</sub>" ], "chanceany": 0.101618311707246, "sizes": [ "2–8" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.5263157894736842, "itemname": "honeycomb" }, "tuff": { "itemname": "tuff", "sizes": [ "8–20" ], "sortsize": [ 14 ], "sortweight": [ 3 ], "weights": [ "<sup>3</sup>⁄<sub>19</sub>" ], "avgamount": 4.421052631578948, "chanceany": 0.28386062108179044 }, "damaged-stone-axe": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "chanceany": 0.19614132283617636, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.21052631578947367, "itemname": "damaged-stone-axe" }, "damaged-random-enchanted-iron-axe": { "itemname": "damaged-random-enchanted-iron-axe", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>19</sub>" ], "avgamount": 0.10526315789473684, "chanceany": 0.101618311707246 }, "bamboo-planks": { "sortsize": [ 4.5 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "chanceany": 0.19614132283617636, "sizes": [ "3–6" ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.9473684210526315, "itemname": "bamboo-planks" }, "torch": { "sortsize": [ 4.5 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "chanceany": 0.19614132283617636, "sizes": [ "3–6" ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.9473684210526315, "itemname": "torch" }, "scaffolding": { "itemname": "scaffolding", "sizes": [ "2–10" ], "sortsize": [ 6 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "avgamount": 1.263157894736842, "chanceany": 0.19614132283617636 }, "damaged-stone-pickaxe": { "sortsize": [ 1 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "chanceany": 0.19614132283617636, "sizes": [ 1 ], "sortweight": [ 2 ], "armor": 0, "material": 0, "avgamount": 0.21052631578947367, "itemname": "damaged-stone-pickaxe" }, "ender-pearl": { "itemname": "ender-pearl", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "avgamount": 0.3157894736842105, "chanceany": 0.19614132283617636 }, "bamboo-hanging-sign": { "itemname": "bamboo-hanging-sign", "sizes": [ "1–4" ], "sortsize": [ 2.5 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>19</sub>" ], "avgamount": 0.5263157894736842, "chanceany": 0.19614132283617636 } }, "poolsBedrock": [ { "items": { "honeycomb": [ 2, 8, 1 ], "tuff": [ 8, 20, 3 ], "damaged-stone-axe": [ 1, 1, 2 ], "damaged-random-enchanted-iron-axe": [ 1, 1, 1 ], "bamboo-planks": [ 3, 6, 2 ], "torch": [ 3, 6, 2 ], "scaffolding": [ 2, 10, 2 ], "damaged-stone-pickaxe": [ 1, 1, 2 ], "ender-pearl": [ 1, 2, 2 ], "bamboo-hanging-sign": [ 1, 4, 2 ] }, "rolls": [ 1, 3 ], "totalweight": 19 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "1–3" ], "itemDataBedrockUpcoming": [], "header": "Corridor", "display": "trial chambers corridor chest", "structID": "trial-chambers", "allRollsJava": [ "1–3" ] } } }- ↑ a b The item has between 15% and 80% of its total durability.
- ↑ All enchantments are equally probable, including treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and any level of the enchantment is equally probable.
- ↑ The item has between 40% and 90% of its total durability.
Decorated pots

In addition to the below, decorated pots may have flow, guster, or scrape designs, which yield their respective pottery sherds when broken, along with bricks for any blank sides. There is a 10⁄13 chance that the pot is composed entirely out of bricks, and 1⁄13 chance for each of the variants with a single sherd.
In Java Edition and Bedrock Edition, each trial chambers corridor pot contains 1 item stack, with the following distribution:
| Item | Stack Size | Weight | Chance | Avg. per pot |
Avg. # pots to break |
|---|---|---|---|---|---|
| 1–3 | 125⁄351 | 35.6% | 0.712 | 2.8 | |
| 2–8 | 100⁄351 | 28.5% | 1.425 | 3.5 | |
| 1–2 | 100⁄351 | 28.5% | 0.427 | 3.5 | |
| 1 | 10⁄351 | 2.8% | 0.028 | 35.1 | |
| 1–2 | 5⁄351 | 1.4% | 0.021 | 70.2 | |
| 1 | 5⁄351 | 1.4% | 0.014 | 70.2 | |
| 1 | 5⁄351 | 1.4% | 0.014 | 70.2 | |
| 1 | 1⁄351 | 0.3% | 0.003 | 351.0 |
