| Structures | |
|---|---|
| Features | |
| Blocks | |
|
Climate | |
| Temperature | 0.0 (0.2 in some ocean areas) |
| Downfall | 0.5 |
| Precipitation | Yes |
| Snow accumulation[BE only] |
0.125-0.25 |
|
Colors | |
| Grass color | #80B497 |
| Foliage color | #60A17B |
| Dry foliage color | #8F7A5A |
| Water color | #3938C9[JE only] #2570B5[BE only] |
| Water fog color | #050533[JE only] #174985[BE only] |
|
Vibrant Visuals | |
| Atmospherics | Default |
| Lighting | Cold |
| Volumetric fog | Default |
| Color grading | Cold |
The frozen ocean is an icy variant of ocean covered by icebergs. The water's surface is partially covered with ice, where snowfall may occur and polar bears can spawn.
Generation
Frozen oceans generate as shallow ocean biomes at the coldest temperature zones, often near snowy plains, snowy taigas, regular taigas, and ice spikes. They are sometimes, but not always, separated from land biomes by snowy beaches, stony shores, or frozen rivers. They can generate close to mountains with groves and snowy slopes forming tall oceanic cliffs.
Frozen oceans border deep frozen oceans as continentalness decreases, and cold oceans near higher temperatures.
Description

Unlike other oceans, frozen oceans do not have a gravel seabed and directly expose stone and variants.[BE only] Neither seagrass nor kelp generates on the seafloor, leaving it entirely barren. The surface is widely covered with ice, while large icebergs made of snow blocks, packed ice, and a bit of blue ice frequently generate.
Shipwrecks and cold ocean ruins generate here, often inside icebergs. Occasional islands in frozen oceans are also covered with stone, however, some patches of grass blocks generate in between.
Fewer mobs spawn here than in any other ocean variant, only cod and salmon.[BE only] On the surface, however, polar bears and rabbits may also spawn in Bedrock Edition, while some skeletons are replaced by strays and some zombies with frostbites.[upcoming: Fourth Drop 2026]
Frozen oceans have varying temperatures across their landscapes. Colder patches generate snowfall and freeze water on any altitude, while some patches only allow snowfall above Y=120±8, creating rainfall and unfrozen water on the ocean's surface.
With Vibrant Visuals, frozen oceans use default environmental settings with a strong cold color grading, making the biome appear colder blue. They use cold sunlight, which is slightly stronger at dusk and dawn.
Mobs
The following mobs naturally spawn here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100⁄545 | 4 | |
| 100⁄545 | 4 | |
| 100⁄545 | 4 | |
| 100⁄545 | 4 | |
| 95⁄545 | 4 | |
| 25⁄545 | 4 | |
| 10⁄545 | 1–4 | |
| 5⁄545 | 1 | |
| 5⁄545 | 1 | |
| 5⁄545 | 1 | |
| Creature category | ||
| 1 | 1–2 | |
| Underground water creature category | ||
| 1 | 4–6 | |
| Water creature category | ||
| 3⁄6 | 1 | |
| 3⁄6 | 1–4 | |
| Water ambient category | ||
| 1 | 1–5 | |
| Ambient category | ||
| 1 | 8 | |
- ↑ Spawn attempt succeeds only in slime chunks.
- ↑ [upcoming: Fourth Drop 2026]
- ↑ Adult drowned wielding a trident have a 50% chance of spawning mounted on a zombie nautilus.
{ "hasNotes": true, "notes": { "Frostbite": "​<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement applies only to upcoming versions of Minecraft.\">upcoming:</span> [[Fourth Drop 2026|Fourth Drop 2026]]</i>]</sup>[[Category:Upcoming]]", "Slime": "Spawn attempt succeeds only in slime chunks.", "Drowned": "Adult drowned wielding a trident have a 50% chance of spawning mounted on a [[zombie nautilus]]." }, "1": { "totalWeight": 545, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "note": "​<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement applies only to upcoming versions of Minecraft.\">upcoming:</span> [[Fourth Drop 2026|Fourth Drop 2026]]</i>]</sup>[[Category:Upcoming]]", "mob": "Frostbite", "weight": 25, "notename": "Frostbite", "size": "4" }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "note": "Adult drowned wielding a trident have a 50% chance of spawning mounted on a [[zombie nautilus]].", "mob": "Drowned", "weight": 5, "notename": "Drowned", "size": "1" }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 1, "mobs": [ { "size": "1-2", "mob": "Polar Bear", "weight": 1 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 6, "mobs": [ { "size": "1", "mob": "Nautilus", "weight": 3 }, { "size": "1-4", "mob": "Squid", "weight": 3 } ], "category": "watercreature" }, "5": { "totalWeight": 15, "mobs": [ { "size": "1-5", "mob": "Salmon", "weight": 15 } ], "category": "waterambient" }, "6": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100 | 1 | |
| 100 | 2–4 | |
| 100 | 1 | |
| 100 | 1 | |
| 96 | 1–2 | |
| 95 | 2–4 | |
| 45 | 2–4 | |
| 24 | 1–2 | |
| 10 | 1–2 | |
| 5 | 1 | |
| 5 | 2–4 | |
| Creature category | ||
| 10 | 2–4 | |
| 8 | 1 | |
| 8 | 2–4 | |
| 5 | 1–2 | |
| 4 | 2–3 | |
| Water creature category | ||
| 75 | 4–7 | |
| 26 | 3–5 | |
| Ambient category | ||
| 1 | 2 | |
- ↑ Adult drowned wielding a trident have a 50% chance of spawning mounted on a zombie nautilus.
