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Chicken

Chicken

A chicken is a passive mob found in most grassy biomes, and the main source of raw chicken, feathers, and eggs. They have three variants based on the…

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Entities Animal mobs Passive mobs Nether mobs
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Contents (35)
  1. Spawning
  2. Variants
  3. Sound variants
  4. Chicken jockey
  5. Drops
  6. Breeding
  7. On death
  8. Behavior
  9. Breeding
  10. Eggs
  11. Sounds
  12. Adult
  13. Chick
  14. Data values
  15. ID
  16. Entity data
  17. Chicken variants
  18. Achievements
  19. Advancements
  20. Videos
  21. History
  22. Java Edition
  23. Bedrock Edition
  24. Legacy Console Edition
  25. New Nintendo 3DS Edition
  26. Data history
  27. Issues
  28. Trivia
  29. Publicity
  30. Gallery
  31. Renders
  32. Textures
  33. Screenshots
  34. References
  35. External links
For other uses, see Chicken (disambiguation).
Chicken
Chicken JE2 BE2.png: Infobox image for Minecraft entity 'Chicken'

Adult

Baby Chicken.png: Infobox image for Minecraft entity 'Chicken'

Chick

Cold Chicken.png: Infobox image for Minecraft entity 'Chicken'

Adult

Baby Cold Chicken.png: Infobox image for Minecraft entity 'Chicken'

Chick

Warm Chicken.png: Infobox image for Minecraft entity 'Chicken'

Adult

Baby Warm Chicken.png: Infobox image for Minecraft entity 'Chicken'

Chick

Invicon Chicken Spawn Egg.png: Inventory sprite for Chicken Spawn Egg in Minecraft as shown in-game with description: Chicken Spawn Egg
Health points 4HP❤️❤️
Behavior Passive
Mob type Animal
Hitbox size Adult in Java Edition:
Height: 0.7 blocks
Width: 0.4 blocks
Adult in Bedrock Edition:
Height: 0.8 blocks
Width: 0.6 blocks

Baby:
Height: 0.4 blocks
Width: 0.3 blocks

Speed 0.25
Spawn
Usable items

A chicken is a passive mob found in most grassy biomes, and the main source of raw chicken, feathers, and eggs. They have three variants based on the temperature of the biome they spawn in.

Spawning

Chickens spawn naturally in the Overworld in most grassy biomes except snowy plains, meadows, cherry groves, mangrove swamps, and pale gardens.

Each chicken has a 5% chance of spawning as a baby.

In Java Edition, chickens spawn in groups of 4 on grass blocks in any light level. Individual chickens rarely may spawn after world generation.

In Bedrock Edition, chickens spawn in groups of 2-4 on grass blocks in a light level of 7 and more. Individuals regularly spawn after world generation.

In Java Edition, chickens are more common in sparse jungles.

In Java Edition, chickens may be found in the Nether when a baby zombified piglin spawns as a chicken jockey. This can also happen with every other baby variant of the zombie. Leader zombies and reinforcements can cause a chicken jockey to spawn in the End.

Chicken spawns in:
Category: CreatureJava EditionBedrock Edition
Spawn areaSpawn weightSpawn chanceGroup sizeSpawn weightGroup size
Sparse Jungle20⁄5834.48%4102–4
Old Growth Birch Forest10⁄4025%4102–4
Birch Forest10⁄4025%4102–4
Dark Forest10⁄4025%4102–4
Flower Forest10⁄4422.73%4102–4
Windswept Gravelly Hills10⁄4522.22%4102–4
Windswept Forest10⁄4522.22%4102–4
Windswept Hills10⁄4522.22%4102–4
Forest10⁄4522.22%4102–4
Eroded Badlands10⁄4621.74%4102–4
Sunflower Plains10⁄4621.74%4102–4
Plains10⁄4621.74%4102–4
Badlands10⁄4621.74%4102–4
Jungle20⁄9321.51%4102–4
Wooded Badlands10⁄4820.83%4102–4
Swamp10⁄5020%4102–4
Dappled Forest10⁄5219.23%4102–4
Savanna10⁄5219.23%4104
Windswept Savanna10⁄5219.23%4102–4
Taiga10⁄6016.67%4102–4
Old Growth Spruce Taiga10⁄6016.67%4102–4
Old Growth Pine Taiga10⁄6016.67%4102–4
Snowy Taiga10⁄6016.67%4102–4
Savanna Plateau10⁄6814.71%4102–4
Bamboo Jungle20⁄17211.63%4102–4

Variants

"Chicken variant" redirects here. For the definition of chicken variants in data packs, see Mob variant definitions § Chicken.

