Lit
Natural
| Structures | |
|---|---|
| Features | |
| Blocks | |
|
Climate | |
| Temperature | 0.8 |
| Downfall | 0.4 |
| Precipitation | Yes |
|
Colors | |
| Fog color | #8cb831 |
| Grass color | #aba64f |
| Foliage color | #77ab2f |
| Dry foliage color | #a37546 |
| Water color | #34bf89 |
| Water fog color | #17543c |
|
Vibrant Visuals | |
| Atmospherics | Default |
| Lighting | Default |
| Volumetric fog | Sulfur Caves |
| Color grading | Warmish |
Sulfur caves are cave biomes composed of sulfur and cinnabar blocks, where sulfur cubes and cave spiders spawn. Sulfur pools with potent sulfur generate here, as well as sulfur spikes.
Generation
Sulfur caves generate underground at the same depth as lush caves and dripstone caves, although they tend to be much smaller in size and more fragmented. Sulfur springs sometimes generate on the surface, indicating there are sulfur caves below.
The biome tends to generate at very low weirdness values with high erosion and at a broad range of moderate continentalness. This means that they never generate directly under river valleys or below high mountains, though they may generate between rivers or under hilltops. They are common under flatland terrain near swamps, deserts and other flatland biomes.

Rarely, sulfur caves can generate on the surface at weirdness values below -1.25. They may also leak out of cave openings or ravines.
Description
The main landscape is composed of sulfur and cinnabar, layers in approximately same amount of blocks, with frequent sulfur pools possessing a unique acid-green color of water. Potent sulfur is found only on the bottom of these pools, creating noxious gas with white bubbles particles in and on top of the water. Nausea is inflicted to mobs and players when they come in contact with this noxious gas.
Sulfur spikes in varying patches and sizes generate on top of sulfur. Other terrain blocks such as deepslate and stone variants generate between the sulfur and cinnabar.
Ores rarely generate here, because sulfur and cinnabar replace most stone and deepslate blocks. The sky fog has a unique green color.
When a minecart with chest from a mineshaft spawns in sulfur caves, it has a chance to contain the "Bounce" music disc. In Bedrock Edition, woodland mansions can generate in sulfur caves, similar to other cave biomes, although this is nearly impossible.
With Vibrant Visuals, sulfur caves use warmish color grading, which tints the biome to look more humid and warm. They use a strong, dense volumetric fog; however, this is visible only on the surface with directional lighting.
Mobs
The following mobs naturally spawn here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100⁄315 | 2–4 | |
| 50⁄315 | 2 | |
| 50⁄315 | 2 | |
| 50⁄315 | 2 | |
| 25⁄315 | 1 | |
| 20⁄315 | 1 | |
| 10⁄315 | 1 | |
| 5⁄315 | 1 | |
| 5⁄315 | 1 | |
| Ambient category | ||
| 1 | 8 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 315, "mobs": [ { "size": "2-4", "mob": "Sulfur Cube", "weight": 100 }, { "size": "2", "mob": "Creeper", "weight": 50 }, { "size": "2", "mob": "Skeleton", "weight": 50 }, { "size": "2", "mob": "Zombie", "weight": 50 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 25, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Cave Spider", "weight": 20 }, { "size": "1", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 150 | 2–4 | |
| 100 | 1 | |
| 50.05 | 2 | |
| 50 | 2 | |
| 50 | 2 | |
| 20 | 1 | |
| 10 | 1–2 | |
| 4.95 | 2 | |
| 1 | 1 | |
| Creature category | ||
| 1 | 2–4 | |
| Ambient category | ||
| 1 | 2 | |
{ "hasNotes": true, "notes": { "Zombie Villager": "Internally a 9% chance within a combined weight of 55 for both zombies and zombie villagers.", "Slime": "Spawn attempt succeeds only in slime chunks.", "Zombie": "Internally a 91% chance within a combined weight of 55 for both zombies and zombie villagers." }, "1": { "totalWeight": 436, "mobs": [ { "size": "2-4", "mob": "Sulfur Cube", "weight": 150 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "note": "Internally a 91% chance within a combined weight of 55 for both zombies and zombie villagers.", "mob": "Zombie", "weight": 50.05, "notename": "Zombie", "size": "2" }, { "size": "2", "mob": "Creeper", "weight": 50 }, { "size": "2", "mob": "Skeleton", "weight": 50 }, { "size": "1", "mob": "Cave Spider", "weight": 20 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "note": "Internally a 9% chance within a combined weight of 55 for both zombies and zombie villagers.", "mob": "Zombie Villager", "weight": 4.95, "notename": "Zombie Villager", "size": "2" }, { "size": "1", "mob": "Witch", "weight": 1 } ], "category": "monster" }, "2": { "totalWeight": 10, "mobs": [ { "size": "2-4", "mob": "Glow Squid", "weight": 10 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Sounds