- ↑ Spawn attempt succeeds only in slime chunks.
- ↑ [upcoming: Fourth Drop 2026]
{ "hasNotes": true, "notes": { "Frostbite": "​<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement applies only to upcoming versions of Minecraft.\">upcoming:</span> [[Fourth Drop 2026|Fourth Drop 2026]]</i>]</sup>[[Category:Upcoming]]", "Slime": "Spawn attempt succeeds only in slime chunks.", "Drowned": "Adult drowned wielding a trident have a 50% chance of spawning mounted on a [[zombie nautilus]]." }, "1": { "totalWeight": 680, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Adult drowned wielding a trident have a 50% chance of spawning mounted on a [[zombie nautilus]].", "mob": "Drowned", "weight": 100, "notename": "Drowned", "size": "2-4" }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "1-2", "mob": "Stray", "weight": 96 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "note": "​<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement applies only to upcoming versions of Minecraft.\">upcoming:</span> [[Fourth Drop 2026|Fourth Drop 2026]]</i>]</sup>[[Category:Upcoming]]", "mob": "Frostbite", "weight": 45, "notename": "Frostbite", "size": "2-4" }, { "size": "1-2", "mob": "Skeleton", "weight": 24 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 35, "mobs": [ { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "1", "mob": "Nautilus", "weight": 8 }, { "size": "2-4", "mob": "Squid", "weight": 8 }, { "size": "1-2", "mob": "Polar Bear", "weight": 5 }, { "size": "2-3", "mob": "Rabbit", "weight": 4 } ], "category": "creature" }, "3": { "totalWeight": 101, "mobs": [ { "size": "4-7", "mob": "Cod", "weight": 75 }, { "size": "3-5", "mob": "Salmon", "weight": 26 } ], "category": "watercreature" }, "4": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Sounds
Music
In Bedrock Edition, these music tracks play when the player is underwater in a frozen ocean:
| Title | Preview | Java Edition | Bedrock Edition | ||
|---|---|---|---|---|---|
| Weight | Probability | Weight | Probability | ||
| Axolotl | — | — | 1 | 33.33% | |
| Dragon Fish | — | — | 1 | 33.33% | |
| Shuniji | — | — | 1 | 33.33% | |
These music tracks play while the player is not underwater in a frozen ocean:
| Title | Preview | Java Edition | Bedrock Edition | ||
|---|---|---|---|---|---|
| Weight | Probability | Weight | Probability | ||
| A Familiar Room | 1 | 2.70% | — | — | |
| Below and Above | 1 | 2.70% | 1 | 2.78% | |
| Broken Clocks | 1 | 2.70% | 1 | 2.78% | |
| Clark | 1 | 2.70% | 1 | 2.78% | |
| Comforting Memories | 1 | 2.70% | 1 | 2.78% | |
| Danny | 1 | 2.70% | 1 | 2.78% | |
| Dry Hands | 1 | 2.70% | 1 | 2.78% | |
| Ebb | 2 | 5.41% | 2 | 5.56% | |
| Featherfall | 1 | 2.70% | 1 | 2.78% | |
| Fireflies | 1 | 2.70% | 1 | 2.78% | |
| Floating Dream | 1 | 2.70% | 1 | 2.78% | |
| Haggstrom | 1 | 2.70% | 1 | 2.78% | |
| Home | 2 | 5.41% | 2 | 5.56% | |
| Key | 1 | 2.70% | 1 | 2.78% | |
| komorebi | 1 | 2.70% | 1 | 2.78% | |
| Left to Bloom | 1 | 2.70% | 1 | 2.78% | |
| Lilypad | 1 | 2.70% | 1 | 2.78% | |
| Living Mice | 1 | 2.70% | 1 | 2.78% | |
| Memories | 2 | 5.41% | 2 | 5.56% | |
| Mice on Venus | 1 | 2.70% | 1 | 2.78% | |
| Minecraft | 1 | 2.70% | 1 | 2.78% | |
| Nightly | 2 | 5.41% | 2 | 5.56% | |
| One More Day | 1 | 2.70% | 1 | 2.78% | |
| O's Piano | 1 | 2.70% | 1 | 2.78% | |
| Oxygène | 1 | 2.70% | 1 | 2.78% | |
| Puzzlebox | 1 | 2.70% | 1 | 2.78% | |
| Shores | 2 | 5.41% | 2 | 5.56% | |
