Adult
Chick
Adult
Chick
Adult
Chick
| Health points | 4HP |
|---|---|
| Behavior | Passive |
| Mob type | |
| Hitbox size | Adult in Java Edition: Height: 0.7 blocks Width: 0.4 blocks Adult in Bedrock Edition: Height: 0.8 blocks Width: 0.6 blocks Baby: |
| Speed | 0.25 |
| Spawn |
|
| Usable items |
A chicken is a passive mob found in most grassy biomes, and the main source of raw chicken, feathers, and eggs. They have three variants based on the temperature of the biome they spawn in.
Spawning
Chickens spawn naturally in the Overworld in most grassy biomes except snowy plains, meadows, cherry groves, mangrove swamps, and pale gardens.
Each chicken has a 5% chance of spawning as a baby.
In Java Edition, chickens spawn in groups of 4 on grass blocks in any light level. Individual chickens rarely may spawn after world generation.
In Bedrock Edition, chickens spawn in groups of 2-4 on grass blocks in a light level of 7 and more. Individuals regularly spawn after world generation.
In Java Edition, chickens are more common in sparse jungles.
In Java Edition, chickens may be found in the Nether when a baby zombified piglin spawns as a chicken jockey. This can also happen with every other baby variant of the zombie. Leader zombies and reinforcements can cause a chicken jockey to spawn in the End.
| Category: Creature | Java Edition | Bedrock Edition | |||
|---|---|---|---|---|---|
| Spawn area | Spawn weight | Spawn chance | Group size | Spawn weight | Group size |
| 20⁄58 | 34.48% | 4 | 10 | 2–4 | |
| 10⁄40 | 25% | 4 | 10 | 2–4 | |
| 10⁄40 | 25% | 4 | 10 | 2–4 | |
| 10⁄40 | 25% | 4 | 10 | 2–4 | |
| 10⁄44 | 22.73% | 4 | 10 | 2–4 | |
| 10⁄45 | 22.22% | 4 | 10 | 2–4 | |
| 10⁄45 | 22.22% | 4 | 10 | 2–4 | |
| 10⁄45 | 22.22% | 4 | 10 | 2–4 | |
| 10⁄45 | 22.22% | 4 | 10 | 2–4 | |
| 10⁄46 | 21.74% | 4 | 10 | 2–4 | |
| 10⁄46 | 21.74% | 4 | 10 | 2–4 | |
| 10⁄46 | 21.74% | 4 | 10 | 2–4 | |
| 10⁄46 | 21.74% | 4 | 10 | 2–4 | |
| 20⁄93 | 21.51% | 4 | 10 | 2–4 | |
| 10⁄48 | 20.83% | 4 | 10 | 2–4 | |
| 10⁄50 | 20% | 4 | 10 | 2–4 | |
| 10⁄52 | 19.23% | 4 | 10 | 2–4 | |
| 10⁄52 | 19.23% | 4 | 10 | 4 | |
| 10⁄52 | 19.23% | 4 | 10 | 2–4 | |
| 10⁄60 | 16.67% | 4 | 10 | 2–4 | |
| 10⁄60 | 16.67% | 4 | 10 | 2–4 | |
| 10⁄60 | 16.67% | 4 | 10 | 2–4 | |
| 10⁄60 | 16.67% | 4 | 10 | 2–4 | |
| 10⁄68 | 14.71% | 4 | 10 | 2–4 | |
| 20⁄172 | 11.63% | 4 | 10 | 2–4 | |
Variants
Chickens have 3 variants: temperate, cold, and warm. The variant is determined by the biome the chicken spawns in.
| Natural spawning | |||||
|---|---|---|---|---|---|
| Other[variants 1] | |||||
| |||||
- ↑ When a chicken is spawned as part of a chicken jockey, or summoned using a spawn egg or commands. Unlisted biomes spawn temperate chickens.
Sound variants
Chickens have 2 sound variants: Classic and Picky.
A sound variant is chosen randomly upon the mob spawning, and is not related to the mob's temperature variant. These sound variants have no effect on the mob's behavior.
For the sounds of each sound variant, see § Sounds.
