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Farmland

Farmland

Farmland is a block created by using a hoe on most types of dirt, and is required to grow seeds, carrots, and potatoes. Water and rain can hydrate…

13 min read Updated
Blocks Stackable resources Renewable resources Generated structure blocks Utility blocks Createable blocks
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Contents (30)
  1. Obtaining
  2. Breaking
  3. Natural generation
  4. Post-generation
  5. Usage
  6. Hydration
  7. Decay
  8. Sounds
  9. Generic
  10. Unique
  11. Data values
  12. ID
  13. Block states
  14. Achievements
  15. Advancements
  16. Videos
  17. History
  18. Development
  19. Java Edition
  20. Bedrock Edition
  21. Legacy Console Edition
  22. New Nintendo 3DS Edition
  23. Data history
  24. Issues
  25. Trivia
  26. Gallery
  27. In other media
  28. See also
  29. References
  30. External links
This article is about the block. For farms in villages, see Farm. For the practice of producing resources, see Farming.
"Soil" redirects here. For other kinds of similar soil, see Dirt (disambiguation). For the block that is found in the Nether, see Soul Soil.
Farmland
Farmland.png: Infobox image for Minecraft block 'Farmland'
Hydrated Farmland.png: Infobox image for Minecraft block 'Farmland'
Invicon Farmland.png: Inventory sprite for Farmland in Minecraft as shown in-game with description: Farmland
Renewable Yes
Stackable Yes (64)
Tool
Blast resistance 0.6
Hardness 0.6
Luminous No
Transparent Java Edition: Partial (Blocks light)
Bedrock Edition: Yes
Flammable No
Catches fire
from lava
Block: Yes
Item: No
Map color
 10 DIRT
Note block instrument Default (Harp)

Farmland is a block created by using a hoe on most types of dirt, and is required to grow seeds, carrots, and potatoes. Water and rain can hydrate farmland, improving crop growth. It reverts to dirt if broken, landed on repeatedly or left dehydrated and unplanted long enough.

Obtaining

Farmland can be obtained only by executing commands, via the Creative inventory or the pick block control in Creative mode.

Breaking

The suitable tool to break farmland is shovel.

Block Farmland
Hardness 0.6
Tool
Breaking time (sec)[A]
Default 0.9 (JE)
0.9 (BE)
ItemSprite wooden-shovel.png: Sprite image for wooden-shovel in MinecraftWooden 0.45 (JE)
0.45 (BE)
ItemSprite stone-shovel.png: Sprite image for stone-shovel in MinecraftStone 0.25 (JE)
0.25 (BE)
ItemSprite copper-shovel.png: Sprite image for copper-shovel in MinecraftCopper 0.2 (JE)
0.2 (BE)
ItemSprite iron-shovel.png: Sprite image for iron-shovel in MinecraftIron 0.15 (JE)
0.15 (BE)
ItemSprite diamond-shovel.png: Sprite image for diamond-shovel in MinecraftDiamond 0.15 (JE)
0.15 (BE)
ItemSprite netherite-shovel.png: Sprite image for netherite-shovel in MinecraftNetherite 0.15 (JE)
0.1 (BE)
ItemSprite golden-shovel.png: Sprite image for golden-shovel in MinecraftGolden 0.1 (JE)
0.1 (BE)
Legend
  • incorrect tool, drops nothing
  • correct tool, drops nothing or something other than the block itself
  • correct tool, drops the block itself
  • italicized can be instant mined
  1. ↑ These durations ignore any other influential factors (e.g., Mining Fatigue) and are measured in seconds. For more information, see Breaking § Mining efficiency.

Farmland drops 1 dirt block when it's destroyed.

Natural generation

Farmland occurs naturally in villages where wheat, potatoes, carrots, beetroots, pumpkin stems, and melon stems are grown. Patches of farmland are surrounded by logs or sandstone, spruce trapdoor, and cobblestone. Farmland also naturally occurs in certain woodland mansion rooms.

Post-generation

A player can create a block of farmland by using a hoe on a dirt block, grass block, or dirt path. Using a hoe on coarse dirt or rooted dirt turns them into regular dirt, which can then be tilled into farmland by using the hoe once more. Mycelium and podzol cannot be turned into farmland.[1]

Usage

Farmland is required to grow most types of crops: wheat seeds, carrots, potatoes, beetroot seeds, melon seeds, pumpkin seeds, torchflower seeds, and pitcher pods.