| Subwoofer Lullaby | 1 | 2.70% | 1 | 2.78% | |
| Sweden | 1 | 2.70% | 1 | 2.78% | |
| Watcher | 1 | 2.70% | 1 | 2.78% | |
| Wet Hands | 1 | 2.70% | 1 | 2.78% | |
| yakusoku | 1 | 2.70% | 1 | 2.78% | |
In Creative mode, the following tracks can play:
| Title | Preview | Java Edition | Bedrock Edition | ||
|---|---|---|---|---|---|
| Weight | Probability | Weight | Probability | ||
| Aria Math | 1 | 3.03% | 1 | 3.13% | |
| Biome Fest | 1 | 3.03% | 1 | 3.13% | |
| Blind Spots | 1 | 3.03% | 1 | 3.13% | |
| Dreiton | 1 | 3.03% | 1 | 3.13% | |
| Haunt Muskie | 1 | 3.03% | 1 | 3.13% | |
| Taswell | 1 | 3.03% | 1 | 3.13% | |
| Key | 1 | 3.03% | 1 | 3.13% | |
| Subwoofer Lullaby | 1 | 3.03% | 1 | 3.13% | |
| Living Mice | 1 | 3.03% | 1 | 3.13% | |
| Haggstrom | 1 | 3.03% | 1 | 3.13% | |
| Minecraft | 1 | 3.03% | 1 | 3.13% | |
| Oxygène | 1 | 3.03% | 1 | 3.13% | |
| Mice on Venus | 1 | 3.03% | 1 | 3.13% | |
| Dry Hands | 1 | 3.03% | 1 | 3.13% | |
| Wet Hands | 1 | 3.03% | 1 | 3.13% | |
| Clark | 1 | 3.03% | 1 | 3.13% | |
| Sweden | 1 | 3.03% | 1 | 3.13% | |
| Danny | 1 | 3.03% | 1 | 3.13% | |
| Left to Bloom | 1 | 3.03% | 1 | 3.13% | |
| One More Day | 1 | 3.03% | 1 | 3.13% | |
| Floating Dream | 1 | 3.03% | 1 | 3.13% | |
| Comforting Memories | 1 | 3.03% | 1 | 3.13% | |
| A Familiar Room | 1 | 3.03% | — | — | |
| Featherfall | 1 | 3.03% | 1 | 3.13% | |
| Watcher | 1 | 3.03% | 1 | 3.13% | |
| Puzzlebox | 1 | 3.03% | 1 | 3.13% | |
| komorebi | 1 | 3.03% | 1 | 3.13% | |
| yakusoku | 1 | 3.03% | 1 | 3.13% | |
| Lilypad | 1 | 3.03% | 1 | 3.13% | |
| Below and Above | 1 | 3.03% | 1 | 3.13% | |
| O's Piano | 1 | 3.03% | 1 | 3.13% | |
| Broken Clocks | 1 | 3.03% | 1 | 3.13% | |
| Fireflies | 1 | 3.03% | 1 | 3.13% | |
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
frozen_ocean |
biome |
| Name | Identifier | Numeric ID |
|---|---|---|
frozen_ocean | 10 |
Biome definition
{
"attributes": {
"minecraft:gameplay/natural_mob_spawns": {
"argument": {
"spawn_costs": {},
"spawns_by_category": {
"ambient": [
{
"type": "minecraft:bat",
"count": 8,
"weight": 10
}
],
"creature": [
{
"type": "minecraft:polar_bear",
"count": {
"type": "minecraft:uniform",
"max_inclusive": 2,
"min_inclusive": 1
},
"weight": 1
}
],
"monster": [
{
"type": "minecraft:spider",
"count": 4,
"weight": 100
},
{
"type": "minecraft:zombie",
"count": 4,
"weight": 95
},
{
"type": "minecraft:zombie_villager",
"count": 1,
"weight": 5
},
{
"type": "minecraft:skeleton",
"count": 4,
"weight": 100
},
{
"type": "minecraft:creeper",
"count": 4,
"weight": 100
},
{
"type": "minecraft:slime",
"count": 4,
"weight": 100
},
{
"type": "minecraft:enderman",
"count": {
"type": "minecraft:uniform",
"max_inclusive": 4,
"min_inclusive": 1
},
"weight": 10
},
{
"type": "minecraft:witch",
"count": 1,
"weight": 5
},
{
"type": "minecraft:drowned",
"count": 1,
"weight": 5
}
],
"underground_water_creature": [
{
"type": "minecraft:glow_squid",
"count": {
"type": "minecraft:uniform",
"max_inclusive": 6,
"min_inclusive": 4
},
"weight": 10
}
],
"water_ambient": [
{
"type": "minecraft:salmon",
"count": {
"type": "minecraft:uniform",
"max_inclusive": 5,
"min_inclusive": 1
},
"weight": 15
}
],
"water_creature": [
{
"type": "minecraft:squid",
"count": {
"type": "minecraft:uniform",
"max_inclusive": 4,
"min_inclusive": 1
},
"weight": 1
},
{
"type": "minecraft:nautilus",
"count": 1,
"weight": 2
}
]
}
},
"modifier": "overlay"
},