Chicken jockey

Java Edition
All baby zombie variants and baby zombified piglins have a 5% chance to check for an existing chicken within a 10×6×10 box centered on the baby's spawn location and spawn riding one of those chickens if there are any. If it fails that 5% chance, there is an additional 5% chance of the baby zombie spawning mounted on a new adult chicken. If a jockey spawns riding a new chicken, the variant of the chicken depends on the biome it spawns in.
Because a baby zombie occurs from 5% of zombie spawns, the chicken jockey spawns consist of 0.2375% of all zombie spawns in a chicken-free environment; if chickens are present, the chance increases to 0.4875%. A chicken jockey can also be spawned by using the following command:
/summon minecraft:chicken ~ ~ ~ {IsChickenJockey:1b,Passengers:[{id:"minecraft:zombie",IsBaby:1b}]}
Chicken jockeys may spawn with items equipped. Baby zombified piglin versions of the chicken jockey wield a golden sword or golden spear. Harming or killing the chicken does not cause the zombified piglin to attack.
Bedrock Edition
Baby zombie jockeys do not spawn riding chickens, but check for nearby adult chickens to mount prior to attacking a player, wandering trader, adult villager, snow golem, or iron golem.
Drops
Adult chickens that were not part of chicken jockeys lay an egg every five to ten minutes.
Breeding
1–7XP experience orbs upon a successful breeding.
On death
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Raw Chicken[A] | 1 | 100.00% | 1.00 | 1–2 | 100.00% | 1.50 | 1–3 | 100.00% | 2.00 | 1–4 | 100.00% | 2.50 | |
| Cooked Chicken[B] | 1 | 100.00% | 1.00 | 1–2 | 100.00% | 1.50 | 1–3 | 100.00% | 2.00 | 1–4 | 100.00% | 2.50 | |
| Feather | 0–2 | 66.67% | 1.00 | 0–3 | 83.33% | 1.50 | 0–4 | 91.67% | 2.00 | 0–5 | 94.44% | 2.50 | |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Raw Chicken[A] | 1 | 1 | 1 | 1–2 | 1 | 3⁄2 | 1–3 | 1 | 2 | 1–4 | 1 | 5⁄2 | |
| Cooked Chicken[B] | 1 | 1 | 1 | 1–2 | 1 | 3⁄2 | 1–3 | 1 | 2 | 1–4 | 1 | 5⁄2 | |
| Feather | 0–2 | 2⁄3 | 1 | 0–3 | 5⁄6 | 3⁄2 | 0–4 | 11⁄12 | 2 | 0–5 | 17⁄18 | 5⁄2 | |
| Item | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| Raw Chicken[A] | 1 | 1 (100.00%) | 1⁄2 (50.00%) | 1⁄4 (25.00%) | 1⁄6 (16.67%) | |
| 2 | 0 | 1⁄2 (50.00%) | 1⁄2 (50.00%) | 1⁄3 (33.33%) | ||
| 3 | 0 | 0 | 1⁄4 (25.00%) | 1⁄3 (33.33%) | ||
| 4 | 0 | 0 | 0 | 1⁄6 (16.67%) | ||
| Average | 1 (1.00) | 3⁄2 (1.50) | 2 (2.00) | 5⁄2 (2.50) | ||
| Cooked Chicken[B] | 1 | 1 (100.00%) | 1⁄2 (50.00%) | 1⁄4 (25.00%) | 1⁄6 (16.67%) | |
| 2 | 0 | 1⁄2 (50.00%) | 1⁄2 (50.00%) | 1⁄3 (33.33%) | ||
| 3 | 0 | 0 | 1⁄4 (25.00%) | 1⁄3 (33.33%) | ||
| 4 | 0 | 0 | 0 | 1⁄6 (16.67%) | ||
| Average | 1 (1.00) | 3⁄2 (1.50) | 2 (2.00) | 5⁄2 (2.50) | ||
| Feather | 0 | 1⁄3 (33.33%) | 1⁄6 (16.67%) | 1⁄12 (8.33%) | 1⁄18 (5.56%) | |
| 1 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄4 (25.00%) | 1⁄6 (16.67%) | ||
| 2 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 5⁄18 (27.78%) | ||
| 3 | 0 | 1⁄6 (16.67%) | 1⁄4 (25.00%) | 5⁄18 (27.78%) | ||
| 4 | 0 | 0 | 1⁄12 (8.33%) | 1⁄6 (16.67%) | ||
| 5 | 0 | 0 | 0 | 1⁄18 (5.56%) | ||
| Average | 1 (1.00) | 3⁄2 (1.50) | 2 (2.00) | 5⁄2 (2.50) | ||
| Killed | 1 | ||||
|---|---|---|---|---|---|
| Item | Expected Drops | ||||
| Default | Looting I | Looting II | Looting III | ||
| Raw Chicken[A] | 1.00 | 1.50 | 2.00 | 2.50 | |
| Cooked Chicken[B] | 1.00 | 1.50 | 2.00 | 2.50 | |
| Feather | 1.00 | 1.50 | 2.00 | 2.50 | |
- ↑ Only when not on fire and not killed with a weapon enchanted with Fire Aspect.
