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Wooded Badlands

Wooded Badlands

The wooded badlands or mesa plateau stone biome is a more humid variant of the badlands covered by grass blocks and coarse dirt on their plateaus…

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Overworld biomes
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Contents (24)
  1. Generation
  2. Description
  3. Mobs
  4. Sounds
  5. Music
  6. Data values
  7. ID
  8. Biome definition
  9. Achievements
  10. Advancements
  11. History
  12. Development
  13. Java Edition
  14. Bedrock Edition
  15. Legacy Console Edition
  16. New Nintendo 3DS Edition
  17. Data history
  18. Old generation
  19. Issues
  20. Gallery
  21. Screenshots
  22. Mojang images
  23. See also
  24. External links
Wooded Badlands
Wooded Badlands Plateau.png: Infobox image for Minecraft biome 'Wooded Badlands'
Wooded Badlands Vibrant Visuals.png: Infobox image for Minecraft biome 'Wooded Badlands'

The wooded badlands or mesa plateau stone biome is a more humid variant of the badlands covered by grass blocks and coarse dirt on their plateaus, vegetated by small oak trees.

Generation

Wooded badlands generate at higher humidity values compared to the default badlands, which means that they can often be found bordering jungles and bamboo jungles. Near lower altitudes or oceans with stony shores, wooded badlands change to deserts.

They can also generate in mountain peaks, where they can elevate up to Y=256 and rarely border stony peaks.

Due to their high humidity values, wooded badlands almost always have lush caves beneath them, although dripstone caves may generate instead when they are far inland. Due to their low erosion value, wooded badlands have a high chance to generate the deep dark beneath them.

Description

Wooded badlands generate groves of trees at their plateaus, and therefore are the forest variant of the badlands. The uppermost layers of terrain consist of both grass blocks and coarse dirt, with oak trees and short grass growing on them, the former always appearing as small variants. Leaf litter and dead bushes commonly cover the ground under the trees. In wooded badlands, the grass and oak leaves take on a dull greenish-brown color darker than that of the savanna biome, giving it a droughted and weathered appearance.

The coarse dirt and grass layer on top begins generating above Y=97. Beneath, wooded badlands generate similar to regular badlands, with red sand, stained terracotta, dead bushes, and cacti making up the landscape. Additionally, gold ore has a higher chance of generating, like in other badlands biomes, and mineshafts made of dark oak planks generate much more elevated and exposed than regular mineshafts.

Abandoned camps sometimes generate in wooded badlands.

Despite being more lush, wooded badlands still count as arid biomes and never experience rainfall.

Armadillos live in wooded badlands, and the warm variants of farm animals can spawn on top of the wooded plateaus. Striped wolves exclusively spawn in here.

When a river cuts through wooded badlands and generates dry terrain with grass blocks, the wooded badlands biome will spawn oak trees in this river biome, even though it is not on a plateau and surrounded by red sand.

With Vibrant Visuals, wooded badlands have unique atmospherics, the sky is tinted turquoise-green at daytime and much brighter during the night, while the daytime horizon is tinted brown. Moonlight is more vibrant blue, and the warm color grading tints the environment more yellow, although color saturation is slightly lower.

Mobs

The following mobs naturally spawn here:

In Java Edition
MobSpawn weightGroup size
Monster category
Creeper100⁄5154
Skeleton100⁄5154
Slime[note 1]100⁄5154
Spider100⁄5154
Zombie95⁄5154
Enderman10⁄5151–4
Witch5⁄5151
Zombie Villager5⁄5151
Creature category
Sheep12⁄484
Warm Chicken10⁄484
Warm Pig10⁄484
Warm Cow8⁄484
Armadillo6⁄481–2
Striped Wolf2⁄484–8
Underground water creature category
Glow Squid14–6
Ambient category
Bat18
  1. ↑ Spawn attempt succeeds only in slime chunks.
In Bedrock Edition
MobSpawn weightGroup size
Monster category
Creeper1001
Slime[note 1]1001
Spider1001
Zombie952–4
Skeleton801–2
Enderman101–2
Witch51
Zombie Villager52–4
Creature category
Sheep122–3
Warm Chicken102–4
Glow Squid102–4
Warm Pig101–3
Warm Cow82–3
Armadillo61–2
Striped Wolf24–8
Ambient category
Bat12
  1. ↑ Spawn attempt succeeds only in slime chunks.

Sounds

Music

These music tracks play while the player is in the wooded badlands:

TitlePreviewJava EditionBedrock Edition
WeightProbabilityWeightProbability
Memories213.33%25.71%
Crescent Dunes16.67%——
Danny16.67%12.86%
Dry Hands16.67%12.86%
Echo in the Wind16.67%——
Featherfall16.67%——
Haggstrom16.67%12.86%
Key16.67%12.86%
Living Mice16.67%12.86%
Mice on Venus16.67%12.86%
One More Day16.67%12.86%
Oxygène16.67%12.86%
Subwoofer Lullaby16.67%12.86%
Wet Hands16.67%12.86%
Ebb——25.71%
Home——25.71%
Nightly——25.71%
Shores——25.71%
Below and Above——12.86%
Broken Clocks——12.86%
Clark——12.86%
Comforting Memories——12.86%
Fireflies——12.86%
Floating Dream——12.86%
komorebi——12.86%
Left to Bloom——12.86%
Lilypad——12.86%
Minecraft——12.86%
O's Piano——12.86%
Puzzlebox——12.86%
Sweden——12.86%
Watcher——12.86%
yakusoku——12.86%