"minecraft:visual/sky_color": "#7fa1ff"
},
"carvers": [
"minecraft:cave",
"minecraft:cave_extra_underground",
"minecraft:canyon"
],
"downfall": 0.5,
"effects": {
"water_color": "#3938c9"
},
"features": [
[],
[
"minecraft:lake_lava_underground",
"minecraft:lake_lava_surface"
],
[
"minecraft:iceberg_packed",
"minecraft:iceberg_blue",
"minecraft:amethyst_geode"
],
[
"minecraft:monster_room",
"minecraft:monster_room_deep"
],
[
"minecraft:blue_ice"
],
[],
[
"minecraft:ore_dirt",
"minecraft:ore_gravel",
"minecraft:ore_granite_upper",
"minecraft:ore_granite_lower",
"minecraft:ore_diorite_upper",
"minecraft:ore_diorite_lower",
"minecraft:ore_andesite_upper",
"minecraft:ore_andesite_lower",
"minecraft:ore_tuff",
"minecraft:ore_coal_upper",
"minecraft:ore_coal_lower",
"minecraft:ore_iron_upper",
"minecraft:ore_iron_middle",
"minecraft:ore_iron_small",
"minecraft:ore_gold",
"minecraft:ore_gold_lower",
"minecraft:ore_redstone",
"minecraft:ore_redstone_lower",
"minecraft:ore_diamond",
"minecraft:ore_diamond_medium",
"minecraft:ore_diamond_large",
"minecraft:ore_diamond_buried",
"minecraft:ore_lapis",
"minecraft:ore_lapis_buried",
"minecraft:ore_copper",
"minecraft:underwater_magma",
"minecraft:disk_sand",
"minecraft:disk_clay",
"minecraft:disk_gravel"
],
[],
[
"minecraft:spring_water",
"minecraft:spring_lava"
],
[
"minecraft:glow_lichen",
"minecraft:trees_water",
"minecraft:flower_default",
"minecraft:patch_grass_badlands",
"minecraft:brown_mushroom_normal",
"minecraft:red_mushroom_normal",
"minecraft:patch_pumpkin",
"minecraft:patch_sugar_cane",
"minecraft:patch_firefly_bush_near_water"
],
[
"minecraft:freeze_top_layer"
]
],
"has_precipitation": true,
"temperature": 0.0,
"temperature_modifier": "frozen"
}
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | |
|---|---|---|---|---|---|---|
| PS4 | Other | |||||
| Adventuring Time | Discover 17 biomes. | Visit any 17 biomes. Does not have to be in a single world. | 40 | Silver | ||
| Sail the 7 Seas | Visit all ocean biomes | Visit all ocean biomes except the deep warm ocean/legacy frozen ocean (as they are unused). | 40 | Gold | ||
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Adventuring Time | Discover every biome |
|
Videos
History
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.0.0 | Beta 1.9 Prerelease | Added FrozenOcean, which was unused at the time. | |||||
| When generated through buffet, it appears as a regular ocean with a lower temperature, freezing the entire surface. | |||||||
| 1.1 | 12w01a | Frozen oceans now generate naturally. Generates around snowy plains biomes with frozen river biomes. | |||||
| 1.7.2 | 13w36a | Frozen ocean is now required for the new "Adventuring Time" achievement. | |||||
| 1.8 | 14w17a | Frozen ocean is no longer required for the "Adventuring Time" achievement, making it possible to obtain in normal gameplay. | |||||
| 1.13 | 18w08a | Frozen ocean biome now generates naturally again, though differently from before. The temperature fluctuates between freezing and fluid water. | |||||
| 18w09a | Added underwater ruin structures, which generate in all oceans. | ||||||
| 18w11a | Added shipwrecks, which generate in all oceans. | ||||||
| 18w15a | Added icebergs, which generate in frozen oceans. | ||||||
| Ocean variants now have their own water colors. | |||||||
| 18w16a | Renamed "FrozenOcean" to "Frozen Ocean". | ||||||
| 1.16 | 20w06a | Underwater ruins and shipwrecks are now rarer. | |||||
