| Structures | |
|---|---|
| Features | |
| Blocks | |
|
Climate | |
| Temperature | 0.7 |
| Downfall | 0.8 |
| Precipitation | Yes |
|
Colors | |
| Grass color | #79C05A |
| Foliage color | #59AE30 |
| Dry foliage color | #A36D46 |
| Water color | #3F76E4[JE only] #20A3CC[BE only] |
|
Vibrant Visuals | |
| Atmospherics | Default |
| Lighting | Default |
| Volumetric fog | Default |
| Color grading | Default |
A flower forest is a variant of the forest filled with a much larger variation and frequency of flowers. Rabbits spawn here instead of wolves and bee nests generate much more often.
Generation
Flower forests generate at moderate temperatures, very low humidities, and are confined to areas of negative weirdness. This means that they are rarer than regular forests and will never border them.
They most commonly border plains and meadow biomes. Flower forests may border sunflower plains biomes, separated by a river much of the time. They may also occasionally border swamps, savannas, snowy slopes, jagged peaks, and windswept hills.
Description
Flower forests have both oak and birch trees. They generate with a wide array of flowers, along with bee nests on 5% of trees.
Abandoned camps sometimes generate in flower forests.
Differences to regular forests
There are some key differences between regular forests and flower forests.
- Flower forests have fewer trees and less grass. Instead, flower forests include a diverse variety of flowers. Leaf litter and bushes are completely absent.
- The vast number of flowers makes this biome variant an excellent source of dyes. The following types of flowers can be generated in flower forests:
- The following flowers do not generate in flower forests:
- There is a 10× greater chance of trees generating a bee nest.
- There is also a slight difference in mob spawning:
Mobs
The following mobs naturally spawn here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 95⁄515 | 4 | |
| 10⁄515 | 1–4 | |
| 5⁄515 | 1 | |
| 5⁄515 | 1 | |
| Creature category | ||
| 12⁄44 | 4 | |
| 10⁄44 | 4 | |
| 10⁄44 | 4 | |
| 8⁄44 | 4 | |
| 4⁄44 | 2–3 | |
| Underground water creature category | ||
| 1 | 4–6 | |
| Ambient category | ||
| 1 | 8 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 44, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Pig", "weight": 10 }, { "size": "4", "mob": "Chicken", "weight": 10 }, { "size": "4", "mob": "Cow", "weight": 8 }, { "size": "2-3", "mob": "Rabbit", "weight": 4 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100 | 1 | |
| 100 | 1 | |
| 100 | 1 | |
| 95 | 2–4 | |
| 80 | 1–2 | |
| 10 | 1–2 | |
| 5 | 1 | |
| 5 | 2–4 | |
| Creature category | ||
| 12 | 2–3 | |
| 10 | 2–4 | |
| 10 | 2–4 | |
| 10 | 1–3 | |
| 8 | 2–3 | |
| 4 | 2–3 | |
| Ambient category | ||
| 1 | 2 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 54, "mobs": [ { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "2-4", "mob": "Chicken", "weight": 10 }, { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "1-3", "mob": "Pig", "weight": 10 }, { "size": "2-3", "mob": "Cow", "weight": 8 }, { "size": "2-3", "mob": "Rabbit", "weight": 4 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Sounds
Music
These music tracks play while the player is in the flower forest:
| Title | Preview | Java Edition | Bedrock Edition | ||
|---|---|---|---|---|---|
| Weight | Probability | Weight | Probability | ||
| Memories | 2 | 14.29% | 2 | 14.29% | |
| Shores | 2 | 14.29% | 2 | 14.29% | |
