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Nether Portal (block)

Nether Portal (block)

The Nether portal block is the translucent part of the Nether portal that teleports the player to and from the Nether.

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Blocks Renewable resources Utility blocks Non-solid blocks Light sources Nether blocks Createable blocks Blocks with no item form
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Contents (16)
  1. Obtaining
  2. Post-generation
  3. Usage
  4. Piston interactivity
  5. Sounds
  6. Generic
  7. Unique
  8. Data values
  9. ID
  10. Block states
  11. History
  12. History of the block itself
  13. History of the block's effects
  14. Data history
  15. Issues
  16. References
Nether Portal
Renewable Yes
Stackable Yes (64) ‌[BE only]
N/A ‌[JE only]
Tool
Blast resistance 0
Hardness -1
Luminous Yes (11)
Transparent Yes
Flammable No
Catches fire
from lava
No
Map color
 0 NONE
Note block instrument Default (Harp)

The Nether portal block is the translucent part of the Nether portal that teleports the player to and from the Nether.

Obtaining

The Nether portal block cannot be obtained as an item even by using the /give command. The item form is completely non-existent in Java Edition, but it can be obtained through add-ons, external editors or by using bugs in Bedrock Edition.

This block cannot be picked up using pick block, similar to the End portal block.

The Nether portal block can be placed using commands such as /fill or /setblock.

Post-generation

When a Nether portal is lit by placing fire in any manner inside the portal frame, the Nether portal blocks are generated, with one of them replacing the fire.

Nether portal blocks with the portal structure itself can also generate when an entity goes through a portal and there's no other active portal within 128 blocks of the matching coordinate.

Nether portal blocks cannot generate in the End and can only be placed using commands.

Usage

See also: Nether portal

Nether portal blocks can stably exist only within a Nether portal structure, unlike End portal blocks. When the block is updated and detects that it is not part of such a structure, it is destroyed. However, using update suppression glitches, it is possible to obtain a standalone portal block without a frame, but the portal is destroyed once it receives an update, i.e., placing a block next to the portal or moving a piston next to or into the portal.

Nether portal blocks can be used to teleport entities between the Nether and the Overworld. When a player in the Overworld or the Nether stands in a Nether portal block for 4 seconds, the player is taken to the other dimension. While in the Nether portal block, the player can neither open their inventory nor interact with blocks with a GUI. The player can step out of a portal before it completes its animation to abort the teleport. However, in Creative mode there is no wait time—the player immediately transfers between dimensions. If there is already an active portal within range (125 blocks) in the other world, the player appears in that portal. Otherwise, a portal is created at or near the corresponding coordinates. If a single portal block is placed using commands, it can still be used to travel to the Nether.

Nether portal blocks make distinctive sounds and emit the same purple particles produced by endermen, endermites, and ender chests. Portal blocks emit a light level of 11, dimmer than a torch.

Falling block entities can be teleported through a portal, but a piston cannot push a block through.

Much like water or lava, portal blocks cannot be broken by tools except in Creative. However, portal blocks can be destroyed by explosions (even weak ones) and can be replaced by placing water or lava sources in the same block (can also be done by dispensers). If any portal block is destroyed, the whole portal is deactivated as adjacent portal blocks are updated and detect that the portal structure is no longer complete.

While Nether portals themselves cannot be lit in the End, a portal block set in the End and in custom dimensions behaves exactly like in the Overworld, calculating coordinates in the Nether with the same 1:8 ratio. They teleport players to the Nether in Java Edition, and to the Overworld in Bedrock Edition. However, once teleported to the Overworld from the End, the player is in a glitched state where they can no longer interact with the world or load chunks during that session. After reloading the world, the player spawns on a new End platform at the same coordinates in the End as where the Nether portal was.

Piston interactivity

Nether portal blocks cannot be pushed by pistons. They also cannot be pushed or pulled by sticky pistons.

