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Lukewarm Ocean

Lukewarm Ocean

The lukewarm ocean is a lukewarm variant of oceans, notable for its sand floor and warm fish.

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Overworld biomes
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Contents (22)
  1. Generation
  2. Description
  3. Mobs
  4. Sounds
  5. Music
  6. Data values
  7. ID
  8. Biome definition
  9. Achievements
  10. Advancements
  11. Videos
  12. History
  13. Java Edition
  14. Bedrock Edition
  15. Legacy Console Edition
  16. Data history
  17. Issues
  18. Gallery
  19. Screenshots
  20. See also
  21. References
  22. External links
Lukewarm Ocean
Lukewarm_Ocean.png: Infobox image for Minecraft biome 'Lukewarm Ocean'
Lukewarm Ocean Vibrant Visuals.png: Infobox image for Minecraft biome 'Lukewarm Ocean'
Structures Shipwreck
Ocean Ruins
Blocks Sand
Seagrass
Kelp
Grass Block

Climate

Temperature 0.5
Downfall 0.5
Precipitation Yes

Colors

Grass color
 #8EB971
Foliage color
 #71A74D
Dry foliage color
 #A17448
Water color
 #45ADF2
‌[JE only]

 #0D96DB
‌[BE only]
Water fog color
 #041633
‌[JE only]

 #0A74C4
‌[BE only]

Vibrant Visuals

Atmospherics Default
Lighting Default
Volumetric fog Semi-humid
Color grading Default

The lukewarm ocean is a lukewarm variant of oceans, notable for its sand floor and warm fish.

Generation

Lukewarm oceans generate as oceans at moderately high temperatures, often bordering jungles, savannas, windswept savannas, plains and forests. Mangrove swamps often generate near lukewarm oceans, but will be separated by beach or river biomes.

The lukewarm ocean generates as a shallow ocean, bordering coastal biomes and deep lukewarm oceans, but never mushroom fields. They can border warm oceans when temperature increases, and regular oceans as temperature decreases.

Description

The separate colors of each ocean variant in Java Edition

The lukewarm ocean has light blue water at the surface. Its floor is made of sand, with occasional patches of dirt, gravel and clay in shallower areas. Ocean ruins that generate in lukewarm and warm oceans are made of sandstone blocks, as opposed to the stone blocks that make up ruins in colder oceans. This biome also has more seagrass and less kelp compared to colder ocean variants.

Occasional islands in lukewarm oceans are covered by grass blocks with default vegetation.

Like in warm oceans, tropical fish and pufferfish spawn here, as well as cod and salmon.‌[BE only]

With Vibrant Visuals, lukewarm oceans use a coolish humid volumetric fog setting, which slightly fades the distance in an orange tint.

Mobs

The following mobs naturally spawn here:

In Java Edition
MobSpawn weightGroup size
Monster category
Creeper100⁄5204
Skeleton100⁄5204
Slime[note 1]100⁄5204
Spider100⁄5204
Zombie95⁄5204
Enderman10⁄5201–4
Drowned[note 2]5⁄5201
Witch5⁄5201
Zombie Villager5⁄5201
Underground water creature category
Glow Squid14–6
Water creature category
Squid10⁄141–2
Dolphin2⁄141–2
Nautilus2⁄141–3
Water ambient category
Tropical Fish25⁄458
Cod15⁄453–6
Pufferfish5⁄451–3
Ambient category
Bat18
  1. ↑ Spawn attempt succeeds only in slime chunks.
  2. ↑ Adult drowned wielding a trident have a 50% chance of spawning mounted on a zombie nautilus.
In Bedrock Edition
MobSpawn weightGroup size
Monster category
Creeper1001
Drowned[note 1]1002–4
Slime[note 2]1001
Spider1001
Zombie952–4
Skeleton801–2
Enderman101–2
Witch51
Zombie Villager52–4
Creature category
Glow Squid102–4
Nautilus81–3
Squid82–4
Dolphin73–5
Water creature category
Cod754–7
Tropical Fish[note 3]753–5
Salmon263–5
Tropical Fish[note 3]251–3
Ambient category
Bat12
  1. ↑ Adult drowned wielding a trident have a 50% chance of spawning mounted on a zombie nautilus.
  2. ↑ Spawn attempt succeeds only in slime chunks.
  3. ↑ a b Tropical fish are spawned twice.

Sounds

Music

These music tracks when the player is underwater in a lukewarm ocean:

TitlePreviewJava EditionBedrock Edition
WeightProbabilityWeightProbability
Axolotl133.33%133.33%
Dragon Fish133.33%133.33%
Shuniji133.33%133.33%

These music tracks play while the player is not underwater in a lukewarm ocean:

In Creative mode, the following tracks can play:

Data values

ID

Java Edition:

NameIdentifier Translation key
BiomeSprite lukewarm-ocean.png: Sprite image for lukewarm-ocean in Minecraft Lukewarm Oceanlukewarm_ocean biome.minecraft.lukewarm_ocean

Bedrock Edition:

NameIdentifierNumeric ID
BiomeSprite lukewarm-ocean.png: Sprite image for lukewarm-ocean in Minecraft [No displayed name]lukewarm_ocean45

Biome definition

Achievements

IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
Adventuring TimeDiscover 17 biomes.Visit any 17 biomes. Does not have to be in a single world.40Silver
Sail the 7 SeasVisit all ocean biomesVisit all ocean biomes except the deep warm ocean/legacy frozen ocean (as they are unused).40Gold

Advancements

Videos

History

Java Edition

Java Edition
1.1318w08a Added ocean variants, including lukewarm ocean.
18w08b Lukewarm ocean now generates with sand floors.
18w09a Added underwater ruin structures, which generate in all oceans.
18w10a Lukewarm ocean is now required for the "Adventuring Time" advancement.
18w11a Added shipwrecks, which generate in all oceans.
18w15a Ocean variants now have their own water colors.
1.1620w06a Underwater ruins and shipwrecks are now rarer.
1.1721w06a Lukewarm ocean biomes generate with a stone floor below Y=50 instead of a sand floor.[1]
21w15a Lukewarm oceans generate with a sand floor once again.

Bedrock Edition

Bedrock Edition
1.4.0beta 1.2.14.2 Added lukewarm oceans.
Added shipwrecks.
beta 1.2.20.1 Added underwater ruins.
1.17.0
Experiment
Caves and Cliffs
beta 1.16.230.56 Lukewarm oceans generate with a stone floor below Y=51 instead of a sand floor behind the Caves & Cliffs experimental gameplay toggle.[2] This does not occur in the Old world type.
1.17.30
Experiment
Caves and Cliffs
beta 1.17.30.23 Lukewarm oceans generate with a sand floor once again.
1.21.60Preview 1.21.60.23 Kelp now generates more frequently and in denser patches, except for in frozen ocean biomes.
1.21.90Preview 1.21.90.26 Added semi-humid volumetric fog to lukewarm oceans with Vibrant Visuals.
26.50Preview 26.50.22 Bats now spawn in lukewarm oceans.

Legacy Console Edition

Data history

Java Edition
1.1821w37a Prior to the removal of numerical biome IDs, this biome's numerical ID was 45.

Issues

Issues relating to "Lukewarm Ocean" are maintained on the bug tracker. Issues should be reported and viewed there.

Screenshots

Historical screenshots

See also

References

  1. ↑ MC-214783 – Oceans generate with stone floors – resolved as "Fixed".
  2. ↑ MCPE-125235 – Ocean floors are generated with stone floors
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What spawns in Lukewarm Ocean?
The mob spawn table of this biome with spawn weights and group sizes.
Mob spawns Wiki home