Plants such as saplings[2], ferns, grass, dry grass, cactus flowers, pink petals, wildflowers, flowers[3], azaleas, flowering azaleas, bushes, dead bushes, firefly bushes, and sweet berry bushes may be planted on farmland. Mushrooms[4], sugar cane[5], bamboo[6], twisting vines[7], and cacti cannot be planted on farmland.

Wall-mounted blocks such as ladders and torches cannot be attached to the side of a farmland block. Farmland is a partial block (15/16 of a block in height), so mobs cannot spawn on it.

Hydration

Conditions in which farmland either is or isn't hydrated

A farmland block is created dry and eventually reverts to dirt if not hydrated and nothing is planted on it.

For farmland to become hydrated, water must be present:

  • up to four blocks away horizontally (including diagonally) from the farmland block.
  • at the same level or one block above the farmland block level.

The blocks between the farmland block and the water make no difference. Whether the water is flowing or still also makes no difference.

The rate at which farmland becomes hydrated cannot be changed. Each farmland block within a 9×9 grid of farmland with a single water block in the middle has exactly the same chance of becoming hydrated as a single farmland block in an ocean.

Farmland can also be hydrated by rain.

Different types of seeds grow faster on hydrated farmland than on dry farmland. Hydrated farmland yields a fully developed wheat crop in a little over a single day/night cycle.

Decay

Farmland eventually decays into normal dirt if it's dehydrated and nothing is planted in it. Additionally, a farmland block becomes a dirt block, regardless of its state of hydration, if any of the following occur:

When farmland decays, any crops growing on the block are dropped as items, as if they were harvested.

A ravager does not turn farmland to dirt when stepping on it, but it does destroy all crops.

Sounds

Generic

Java Edition:

BlockSprite gravel.png: Sprite image for gravel in Minecraft gravel sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Block brokenBlocksOnce the block has brokenblock.gravel.breaksubtitles.block.generic.break​1.00.816
​Block placed​[until: JE 26.4]BlocksWhen the block is placedblock.gravel.placesubtitles.block.generic.place​1.00.816
​Block breakingBlocksWhile the block is in the process of being brokenblock.gravel.hitsubtitles.block.generic.hit​0.250.516
​Something falls on a blockEntity-DependentFalling on the block with fall damageblock.gravel.fallsubtitles.block.generic.fall​0.50.7516
​FootstepsEntity-DependentWalking on the blockblock.gravel.stepsubtitles.block.generic.footsteps​0.151.016

Bedrock Edition:

BlockSprite gravel.png: Sprite image for gravel in Minecraft gravel sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​ ?BlocksOnce the block has brokendig.gravel​ ?1.00.8–1.0
​ ?BlocksWhen the block is placeddig.gravel​ ?1.00.8–1.0
​ ?BlocksWhile the block is in the process of being brokenhit.gravel​ ?0.170.5
​ ?PlayersFalling on the block with fall damagefall.gravel​ ?0.41.0
​ ?PlayersWalking on the blockstep.gravel​ ?0.31.0
​ ?BlocksJumping from the blockjump.gravel​ ?0.11.0
​ ?BlocksFalling on the block without fall damageland.gravel​ ?0.171.0

Unique

Java Edition

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Hoe tillsBlocksWhen a block is tilled into farmlanditem.hoe.tillsubtitles.item.hoe.till​1.01.016

Bedrock Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​Hoe tillsBlocksWhen a block is tilled into farmlanduse.gravelsubtitles.item.hoe.till​1.00.8

Data values

ID

Java Edition:

NameIdentifierFormBlock tags Translation key
BlockSprite farmland.png: Sprite image for farmland in Minecraft FarmlandfarmlandBlock & Itemmineable/shovel block.minecraft.farmland

Bedrock Edition:

NameIdentifierNumeric ID FormItem ID[i 1] Translation key
BlockSprite farmland.png: Sprite image for farmland in Minecraft Farmlandfarmland60Block & Giveable Item[i 2]Identical[i 3] tile.farmland.name
  1. ↑ ID of block's direct item form, which is used in savegame files and addons.
  2. ↑ Available with /give command.
  3. ↑ The block's direct item form has the same ID as the block.