Sounds

Generic

Java Edition:

BlockSprite glass.png: Sprite image for glass in Minecraft glass sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Block brokenBlocksOnce the block has brokenblock.glass.breaksubtitles.block.generic.break​1.00.816
​Block placed​[until: JE 26.4]BlocksWhen the block is placedblock.glass.placesubtitles.block.generic.place​1.00.816
​Block breakingBlocksWhile the block is in the process of being brokenblock.glass.hitsubtitles.block.generic.hit​0.250.516
​Something falls on a blockEntity-DependentFalling on the block with fall damageblock.glass.fallsubtitles.block.generic.fall​0.50.7516
​FootstepsEntity-DependentWalking on the blockblock.glass.stepsubtitles.block.generic.footsteps​0.151.016

Bedrock Edition:

BlockSprite glass.png: Sprite image for glass in Minecraft glass sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​Block brokenBlocksOnce the block has brokenrandom.glasssubtitles.block.generic.break​1.00.8–1.0
​Block placedBlocksWhen the block is placedplace.stonesubtitles.block.generic.place​1.00.8–1.0
​Block breakingBlocksWhile the block is in the process of being brokenhit.stonesubtitles.block.generic.hit​0.40.6
​FootstepsPlayersFalling on the block with fall damagefall.stonesubtitles.block.generic.footsteps​0.41.0
​FootstepsPlayersWalking on the blockstep.stonesubtitles.block.generic.footsteps​0.31.0
​FootstepsBlocksJumping from the blockjump.stonesubtitles.block.generic.footsteps​0.121.0
​FootstepsBlocksFalling on the block without fall damageland.stonesubtitles.block.generic.footsteps​0.221.0


Unique

Java Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Portal whooshes [sound 1]BlocksRandomlyblock.portal.ambient​[sound 2]​subtitles.block.portal.ambient​​[sound 2]​0.50.8–1.210
​Portal noise fadesAmbient/EnvironmentAfter the player is teleported through a Nether portalblock.portal.travel​[sound 2]​subtitles.block.portal.travel​​[sound 2]​0.250.8–1.216
​Portal noise intensifies [sound 1]Ambient/EnvironmentWhen the player enters a Nether portalblock.portal.trigger​[sound 2]​subtitles.block.portal.trigger​​[sound 2]​0.250.8–1.216
  1. ↑ a b The subtitle refers to it generically as a portal rather than specifically a Nether portal: see MC-218020
  2. ↑ a b c d e f The sound event and translation string still refers to this generically as "portal", despite the block being named "nether_portal"; see also MC-193751

Bedrock Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​ ?BlocksRandomlyportal.portal​ ?0.250.8–1.2
​ ?Ambient/EnvironmentAfter the player is teleported through a Nether portalportal.travel​ ?1.01.0
​ ?Ambient/EnvironmentWhen the player enters a Nether portalportal.trigger​ ?1.01.0

Data values

ID

Java Edition:

NameIdentifierFormBlock tags Translation key
BlockSprite nether-portal.png: Sprite image for nether-portal in Minecraft Nether Portalnether_portalBlockhoglin_repellents
portals
block.minecraft.nether_portal

Bedrock Edition:

NameIdentifierNumeric ID FormItem ID[i 1] Translation key
BlockSprite nether-portal.png: Sprite image for nether-portal in Minecraft Nether Portalportal90Block & Ungiveable Item[i 2]Identical[i 3] tile.portal.name
  1. ↑ ID of block's direct item form, which is used in savegame files and addons.
  2. ↑ Unavailable with /give command
  3. ↑ The block's direct item form has the same ID as the block.

Block states

See also: Block states

Java Edition:

Name Default value Allowed values Description
axisx xThe portal's long edge runs east–west.
zThe portal's long edge runs north–south.

Bedrock Edition:

NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits
Description
portal_axis0x1
0x2
unknown unknown0If placed with this state, the portal's long edge runs north–south. If set to it, its direction is tied to that of adjacent portals.
x1The portal's long edge runs east–west.
z2The portal's long edge runs north–south.

History

There is an associated technical blocks page for the internal item form of this block; see Technical blocks/Nether Portal.
There is an associated page detailing the algorithm used for generating this block's texture in legacy versions; see Procedural animated texture generation/Nether portals.

