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Frosted Ice

Frosted Ice

Frosted ice is a translucent block created when a mob or entity wearing Frost Walker-enchanted boots moves over water. It cannot be obtained as an item…

7 min read Updated
Blocks Renewable resources Utility blocks Transparent blocks Createable blocks
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Contents (23)
  1. Obtaining
  2. Breaking
  3. Post-generation
  4. Usage
  5. Sounds
  6. Data values
  7. ID
  8. Block states
  9. Models
  10. Achievements
  11. History
  12. Java Edition
  13. Bedrock Edition
  14. Legacy Console Edition
  15. New Nintendo 3DS Edition
  16. Data history
  17. Issues
  18. Gallery
  19. Mojang screenshots
  20. Screenshots
  21. Notes
  22. References
  23. External links
"Frosted" redirects here. For other uses, see Frost (disambiguation).
Frosted Ice
Frosted Ice.png: Infobox image for Minecraft block 'Frosted Ice'
Invicon Frosted Ice.png: Inventory sprite for Frosted Ice in Minecraft as shown in-game with description: Frosted Ice
Renewable Yes
Stackable Yes (64)‌[BE only]

N/A‌[JE only]

Tool
Blast resistance 0.5
Hardness 0.5
Luminous No
Transparent JE: Partial (-1 to light)
BE: Partial (diffuses sky light, -2 to light)
Flammable No
Catches fire
from lava
No
Map color
 5 ICE
Note block instrument Default (Harp)

Frosted ice is a translucent block created when a mob or entity wearing Frost Walker-enchanted boots moves over water. It cannot be obtained as an item and will quickly crack and melt if exposed to light or sunlight.

Obtaining

Frosted ice only exists as an item in Bedrock Edition, where it can be obtained using /give. Otherwise it can be placed with /setblock or /fill.

Breaking

Frosted ice does not have a preferred tool, meaning it breaks at the same speed regardless of the tool used to mine it.[1] Breaking it with Silk Touch drops nothing, while breaking in any other manner produces water in the same way ice does.

Block Frosted Ice
Hardness 0.5
Breaking time (secs)
Default 0.75 (JE)
0.75 (BE)
Efficiency
00
Legend
  • incorrect tool, drops nothing
  • correct tool, drops nothing or something other than the block itself
  • correct tool, drops the block itself
  • italicized can be instant mined

Post-generation

Frosted ice is generated by players or mobs walking near water while wearing boots with the Frost Walker enchantment. Frost Walker II creates a larger area of frosted ice. It can also be created by armor stands equipped with Frost Walker boots if they are pushed near water.

Usage

Frosted ice behaves in most ways like ice: it is slightly slippery, causing entities to slide, including items.

Frosted ice naturally melts fairly quickly. The block is created with an age of 0, and is ticked every 1–2 seconds. If a 1⁄3 chance succeeds or the block has fewer than 4 frosted ice blocks in the 6 blocks surrounding it, and the internal light level at the block would be greater than 11 minus the age, then the age is incremented. When the age reaches 4, the block turns into water and all adjacent blocks have their age incremented (but if these blocks melt also, the effect does not continue to cascade). This does mean that in places with low light levels, such as underground, at night, or in the End, it never melts unless broken with few enough frosted ice blocks surrounding it.

The melting speed of frosted ice is affected by the randomTickSpeed game rule: setting the value to 0 results in frosted ice not melting at all, while setting it to higher than default increases the melting speed.

When a frosted ice block melts or is broken, any adjacent frosted ice block immediately melts if it has fewer than 2 frosted ice blocks remaining in the 6 blocks surrounding it.

Sugar cane and other crops do not break when frosted ice is formed, and frosted ice does not form on water occupied by another entity.

Sounds

​[until: JE 26.3]Java Edition:

BlockSprite glass.png: Sprite image for glass in Minecraft glass sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Block brokenBlocksOnce the block has brokenblock.glass.breaksubtitles.block.generic.break​1.00.816
​Block placed​[until: JE 26.4]BlocksWhen the block is placedblock.glass.placesubtitles.block.generic.place​1.00.816
​Block breakingBlocksWhile the block is in the process of being brokenblock.glass.hitsubtitles.block.generic.hit​0.250.516
​Something falls on a blockEntity-DependentFalling on the block with fall damageblock.glass.fallsubtitles.block.generic.fall​0.50.7516
​FootstepsEntity-DependentWalking on the blockblock.glass.stepsubtitles.block.generic.footsteps​0.151.016

Bedrock Edition:

BlockSprite glass.png: Sprite image for glass in Minecraft glass sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​Block brokenBlocksOnce the block has brokenrandom.glasssubtitles.block.generic.break​1.00.8–1.0
​Block placedBlocksWhen the block is placedplace.stonesubtitles.block.generic.place​1.00.8–1.0
​Block breakingBlocksWhile the block is in the process of being brokenhit.stonesubtitles.block.generic.hit​0.40.6
​FootstepsPlayersFalling on the block with fall damagefall.stonesubtitles.block.generic.footsteps​0.41.0
​FootstepsPlayersWalking on the blockstep.stonesubtitles.block.generic.footsteps​0.31.0
​FootstepsBlocksJumping from the blockjump.stonesubtitles.block.generic.footsteps​0.121.0
​FootstepsBlocksFalling on the block without fall damageland.stonesubtitles.block.generic.footsteps​0.221.0