- ↑ Only when on fire or killed with a weapon enchanted with Fire Aspect.
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Raw Chicken[A] | 1 | 100.00% | 1.00 | 1–2 | 100.00% | 1.50 | 1–3 | 100.00% | 2.00 | 1–4 | 100.00% | 2.50 | |
| Cooked Chicken[B] | 1 | 100.00% | 1.00 | 1–2 | 100.00% | 1.50 | 1–3 | 100.00% | 2.00 | 1–4 | 100.00% | 2.50 | |
| Feather | 0–2 | 66.67% | 1.00 | 0–3 | 66.67% | 1.33 | 0–4 | 66.67% | 1.67 | 0–5 | 66.67% | 2.00 | |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Raw Chicken[A] | 1 | 1 | 1 | 1–2 | 1 | 3⁄2 | 1–3 | 1 | 2 | 1–4 | 1 | 5⁄2 | |
| Cooked Chicken[B] | 1 | 1 | 1 | 1–2 | 1 | 3⁄2 | 1–3 | 1 | 2 | 1–4 | 1 | 5⁄2 | |
| Feather | 0–2 | 2⁄3 | 1 | 0–3 | 2⁄3 | 4⁄3 | 0–4 | 2⁄3 | 5⁄3 | 0–5 | 2⁄3 | 2 | |
| Item | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| Raw Chicken[A] | 1 | 1 (100.00%) | 1⁄2 (50.00%) | 1⁄4 (25.00%) | 1⁄6 (16.67%) | |
| 2 | 0 | 1⁄2 (50.00%) | 1⁄2 (50.00%) | 1⁄3 (33.33%) | ||
| 3 | 0 | 0 | 1⁄4 (25.00%) | 1⁄3 (33.33%) | ||
| 4 | 0 | 0 | 0 | 1⁄6 (16.67%) | ||
| Average | 1 (1.00) | 3⁄2 (1.50) | 2 (2.00) | 5⁄2 (2.50) | ||
| Cooked Chicken[B] | 1 | 1 (100.00%) | 1⁄2 (50.00%) | 1⁄4 (25.00%) | 1⁄6 (16.67%) | |
| 2 | 0 | 1⁄2 (50.00%) | 1⁄2 (50.00%) | 1⁄3 (33.33%) | ||
| 3 | 0 | 0 | 1⁄4 (25.00%) | 1⁄3 (33.33%) | ||
| 4 | 0 | 0 | 0 | 1⁄6 (16.67%) | ||
| Average | 1 (1.00) | 3⁄2 (1.50) | 2 (2.00) | 5⁄2 (2.50) | ||
| Feather | 0 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄3 (33.33%) | |
| 1 | 1⁄3 (33.33%) | 1⁄6 (16.67%) | 1⁄12 (8.33%) | 1⁄18 (5.56%) | ||
| 2 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄4 (25.00%) | 1⁄6 (16.67%) | ||
| 3 | 0 | 1⁄6 (16.67%) | 1⁄4 (25.00%) | 2⁄9 (22.22%) | ||
| 4 | 0 | 0 | 1⁄12 (8.33%) | 1⁄6 (16.67%) | ||
| 5 | 0 | 0 | 0 | 1⁄18 (5.56%) | ||
| Average | 1 (1.00) | 4⁄3 (1.33) | 5⁄3 (1.67) | 2 (2.00) | ||
| Killed | 1 | ||||
|---|---|---|---|---|---|
| Item | Expected Drops | ||||
| Default | Looting I | Looting II | Looting III | ||
| Raw Chicken[A] | 1.00 | 1.50 | 2.00 | 2.50 | |
| Cooked Chicken[B] | 1.00 | 1.50 | 2.00 | 2.50 | |
| Feather | 1.00 | 1.33 | 1.67 | 2.00 | |
1–3XP experience orbs are dropped when a chicken is killed by a player or tamed wolf or 10XP if it was part of a chicken jockey[JE only].