| Bromeliad | 1 | 7.14% | 1 | 7.14% | |
| Danny | 1 | 7.14% | 1 | 7.14% | |
| Echo in the Wind | 1 | 7.14% | 1 | 7.14% | |
| Featherfall | 1 | 7.14% | 1 | 7.14% | |
| Haggstrom | 1 | 7.14% | 1 | 7.14% | |
| Key | 1 | 7.14% | 1 | 7.14% | |
| Left to Bloom | 1 | 7.14% | 1 | 7.14% | |
| Living Mice | 1 | 7.14% | 1 | 7.14% | |
| Oxygène | 1 | 7.14% | 1 | 7.14% | |
| Subwoofer Lullaby | 1 | 7.14% | 1 | 7.14% | |
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
flower_forest |
biome |
| Name | Identifier | Numeric ID |
|---|---|---|
flower_forest | 132 |
Biome definition
{
"attributes": {
"minecraft:audio/background_music": {
"default": {
"max_delay": 24000,
"min_delay": 12000,
"sound": "minecraft:music.overworld.flower_forest"
}
},
"minecraft:gameplay/natural_mob_spawns": {
"argument": {
"spawn_costs": {},
"spawns_by_category": {
"ambient": [
{
"type": "minecraft:bat",
"count": 8,
"weight": 10
}
],
"creature": [
{
"type": "minecraft:sheep",
"count": 4,
"weight": 12
},
{
"type": "minecraft:pig",
"count": 4,
"weight": 10
},
{
"type": "minecraft:chicken",
"count": 4,
"weight": 10
},
{
"type": "minecraft:cow",
"count": 4,
"weight": 8
},
{
"type": "minecraft:rabbit",
"count": {
"type": "minecraft:uniform",
"max_inclusive": 3,
"min_inclusive": 2
},
"weight": 4
}
],
"monster": [
{
"type": "minecraft:spider",
"count": 4,
"weight": 100
},
{
"type": "minecraft:zombie",
"count": 4,
"weight": 95
},
{
"type": "minecraft:zombie_villager",
"count": 1,
"weight": 5
},
{
"type": "minecraft:skeleton",
"count": 4,
"weight": 100
},
{
"type": "minecraft:creeper",
"count": 4,
"weight": 100
},
{
"type": "minecraft:slime",
"count": 4,
"weight": 100
},
{
"type": "minecraft:enderman",
"count": {
"type": "minecraft:uniform",
"max_inclusive": 4,
"min_inclusive": 1
},
"weight": 10
},
{
"type": "minecraft:witch",
"count": 1,
"weight": 5
}
],
"underground_water_creature": [
{
"type": "minecraft:glow_squid",
"count": {
"type": "minecraft:uniform",
"max_inclusive": 6,
"min_inclusive": 4
},
"weight": 10
}
]
}
},
"modifier": "overlay"
},
"minecraft:visual/sky_color": "#79a6ff"
},
"carvers": [
"minecraft:cave",
"minecraft:cave_extra_underground",
"minecraft:canyon"
],
"downfall": 0.8,
"effects": {
"water_color": "#3f76e4"
},
"features": [
[],
[
"minecraft:lake_lava_underground",
"minecraft:lake_lava_surface"
],
[
"minecraft:amethyst_geode"
],
[
"minecraft:monster_room",
"minecraft:monster_room_deep"
],
[],
[],
[
"minecraft:ore_dirt",
"minecraft:ore_gravel",
"minecraft:ore_granite_upper",
"minecraft:ore_granite_lower",
"minecraft:ore_diorite_upper",
"minecraft:ore_diorite_lower",
"minecraft:ore_andesite_upper",
"minecraft:ore_andesite_lower",
"minecraft:ore_tuff",
"minecraft:ore_coal_upper",
"minecraft:ore_coal_lower",
"minecraft:ore_iron_upper",
"minecraft:ore_iron_middle",
"minecraft:ore_iron_small",
"minecraft:ore_gold",
"minecraft:ore_gold_lower",
"minecraft:ore_redstone",
"minecraft:ore_redstone_lower",
"minecraft:ore_diamond",
"minecraft:ore_diamond_medium",
"minecraft:ore_diamond_large",
"minecraft:ore_diamond_buried",
"minecraft:ore_lapis",
"minecraft:ore_lapis_buried",
"minecraft:ore_copper",
"minecraft:underwater_magma",
"minecraft:disk_sand",
"minecraft:disk_clay",
"minecraft:disk_gravel"
],
[],
[
"minecraft:spring_water",
"minecraft:spring_lava"
],
[
"minecraft:glow_lichen",
"minecraft:flower_forest_flowers",
"minecraft:trees_flower_forest",
"minecraft:flower_flower_forest",
"minecraft:patch_grass_badlands",