{ "chestNames": [ "trial-chambers-corridor-pot" ], "gameVersion": "Java", "loot": { "trial-chambers-corridor-pot": { "poolsJava": [ { "items": { "block-of-diamond": [ 1, 1, 1 ], "diamond": [ 1, 2, 5 ], "block-of-emerald": [ 1, 1, 5 ], "arrow": [ 2, 8, 100 ], "disc-creator-music-box": [ 1, 1, 5 ], "emerald": [ 1, 3, 125 ], "iron-ingot": [ 1, 2, 100 ], "trial-key": [ 1, 1, 10 ] }, "rolls": [ 1, 1 ], "totalweight": 351 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "block-of-diamond": { "itemname": "block-of-diamond", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>351</sub>" ], "avgamount": 0.002849002849002849, "chanceany": 0.002849002849002802 }, "diamond": { "itemname": "diamond", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 5 ], "weights": [ "<sup>5</sup>⁄<sub>351</sub>" ], "avgamount": 0.021367521367521368, "chanceany": 0.014245014245014231 }, "block-of-emerald": { "sortsize": [ 1 ], "weights": [ "<sup>5</sup>⁄<sub>351</sub>" ], "chanceany": 0.014245014245014231, "sizes": [ 1 ], "sortweight": [ 5 ], "armor": 0, "material": 0, "avgamount": 0.014245014245014245, "itemname": "block-of-emerald" }, "arrow": { "itemname": "arrow", "sizes": [ "2–8" ], "sortsize": [ 5 ], "sortweight": [ 100 ], "weights": [ "<sup>100</sup>⁄<sub>351</sub>" ], "avgamount": 1.4245014245014245, "chanceany": 0.28490028490028485 }, "trial-key": { "itemname": "trial-key", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>351</sub>" ], "avgamount": 0.02849002849002849, "chanceany": 0.028490028490028463 }, "emerald": { "itemname": "emerald", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 125 ], "weights": [ "<sup>125</sup>⁄<sub>351</sub>" ], "avgamount": 0.7122507122507122, "chanceany": 0.3561253561253561 }, "iron-ingot": { "itemname": "iron-ingot", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 100 ], "weights": [ "<sup>100</sup>⁄<sub>351</sub>" ], "avgamount": 0.42735042735042733, "chanceany": 0.28490028490028485 }, "disc-creator-music-box": { "sortsize": [ 1 ], "weights": [ "<sup>5</sup>⁄<sub>351</sub>" ], "chanceany": 0.014245014245014231, "sizes": [ 1 ], "sortweight": [ 5 ], "armor": 0, "material": 0, "avgamount": 0.014245014245014245, "itemname": "disc-creator-music-box" } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Corridor pot", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "block-of-diamond": { "itemname": "block-of-diamond", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>351</sub>" ], "avgamount": 0.002849002849002849, "chanceany": 0.002849002849002802 }, "diamond": { "itemname": "diamond", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 5 ], "weights": [ "<sup>5</sup>⁄<sub>351</sub>" ], "avgamount": 0.021367521367521368, "chanceany": 0.014245014245014231 }, "block-of-emerald": { "sortsize": [ 1 ], "weights": [ "<sup>5</sup>⁄<sub>351</sub>" ], "chanceany": 0.014245014245014231, "sizes": [ 1 ], "sortweight": [ 5 ], "armor": 0, "material": 0, "avgamount": 0.014245014245014245, "itemname": "block-of-emerald" }, "arrow": { "itemname": "arrow", "sizes": [ "2–8" ], "sortsize": [ 5 ], "sortweight": [ 100 ], "weights": [ "<sup>100</sup>⁄<sub>351</sub>" ], "avgamount": 1.4245014245014245, "chanceany": 0.28490028490028485 }, "trial-key": { "itemname": "trial-key", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>351</sub>" ], "avgamount": 0.02849002849002849, "chanceany": 0.028490028490028463 }, "emerald": { "itemname": "emerald", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 125 ], "weights": [ "<sup>125</sup>⁄<sub>351</sub>" ], "avgamount": 0.7122507122507122, "chanceany": 0.3561253561253561 }, "iron-ingot": { "itemname": "iron-ingot", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 100 ], "weights": [ "<sup>100</sup>⁄<sub>351</sub>" ], "avgamount": 0.42735042735042733, "chanceany": 0.28490028490028485 }, "disc-creator-music-box": { "sortsize": [ 1 ], "weights": [ "<sup>5</sup>⁄<sub>351</sub>" ], "chanceany": 0.014245014245014231, "sizes": [ 1 ], "sortweight": [ 5 ], "armor": 0, "material": 0, "avgamount": 0.014245014245014245, "itemname": "disc-creator-music-box" } }, "poolsBedrock": [ { "items": { "block-of-diamond": [ 1, 1, 1 ], "diamond": [ 1, 2, 5 ], "block-of-emerald": [ 1, 1, 5 ], "arrow": [ 2, 8, 100 ], "disc-creator-music-box": [ 1, 1, 5 ], "emerald": [ 1, 3, 125 ], "iron-ingot": [ 1, 2, 100 ], "trial-key": [ 1, 1, 10 ] }, "rolls": [ 1, 1 ], "totalweight": 351 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1 ], "itemDataBedrockUpcoming": [], "chest_type": "decorated pot", "header": "Corridor pot", "display": "trial chambers corridor pot", "allRollsJava": [ 1 ], "structID": "trial-chambers" } } }Dispensers

Chamber dispenser
See § Dispenser for substructures with loot table.