Data values

ID

Java Edition:

NameIdentifierFormBlock tags Translation key
BlockSprite frosted-ice.png: Sprite image for frosted-ice in Minecraft Frosted Icefrosted_iceBlockice block.minecraft.frosted_ice

Bedrock Edition:

NameIdentifierNumeric ID FormItem ID[i 1] Translation key
BlockSprite frosted-ice.png: Sprite image for frosted-ice in Minecraft Frosted Icefrosted_ice207Block & Giveable Item[i 2]Identical[i 3] tile.frosted_ice.name
  1. ↑ ID of block's direct item form, which is used in savegame files and addons.
  2. ↑ Available with /give command.
  3. ↑ The block's direct item form has the same ID as the block.

Block states

See also: Block states

Java Edition:

Name Default value Allowed values Description
age0 0Freshly generated ice.
1
2
3
Ice with spreading cracks.

Bedrock Edition:

NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits
Description
age0x1
0x2
0 00Freshly generated ice.
1
2
3
1
2
3
Ice with spreading cracks.
4
5
6
7
8
9
10
11
12
13
14
15
UnsupportedUnused

Models

This section is experimental - see Forum:Add blockstates definition data to the Data values section of block pages for more info

Model definition

Name Parent Assigned textures
block/frosted_ice_0 block/cube_all all = block/frosted_ice_0
block/frosted_ice_1 block/cube_all all = block/frosted_ice_1
block/frosted_ice_2 block/cube_all all = block/frosted_ice_2
block/frosted_ice_3 block/cube_all all = block/frosted_ice_3

Block states definition

Variants model system
Model Modifiers Apply when states
block/frosted_ice_0 N/A age = 0
block/frosted_ice_1 N/A age = 1
block/frosted_ice_2 N/A age = 2
block/frosted_ice_3 N/A age = 3

State combinations

All distinct block states[note 1]
Appearance When
age = 0
age = 1
age = 2
age = 3

Achievements

IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
Let It Go!Using the Frost Walker boots, walk on at least 1 block on frozen water on a deep oceanTransform water into frosted ice using Frost Walker in a deep ocean biome.20Bronze

History

There is an associated technical blocks page for the internal item form of this block; see Technical blocks/Frosted Ice.

Java Edition

Java Edition
1.915w42a Added frosted ice.
16w05a Boats now travel extremely fast on frosted ice.
1.1418w43a The texture of frosted ice has been changed.
1.1519w41a Frosted ice is now only slippery through non-full blocks that are 0.5 blocks tall or less. Previously it applied through any block that is less than 1 block tall such as grass path or farmland.[2]
1.2124w18a The melting speed of frosted ice is now fully dependent on the game rule randomTickSpeed.[3]
24w19a Frosted ice being placed by Frost Walker now emits a block_place vibration of frequency 13.
1.21.925w34b Sky light no longer melts frosted ice in the End.
Upcoming Java Edition
26.4snap4 Frosted ice now emits a vibration event when changing state.
Frosted ice can no longer show their inside block faces when placed next to each other.​

Bedrock Edition

Pocket Edition
1.1.0alpha 1.1.0.0 Added frosted ice.
Bedrock Edition
1.2.0beta 1.2.0.2 Frosted ice is now transparent.
1.10.0beta 1.10.0.3 The texture of frosted ice has been changed.

Legacy Console Edition

Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU43CU331.361.361.36Patch 131.0.1 Added frosted ice.
TU46CU361.381.381.38Patch 15 Boats now travel extremely fast on frosted ice.
TU53CU431.491.501.49Patch 231.0.3 Frosted ice can now be obtained as an item via pick block in creative mode.
TU54CU441.521.521.52Patch 241.0.4 Frosted ice can no longer be obtained as an item via pick block in creative mode.
1.90 The texture of frosted ice has been changed.

New Nintendo 3DS Edition

Data history

Java Edition
1.1317w47a Prior to The Flattening, this block's numeral ID was 212.

Issues

Issues relating to "Frosted Ice" are maintained on the bug tracker. Issues should be reported and viewed there.

Mojang screenshots

Screenshots

Notes

  1. ↑ Waterlogging is excluded from state combinations tables for brevity.

References

  1. ↑ MC-144593 – Break speed of frosted ice is unaffected by efficiency
  2. ↑ MC-197072
  3. ↑ MC-99411 – Frost Walker ice only semi-affected by randomTickSpeed gamerule – resolved as "Fixed".
  4. ↑ "Today, I was working on a new enchantment. http://media.dinnerbone.com/uploads/2015-10/screenshots/13_17-38-46_bT4wxlKK4k.png" – @Dinnerbone (Nathan Adams) on X (formerly Twitter), October 13, 2015
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