"minecraft:brown_mushroom_normal",
"minecraft:red_mushroom_normal",
"minecraft:patch_pumpkin",
"minecraft:patch_sugar_cane",
"minecraft:patch_firefly_bush_near_water"
],
[
"minecraft:freeze_top_layer"
]
],
"has_precipitation": true,
"temperature": 0.7
}
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | |
|---|---|---|---|---|---|---|
| PS4 | Other | |||||
| Adventuring Time | Discover 17 biomes. | Visit any 17 biomes. Does not have to be in a single world. | 40 | Silver | ||
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Adventuring Time | Discover every biome |
|
History
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.7.2 | 13w36a | Flower forests have been added, along with many other biomes and flower types. | |||||
| 1.8 | 14w27a | Added rabbits, which can spawn in flower forests. | |||||
| 1.13 | pre5 | The ID of flower forests has been changed from mutated_forest to flower_forest. | |||||
| 1.14 | 18w43a | Cornflowers and lilies of the valley are now generated in flower forests. | |||||
| 1.15 | 19w34a | Flower forests now have bees and bee nests. | |||||
| 1.18 | 21w37a | Prior to the removal of numerical biome IDs, this biome's numerical ID was 132. | |||||
| 21w44a | Flower forest is now required for the "Adventuring Time" advancement. | ||||||
| 1.20 | 23w17a | "A Familiar Room", "Bromeliad", and "Echo in the Wind" can now be played in flower forest. | |||||
| 26.3 | snap1 | Added abandoned camps, which can generate in flower forests. | |||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.9.0 | build 1 | Added flower forests, along with many other biomes. | |||||
| v0.13.0 | build 1 | Rabbits can now spawn in flower forests. | |||||
| Bedrock Edition | |||||||
| 1.9.0 | beta 1.9.0.0 | Added lily of the valleys, which generate in forest and flower forest biomes. | |||||
| Added cornflowers, which generate in flower forest biomes. | |||||||
| 1.14.0 | beta 1.14.0.1 | Flower forests now have bees and bee nests. | |||||
| 1.21.60 | Preview 1.21.60.23 | Trees are now denser. | |||||
| Flowers now generate in more cohesive patches. | |||||||
| 26.40 Experiment | Preview 26.40.27 | Added abandoned camps, which can generate in flower forests. | |||||
| 26.50 | Preview 26.50.22 | All features from the "Drop 3 of 2026" experiment have been fully implemented. | |||||
| Bats now spawn in flower forests. | |||||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | 1.0.1 | Added flower forests, along with many other biomes. |
Issues
Issues relating to "Flower Forest" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
An abandoned camp in a flower forest -
The flower gradient of a flower forest biome in Java Edition -
An example of how elevation affects the flower gradient in Java Edition -
A flower forest single biome world
Historical screenshots
-
View of a flower forest, with a village -
A small flower forest surrounded by many different biomes -
A view of a flower forest -
A flower forest island in the ocean -
A flower forest single biome world before 1.18 -
A flower forest with ray tracing
Development images
-
A flower forest on the side of a mountain -
A flower forest overhang above a lake -
A flower forest with few trees
See also
Birch Forest
Dark Forest
Taiga
Old Growth Pine Taiga
Old Growth Spruce Taiga
Jungle
Meadow
Rainforest
Seasonal Forest
External links
- "Around the Block: Flower Forest" by Duncan Geere – Minecraft.net, June 16, 2022.