In Java Edition and Bedrock Edition, each trial chambers chamber dispenser contains 1 item stack, with the following distribution:
| Item | Stack Size | Weight | Chance | Avg. per dispenser |
Avg. # dispensers to open |
|---|---|---|---|---|---|
| 4–8 | 6⁄29 | 20.7% | 1.241 | 4.8 | |
| 4–8 | 6⁄29 | 20.7% | 1.241 | 4.8 | |
| 4–8 | 4⁄29 | 13.8% | 0.828 | 7.2 | |
| 1 | 4⁄29 | 13.8% | 0.138 | 7.2 | |
| 4–8 | 2⁄29 | 6.9% | 0.414 | 14.5 | |
| 2–5 | 1⁄29 | 3.4% | 0.121 | 29.0 | |
| 2–5 | 1⁄29 | 3.4% | 0.121 | 29.0 | |
| 2–5 | 1⁄29 | 3.4% | 0.121 | 29.0 | |
| 2–5 | 1⁄29 | 3.4% | 0.121 | 29.0 | |
| 2–5 | 1⁄29 | 3.4% | 0.121 | 29.0 | |
| 2–5 | 1⁄29 | 3.4% | 0.121 | 29.0 | |
| 2–5 | 1⁄29 | 3.4% | 0.121 | 29.0 |
{ "chestNames": [ "trial-chambers-chamber-dispenser" ], "gameVersion": "Java", "loot": { "trial-chambers-chamber-dispenser": { "poolsJava": [ { "items": { "egg": [ 4, 8, 2 ], "arrow": [ 4, 8, 4 ], "snowball": [ 4, 8, 6 ], "splash-potion-of-weakness": [ 2, 5, 1 ], "lingering-potion-of-healing": [ 2, 5, 1 ], "water-bucket": [ 1, 1, 4 ], "lingering-potion-of-weakness": [ 2, 5, 1 ], "lingering-potion-of-slowness": [ 2, 5, 1 ], "lingering-potion-of-poison": [ 2, 5, 1 ], "splash-potion-of-slowness": [ 2, 5, 1 ], "splash-potion-of-poison": [ 2, 5, 1 ], "fire-charge": [ 4, 8, 6 ] }, "rolls": [ 1, 1 ], "totalweight": 29 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "egg": { "itemname": "egg", "sizes": [ "4–8" ], "sortsize": [ 6 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>29</sub>" ], "avgamount": 0.41379310344827586, "chanceany": 0.06896551724137934 }, "arrow": { "itemname": "arrow", "sizes": [ "4–8" ], "sortsize": [ 6 ], "sortweight": [ 4 ], "weights": [ "<sup>4</sup>⁄<sub>29</sub>" ], "avgamount": 0.8275862068965517, "chanceany": 0.13793103448275867 }, "snowball": { "sortsize": [ 6 ], "weights": [ "<sup>6</sup>⁄<sub>29</sub>" ], "chanceany": 0.2068965517241379, "sizes": [ "4–8" ], "sortweight": [ 6 ], "armor": 0, "material": 0, "avgamount": 1.2413793103448276, "itemname": "snowball" }, "splash-potion-of-weakness": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "splash-potion-of-weakness" }, "lingering-potion-of-healing": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "lingering-potion-of-healing" }, "water-bucket": { "itemname": "water-bucket", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 4 ], "weights": [ "<sup>4</sup>⁄<sub>29</sub>" ], "avgamount": 0.13793103448275862, "chanceany": 0.13793103448275867 }, "lingering-potion-of-weakness": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "lingering-potion-of-weakness" }, "lingering-potion-of-slowness": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "lingering-potion-of-slowness" }, "lingering-potion-of-poison": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "lingering-potion-of-poison" }, "splash-potion-of-slowness": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "splash-potion-of-slowness" }, "splash-potion-of-poison": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "splash-potion-of-poison" }, "fire-charge": { "sortsize": [ 6 ], "weights": [ "<sup>6</sup>⁄<sub>29</sub>" ], "chanceany": 0.2068965517241379, "sizes": [ "4–8" ], "sortweight": [ 6 ], "armor": 0, "material": 0, "avgamount": 1.2413793103448276, "itemname": "fire-charge" } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Chamber dispenser", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "egg": { "itemname": "egg", "sizes": [ "4–8" ], "sortsize": [ 6 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>29</sub>" ], "avgamount": 0.41379310344827586, "chanceany": 0.06896551724137934 }, "arrow": { "itemname": "arrow", "sizes": [ "4–8" ], "sortsize": [ 6 ], "sortweight": [ 4 ], "weights": [ "<sup>4</sup>⁄<sub>29</sub>" ], "avgamount": 0.8275862068965517, "chanceany": 0.13793103448275867 }, "snowball": { "sortsize": [ 6 ], "weights": [ "<sup>6</sup>⁄<sub>29</sub>" ], "chanceany": 0.2068965517241379, "sizes": [ "4–8" ], "sortweight": [ 6 ], "armor": 0, "material": 0, "avgamount": 1.2413793103448276, "itemname": "snowball" }, "splash-potion-of-weakness": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "splash-potion-of-weakness" }, "lingering-potion-of-healing": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "lingering-potion-of-healing" }, "water-bucket": { "itemname": "water-bucket", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 4 ], "weights": [ "<sup>4</sup>⁄<sub>29</sub>" ], "avgamount": 0.13793103448275862, "chanceany": 0.13793103448275867 }, "lingering-potion-of-weakness": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "lingering-potion-of-weakness" }, "lingering-potion-of-slowness": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "lingering-potion-of-slowness" }, "lingering-potion-of-poison": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "lingering-potion-of-poison" }, "splash-potion-of-slowness": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "splash-potion-of-slowness" }, "splash-potion-of-poison": { "sortsize": [ 3.5 ], "weights": [ "<sup>1</sup>⁄<sub>29</sub>" ], "chanceany": 0.03448275862068961, "sizes": [ "2–5" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.1206896551724138, "itemname": "splash-potion-of-poison" }, "fire-charge": { "sortsize": [ 6 ], "weights": [ "<sup>6</sup>⁄<sub>29</sub>" ], "chanceany": 0.2068965517241379, "sizes": [ "4–8" ], "sortweight": [ 6 ], "armor": 0, "material": 0, "avgamount": 1.2413793103448276, "itemname": "fire-charge" } }, "poolsBedrock": [ { "items": { "egg": [ 4, 8, 2 ], "arrow": [ 4, 8, 4 ], "snowball": [ 4, 8, 6 ], "splash-potion-of-weakness": [ 2, 5, 1 ], "lingering-potion-of-healing": [ 2, 5, 1 ], "water-bucket": [ 1, 1, 4 ], "lingering-potion-of-weakness": [ 2, 5, 1 ], "lingering-potion-of-slowness": [ 2, 5, 1 ], "lingering-potion-of-poison": [ 2, 5, 1 ], "splash-potion-of-slowness": [ 2, 5, 1 ], "splash-potion-of-poison": [ 2, 5, 1 ], "fire-charge": [ 4, 8, 6 ] }, "rolls": [ 1, 1 ], "totalweight": 29 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1 ], "itemDataBedrockUpcoming": [], "chest_type": "dispenser", "header": "Chamber dispenser", "display": "trial chambers chamber dispenser", "allRollsJava": [ 1 ], "structID": "trial-chambers" } } }Corridor dispenser
In Java Edition and Bedrock Edition, each trial chambers corridor dispenser contains 1 item stack, with the following distribution:
| Item | Stack Size | Weight | Chance | Avg. per dispenser |
Avg. # dispensers to open |
|---|---|---|---|---|---|
| 4–8 | 1⁄1 | 100.0% | 6.000 | 1.0 |