Killing a chick yields no items or experience.
Killing a zombie riding a chicken will result in the music disc "Lava Chicken" dropping.
Behavior
A chicken normally wanders aimlessly when idle. Sometimes they remain in a small area, even if it's just a 1 block space. They follow players holding various seeds within a 6×4×6 cubic area. Chicks follow adult chickens.

Chickens avoid falling off cliffs (>3.5 blocks). They flap their wings when they are in midair and fall slowly, thus chickens are immune to fall damage.
Chickens can be attached to leads.
When harmed, chickens flee around for a few seconds.
Unlike other mobs, chickens attempt to jump up to climb stairs instead of climbing them normally.[1]
Ocelots and foxes pursue and attack chickens. While chickens do flee when attacked, they otherwise make no attempt to avoid foxes.
While in a loaded chunk, an adult chicken lays an egg every five to ten minutes (6000–12000 ticks), unless it is, or was, a part of a chicken jockey. If the player is close enough to a chicken when it lays an egg, a pop sound is heard.
Chickens can stay underwater for 15 seconds or can swim, visibly flapping their wings and staying on the water surface. While swimming, a chicken needs only one block of air above its head.
Breeding
Chickens follow players holding wheat seeds, beetroot seeds, melon seeds, pumpkin seeds, torchflower seeds, or pitcher pods but stop following when separated from the player by at least 10 blocks[Java Edition only] / 16 blocks[Bedrock Edition only]. Additionally, chicks follow adults.
A player can breed chickens by using seeds. After breeding, a chick spawns and 1–7 experience is generated. The parents cannot be bred again for 5 minutes. The variant of the offspring is inherited from one of the parents and does not depend on the biome they are bred in.

Chicks take 24000 ticks (20 minutes) to grow up, but the growth time can be accelerated using seeds. Each use takes 10% off the remaining time to grow up. A chick fed a seed once per second grows up in approximately 48 seconds using 47 seeds.
Chicks are smaller than a half-block and can unwillingly pass through openings smaller than a full block, but do not walk through half-block-tall spaces. A chick riding a minecart cannot be hit because it is completely inside the minecart's hitbox.
Eggs
Chickens are the only Overworld mob that can repopulate without breeding. Adult chickens lay eggs every 5-10 minutes and an egg thrown at the ground by a player or a dispenser has a 1⁄8 chance of spawning a chick. If a chick spawns from a thrown egg, there is a further 1⁄32 chance to spawn three extra chicks, or 1⁄256 overall. It is theoretically possible for a stack of 16 eggs to yield 64 chickens if all spawn chances succeed for all eggs.
Different variants of chickens lay different types of eggs:
Temperate chickens lay regular eggs
Warm chickens lay brown eggs
Cold chickens lay blue eggs
If the player throws an egg at a glass pane, the chick can spawn on the far side of the pane.