| 1.17 | 21w06a | Frozen ocean biomes generate with a stone floor below Y=50 instead of a gravel floor.[1] | |||||
| 21w15a | Frozen oceans generate with a gravel floor once again. | ||||||
| 1.18 | 21w44a | Frozen ocean is once again required for the "Adventuring Time" advancement. | |||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.9.0 | build 1 | Added the frozen ocean biome, although it remained unused like in Java Edition. | |||||
| Bedrock Edition | |||||||
| 1.4.0 | beta 1.2.14.2 | Added the new frozen oceans as a separate biome. The old biome remains unused as legacy frozen ocean. | |||||
| Added shipwrecks, and icebergs. | |||||||
| beta 1.2.20.1 | Added underwater ruins. | ||||||
| 1.17.0 Experiment | beta 1.16.230.56 | Frozen oceans generate with a stone floor below Y=51 instead of a gravel floor behind the Caves & Cliffs experimental gameplay toggle.[2] This does not occur in the Old world type. | |||||
| 1.17.30 Experiment | beta 1.17.30.23 | Frozen oceans generate with a gravel floor once again. | |||||
| ? | ? | Frozen oceans no longer generate with a gravel floor. | |||||
| 1.18.0 | beta 1.18.0.20 | Frozen oceans now generate near snowy biomes. | |||||
| 1.21.60 | Preview 1.21.60.23 | Frozen ocean no longer generate seagrass. | |||||
| 1.21.90 | Preview 1.21.90.26 | Added cold color grading and cold lighting to frozen oceans with Vibrant Visuals. | |||||
| 1.21.100 | Preview 1.21.100.20 | The surface is no longer entirely covered by ice and now features patches of open water. | |||||
| Icebergs now generate with a shape and frequency that more closely matches Java Edition. | |||||||
| 26.50 | Preview 26.50.22 | Bats now spawn in frozen oceans. | |||||
| Upcoming Bedrock Edition | |||||||
| 26.60 Experiment | Preview 26.60.29 | Added frostbites, which can spawn in frozen oceans. | |||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU7 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | Frozen ocean biome added. At this time, it generates as an ocean with a solid layer of ice at the surface. It also generates in small patches alongside the shore of the new snowy biomes. |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Frozen oceans no longer generate. | |
| TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | Frozen ocean biome now generates naturally again, though differently from before. | ||
| Added shipwrecks, underwater ruins, and icebergs. | |||||||
Data history
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.18 | 21w37a | Prior to the removal of numerical biome IDs, this biome's numerical ID was 10. | |||||
Issues
Issues relating to "Frozen Ocean" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
A wrecked ship in an iceberg at a frozen ocean -
A frozen ocean near a forest -
A frozen ocean single biome world
Historical screenshots
-
View of an old pre-Java Edition 1.13 single biome frozen ocean -
Another view of a frozen ocean -
A frozen ocean biome -
Salmon beneath icebergs -
A frozen ocean single biome world before 1.18 -
A frozen ocean with ray tracing
See also
- Tutorial:Island survival
Snowy Beach
Stony Shore
River
Cold Ocean
Deep Frozen Ocean
References
- ↑ MC-214783 – Oceans generate with stone floors – resolved as "Fixed".
- ↑ MCPE-125235 – Ocean floors are generated with stone floors
External links
- "Around the Block: Frozen Ocean" by Duncan Geere – Minecraft.net, October 28, 2021.