{ "chestNames": [ "trial-chambers-corridor-dispenser" ], "gameVersion": "Java", "loot": { "trial-chambers-corridor-dispenser": { "poolsJava": [ { "items": { "arrow": [ 4, 8, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 1 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "arrow": { "itemname": "arrow", "sizes": [ "4–8" ], "sortsize": [ 6 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>1</sub>" ], "avgamount": 6, "chanceany": 1 } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Corridor dispenser", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "arrow": { "itemname": "arrow", "sizes": [ "4–8" ], "sortsize": [ 6 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>1</sub>" ], "avgamount": 6, "chanceany": 1 } }, "poolsBedrock": [ { "items": { "arrow": [ 4, 8, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 1 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1 ], "itemDataBedrockUpcoming": [], "chest_type": "dispenser", "header": "Corridor dispenser", "display": "trial chambers corridor dispenser", "allRollsJava": [ 1 ], "structID": "trial-chambers" } } }Water dispenser
In Java Edition and Bedrock Edition, each trial chambers water dispenser contains 1 item stack, with the following distribution:
| Item | Stack Size | Weight | Chance | Avg. per dispenser |
Avg. # dispensers to open |
|---|---|---|---|---|---|
| 1 | 1⁄1 | 100.0% | 1.000 | 1.0 |
{ "chestNames": [ "trial-chambers-water-dispenser" ], "gameVersion": "Java", "loot": { "trial-chambers-water-dispenser": { "poolsJava": [ { "items": { "water-bucket": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 1 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "water-bucket": { "itemname": "water-bucket", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>1</sub>" ], "avgamount": 1, "chanceany": 1 } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Water dispenser", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "water-bucket": { "itemname": "water-bucket", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>1</sub>" ], "avgamount": 1, "chanceany": 1 } }, "poolsBedrock": [ { "items": { "water-bucket": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 1 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1 ], "itemDataBedrockUpcoming": [], "chest_type": "dispenser", "header": "Water dispenser", "display": "trial chambers water dispenser", "allRollsJava": [ 1 ], "structID": "trial-chambers" } } }Trial spawners
When all mobs have been killed, the trial spawner has a 50% chance of picking the trial key, in which case it drops for all players. The other 50% of the time it drops one of the other items for each player.
In Java Edition and Bedrock Edition, each trial chambers trial spawner contains 1 item stack, with the following distribution:
| Item | Stack Size | Weight | Chance | Avg. per spawner |
Avg. # spawners to defeat |
|---|---|---|---|---|---|
| 1 | 10⁄20 | 50.0% | 0.500 | 2.0 | |
| 1–3 | 3⁄20 | 15.0% | 0.300 | 6.7 | |
| 1 | 3⁄20 | 15.0% | 0.150 | 6.7 | |
| 1–3 | 2⁄20 | 10.0% | 0.200 | 10.0 | |
| 1 | 1⁄20 | 5.0% | 0.050 | 20.0 | |
| 1 | 1⁄20 | 5.0% | 0.050 | 20.0 |
{ "chestNames": [ "trial-chambers-trial-spawner" ], "gameVersion": "Java", "loot": { "trial-chambers-trial-spawner": { "poolsJava": [ { "items": { "baked-potato": [ 1, 3, 2 ], "cooked-chicken": [ 1, 1, 3 ], "potion-of-regeneration": [ 1, 1, 1 ], "bread": [ 1, 3, 3 ], "potion-of-swiftness": [ 1, 1, 1 ], "trial-key": [ 1, 1, 10 ] }, "rolls": [ 1, 1 ], "totalweight": 20 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "baked-potato": { "itemname": "baked-potato", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>20</sub>" ], "avgamount": 0.2, "chanceany": 0.09999999999999998 }, "cooked-chicken": { "itemname": "cooked-chicken", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 3 ], "weights": [ "<sup>3</sup>⁄<sub>20</sub>" ], "avgamount": 0.15, "chanceany": 0.15000000000000002 }, "potion-of-regeneration": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>20</sub>" ], "chanceany": 0.050000000000000044, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.05, "itemname": "potion-of-regeneration" }, "bread": { "itemname": "bread", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 3 ], "weights": [ "<sup>3</sup>⁄<sub>20</sub>" ], "avgamount": 0.3, "chanceany": 0.15000000000000002 }, "potion-of-swiftness": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>20</sub>" ], "chanceany": 0.050000000000000044, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.05, "itemname": "potion-of-swiftness" }, "trial-key": { "itemname": "trial-key", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>20</sub>" ], "avgamount": 0.5, "chanceany": 0.5 } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Trial spawner", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "baked-potato": { "itemname": "baked-potato", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 2 ], "weights": [ "<sup>2</sup>⁄<sub>20</sub>" ], "avgamount": 0.2, "chanceany": 0.09999999999999998 }, "cooked-chicken": { "itemname": "cooked-chicken", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 3 ], "weights": [ "<sup>3</sup>⁄<sub>20</sub>" ], "avgamount": 0.15, "chanceany": 0.15000000000000002 }, "potion-of-regeneration": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>20</sub>" ], "chanceany": 0.050000000000000044, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.05, "itemname": "potion-of-regeneration" }, "bread": { "itemname": "bread", "sizes": [ "1–3" ], "sortsize": [ 2 ], "sortweight": [ 3 ], "weights": [ "<sup>3</sup>⁄<sub>20</sub>" ], "avgamount": 0.3, "chanceany": 0.15000000000000002 }, "potion-of-swiftness": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>20</sub>" ], "chanceany": 0.050000000000000044, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.05, "itemname": "potion-of-swiftness" }, "trial-key": { "itemname": "trial-key", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>⁄<sub>20</sub>" ], "avgamount": 0.5, "chanceany": 0.5 } }, "poolsBedrock": [ { "items": { "baked-potato": [ 1, 3, 2 ], "cooked-chicken": [ 1, 1, 3 ], "potion-of-regeneration": [ 1, 1, 1 ], "bread": [ 1, 3, 3 ], "potion-of-swiftness": [ 1, 1, 1 ], "trial-key": [ 1, 1, 10 ] }, "rolls": [ 1, 1 ], "totalweight": 20 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1 ], "itemDataBedrockUpcoming": [], "chest_type": "trial spawner", "header": "Spawner", "display": "trial chambers trial spawner", "allRollsJava": [ 1 ], "structID": "trial-chambers" } } }Ominous trial spawners
When all mobs have been killed, the ominous trial spawner has a 30% chance of picking the ominous trial key, in which case it drops for all players. The other 70% of the time it drops one of the other items for each player.