Sounds
Adult
Generic
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Chicken plops[sound 1] | Friendly Mobs | When a chicken lays an egg | entity | subtitles | 1.0 | 0.8–1.2 | 16 | |
| Footsteps | Friendly Mobs | While a chicken is walking | entity | subtitles | 0.15 | 1.0 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| ? | Friendly Mobs | When a chicken lays an egg | mob | ? | 1.0 | 0.8–1.2 | |
| ? | Friendly Mobs | While a chicken is walking | mob | ? | 0.25 | 1.0 | |
Classic
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Chicken clucks | Friendly Mobs | Randomly | entity | subtitles | 1.0 | 0.8–1.2 (Baby: 1.3–1.7) | 16 | |
| Chicken dies | Friendly Mobs | When a chicken dies | entity | subtitles | 1.0 | 0.8–1.2 (Baby: 1.3–1.7) | 16 | |
| Chicken hurts[until: JE 26.4] | Friendly Mobs | When a chicken is damaged | entity | subtitles | 1.0 | 0.8–1.2 (Baby: 1.3–1.7) | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| ? | Friendly Mobs | Randomly | mob | ? | 1.0 | 0.8–1.2 (Baby: 1.3–1.7) | |
| ? | Friendly Mobs | When a chicken dies | mob | ? | 1.0 | 0.8–1.2 (Baby: 1.3–1.7) | |
| ? | Friendly Mobs | When a chicken is damaged | mob | ? | 1.0 | 0.8–1.2 (Baby: 1.3–1.7) | |
Picky
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Chicken clucks | Friendly Mobs | Randomly | entity | subtitles | 1.0 | 0.8–1.2 (Baby: 1.3–1.7) | 16 | |
| Chicken dies | Friendly Mobs | When a chicken dies | entity | subtitles | 1.0 | 0.8–1.2 (Baby: 1.3–1.7) | 16 | |
| Chicken hurts[until: JE 26.4] | Friendly Mobs | When a chicken is damaged | entity | subtitles | 1.0 | 0.8–1.2 (Baby: 1.3–1.7) | 16 | |
Chick
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Chick peeps | Friendly Mobs | Randomly | entity | subtitles | 1.0 | 0.8–1.2 (Baby: 1.3–1.7) | 16 | |
| Chick dies | Friendly Mobs | When a chick dies | entity | subtitles | 1.0 | 0.8–1.2 (Baby: 1.3–1.7) | 16 | |
| Chick hurts[until: JE 26.4] | Friendly Mobs | When a chick is damaged | entity | subtitles | 1.0 | 0.8–1.2 (Baby: 1.3–1.7) | 16 | |
| None | Footsteps | Friendly Mobs | While a chick is walking | entity | subtitles | 0.15 | 1.0 | 16 |
Data values
ID
| Name | Identifier | Entity tags | Translation key |
|---|---|---|---|
chicken | dismounts_underwaterfall_damage_immunefollowable_friendly_mobs |
entity |
| Name | Identifier | Numeric ID | Family | Translation key |
|---|---|---|---|---|
chicken | 10 |
chickenmob | entity |
Entity data
Chickens have entity data associated with them that contain various properties.
- [NBT Compound / JSON Object] Entity data
- Additional fields for mobs that can breed see Template:Nbt inherit/breedable/template
- Tags common to all entities see Template:Nbt inherit/entity/template
- Tags common to all mobs see Template:Nbt inherit/mob/template
- [Int] EggLayTime: Number of ticks until the chicken lays its egg. Laying occurs at 0 and this timer gets reset to a new random value between 6000 and 12000.
- [Boolean] IsChickenJockey: 1 or 0 (true/false) - Whether or not the chicken is a jockey for a baby zombie. If true, the chicken can naturally despawn, drops 10 experience upon death instead of 1-3 and cannot lay eggs. Baby zombies can still control a ridden chicken even if this is set false.
- [String] variant: The variant of the chicken. Represents the
minecraft:chicken/variantcomponent.
Chicken variants
Chicken variants can be configured using JSON files within a data pack in the path data/<namespace>/chicken_variant.