History of the block itself

Java Edition

Java Edition Alpha
v1.2.0preview Added the Nether portal block.
It currently cannot be destroyed by flowing fluids.
Java Edition Beta
1.6Test Build 3 Nether portal blocks no longer have a top face.
Java Edition
1.0.0Beta 1.9 Prerelease 6 Nether portal blocks are no longer affected by smooth lighting.[1]
RC1 It is no longer possible to break portal blocks with water or lava. Both stop before hitting the portal and act as if the portal were a solid block; placing water instead of fire in the portal automatically deactivates the portal anyway.
1.2.112w08a The player can now (again) break a block portal in Creative by punching it. It makes the same sound as glass being destroyed.
1.3.112w24a Fixed missing nether portal sounds.
1.513w02a Blocks can now be displayed inside of a minecart via commands or map editing. If a nether portal is set as such a block, it appears opaque and as a full cube rather than a thin cuboid.
1.7.213w41a Nether portals, water and ice are now visible through each other.
This also makes the rear planes visible from the front planes.
13w42a Nether portals no longer show their back face.[2]
1.814w18a Nether portals no longer have side faces.
1.21.525w04a Nether portals now no longer teleport entities if they are within its block space but do not intersect with its hitbox.[3]
1.21.625w16a Reverted the previous teleportation changes.[4]

Bedrock Edition

Pocket Edition Alpha
v0.12.1build 1 Added Nether portal blocks.

Legacy Console Edition

History of the block's effects

Java Edition Alpha
v1.2.0preview A unique screen effect is shown after traveling through a Nether portal, in which the "nausea" effect slows down and the overlay disappears.
Java Edition Beta
May 2, 2011 Portals were made to function properly in multiplayer, allowing players on servers to teleport between the Overworld and the Nether.
1.6Test Build 3 The Nether portal's screen distortion effect now increases more smoothly. Previously, it would start off extremely subtly before becoming extremely intense.
Nether portals now work in multiplayer. Before this update, Nether portals could be created on multiplayer servers, but could not teleport players to the Nether, thus multiplayer servers required modding to access the Nether.
Unknown
? Players in creative mode now move through instantly rather than having to wait.
Java Edition
1.3.112w22a Zombie pigmen now rarely spawn from portal blocks in the Overworld.
? trigger.ogg now always plays to completion when using a Nether portal.
1.1620w14a Hoglins are now scared of Nether portal blocks.
Pre-release 3 Nether portal blocks now have a loot table.[5]
1.20Pre-release 1 Nether portals no longer produce a screen animation and sound after changing dimensions.[6]
Pocket Edition Alpha
? The sounds of Nether portals have been updated to match Java Edition.​

Data history

Java Edition
1.513w02a Nether portal blocks now use a texture file in resource packs: textures/blocks/portal.png.
1.7.213w37a Nether portal blocks now use block data values (later changed to block state) to determine their orientation. Due to these changes, Nether portals created in 1.6.4 and earlier have a tendency to close when upgrading.
Metadata value 1 corresponds to a portal that reaches the west and east sides of the block, and 2 corresponds to one that touches the north and south sides. 0, 3, 4, 6, 7, 8, 10, 11, 12, 14 and 15 also appear as north/south and 5, 9 and 13 as east/west; however, they appear to be unused.
13w37b Nether portal blocks with metadata values 3, 7, 11 and 15 now have a vertical post appearance rather than the pane or sheet appearance of other states.
1.814w03a Nether portal blocks with data values 3, 7, 11 and 15 now appear as north-south connected again.
1.1317w47a Prior to The Flattening, this block's numeral ID was 90.
pre5 The block ID of Nether portals has been changed to nether_portal.

Issues

Issues relating to "Nether portal" are maintained on the bug tracker. Issues should be reported and viewed there.

References

  1. ↑ MC-249033 – resolved as "Works As Intended".
  2. ↑ MC-258446
  3. ↑ MC-101556
  4. ↑ MC-295395
  5. ↑ MC-177712 – resolved as "Fixed".
  6. ↑ MC-180 – resolved as "Fixed".
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