In Java Edition and Bedrock Edition, each trial chambers ominous trial spawner contains 1 item stack, with the following distribution:
| Item | Stack Size | Weight | Chance | Avg. per spawner |
Avg. # spawners to defeat |
|---|---|---|---|---|---|
| 1 | 30⁄100 | 30.0% | 0.300 | 3.3 | |
| 2–4 | 21⁄100 | 21.0% | 0.630 | 4.8 | |
| 1–2 | 21⁄100 | 21.0% | 0.315 | 4.8 | |
| 1–2 | 14⁄100 | 14.0% | 0.210 | 7.1 | |
| 1 | 7⁄100 | 7.0% | 0.070 | 14.3 | |
| 1 | 7⁄100 | 7.0% | 0.070 | 14.3 |
{ "chestNames": [ "trial-chambers-trial-spawner-ominous" ], "gameVersion": "Java", "loot": { "trial-chambers-trial-spawner-ominous": { "poolsJava": [ { "items": { "golden-carrot": [ 1, 2, 14 ], "ominous-trial-key": [ 1, 1, 30 ], "potion-of-regeneration": [ 1, 1, 7 ], "cooked-beef": [ 1, 2, 21 ], "potion-of-strength": [ 1, 1, 7 ], "baked-potato": [ 2, 4, 21 ] }, "rolls": [ 1, 1 ], "totalweight": 100 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "golden-carrot": { "itemname": "golden-carrot", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 14 ], "weights": [ "<sup>14</sup>⁄<sub>100</sub>" ], "avgamount": 0.21, "chanceany": 0.14 }, "ominous-trial-key": { "itemname": "ominous-trial-key", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 30 ], "weights": [ "<sup>30</sup>⁄<sub>100</sub>" ], "avgamount": 0.3, "chanceany": 0.30000000000000004 }, "potion-of-regeneration": { "sortsize": [ 1 ], "weights": [ "<sup>7</sup>⁄<sub>100</sub>" ], "chanceany": 0.06999999999999995, "sizes": [ 1 ], "sortweight": [ 7 ], "armor": 0, "material": 0, "avgamount": 0.07, "itemname": "potion-of-regeneration" }, "cooked-beef": { "itemname": "cooked-beef", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 21 ], "weights": [ "<sup>21</sup>⁄<sub>100</sub>" ], "avgamount": 0.315, "chanceany": 0.20999999999999996 }, "potion-of-strength": { "sortsize": [ 1 ], "weights": [ "<sup>7</sup>⁄<sub>100</sub>" ], "chanceany": 0.06999999999999995, "sizes": [ 1 ], "sortweight": [ 7 ], "armor": 0, "material": 0, "avgamount": 0.07, "itemname": "potion-of-strength" }, "baked-potato": { "itemname": "baked-potato", "sizes": [ "2–4" ], "sortsize": [ 3 ], "sortweight": [ 21 ], "weights": [ "<sup>21</sup>⁄<sub>100</sub>" ], "avgamount": 0.63, "chanceany": 0.20999999999999996 } }, "superheader": "[[Trial Chambers]]", "poolsJavaUpcoming": [], "structure": "Trial Chambers", "container": "Ominous trial spawner", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "golden-carrot": { "itemname": "golden-carrot", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 14 ], "weights": [ "<sup>14</sup>⁄<sub>100</sub>" ], "avgamount": 0.21, "chanceany": 0.14 }, "ominous-trial-key": { "itemname": "ominous-trial-key", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 30 ], "weights": [ "<sup>30</sup>⁄<sub>100</sub>" ], "avgamount": 0.3, "chanceany": 0.30000000000000004 }, "potion-of-regeneration": { "sortsize": [ 1 ], "weights": [ "<sup>7</sup>⁄<sub>100</sub>" ], "chanceany": 0.06999999999999995, "sizes": [ 1 ], "sortweight": [ 7 ], "armor": 0, "material": 0, "avgamount": 0.07, "itemname": "potion-of-regeneration" }, "cooked-beef": { "itemname": "cooked-beef", "sizes": [ "1–2" ], "sortsize": [ 1.5 ], "sortweight": [ 21 ], "weights": [ "<sup>21</sup>⁄<sub>100</sub>" ], "avgamount": 0.315, "chanceany": 0.20999999999999996 }, "potion-of-strength": { "sortsize": [ 1 ], "weights": [ "<sup>7</sup>⁄<sub>100</sub>" ], "chanceany": 0.06999999999999995, "sizes": [ 1 ], "sortweight": [ 7 ], "armor": 0, "material": 0, "avgamount": 0.07, "itemname": "potion-of-strength" }, "baked-potato": { "itemname": "baked-potato", "sizes": [ "2–4" ], "sortsize": [ 3 ], "sortweight": [ 21 ], "weights": [ "<sup>21</sup>⁄<sub>100</sub>" ], "avgamount": 0.63, "chanceany": 0.20999999999999996 } }, "poolsBedrock": [ { "items": { "golden-carrot": [ 1, 2, 14 ], "ominous-trial-key": [ 1, 1, 30 ], "potion-of-regeneration": [ 1, 1, 7 ], "cooked-beef": [ 1, 2, 21 ], "potion-of-strength": [ 1, 1, 7 ], "baked-potato": [ 2, 4, 21 ] }, "rolls": [ 1, 1 ], "totalweight": 100 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ 1 ], "itemDataBedrockUpcoming": [], "chest_type": "trial spawner", "header": "Ominous Spawner", "display": "trial chambers ominous trial spawner", "allRollsJava": [ 1 ], "structID": "trial-chambers" } } }Data values