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | |
|---|---|---|---|---|---|---|
| PS4 | Other | |||||
| It Spreads | Kill a mob next to a catalyst | Kill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this achievement. | 10 | Bronze | ||
Achievements that apply to all mobs:
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | |
|---|---|---|---|---|---|---|
| PS4 | Other | |||||
| Overkill | Deal nine hearts of damage in a single hit. | Damage can be dealt to any mob, even those that do not have nine hearts of health overall. | 30 | Bronze | ||
| Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. | 20 | Silver | ||
| Mob Kabob | Hit five mobs in the same Charge attack using the Spear | Armor stands and players also count for this achievement as they are technically mobs. | 10 | Bronze | ||
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | It Spreads | Kill a mob near a Sculk Catalyst | Kill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this advancement. |
![]() | The Parrots and the Bats | Breed two animals together | Breed a pair of any of these 27 animals:
|
![]() | Two by Two | Breed all the animals! |
Advancements that apply to all mobs:
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Adventure | Adventure, exploration and combat | Kill any mob, or be killed by any living entity. |
![]() | A Throwaway Joke | Throw a Trident at something. Note: Throwing away your only weapon is not a good idea. | Hit a mob with a thrown trident. |
![]() | Take Aim | Shoot something with an Arrow | Using a bow or a crossbow, shoot a mob with an arrow, tipped arrow, or spectral arrow. |
![]() | Mob Kabob | Hit five mobs in the same Charge attack using the Spear | |
![]() | Arbalistic | Kill five unique mobs with one crossbow shot | This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. |
![]() | Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. |
Videos
History
Java Edition
| Java Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v1.0.14 | |||||||
| Chickens fall more slowly than other mobs and have a flapping animation, but still take fall damage on landing. | |||||||
| v1.0.17 | Chickens are now immune to fall damage. | ||||||
| Chickens in Survival multiplayer now drop leather if killed by fire or cactus. | |||||||
| ? | Chickens no longer drop leather. | ||||||
| Java Edition Beta | |||||||
| 1.0 | Eggs are now throwable, with a chance to spawn a chicken on impact. | ||||||
| 1.8 | Pre-release | Chickens now drop raw chicken, and if killed on fire it drops cooked chicken. | |||||
| Chickens now run away when attacked. | |||||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease 2 | Chickens can now be bred using wheat. | |||||
| Beta 1.9 Prerelease 3 | |||||||
| RC1 | Thrown eggs can now hatch baby chickens. | ||||||
| 1.2.1 | 12w04a | Ocelots now attack chickens. | |||||
| 12w07a | Chickens now have new AI to avoid hazards. | ||||||
| 1.4.2 | 12w36a | Chickens now use wheat seeds, melon seeds, pumpkin seeds and Nether wart instead of wheat to breed. | |||||
| 12w38a | Added new step sounds for chickens. | ||||||
| 1.6.1 | 13w16a | Added leads, which can be used to leash chickens. | |||||
| 1.7.4 | 13w49a | Added chicken jockeys — baby zombies spawned riding adult chickens. | |||||
| Chickens can now spawn in the Nether, as zombie pigmen also have a jockey variation. | |||||||
| 1.8 | 14w02a | Baby chicken growth can now be accelerated using seeds. | |||||
| 14w33c | Baby chickens can now swim. | ||||||
| 14w34d | Chickens can no longer be bred using melon seeds, pumpkin seeds or Nether wart. | ||||||
| 1.9 | 15w31a | Chickens can now be led and bred using melon seeds, pumpkin seeds, and beetroot seeds, in addition to regular seeds. | |||||
| 15w43a | Chickens can now drop several raw/cooked chicken, if killed with a Looting-enchanted weapon. | ||||||
| 1.10 | 16w20a | Chickens no longer spawn in ice plains. | |||||
| 1.11 | 16w32a | A texture has been added under the chicken's head, which changes the texture from | |||||
| 1.14 | 18w43a | ||||||
| 19w07a | Added foxes, which pursue and kill chickens. | ||||||
| 1.15 | 19w37a | 5% of chickens now spawn as babies. | |||||
| 1.19.4 Experiment | pre1 | Chickens can now be fed using torchflower seeds.[3] | |||||
| 1.20 | 15w31a | Chickens can now be fed using pitcher pods. | |||||
| 1.21.5 | 25w02a | Chickens can now spawn in wooded badlands. Technically, they are also allowed to spawn in badlands and eroded badlands, but cannot spawn there naturally as these biomes do not generate grass blocks. | |||||
| 25w06a | |||||||
| The original chicken variant is now considered temperate. | |||||||
| 26.1 | snap2 | ||||||
| The bounding box was tweaked to align with the new model. | |||||||