Block states

See also: Block states

Java Edition:

Name Default value Allowed values Description
moisture0 0
1
2
3
4
5
6
7
Increasing levels of wetness. The wetness value counts down to 0 while the farmland does not have access to water. The wet texture is used only on level 7. Newly hydrated farmland jumps from 0 to 7.[10]

Bedrock Edition:

NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits
Description
moisturized_amount0x1
0x2
0x4
0 0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
Increasing levels of wetness. The wetness value counts down to 0 while the farmland does not have access to water. The wet texture is used on levels 1-7. Newly hydrated farmland jumps from 0 to 7.

Achievements

IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
Planting the pastPlant any Sniffer seedPlant torchflower seeds or a pitcher pod.10Bronze

Advancements

IconAdvancementIn-game descriptionActual requirements (if different)
A Seedy PlacePlant a seed and watch it growPlant one of these 7 crops: Other crops and plants can be planted, but are ignored for this advancement.
Planting the PastPlant any Sniffer seedPlant either Torchflower Seeds or a Pitcher Pod.
This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.

Videos

History

Development

May 21, 2009 Notch shows interest in adding farmland.

Java Edition

Java Edition Indev
20100206-2034 Added farmland.
There is currently a bug that allows players to destroy any block (even bedrock) by placing a dirt block under a block, tilling the dirt, and planting seeds on the dirt. This causes the block above the tilled dirt to disappear without giving a resource.
Farmland is created by tilling grass blocks or dirt using a hoe.
Wheat seeds can now be planted on farmland.
Java Edition Alpha
v1.1.1 Sneaking on farmland now prevents it from decaying.
Java Edition Beta
1.2 The block destruction bug for farmland has been fixed.
1.5 Rain now hydrates farmland.
1.6 Fences can now be placed below farmland to prevent it from decaying.
Farmland can now be dug faster using a shovel.
1.7 The side texture of farmland is now aligned to the bottom of the model instead of the top.
1.8Pre-release Dropped farmland items no longer appear larger than normal blocks.
Melon seeds and pumpkin seeds can now be planted on farmland.
Creative mode is reintroduced. Despite its inventory containing most in-game blocks, farmland is not currently one of those blocks.
Java Edition
? Farmland with a crop on top no longer reverts to dirt (destroying the crop) due to dehydration, although it still can via trampling.
1.0.0Beta 1.9 Prerelease 5 The texture of dirt has been changed, resulting the texture of farmland changing.
Beta 1.9 Prerelease 6 Farmland can now decay even if fences are placed below it.
1.111w48a As a response to the bug fix in Beta 1.9 Prerelease 6, farmland can now be trampled only if the player jumps onto it; walking no longer affects it. Animals, villagers, and other mobs can now similarly trample farmland by jumping on it, but not by walking.
11w49a Particles and items no longer destroy farmland.
Melon and pumpkin blocks no longer need farmland to spawn onto, as they can now grow on normal dirt or grass blocks.
1.4.212w34a Carrots and potatoes can now be planted on farmland.
1.814w25a Farmland no longer has an item model.
1.915w31a Beetroot seeds can now be planted on farmland.
Farmland has an item model again.[11]
15w46a Mobs smaller than 0.512 cubic blocks no longer turn farmland to dirt by falling on it.
1.10.1release Farmland has now been reduced from a full block tall to 15⁄16.
1.1116w38a Using pick block now gives the player the farmland itself instead of dirt.
16w39a Farmland now generates in the dual-staged farm room and wheat farm room in woodland mansions.
1.1217w18b Placing wheat seeds, melon seeds, pumpkin seeds, or beetroot seeds in farmland now gives the player the "A Seedy Place" advancement.
1.1317w47a Farmland is now available in the Creative inventory.
1.1418w43a The texture of farmland has been changed.
1.1519w37a Blocks that can now be manually placed on farmland without turning it into dirt can now also be pushed into it by a piston without turning the farmland under the block the piston has pushed into dirt.
pre2 Farmland now suffocates mobs.
pre3 Farmland no longer suffocates mobs.
1.16.220w29a Farmland once again suffocates mobs.
1.19.4
Experiment
Update 1.20
23w07a Torchflower seeds can now be planted on farmland.
pre1 Placing torchflower seeds in farmland now gives the player the "A Seedy Place" advancement.
1.2023w12a Pitcher pods can now be planted on farmland.
23w13a Placing a pitcher pod in farmland now gives the player the "A Seedy Place" advancement.
23w17a Placing a pitcher pod in farmland now gives the player the "Planting the Past" advancement.
1.21.525w09a Dead bushes can now be placed on farmland.
25w10a Cactus flowers can now be placed on farmland.