ID
| Structure type | Identifier |
|---|---|
jigsaw |
| Structure | Identifier |
|---|---|
trial_chambers |
| Structure type | Identifier |
|---|---|
jigsaw |
| Structure | Identifier | Translation key |
|---|---|---|
trial_chambers |
feature |
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | |
|---|---|---|---|---|---|---|
| PS4 | Other | |||||
| Treasure Hunter | Buy an Ocean Explorer or Woodland Explorer map from a villager, then enter the revealed structure. | Buy it from a cartographer villager, and then visit the indicated structure while the purchased map is in your main hand (hotbar). | 40 | Silver | ||
| Revaulting | Unlock an Ominous Vault with an Ominous Trial Key | — | 20 | Silver | ||
| Who Needs Rockets? | Use a Wind Charge to launch yourself upward 8 blocks | — | 10 | Bronze | ||
| Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. | 20 | Silver | ||
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Minecraft: Trial(s) Edition | Step foot in a Trial Chamber | Enter a trial chamber |
![]() | Lighten Up | Scrape a Copper Bulb with an Axe to make it brighter | Use any type of axe on a lit copper bulb that is at least partially oxidized. |
![]() | Who Needs Rockets? | Use a Wind Charge to launch yourself upward 8 blocks | Begin falling at least 7 blocks above the position where the player was affected by the explosion of a wind charge that was not fired by a breeze. |
![]() | Under Lock and Key | Unlock a Vault with a Trial Key | — |
![]() | Revaulting | Unlock an Ominous Vault with an Ominous Trial Key | — |
![]() | Blowback | Kill a Breeze with a deflected Breeze-shot Wind Charge | Receive kill credit for a breeze killed by a breeze-shot wind charge. |
![]() | Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. |
Videos
History
Announcement and teaser
| October 15, 2023 | Trial chambers are announced at Minecraft Live 2023. | ||||||
|---|---|---|---|---|---|---|---|
| November 6, 2023 | Trial chambers are teased in a minecraft.net blog post. | ||||||
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.20.3 Experiment | 23w45a | Added trial chambers behind the "Update 1.21" experimental data pack. | |||||
| 1.20.5 Experiment | 24w05a | Vaults now generate in trial chambers. | |||||
| 24w07a | Trial spawners surrounded by bone block and podzol now spawn bogged instead of skeletons with arrows of Poison in their offhands. | ||||||
| 24w11a | Added new chambers and variations, with new challenges. | ||||||
| Added flow, guster, and scrape pottery sherds to the decorated pots in the decor structure pool. | |||||||
| Changed the layout of the blocks around vaults. | |||||||
Remade chamber_3 and chamber_9 and renamed them to pedestal and slanted, respectively. | |||||||
| 24w12a | Trial chambers now generate slightly more rarely and a bit more spaced out from each other. | ||||||
| 24w13a | Ominous vaults now generate in trial chambers. | ||||||
| Loot, amount, layout and placement of trial spawners and vaults has been adjusted. | |||||||
Changed the layout of straight_7, straight_8, end_1, end_2, intersection_1, pedestal and slanted.
| |||||||
| Added an atrium to the corridors. | |||||||
Remade chamber_5 and renamed it to eruption. | |||||||
| pre1 | Trial chambers are now more consistently buried by terrain when found underground. | ||||||
Remade chamber_6 and renamed it to assembly.
| |||||||
| Added a new trap dispenser style to chambers. | |||||||
| Fixed various broken jigsaw connections in the corridors. | |||||||
| In chamber 'Eruption', stopped tuff bricks from spawning in the air. | |||||||
| In chamber 'Eruption', added more lights to quadrants. | |||||||
| 1.21 | 24w18a | Trial chambers are now available without using the "Update 1.21" experimental data pack. | |||||
| Made various layout changes in intersections and corridors. | |||||||
| Added new trap dispenser style to chambers. | |||||||
| Added new entrance variations. | |||||||
| Added empty chests to chamber entrances. | |||||||
| 24w21a | Trial chambers are less likely to generate in the deep dark. | ||||||
| 1.21.2 | 24w33a | Beds in intersections now have their colors randomized. | |||||
Removed the oak tree in corridor/entrance_1.