| snap5 | Added golden dandelions, which can be used to prevent chicks from growing up. | ||||||
| The sounds of baby chickens has been changed. | |||||||
| snap7 | Added a "picky" sound variant for adult chickens. | ||||||
| snap8 | Changed the picky death sound from to . | ||||||
| 26.2 | pre1 | Updated hurt and death sounds for the "picky" sound variant. (From death hurt to death hurt) | |||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.3.0 | |||||||
| v0.6.0 | Baby chickens now spawn naturally. | ||||||
| v0.7.0 | Adult chickens now lay eggs every 5–10 minutes. | ||||||
| v0.8.0 | build 1 | Baby chickens can now be spawned by throwing eggs. | |||||
| Chickens now follow players holding wheat seeds, but cannot be fed yet. | |||||||
| build 4 | Chickens can be fed wheat seeds, pumpkin seeds, melon seeds, or beetroot seeds to enter love mode and breed. | ||||||
| v0.9.0 | build 1 | Chickens now spawn in small groups. | |||||
| v0.9.2 | The health of chickens has been reduced from 8HP to 4HP. | ||||||
| v0.10.0 | build 4 | Chickens no longer have a black texture on their chin due to the texture being missing, which changes the appearance from | |||||
| v0.11.0 | build 1 | Added chicken jockeys — baby zombies or baby zombie pigmen spawn riding chickens. | |||||
| v0.12.1 | build 1 | Added ocelots, which attack chickens. | |||||
| Chickens can now drop several raw/cooked chicken, if killed with a Looting-enchanted weapon. | |||||||
| v0.14.0 | build 1 | Baby zombie jockeys no longer spawn riding chickens, but check for nearby adult chickens to mount prior to attacking a player, villager, snow golem, or iron golem. | |||||
| v0.15.0 | build 1 | Baby husks can now mount adult chickens. | |||||
| Bedrock Edition | |||||||
| 1.10.0 | beta 1.10.0.3 | ||||||
| 1.13.0 | beta 1.13.0.1 | Added foxes, which attack chickens. | |||||
| 1.18.30 | Preview 1.18.20.28 | Chickens no longer spawn in snowy taigas. | |||||
| Release | Reverted the chicken spawning change made in Preview 1.18.20.28. | ||||||
| 1.21.70 Experiment | Preview 1.21.70.22 | ||||||
| 1.21.70 | Preview 1.21.70.23 | All features behind the "Drop 1 2025" experimental toggle are fully implemented. | |||||
| 26.0 Experiment | Preview 26.0.27 | ||||||
| Tweaked the bounding box of both adult and baby chickens to align with Java Edition and the new model. | |||||||
| 26.10 | Preview 26.10.20 | Added new baby sounds for chickens | |||||
| All features behind the "Drop 1 of 2026" experimental toggle are fully implemented. | |||||||
| Preview 26.10.21 | Added golden dandelions, which can be used to prevent chicks from growing up. | ||||||
| Preview 26.10.24 | Added a "picky" sound variant for adult chickens. | ||||||
| 26.40 | Preview 26.40.20 | Updated hurt and death sounds for the "picky" sound variant. (From death hurt to death hurt) | |||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | |
| TU5 | Chickens now run away when attacked. | ||||||
| TU7 | |||||||
| Chickens can now be bred using seeds or Nether wart. | |||||||
| TU14 | 1.04 | Using a chicken spawn egg, baby chickens can now be spawned by using | |||||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Added chicken jockeys — baby zombies spawned riding adult chickens. | |
| Chickens can now spawn in the Nether, as zombie pigmen also have a jockey variation. | |||||||
| Baby chicken growth can now be accelerated using seeds. | |||||||
| Chickens can no longer be bred using melon seeds, pumpkin seeds or Nether wart. | |||||||
| TU43 | CU33 | 1.36 | 1.36 | 1.36 | Patch 13 | Chickens can now be led and bred using melon seeds, pumpkin seeds, and beetroot seeds, in addition to regular seeds. | |
| ? | CU44 | ? | ? | ? | ? | 1.0.4 | A texture has been added under the chicken's head, which changes the appearance from |
New Nintendo 3DS Edition
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | |||||||
Data history
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.11 | 16w32a | The entity ID has been changed from Chicken to chicken. | |||||
| 1.13 | 17w47a | Numeric IDs for entities were presumably deprecated in this version. | |||||
| 1.21.5 | 25w06a | Added the variant data to the chicken. | |||||
| Bedrock Edition | |||||||
| 1.21.70 Experiment | Preview 1.21.70.22 | Chickens now have a new property, minecraft:climate_variant.It has three values, temperate, cold and warm. | |||||
| 26.10 | Preview 26.10.24 | Chickens now have another new property, minecraft:sound_variant.It has two values, default and picky. | |||||
Issues
Issues relating to "Chicken" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- When a chicken is killed off a ledge, the corpse also falls more slowly than normal and the wings continue flapping.