Chickens have 3 variants: temperate, cold, and warm. The variant is determined by the biome the chicken spawns in.

  1. ↑ When a chicken is spawned as part of a chicken jockey, or summoned using a spawn egg or commands. Unlisted biomes spawn temperate chickens.

Sound variants

"Chicken sound variant" redirects here. For the definition of chicken sound variants in data packs, see Mob variant definitions § Chicken sounds.

Chickens have 2 sound variants: Classic and Picky.

A sound variant is chosen randomly upon the mob spawning, and is not related to the mob's temperature variant. These sound variants have no effect on the mob's behavior.

For the sounds of each sound variant, see § Sounds.

Chicken jockey

A chicken jockey.

Java Edition

Main article: Chicken Jockey

All baby zombie variants and baby zombified piglins have a 5% chance to check for an existing chicken within a 10×6×10 box centered on the baby's spawn location and spawn riding one of those chickens if there are any. If it fails that 5% chance, there is an additional 5% chance of the baby zombie spawning mounted on a new adult chicken. If a jockey spawns riding a new chicken, the variant of the chicken depends on the biome it spawns in.

Because a baby zombie occurs from 5% of zombie spawns, the chicken jockey spawns consist of 0.2375% of all zombie spawns in a chicken-free environment; if chickens are present, the chance increases to 0.4875%. A chicken jockey can also be spawned by using the following command:

/summon minecraft:chicken ~ ~ ~ {IsChickenJockey:1b,Passengers:[{id:"minecraft:zombie",IsBaby:1b}]}

Chicken jockeys may spawn with items equipped. Baby zombified piglin versions of the chicken jockey wield a golden sword or golden spear. Harming or killing the chicken does not cause the zombified piglin to attack.

Bedrock Edition

Baby zombie jockeys do not spawn riding chickens, but check for nearby adult chickens to mount prior to attacking a player, wandering trader, adult villager, snow golem, or iron golem.

Drops

Adult chickens that were not part of chicken jockeys lay an egg every five to ten minutes.

Breeding

1–7XP experience orbs upon a successful breeding.

On death

Java Edition:

ItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Raw Chicken[A]1100.00%1.001–2100.00%1.501–3100.00%2.001–4100.00%2.50
Cooked Chicken[B]1100.00%1.001–2100.00%1.501–3100.00%2.001–4100.00%2.50
Feather0–266.67%1.000–383.33%1.500–491.67%2.000–594.44%2.50
ItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Raw Chicken[A]1111–213⁄21–3121–415⁄2
Cooked Chicken[B]1111–213⁄21–3121–415⁄2
Feather0–22⁄310–35⁄63⁄20–411⁄1220–517⁄185⁄2
ItemAmountProbability
DefaultLooting ILooting IILooting III
Raw Chicken[A]11 (100.00%)1⁄2 (50.00%)1⁄4 (25.00%)1⁄6 (16.67%)
201⁄2 (50.00%)1⁄2 (50.00%)1⁄3 (33.33%)
3001⁄4 (25.00%)1⁄3 (33.33%)
40001⁄6 (16.67%)
Average1 (1.00)3⁄2 (1.50)2 (2.00)5⁄2 (2.50)
Cooked Chicken[B]11 (100.00%)1⁄2 (50.00%)1⁄4 (25.00%)1⁄6 (16.67%)
201⁄2 (50.00%)1⁄2 (50.00%)1⁄3 (33.33%)
3001⁄4 (25.00%)1⁄3 (33.33%)
40001⁄6 (16.67%)
Average1 (1.00)3⁄2 (1.50)2 (2.00)5⁄2 (2.50)
Feather01⁄3 (33.33%)1⁄6 (16.67%)1⁄12 (8.33%)1⁄18 (5.56%)
11⁄3 (33.33%)1⁄3 (33.33%)1⁄4 (25.00%)1⁄6 (16.67%)
21⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)5⁄18 (27.78%)
301⁄6 (16.67%)1⁄4 (25.00%)5⁄18 (27.78%)
4001⁄12 (8.33%)1⁄6 (16.67%)
50001⁄18 (5.56%)
Average1 (1.00)3⁄2 (1.50)2 (2.00)5⁄2 (2.50)
Killed1
ItemExpected Drops
DefaultLooting ILooting IILooting III
Raw Chicken[A]1.001.502.002.50
Cooked Chicken[B]1.001.502.002.50
Feather1.001.502.002.50
  1. ↑ Only when not on fire and not killed with a weapon enchanted with Fire Aspect.
  2. ↑ Only when on fire or killed with a weapon enchanted with Fire Aspect.