Bedrock Edition

Pocket Edition Alpha
v0.1.0 Added farmland. It was unobtainable at the time.
v0.2.0 The texture of dirt has been changed.
v0.4.0 The side texture of farmland is now aligned to the bottom of the model instead of the top.
Farmland can now be created by using a hoe on dirt or grass blocks.
v0.5.0 Farmland can now be trampled into dirt when jumped on.
v0.9.0build 1 Farmland now naturally generates in villages.
Pocket Edition
1.1.0alpha 1.1.0.0 Farmland now generates in woodland mansions.
Bedrock Edition
? Farmland with hydration values between 1 and 6 now uses coarse dirt as the side texture.
1.10.0beta 1.10.0.3 The texture of farmland has been changed.
Farmland is now used as the job site block for farmer villagers.
1.11.0beta 1.11.0.1 Farmland is no longer used as the job site block for farmer villagers.
1.12.0beta 1.12.0.2 Dry farmland no longer uses coarse dirt as the side texture.[12]
1.16.100beta 1.16.100.50 Farmland can now be obtained from the Creative inventory.
1.19.40Preview 1.19.40.21 Sweet berries can now be planted on farmland.
The collision height of farmland has reduced from a full block to 15⁄16 of a block.
Preview 1.19.40.24 The collision height of farmland has returned to 16⁄16 of a block.
1.19.50Preview 1.19.50.20 The collision height of farmland has been changed back to 15⁄16 of a block.
1.19.70
Experiment
Sniffer
Preview 1.19.70.23 Torchflower seeds can now be planted on farmland.
1.20.0Preview 1.20.0.20 Pitcher pods can now be planted on farmland.
Preview 1.20.0.23 Added the achievement "Planting the past", unlocked when the player plants torchflower seeds or pitcher pods on farmland.

Legacy Console Edition

Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU1CU11.001.001.00Patch 11.0.1 Added farmland.
TU5 Farmland cannot be obtained from the Creative inventory.
Melon seeds and pumpkin seeds can now be planted on farmland.
TU141.04 Carrots and potatoes can now be planted on farmland.
TU43CU331.361.361.36Patch 13 Beetroot seeds can now be planted on farmland.
TU54CU441.521.521.52Patch 241.0.4 Using pick block now gives the player the farmland itself instead of dirt.
Farmland now generates in the dual-staged farm room and wheat farm room in woodland mansions.
TU56CU471.551.551.55Patch 261.0.6 Using pick block now gives the player dirt again instead of the farmland itself.
1.90 The texture of farmland has been changed.

New Nintendo 3DS Edition

New Nintendo 3DS Edition
0.1.0 Added farmland.
Farmland cannot be obtained from the Creative inventory.

Data history

Java Edition
1.1317w47a Prior to The Flattening, this block's numeral ID was 60.

Issues

Issues relating to "Farmland" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

  • Farmland has a 1 in 16 chance to be trampled when walking onto it from a slab next to it.
  • Farmland does not revert to dirt if the player jumps onto it, if a block is two blocks above the farmland being jumped on.
  • According to the developer, Xilefian, "there's code that makes crops grow faster if they're in rows with a space between them."[13]

In other media

See also

References

  1. ↑ MC-8231 – Mycelium and podzol cannot be tilled with hoes
  2. ↑ MC-119628 – resolved as "Works As Intended".
  3. ↑ MC-58383 – resolved as "Works As Intended".
  4. ↑ MC-195310
  5. ↑ MC-168264
  6. ↑ MC-168265
  7. ↑ MC-195308
  8. ↑ MC-138963
  9. ↑ MCPE-103500
  10. ↑ MC-265476 – resolved as "Works As Intended".
  11. ↑ MC-58073
  12. ↑ MCPE-42746
  13. ↑ "They don't need to be, but there's code that makes them grow faster if they're in rows with a space between them" – @Xilefian on X (formerly Twitter), June 2, 2021

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