| Renewable | Yes |
|---|---|
| Stackable | Yes (64) |
| Tool | |
| Blast resistance | 0 |
| Hardness | 0 |
| Luminous | No |
| Transparent | Yes |
| Flammable | Yes |
| Catches fire from lava |
Yes |
| Map color | 7 PLANT |
| Note block instrument | Default (Harp) |
A bush is a non-solid plant block found in many grassy biomes. Its color is biome-dependent, and matches the color of grass blocks.
Obtaining
Breaking
Attempting to mine a bush with or without any tool will instantly destroy it, but breaking the bush with shears or any item with Silk Touch is required for the bush to actually drop as an item.
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
Natural generation

Small patches of bushes naturally generate on the shores of rivers and frozen rivers, and in birch forests, old growth birch forests, forests, plains, windswept hills, windswept gravelly hills, and windswept forests (as well as in their unused variants in Bedrock Edition). Bushes can also generate as part of abandoned camps in birch forests, flower forests, and forests.
Post-generation
Using bone meal on a bush attempts to grow another bush on a neighboring block.
Usage
Placement
Bushes mainly serve as atmospheric decoration and can be placed on any of the following blocks:
Bushes cannot be placed inside flower pots.
In Bedrock Edition, bushes can be snowlogged.
Composting
Placing a bush into a composter has a 30 % chance of raising the compost level by 1, yielding an average of 2.74 bone meal per stack.
Color
The coloration of bushes is dependent on the biome they are in. A block always uses the color set to its location, regardless of how it was placed or of its source.
These values are generated by the biome dyeing algorithm, which depends on the biome's temperature and downfall. See biome colors for more information.
Sounds
grass sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed[until: JE 26.4] | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
grass sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| Block broken | Blocks | Once the block has broken | dig | subtitles | 0.7 | 0.8–1.0 | |
| Block placed | Blocks | When the block is placed | place | subtitles | 0.8 | 0.8–1.0 | |
| Block breaking | Blocks | While the block is in the process of being broken | hit | subtitles | 0.3 | 0.5 | |
| Footsteps | Players | Falling on the block with fall damage | fall | subtitles | 0.4 | 1.0 | |
| Footsteps | Players | Walking on the block | step | subtitles | 0.3 | 1.0 | |
| Shovel flattens | Blocks | When a shovel creates a dirt path | use | subtitles | 1.0 | 0.8 | |
| Footsteps | Blocks | Jumping from the block | jump | subtitles | 0.11 | 1.0 | |
| Footsteps | Blocks | Falling on the block without fall damage | land | subtitles | 0.21 | 1.0 | |
Data values
ID
| Name | Identifier | Form | Block tags | Translation key |
|---|---|---|---|---|
bush | Block & Item | replaceablereplaceable_by_mushroomsreplaceable_by_trees |
block |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
bush | 1278 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -1023) |
tile |
History
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.5 | 25w05a | ||||||
| 25w06a | Added bush to the #replaceable_by_mushrooms and #replaceable_by_trees block tags. | ||||||
| The hitbox of bushes now reaches all the way to the ground. | |||||||
| Bushes no longer prevent trees from growing. | |||||||
| 25w07a | Bushes now only drop when using shears or any tool enchanted with Silk Touch. | ||||||
| Bushes are now replaceable when building. | |||||||
| 26.3 | snap1 | Bushes can now generate as part of abandoned camps in birch forests, flower forests, and forests. | |||||
Bedrock Edition
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.70 Experiment | Preview 1.21.70.20 | ||||||
| 1.21.70 | Preview 1.21.70.23 | All features behind the "Drop 1 2025" experimental toggle have now been fully implemented. | |||||
| Bushes can now be replaced by other blocks. | |||||||
| Bushes now drop themselves when broken with shears or with a tool that is enchanted with Silk Touch. | |||||||
| 26.40 Experiment | Preview 26.40.27 | Bushes can now generate as part of abandoned camps in birch forests, flower forests, and forests. | |||||
| 26.50 | Preview 26.50.22 | All features from the "Drop 3 of 2026" experiment have been fully implemented. | |||||
Issues
Issues relating to "Bush" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Mojang screenshots
-
Several bushes in a grassy landscape