Bedrock Edition:

ItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Raw Chicken[A]1100.00%1.001–2100.00%1.501–3100.00%2.001–4100.00%2.50
Cooked Chicken[B]1100.00%1.001–2100.00%1.501–3100.00%2.001–4100.00%2.50
Feather0–266.67%1.000–366.67%1.330–466.67%1.670–566.67%2.00
ItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Raw Chicken[A]1111–213⁄21–3121–415⁄2
Cooked Chicken[B]1111–213⁄21–3121–415⁄2
Feather0–22⁄310–32⁄34⁄30–42⁄35⁄30–52⁄32
ItemAmountProbability
DefaultLooting ILooting IILooting III
Raw Chicken[A]11 (100.00%)1⁄2 (50.00%)1⁄4 (25.00%)1⁄6 (16.67%)
201⁄2 (50.00%)1⁄2 (50.00%)1⁄3 (33.33%)
3001⁄4 (25.00%)1⁄3 (33.33%)
40001⁄6 (16.67%)
Average1 (1.00)3⁄2 (1.50)2 (2.00)5⁄2 (2.50)
Cooked Chicken[B]11 (100.00%)1⁄2 (50.00%)1⁄4 (25.00%)1⁄6 (16.67%)
201⁄2 (50.00%)1⁄2 (50.00%)1⁄3 (33.33%)
3001⁄4 (25.00%)1⁄3 (33.33%)
40001⁄6 (16.67%)
Average1 (1.00)3⁄2 (1.50)2 (2.00)5⁄2 (2.50)
Feather01⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)
11⁄3 (33.33%)1⁄6 (16.67%)1⁄12 (8.33%)1⁄18 (5.56%)
21⁄3 (33.33%)1⁄3 (33.33%)1⁄4 (25.00%)1⁄6 (16.67%)
301⁄6 (16.67%)1⁄4 (25.00%)2⁄9 (22.22%)
4001⁄12 (8.33%)1⁄6 (16.67%)
50001⁄18 (5.56%)
Average1 (1.00)4⁄3 (1.33)5⁄3 (1.67)2 (2.00)
Killed1
ItemExpected Drops
DefaultLooting ILooting IILooting III
Raw Chicken[A]1.001.502.002.50
Cooked Chicken[B]1.001.502.002.50
Feather1.001.331.672.00
  1. ↑ Only when not on fire.
  2. ↑ Only when on fire.

1–3XP experience orbs are dropped when a chicken is killed by a player or tamed wolf or 10XP if it was part of a chicken jockey‌[JE only].

Killing a chick yields no items or experience.

Killing a zombie riding a chicken will result in the music disc "Lava Chicken" dropping.

Behavior

A chicken normally wanders aimlessly when idle. Sometimes they remain in a small area, even if it's just a 1 block space. They follow players holding various seeds within a 6×4×6 cubic area. Chicks follow adult chickens.

Chickens following a player holding wheat seeds.

Chickens avoid falling off cliffs (>3.5 blocks). They flap their wings when they are in midair and fall slowly, thus chickens are immune to fall damage.

Chickens can be attached to leads.

When harmed, chickens flee around for a few seconds.

Unlike other mobs, chickens attempt to jump up to climb stairs instead of climbing them normally.[1]

Ocelots and foxes pursue and attack chickens. While chickens do flee when attacked, they otherwise make no attempt to avoid foxes.