Music
These music tracks play while the player is in sulfur caves:
| Title | Preview | Java Edition | Bedrock Edition | ||
|---|---|---|---|---|---|
| Weight | Probability | Weight | Probability | ||
| Ebb | 2 | 11.76% | 2 | 13.33% | |
| Nightly | 2 | 11.76% | — | — | |
| Shores | 2 | 11.76% | 2 | 13.33% | |
| An Ordinary Day | 1 | 5.88% | 1 | 6.67% | |
| Danny | 1 | 5.88% | 1 | 6.67% | |
| Deeper | 1 | 5.88% | 1 | 6.67% | |
| Eld Unknown | 1 | 5.88% | 1 | 6.67% | |
| Endless | 1 | 5.88% | 1 | 6.67% | |
| Infinite Amethyst | 1 | 5.88% | 1 | 6.67% | |
| Key | 1 | 5.88% | 1 | 6.67% | |
| Oxygène | 1 | 5.88% | 1 | 6.67% | |
| pokopoko | 1 | 5.88% | 1 | 6.67% | |
| Subwoofer Lullaby | 1 | 5.88% | 1 | 6.67% | |
| Wending | 1 | 5.88% | 1 | 6.67% | |
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
sulfur_caves |
biome |
| Name | Identifier | Numeric ID |
|---|---|---|
sulfur_caves | 194 |
Biome definition
{
"attributes": {
"minecraft:audio/background_music": {
"default": {
"max_delay": 24000,
"min_delay": 12000,
"sound": "minecraft:music.overworld.sulfur_caves"
}
},
"minecraft:gameplay/natural_mob_spawns": {
"argument": {
"spawn_costs": {},
"spawns_by_category": {
"ambient": [
{
"type": "minecraft:bat",
"count": 8,
"weight": 10
}
],
"monster": [
{
"type": "minecraft:sulfur_cube",
"count": {
"type": "minecraft:uniform",
"max_inclusive": 4,
"min_inclusive": 2
},
"weight": 100
},
{
"type": "minecraft:creeper",
"count": 2,
"weight": 50
},
{
"type": "minecraft:skeleton",
"count": 2,
"weight": 50
},
{
"type": "minecraft:slime",
"count": 1,
"weight": 25
},
{
"type": "minecraft:cave_spider",
"count": 1,
"weight": 20
},
{
"type": "minecraft:zombie",
"count": 2,
"weight": 50
},
{
"type": "minecraft:enderman",
"count": 1,
"weight": 10
},
{
"type": "minecraft:witch",
"count": 1,
"weight": 1
},
{
"type": "minecraft:zombie_villager",
"count": 1,
"weight": 5
}
]
}
},
"modifier": "overlay"
},
"minecraft:visual/fog_color": "#8cb831",
"minecraft:visual/sky_color": "#78a7ff",
"minecraft:visual/water_fog_color": "#17543c"
},
"carvers": [
"minecraft:cave",
"minecraft:cave_extra_underground",
"minecraft:canyon"
],
"downfall": 0.4,
"effects": {
"grass_color": "#aba64f",
"water_color": "#34bf89"
},
"features": [
[],
[
"minecraft:lake_lava_underground",
"minecraft:lake_lava_surface",
"minecraft:rooted_sulfur_spring",
"minecraft:sulfur_pool"
],
[
"minecraft:amethyst_geode"
],
[
"minecraft:monster_room",
"minecraft:monster_room_deep"
],
[],
[],
[
"minecraft:ore_dirt",
"minecraft:ore_gravel",
"minecraft:ore_granite_upper",
"minecraft:ore_granite_lower",
"minecraft:ore_diorite_upper",
"minecraft:ore_diorite_lower",
"minecraft:ore_andesite_upper",
"minecraft:ore_andesite_lower",
"minecraft:ore_tuff",
"minecraft:ore_coal_upper",
"minecraft:ore_coal_lower",
"minecraft:ore_iron_upper",
"minecraft:ore_iron_middle",
"minecraft:ore_iron_small",
"minecraft:ore_gold",
"minecraft:ore_gold_lower",
"minecraft:ore_redstone",
"minecraft:ore_redstone_lower",
"minecraft:ore_diamond",
"minecraft:ore_diamond_medium",
"minecraft:ore_diamond_large",
"minecraft:ore_diamond_buried",
"minecraft:ore_lapis",
"minecraft:ore_lapis_buried",
"minecraft:ore_copper",
"minecraft:underwater_magma",
"minecraft:disk_sand",
"minecraft:disk_clay",
"minecraft:disk_gravel"
],
[
"minecraft:sulfur_spike_cluster",
"minecraft:sulfur_spike"
],
[
"minecraft:spring_water",
"minecraft:spring_lava"
],
[
"minecraft:glow_lichen",
"minecraft:patch_tall_grass_2"
],
[
"minecraft:freeze_top_layer"
]
],
"has_precipitation": true,
"temperature": 0.8
}
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | |
|---|---|---|---|---|---|---|
| PS4 | Other | |||||
| Adventuring Time | Discover 17 biomes. | Visit any 17 biomes. Does not have to be in a single world. | 40 | Silver | ||
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Adventuring Time | Discover every biome |
|
History
Announcement
| March 21, 2026 | Sulfur caves have been announced at Minecraft Live – March 2026. | ||||||
|---|---|---|---|---|---|---|---|
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 26.2 | snap1 | Added sulfur caves. | |||||
| snap3 | Added sulfur spikes, which generate in sulfur caves. | ||||||
| snap4 | Granite and tuff are now dispersed between sulfur and cinnabar. | ||||||
| Increased the amount of sulfur that generates. | |||||||
| snap6 | Sulfur caves are now less likely to generate underneath oceans, hills or mountains. | ||||||
| Granite and tuff are no longer dispersed between sulfur and cinnabar. | |||||||
| snap7 | Grass color now appears less green in sulfur caves. | ||||||
| May 15, 2026 | A preview on the bug tracker showcases that sulfur caves that reach the surface will be changed to generate cave terrain on the surface in a future snapshot.[1] | ||||||
| snap8 | Sulfur caves that reach the surface now generate cave terrain on the surface, rather than grass. | ||||||
| pre1 | Updated the fog color in the sulfur caves. | ||||||
| Reduced the max growth length of the sulfur spikes. | |||||||
Bedrock Edition
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 26.20 Experiment | Preview 26.20.23 | Added sulfur caves. | |||||
| 26.30 | Preview 26.30.20 | Implemented all features from the "Drop 2 of 2026" experiment in vanilla gameplay. | |||||
| Added sulfur spikes, which generate in sulfur caves. | |||||||
| Granite and tuff are now dispersed between sulfur and cinnabar. | |||||||
| Increased the amount of sulfur that generates. | |||||||
| Preview 26.30.27 | Added a unique air fog ( #8cb831) and underwater fog color ( #5bc313) to sulfur caves. | ||||||
| Granite and tuff are no longer dispersed between sulfur and cinnabar. | |||||||
| Sulfur caves are now less likely to generate underneath oceans, hills or mountains. | |||||||
| Preview 26.30.28 | Added a unique music pool for sulfur caves. | ||||||
| Preview 26.30.29 | Added a unique grass color for sulfur caves. | ||||||
| Surface sulfur caves now generate their terrain instead of stone. | |||||||
| Cave spiders can now spawn in sulfur caves. | |||||||
| Woodland mansions can now generate in sulfur caves. | |||||||
| Sulfur caves no longer have an increased rate of glow lichen generation. | |||||||
| 26.40 | Preview 26.40.20 | The air fog and water fog colors have been changed to #297356 and #17543c, respectively. | |||||
| Preview 26.40.22 | The air fog color has been changed back to #8cb831. | ||||||
| 26.50 | Preview 26.50.22 | Bats now spawn in sulfur caves. | |||||
Issues
Issues relating to "Sulfur Caves" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
A canyon exposing sulfur caves -
Mineshafts in sulfur caves, where the "Bounce" music disc can be found -
A thin sulfur carver cave -
An aquifer in sulfur caves -
A monster room in sulfur caves -
Floating mineshafts in a large sulfur cave -
A sulfur pool inside a mineshaft -
Surface sulfur caves in a desert, with some sulfur springs nearby -
Sulfur caves on the surface in frozen biomes -
When sulfur caves generate at the surface, they commonly form deep lakes with sparse sulfur blocks. -
Sulfur caves together with lush caves and dripstone caves in one cave -
The dense volumetric fog in sulfur caves with Vibrant Visuals -
The Sulfur Cave seed template thumbnail -
The green classic fog in sulfur caves -
The extremely rare occurence of a woodland mansion in Bedrock Edition surface sulfur caves -
Mansions are more common in sulfur caves single biome worlds.
Mojang images
-
A sulfur cave generating with cave features on the surface
Development screenshots
-
Water flowing into deepslate levels from sulfur caves -
A house in sulfur caves, built with the sulfur and cinnabar block variations -
A pool of gas created by potent sulfur -
Sulfur cubes in a sulfur cave's entrance -