- Chicks can "hide" within hoppers due to their small size, which protects them from dangers like lava on top of the hopper.
- A few weeks before the end of Java Edition Beta, Notch tweeted that he had changed the chickens to ducks,[4] causing a turmoil on Twitter. A few days later, Jeb, still receiving feedback on the idea, stated that it was just a joke.[5] Later on, Mojang rejected the idea of adding ducks to Minecraft.[6] However, ducks were added into Minecraft Dungeons.
- The changelog for Pocket Edition v0.3.0 alpha referred to chickens as ducks.[7]
- Notch later referred to chickens in a blog post as "chicken/duck/whatevers".[8]
- During Minecraft: Story Mode, Petra at one point questions whether chickens are ducks.
- In Minecraft: The Island, Guy refers to chickens as "chick-ducks."
- In A Minecraft Movie, chickens are designed with webbed feet closer to a duck.
- In the first chapter of Overworld Adventures, Sofia Dankis remarks she crafted a Nether portal near a lake "in case [her] chickens one day wanted to see what the life of a duck was."[9]
- In the game code, the wattles of the chicken are called "red_thing".
Publicity

- In the game Choplifter HD, players can find a hidden island in the mission "Operation Charlie Takedown," where several chickens appear.
- A picture of a chicken appears on a stringboard during The Game Awards 2024, during a conversation between Geoff Keighley and Muppets star Gonzo.
- Chickens are a frequently used minifigure in Lego Minecraft. A common fixture of sets are giant builds of mobs, chickens included.[10][11]
- Since the name of the Tiny Takeover game drop was revealed, a temperate chick can be found in front of the creeper face in a Minecraft social media profile picture. This has been changed back to just a creeper face after a few weeks.
Gallery
Renders
-
Animation of a temperate chicken floating, flying, or sitting
Textures
-
Chicken texture file -

-
Cold Chicken texture file -
Warm Chicken texture file -
Chick texture file -
Cold Chick texture file -
Warm Chick texture file
Screenshots
-
A chicken looking at the player -
A dying chicken and its item drops when killed -
A chicken next to an egg -
A chicken riding a minecart -
A chicken compared to a tiny slime -
A chicken on fire -
A chicken swimming -
A group of chickens following a player -
A chicken being attacked by an ocelot -
A chicken flapping its wings while falling from a high place -
All the chicken variants and their respective chicks
References
- ↑ MC-95818
- ↑ MC-2153
- ↑ MC-260035 – resolved as "Fixed".
- ↑ "Also, the chicken is now a duck." – @notch (Markus Persson) on X (formerly Twitter), October 28, 2011
- ↑ "@NationalStupid1 It was a joke" – @jeb_ (Jens Bergensten) on X (formerly Twitter), November 2, 2011
- ↑ "Previously Considered Suggestions" – feedback.minecraft.net, May 7, 2020.
- ↑ "Minecraft – Pocket Edition Now with Crafting!" (Archive) by Daniel Kaplan – Mojang.com, April 24, 2012.
- ↑ "Gender in Minecraft" – Notch, July 28, 2012, Tumblr
- ↑ "Roundtrip to the Nether" by Sofia Dankis – Minecraft.net, May 2, 2025.
- ↑ "The Chicken Coop" – Lego.com.
- ↑ "Chicken Farm" – Lego.com.
- ↑ "Alex BigFig with Chicken" – Lego.com.
External links
- "A Working Chicken Coop" by Kate Gray – Minecraft.net, August 2, 2022.
- "Mob Menagerie: Chicken" by Duncan Geere – Minecraft.net, December 13, 2024.