While in a loaded chunk, an adult chicken lays an egg every five to ten minutes (6000–12000 ticks), unless it is, or was, a part of a chicken jockey. If the player is close enough to a chicken when it lays an egg, a pop sound is heard.

Chickens can stay underwater for 15 seconds or can swim, visibly flapping their wings and staying on the water surface. While swimming, a chicken needs only one block of air above its head.

Breeding

Main article: Breeding

Chickens follow players holding wheat seeds, beetroot seeds, melon seeds, pumpkin seeds, torchflower seeds, or pitcher pods but stop following when separated from the player by at least 10 blocks‌[Java Edition only] / 16 blocks‌[Bedrock Edition only]. Additionally, chicks follow adults.

A player can breed chickens by using seeds. After breeding, a chick spawns and 1–7 experience is generated. The parents cannot be bred again for 5 minutes. The variant of the offspring is inherited from one of the parents and does not depend on the biome they are bred in.

A chick with its parents.

Chicks take 24000 ticks (20 minutes) to grow up, but the growth time can be accelerated using seeds. Each use takes 10% off the remaining time to grow up. A chick fed a seed once per second grows up in approximately 48 seconds using 47 seeds.

Chicks are smaller than a half-block and can unwillingly pass through openings smaller than a full block, but do not walk through half-block-tall spaces. A chick riding a minecart cannot be hit because it is completely inside the minecart's hitbox.

Eggs

Chickens are the only Overworld mob that can repopulate without breeding. Adult chickens lay eggs every 5-10 minutes and an egg thrown at the ground by a player or a dispenser has a 1⁄8 chance of spawning a chick. If a chick spawns from a thrown egg, there is a further 1⁄32 chance to spawn three extra chicks, or 1⁄256 overall. It is theoretically possible for a stack of 16 eggs to yield 64 chickens if all spawn chances succeed for all eggs.

Different variants of chickens lay different types of eggs:

If the player throws an egg at a glass pane, the chick can spawn on the far side of the pane.

Sounds

Adult

Generic

Java Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Chicken plops[sound 1]Friendly MobsWhen a chicken lays an eggentity.chicken.eggsubtitles.entity.chicken.egg​1.00.8–1.216
​FootstepsFriendly MobsWhile a chicken is walkingentity.chicken.stepsubtitles.block.generic.footsteps​0.151.016

Bedrock Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​ ?Friendly MobsWhen a chicken lays an eggmob.chicken.plop​ ?1.00.8–1.2
​ ?Friendly MobsWhile a chicken is walkingmob.chicken.step​ ?0.251.0

Classic

Java Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Chicken clucksFriendly MobsRandomlyentity.chicken.ambientsubtitles.entity.chicken.ambient​1.00.8–1.2
(Baby: 1.3–1.7)
16
​Chicken diesFriendly MobsWhen a chicken diesentity.chicken.deathsubtitles.entity.chicken.death​1.00.8–1.2
(Baby: 1.3–1.7)
16
​Chicken hurts​[until: JE 26.4]Friendly MobsWhen a chicken is damagedentity.chicken.hurtsubtitles.entity.chicken.hurt​1.00.8–1.2
(Baby: 1.3–1.7)
16

Bedrock Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​ ?Friendly MobsRandomlymob.chicken.say​ ?1.00.8–1.2 (Baby: 1.3–1.7)
​ ?Friendly MobsWhen a chicken diesmob.chicken.hurt​ ?1.00.8–1.2 (Baby: 1.3–1.7)
​ ?Friendly MobsWhen a chicken is damagedmob.chicken.hurt​ ?1.00.8–1.2 (Baby: 1.3–1.7)

Picky

Java Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Chicken clucksFriendly MobsRandomlyentity.chicken_picky.ambientsubtitles.entity.chicken.ambient​1.00.8–1.2
(Baby: 1.3–1.7)​
16
​Chicken diesFriendly MobsWhen a chicken diesentity.chicken_picky.deathsubtitles.entity.chicken.death​1.00.8–1.2
(Baby: 1.3–1.7)​
16
​Chicken hurts​[until: JE 26.4]Friendly MobsWhen a chicken is damagedentity.chicken_picky.hurtsubtitles.entity.chicken.hurt​1.00.8–1.2
(Baby: 1.3–1.7)​
16