| |||||||
Tweaked the corridor/straight_6.
| |||||||
| Added "Encounter" room types that generate in hallways. | |||||||
| Replaced empty chests at chamber entrances with hoppers above barrels embedded into the wall. | |||||||
Removed chamber/slanted/hallway_4 and chamber/slanted/hallway_5.
| |||||||
| Some slime trial spawners are moved to allow spawning without terrain modification. | |||||||
| Traps no longer generate behind walls, making them more accessible. | |||||||
Fixed ominous vaults failing to generate at chamber pedestal, chamber_1, and chamber_2. | |||||||
| Release Candidate 1 | The chest loot at corridor/end_2 now generates correctly.[10] | ||||||
| 26.3 | snap7 | Trial explorer maps, now named buried trial chambers maps, can now be found in abandoned camps. | |||||
Bedrock Edition
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.20.60 Experiment | Preview 1.20.60.20 | Added trial chambers behind the "Update 1.21" experimental toggle. | |||||
| 1.20.70 Experiment | Preview 1.20.70.21 | Vaults now generate in trial chambers. | |||||
| Preview 1.20.70.24 | Trial chambers now generate in the same locations as in Java Edition. | ||||||
| Trial spawners surrounded by bone block and podzol now spawn bogged instead of skeletons with arrows of Poison in their offhands. | |||||||
| 1.20.80 Experiment | Preview 1.20.80.20 | Trial chambers now generate in the same configurations as in Java Edition. | |||||
| Preview 1.20.80.22 | Added new chambers and variations, with new challenges. | ||||||
Remade chamber_3 and chamber_9 and renamed them to pedestal and slanted, respectively.
| |||||||
| Trial spawners now generate more frequently in corridors. | |||||||
| Decorated pots in trial chambers can now generate with "flow", "guster", and "scrape" pottery sherds. | |||||||
| Changed the blocks surrounding vaults from waxed blocks of copper and waxed chiseled copper to polished andesite and chiseled tuff bricks. | |||||||
| Updated loot tables for trial chambers vaults, removing horse armor and saddles and adding wind charges, "bolt armor trim" and "flow armor trim" smithing templates, "flow" and "guster" banner patterns, and heavy cores. | |||||||
| 1.21.0 Experiment | Preview 1.21.0.20 | Trial chambers now generate slightly more rarely and a bit more spaced out from each other. | |||||
| Ominous vaults now generate in trial chambers. | |||||||
| Loot, amount, layout and placement of trial spawners and vaults has been adjusted. | |||||||
| Changed the layout of intersections and corridors. | |||||||
Remade chamber_5 and renamed it to eruption. | |||||||
| Preview 1.21.0.21 | Trial chambers are now more consistently buried by terrain when found underground. | ||||||
| 1.21.0 | Preview 1.21.0.22 | Trial chambers are now available without using the "Update 1.21" experimental toggle. | |||||
| Preview 1.21.0.23 | Remade chamber_6 and renamed it to assembly.
| ||||||
| Added a new trap dispenser style to chambers. | |||||||
| Fixed various broken jigsaw connections in the corridors. | |||||||
| Added new intersection variation. | |||||||
| In chamber 'Eruption', added missing water bucket into dispenser. | |||||||
| Added new wall dispenser style. | |||||||
| Preview 1.21.0.24 | Removed the TNT trap in the Eruption chamber (chamber/eruption).
| ||||||
| Fixed the seams in corridors so they now match. | |||||||
| Added new entrance variations. | |||||||
| Fixed various broken or incorrect jigsaw data. | |||||||
| Added empty chests to the entrances of some chambers. | |||||||
| 1.21.20 | Preview 1.21.10.20 | Trial chambers now generate far less frequently in the deep dark biome. | |||||
| 1.21.30 | Preview 1.21.30.21 | Added "Encounter" room types that generate in hallways. | |||||
| Replaced empty chests at chamber entrances with hoppers above barrels embedded into the wall. | |||||||
| Preview 1.21.30.24 | "Encounters" no longer generate in hallways. | ||||||
| 26.50 | Preview 26.50.24 | Trial explorer maps can now be found in abandoned camps. | |||||
Issues
Issues relating to "Trial Chambers" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- The idea of trial chambers evolved from CornerHard pitching in a meeting to revisit the monster room.[11]
- The design of trial chambers was inspired by the architecture of Mesoamerican civilizations, whose geometric designs fit well into Minecraft. The design combines the aesthetic of ancient civilizations with a futuristic feel.[12]
- A scrapped chamber design appears in two YouTube videos showcasing the trial chambers and the trial spawners.[13][14] It includes a trial spawner, two chests, and two redstone lamps with levers on top.
- Brandon Pearce thinks that whoever created trial chambers in-universe seem to be "pretty tinkery".[15]
- There are around 4,500 copper blocks in an average trial chamber. If these were all mined and converted to copper ingots, this would be approximately 40,000 copper ingots.