Data values

ID

Java Edition:

NameIdentifier Translation key
BiomeSprite wooded-badlands.png: Sprite image for wooded-badlands in Minecraft Wooded Badlandswooded_badlands biome.minecraft.wooded_badlands

Bedrock Edition:

NameIdentifierNumeric ID
BiomeSprite wooded-badlands.png: Sprite image for wooded-badlands in Minecraft [No displayed name]mesa_plateau_stone38

Biome definition

Achievements

IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
Adventuring TimeDiscover 17 biomes.Visit any 17 biomes. Does not have to be in a single world.40Silver

Advancements

History

Development

August 2, 2013 Jeb tweeted the first image of the mesa biome. He jokingly referred to them as "disco mountains".

Java Edition

Java Edition
1.7.213w36a Added mesa plateau F, along with its variants, many other biomes, and the temperature system.
1.1318w16a Renamed "Mesa Plateau F" to "Mesa Forest Plateau".
18w19a Renamed "Mesa Forest Plateau" to "Wooded Badlands Plateau".
1.16.2pre2 Plateaus generate more frequently at the edges of badlands.
1.18Experimental Snapshot 1 World seeds now generate 192 layers of terracotta per world seed, instead of 64 layers of terracotta, for use in generating terracotta in badlands biomes.
experimental snapshot 4 Increased the minimum Y-level for grass and coarse dirt to generate in wooded badlands plateaus.
experimental snapshot 5 Badlands biomes are slightly smaller on average.
21w40a "Wooded Badlands Plateau" has been renamed to "Wooded Badlands".
21w42a The extra gold ore in badlands biomes now generates up to Y=255.
1.2023w17a "Crescent Dunes", and "Echo in the Wind" can now be played in wooded badlands.
1.20.524w03a Armadillos now spawn in wooded badlands.
24w10a Striped wolves now spawn in wooded badlands.
1.21.525w02a Added leaf litter, which can generate in wooded badlands.
Pigs that spawn in wooded badlands are now the warm variant.
25w05a Cows that spawn in wooded badlands are now the warm variant.
25w06a Chickens that spawn in wooded badlands are now the warm variant.
Short dry grass, tall dry grass and cactus flowers now generate in wooded badlands.
25w09a Firefly bushes can now generate near water in all types of badlands (very rarely), like other biomes with water.
26.3snap1 Added abandoned camps, which can generate in wooded badlands.

Bedrock Edition

Pocket Edition Alpha
v0.9.0build 1 Mesa biomes added, along with many other biomes.
v0.10.0build 1 Mesa biomes now have gold ore at every elevation.
Bedrock Edition
1.20.70
Experiment
Armadillo and Wolf Armor
Preview 1.20.70.20 Armadillos now spawn in wooded badlands.
1.20.80Preview 1.20.80.21 Wolves can now spawn in wooded badlands, and are the striped variant.
1.21.60
Experiment
Drop 1 2025
Preview 1.21.60.25 Pigs that spawn in wooded badlands are now the warm variant.
1.21.70
Experiment
Drop 1 2025
Preview 1.21.70.20 Added leaf litter, which can generate in wooded badlands.
Cows that spawn in wooded badlands are now the warm variant.
Preview 1.21.70.22 Chickens that spawn in wooded badlands are now the warm variant.
Short dry grass, tall dry grass and cactus flowers now generate in wooded badlands.
1.21.90Preview 1.21.90.26 Added unique atmospherics and color grading, and warmish lighting to wooded badlands with Vibrant Visuals.
26.40
Experiment
Drop 3 of 2026
Preview 26.40.27 Added abandoned camps, which can generate in wooded badlands.
26.50Preview 26.50.22 All features from the "Drop 3 of 2026" experiment have been fully implemented.

Legacy Console Edition

New Nintendo 3DS Edition

Data history

Java Edition
1.13pre5 Changed the ID mesa_rock to wooded_badlands_plateau.
1.1821w37a Prior to the removal of numerical biome IDs, this biome's numerical ID was 38.
21w40a Changed the ID wooded_badlands_plateau to wooded_badlands.

Old generation

Old wooded badlands plateaus along with many other badlands biomes in the rare dry climate zone

Before Caves & Cliffs, the wooded badlands plateau took up 2/3 of the rare dry temperature zones, alongside badlands plateaus which had no forest. Wooded badlands plateaus formed almost perfectly flat plateaus about 30 blocks above sea level, exposing different stained terracotta layers altered by its forest vegetation. When rivers cut through wooded badlands plateaus, they formed steep and narrow canyons exposing all terracotta layers.

The rare dry climate zone was surrounded by a regular badlands biome at lower altitudes, mostly covered by red sand, which had a thin desert border. Regular badlands or eroded badlands also generated as small spots inside wooded badlands plateaus, creating curved cliffs and much variation. No beaches generated next to oceans. Their mutation was the modified wooded badlands plateau.

Issues

Issues relating to "Wooded Badlands" or "Mesa Plateau Stone" are maintained on the bug tracker. Issues should be reported and viewed there.

Screenshots

Historical screenshots

Mojang images

See also

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What spawns in Wooded Badlands?
The mob spawn table of this biome with spawn weights and group sizes.
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