Chick

Java Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Chick peepsFriendly MobsRandomlyentity.chicken.baby.ambientsubtitles.entity.chicken.baby.ambient​1.00.8–1.2
(Baby: 1.3–1.7)​
16
​Chick diesFriendly MobsWhen a chick diesentity.chicken.baby.deathsubtitles.entity.chicken.baby.death​1.00.8–1.2
(Baby: 1.3–1.7)​
16
​Chick hurts​[until: JE 26.4]Friendly MobsWhen a chick is damagedentity.chicken.baby.hurtsubtitles.entity.chicken.baby.hurt​1.00.8–1.2
(Baby: 1.3–1.7)​
16
None​FootstepsFriendly MobsWhile a chick is walkingentity.chicken.baby.stepsubtitles.block.generic.footsteps​0.151.016

Data values

ID

Java Edition:

NameIdentifierEntity tags Translation key
EntitySprite chicken.png: Sprite image for chicken in Minecraft Chickenchickendismounts_underwater
fall_damage_immune
followable_friendly_mobs
entity.minecraft.chicken

Bedrock Edition:

NameIdentifierNumeric ID FamilyTranslation key
EntitySprite chicken.png: Sprite image for chicken in Minecraft Chickenchicken10 chicken
mob
entity.chicken.name

Entity data

Chickens have entity data associated with them that contain various properties.

Java Edition:

Main article: Entity format
  • [NBT Compound / JSON Object] Entity data
    • Additional fields for mobs that can breed see Template:Nbt inherit/breedable/template
    • Tags common to all entities see Template:Nbt inherit/entity/template
    • Tags common to all mobs see Template:Nbt inherit/mob/template
    • [Int] EggLayTime: Number of ticks until the chicken lays its egg. Laying occurs at 0 and this timer gets reset to a new random value between 6000 and 12000.
    • [Boolean] IsChickenJockey: 1 or 0 (true/false) - Whether or not the chicken is a jockey for a baby zombie. If true, the chicken can naturally despawn, drops 10 experience upon death instead of 1-3 and cannot lay eggs. Baby zombies can still control a ridden chicken even if this is set false.
    • [String] variant: The variant of the chicken. Represents the minecraft:chicken/variant component.

Bedrock Edition:

See Bedrock Edition level format/Entity format.

Chicken variants

Java Edition:

Chicken variants can be configured using JSON files within a data pack in the path data/<namespace>/chicken_variant.

Achievements

IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
It SpreadsKill a mob next to a catalystKill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this achievement.10Bronze

Achievements that apply to all mobs:

Advancements

IconAdvancementIn-game descriptionActual requirements (if different)
It SpreadsKill a mob near a Sculk CatalystKill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this advancement.
The Parrots and the BatsBreed two animals together A mule must be the result of breeding a horse and a donkey for this advancement as they are not breedable together. Other breedable mobs are ignored for this advancement.
Two by TwoBreed all the animals! A trader llama does not count as a llama, and a mule must be the result of breeding a horse and a donkey for this advancement as they are not breedable together. Other breedable mobs can be bred, but are ignored for this advancement.

Advancements that apply to all mobs:

Videos

History

Java Edition

Java Edition Alpha
v1.0.14 Added chickens.
Chickens fall more slowly than other mobs and have a flapping animation, but still take fall damage on landing.
v1.0.17 Chickens are now immune to fall damage.
Chickens in Survival multiplayer now drop leather if killed by fire or cactus.
? Chickens no longer drop leather.
Java Edition Beta
1.0 Eggs are now throwable, with a chance to spawn a chicken on impact.
1.8Pre-release Chickens now drop raw chicken, and if killed on fire it drops cooked chicken.
Chickens now run away when attacked.
Java Edition
1.0.0Beta 1.9 Prerelease 2 Chickens can now be bred using wheat.
Beta 1.9 Prerelease 3 Added baby chickens.
RC1 Thrown eggs can now hatch baby chickens.
1.2.112w04a Ocelots now attack chickens.
12w07a Chickens now have new AI to avoid hazards.
1.4.212w36a Chickens now use wheat seeds, melon seeds, pumpkin seeds and Nether wart instead of wheat to breed.
12w38a Added new step sounds for chickens.
1.6.113w16a Added leads, which can be used to leash chickens.
1.7.413w49a Added chicken jockeys — baby zombies spawned riding adult chickens.
Chickens can now spawn in the Nether, as zombie pigmen also have a jockey variation.
1.814w02a Baby chicken growth can now be accelerated using seeds.
14w33c Baby chickens can now swim.
14w34d Chickens can no longer be bred using melon seeds, pumpkin seeds or Nether wart.
1.915w31a Chickens can now be led and bred using melon seeds, pumpkin seeds, and beetroot seeds, in addition to regular seeds.
15w43a Chickens can now drop several raw/cooked chicken, if killed with a Looting-enchanted weapon.
1.1016w20a Chickens no longer spawn in ice plains.
1.1116w32a A texture has been added under the chicken's head, which changes the texture from to .[2]
1.1418w43a The texture of chickens has been changed.
19w07a Added foxes, which pursue and kill chickens.
1.1519w37a 5% of chickens now spawn as babies.
1.19.4
Experiment
Update 1.20
pre1 Chickens can now be fed using torchflower seeds.[3]
1.2015w31a Chickens can now be fed using pitcher pods.
1.21.525w02a Chickens can now spawn in wooded badlands. Technically, they are also allowed to spawn in badlands and eroded badlands, but cannot spawn there naturally as these biomes do not generate grass blocks.
25w06a Added cold and warm chickens.
The original chicken variant is now considered temperate.
26.1snap2 The model and textures of baby chickens have been changed.
The bounding box was tweaked to align with the new model.
snap5 Added golden dandelions, which can be used to prevent chicks from growing up.
The sounds of baby chickens has been changed.
snap7 Added a "picky" sound variant for adult chickens.
snap8 Changed the picky death sound from to .
26.2pre1 Updated hurt and death sounds for the "picky" sound variant. (From death hurt to death hurt)

Bedrock Edition

Pocket Edition Alpha
v0.3.0 Added chickens.
Baby chickens have also been added, but they do not yet spawn naturally.
v0.6.0 Baby chickens now spawn naturally.
v0.7.0 Adult chickens now lay eggs every 5–10 minutes.
v0.8.0build 1 Baby chickens can now be spawned by throwing eggs.
Chickens now follow players holding wheat seeds, but cannot be fed yet.
build 4 Chickens can be fed wheat seeds, pumpkin seeds, melon seeds, or beetroot seeds to enter love mode and breed.
v0.9.0build 1 Chickens now spawn in small groups.
v0.9.2 The health of chickens has been reduced from 8HP❤️❤️❤️❤️ to 4HP❤️❤️.
v0.10.0build 4 Chickens no longer have a black texture on their chin due to the texture being missing, which changes the appearance from to .
v0.11.0build 1 Added chicken jockeys — baby zombies or baby zombie pigmen spawn riding chickens.
v0.12.1build 1 Added ocelots, which attack chickens.
Chickens can now drop several raw/cooked chicken, if killed with a Looting-enchanted weapon.
v0.14.0build 1 Baby zombie jockeys no longer spawn riding chickens, but check for nearby adult chickens to mount prior to attacking a player, villager, snow golem, or iron golem.
v0.15.0build 1 Baby husks can now mount adult chickens.
Bedrock Edition
1.10.0beta 1.10.0.3 The texture of chickens has been changed.
1.13.0beta 1.13.0.1 Added foxes, which attack chickens.
1.18.30Preview 1.18.20.28 Chickens no longer spawn in snowy taigas.
Release Reverted the chicken spawning change made in Preview 1.18.20.28.
1.21.70
Experiment
Drop 1 2025
Preview 1.21.70.22 Added cold and warm chickens.
1.21.70Preview 1.21.70.23 All features behind the "Drop 1 2025" experimental toggle are fully implemented.
26.0
Experiment
Drop 1 of 2026
Preview 26.0.27 The model and textures of baby chickens have been changed.
Tweaked the bounding box of both adult and baby chickens to align with Java Edition and the new model.
26.10Preview 26.10.20 Added new baby sounds for chickens
All features behind the "Drop 1 of 2026" experimental toggle are fully implemented.
Preview 26.10.21 Added golden dandelions, which can be used to prevent chicks from growing up.
Preview 26.10.24 Added a "picky" sound variant for adult chickens.
26.40Preview 26.40.20 Updated hurt and death sounds for the "picky" sound variant. (From death hurt to death hurt)