Gallery
Screenshots
-
The main corridor in trial chambers -
An intersection room featuring 4 beds and a loot barrel -
An atrium inside the trial chambers -
An encounter inside the trial chambers -
A trial chamber covered in sculk veins -
A monster room connected to trial chambers -
Another monster room in a trial chamber -

-
A ruined portal generated inside a trial chamber. -
A mural on a wall depicting the face of a bogged -
The Trial Chambers seed template thumbnail -
A mural on a wall depicting the face of a breeze -
A mural on a wall depicting the face of a spider -
A mural on a wall depicting a spiral design -
A screenshot where Trial Spawner pedestals break through bedrock in a superflat world upgraded from a pre-1.18 version
Mojang screenshots
-
Trial chamber room -
Trial chamber fountain room -
Trial chamber corridor -
Dispensers in a trial chamber -
A corridor inside a trial chamber -
A corridor of the trial chamber -
The second floor of a trial chamber -
A view of a corridor -
An ominous vault -
A staircase at the end of a trial chamber hallway -
A trap featuring a dispenser and two tripwires -
A large room with a trial spawner in the middle -
A trial chamber corridor with a trial spawner on the balcony -
Trial chambers encapsulated in stone -
Trial chambers not using the encapsulate terrain adaption type -
Trial chambers in a lush caves biome -
A vertical room with a vault -
Sunny in the trial chambers -
Efe using a bow -
Makena using a wind charge in the trial chambers -
Ditto -
Noor using a mace in the trial chambers -
Another shot of Noor -
Decoratedintersection/intersection 3 -
An entrance with a water fountain in the trial chamber -
A bedroom in the trial chamber -
A well decorated trial chamber -
Music & painting in the trial chamber -

-
Kai jumps across platforms in trial chambers -
A trial chambers disposal unit
In other media
-
Tricky Trials key art, featuring trial chambers -

-
Alex faces a breeze in trial chambers. -
A breeze fires a wind charge. -
Alex gets knocked back -
Alex falls off the platform while the breeze watches. -

-
Ari and Sunny fighting husks -
Ari and Sunny open a vault. -

-
An active trial -
Steve, Alex, Efe, Sunny, Kai, and Makena entering a trial chamber through a hole -
Steve and a wolf fighting several bogged -
Another shot of an active trial -
A Lego Minecraft trial chamber
Concept artwork
-
Trial chambers concept arts -
Ditto -
Ditto -
Ditto -
Ditto
Notes
- ↑ The starting point of the structure,
corridor/enddoes not generate in the deep dark, however, other parts can generate in the deep dark if close to one. - ↑ The name is inconsistently plural in-game:
trial_chambersin-game ID- "Step foot in a Trial Chamber" — "Minecraft: Trial(s) Edition" advancement in Java Edition
- "Trial Chambers" — the in-game structure name in Bedrock Edition.
- ↑ Ominous trial spawners cannot generate within the structure, but trial spawners convert into ominous trial spawners during ominous trials.
- ↑ a b c d e f g h i j k l Randomized substructures such as trial spawners, dispensers, chamber and corridor addons, decorations and beds are procedurally generated after the structure piece is placed. This render image is represented as the final in-game appearance.
- ↑ Contains different loot tables. Two contain the entrance loot and one contains the reward loot.
- ↑ The template pool is named slice.json, while the structures are named straight_N.nbt.
- ↑ In Bedrock Edition,
open_walkwayandwalled_walkwaycan generate in this slice, causing the hidden vault to be revealed. - ↑ The ominous vault generation may fail if the entrance located above it tries to generate a
full_corner_column, afull_stacked_walkway, or afull_stacked_walkway_2. - ↑ The amount of upper addons may be affected if
full_columngenerates in the area. - ↑ In Java Edition, the rest of the beds in
intersection_2being a random color from the substructure pool, the bed in the secret room is not from the bed pool.
References
- ↑ "Minecraft Snapshot 23w45a" – Minecraft.net, November 8, 2023.
- ↑ a b MC-271719 – Unoxidized copper blocks in the trial chamber's "grand_staircase_3" structure aren't waxed – resolved as "Unresolved".
- ↑ a b MC-266451 – Trial Chamber door leads to nothing/a stone wall – resolved as "Won't Fix".
- ↑ a b MC-272087 – In Trial Chambers, Decorated Pot in "intersection_2" doesn't have a loot table
- ↑ "Minecraft Beta & Preview - 1.21.30.24" – Minecraft Feedback, August 21, 2024.
- ↑ "Minecraft Snapshot 24w33a" – Minecraft.net, August 15, 2024.
- ↑ a b "All those empty chests you saw in Trial Chambers (which were for organizing and throwing away unwanted loot) are now hoppers + barrels instead:" – @kingbdogz on X (formerly Twitter), August 1, 2024
- ↑ MC-276199 – Pedestal generates with Slanted's addons instead of its own – resolved as "Won't Fix".
- ↑ MC-278938 – Beds in trial chamber intersections have a lower chance of being pink beds – resolved as "Works As Intended".
- ↑ MC-273812 – Intersection chests in trial chambers not generating correctly – resolved as "Fixed".)
- ↑ https://clips.twitch.tv/KawaiiArbitraryNikudonKeyboardCat-BsrnVON_L8vehSz8
- ↑ "ALL ABOUT THE TRIAL CHAMBERS" – Minecraft on YouTube
- ↑ " Minecraft 1.21: Early peek at trial chambers @ 0:40" – Minecraft on YouTube, November 16, 2023
- ↑ " Minecraft 1.21: A closer look at trial spawners @ 0:30" – Minecraft on YouTube, November 17, 2023
- ↑ "I think whoever or whatever built the Trial Chambers seems to be pretty tinkery - it doesn't feel much far off from what is already done with dispensers and traps in the structure." – @kingbdogz on X (formerly Twitter), August 1, 2024
External links
- Building Blocks: Trial Chamber – Minecraft.net on September 19, 2024
- "Trial Chamber prepping" by Per Landin – Minecraft.net, June 4, 2024.
- "Into the Trial Chambers: Weapons and Armor" by Duncan Geere – Minecraft.net, June 11, 2024.
- "The Chamber of Secrets" by Per Landin – Minecraft.net, June 18, 2024.
- "The rewards of Tricky Trials" by Sophie Austin – Minecraft.net, June 26, 2024.