Legacy Console Edition

Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU1CU11.001.001.00Patch 11.0.1 Added chickens.
TU5 Chickens now run away when attacked.
TU7 Added baby chickens.
Chickens can now be bred using seeds or Nether wart.
TU141.04 Using a chicken spawn egg, baby chickens can now be spawned by using Left trigger on a chicken.
TU31CU191.221.221.22Patch 3 Added chicken jockeys — baby zombies spawned riding adult chickens.
Chickens can now spawn in the Nether, as zombie pigmen also have a jockey variation.
Baby chicken growth can now be accelerated using seeds.
Chickens can no longer be bred using melon seeds, pumpkin seeds or Nether wart.
TU43CU331.361.361.36Patch 13 Chickens can now be led and bred using melon seeds, pumpkin seeds, and beetroot seeds, in addition to regular seeds.
?CU44????1.0.4 A texture has been added under the chicken's head, which changes the appearance from to .​

New Nintendo 3DS Edition

Data history

Java Edition
1.1116w32a The entity ID has been changed from Chicken to chicken.
1.1317w47a Numeric IDs for entities were presumably deprecated in this version.​
1.21.525w06a Added the variant data to the chicken.
Bedrock Edition
1.21.70
Experiment
Drop 1 2025
Preview 1.21.70.22 Chickens now have a new property, minecraft:climate_variant.
It has three values, temperate, cold and warm.
26.10Preview 26.10.24 Chickens now have another new property, minecraft:sound_variant.
It has two values, default and picky.

Issues

Issues relating to "Chicken" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

  • When a chicken is killed off a ledge, the corpse also falls more slowly than normal and the wings continue flapping.
  • Chicks can "hide" within hoppers due to their small size, which protects them from dangers like lava on top of the hopper.
  • A few weeks before the end of Java Edition Beta, Notch tweeted that he had changed the chickens to ducks,[4] causing a turmoil on Twitter. A few days later, Jeb, still receiving feedback on the idea, stated that it was just a joke.[5] Later on, Mojang rejected the idea of adding ducks to Minecraft.[6] However, ducks were added into Minecraft Dungeons.
  • In the game code, the wattles of the chicken are called "red_thing".

Publicity

  • In the game Choplifter HD, players can find a hidden island in the mission "Operation Charlie Takedown," where several chickens appear.
  • A picture of a chicken appears on a stringboard during The Game Awards 2024, during a conversation between Geoff Keighley and Muppets star Gonzo.
  • Chickens are a frequently used minifigure in Lego Minecraft. A common fixture of sets are giant builds of mobs, chickens included.[10][11]
    • For the BigFigs wave a scale figure of a chicken was also produced.[12]
  • Since the name of the Tiny Takeover game drop was revealed, a temperate chick can be found in front of the creeper face in a Minecraft social media profile picture. This has been changed back to just a creeper face after a few weeks.
Main article: Chicken/Gallery

Renders

Textures

Screenshots

References

  1. ↑ MC-95818
  2. ↑ MC-2153
  3. ↑ MC-260035 – resolved as "Fixed".
  4. ↑ "Also, the chicken is now a duck." – @notch (Markus Persson) on X (formerly Twitter), October 28, 2011
  5. ↑ "@NationalStupid1 It was a joke" – @jeb_ (Jens Bergensten) on X (formerly Twitter), November 2, 2011
  6. ↑ "Previously Considered Suggestions" – feedback.minecraft.net, May 7, 2020.
  7. ↑ "Minecraft – Pocket Edition Now with Crafting!" (Archive) by Daniel Kaplan – Mojang.com, April 24, 2012.
  8. ↑ "Gender in Minecraft" – Notch, July 28, 2012, Tumblr
  9. ↑ "Roundtrip to the Nether" by Sofia Dankis – Minecraft.net, May 2, 2025.
  10. ↑ "The Chicken Coop" – Lego.com.
  11. ↑ "Chicken Farm" – Lego.com.
  12. ↑ "Alex BigFig with Chicken" – Lego.com.

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Chicken drops & spawning
Every drop with its chance per Looting level, and the biomes where it spawns.
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