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Ice

Ice

Ice is a transparent block formed from frozen water, which it can melt into if broken or exposed to bright light. Its top face is slippery for most…

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Blocks Stackable resources Renewable resources Generated structure blocks Natural blocks Transparent blocks In development
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Contents (25)
  1. Obtaining
  2. Breaking
  3. Natural generation
  4. Post-generation
  5. Usage
  6. Crafting ingredient
  7. Speed
  8. Creating water
  9. Sounds
  10. Data values
  11. ID
  12. History
  13. Java Edition
  14. Bedrock Edition
  15. Legacy Console Edition
  16. New Nintendo 3DS Edition
  17. Data history
  18. Issues
  19. Trivia
  20. Gallery
  21. Screenshots
  22. In other media
  23. See also
  24. References
  25. External links
This article is about the regular form of ice. For the variant that does not melt, see Packed Ice. For the variant generated from the Frost Walker enchantment, see Frosted Ice. For other uses, see Ice (disambiguation).
Ice
Ice.png: Infobox image for Minecraft block 'Ice'
Invicon Ice.png: Inventory sprite for Ice in Minecraft as shown in-game with description: Ice
Renewable Yes
Stackable Yes (64)
Tool
Blast resistance 0.5
Hardness 0.5
Luminous No
Transparent JE: Partial (-1 to light)
BE: Partial (diffuses sky light, -2 to light)
Flammable No
Catches fire
from lava
No
Map color
 5 ICE
Note block instrument Default (Harp)

Ice is a transparent block formed from frozen water, which it can melt into if broken or exposed to bright light. Its top face is slippery for most entities and causes ridden boats to move at high speeds.

Obtaining

Breaking

Ice can be easily destroyed without tools, but the use of a pickaxe speeds up the process. However, the block drops only when using a tool enchanted with Silk Touch. If mined without Silk Touch, the block drops nothing and instead is replaced with water if there is a block under the ice block.

Block Ice
Hardness 0.5
Tool
Breaking time (sec)[A]
Default 0.75 (JE)
0.75 (BE)
ItemSprite wooden-pickaxe.png: Sprite image for wooden-pickaxe in MinecraftWooden 0.4 (JE)
0.4 (BE)
ItemSprite stone-pickaxe.png: Sprite image for stone-pickaxe in MinecraftStone 0.2 (JE)
0.2 (BE)
ItemSprite copper-pickaxe.png: Sprite image for copper-pickaxe in MinecraftCopper 0.15 (JE)
0.15 (BE)
ItemSprite iron-pickaxe.png: Sprite image for iron-pickaxe in MinecraftIron 0.15 (JE)
0.15 (BE)
ItemSprite diamond-pickaxe.png: Sprite image for diamond-pickaxe in MinecraftDiamond 0.1 (JE)
0.1 (BE)
ItemSprite netherite-pickaxe.png: Sprite image for netherite-pickaxe in MinecraftNetherite 0.1 (JE)
0.1 (BE)
ItemSprite golden-pickaxe.png: Sprite image for golden-pickaxe in MinecraftGolden 0.1 (JE)
0.1 (BE)
Legend
  • incorrect tool, drops nothing
  • correct tool, drops nothing or something other than the block itself
  • correct tool, drops the block itself
  • italicized can be instant mined
  1. ↑ These durations ignore any other influential factors (e.g., Mining Fatigue) and are measured in seconds. For more information, see Breaking § Mining efficiency.

Natural generation

Ice is generated by the freeze top layer in blocks with a temperature below 0.15 – the biome's snowfall height. Here, it replaces the top water block if exposed to the surface. This is most common in frozen oceans, frozen rivers, snowy beaches, and less commonly in lakes in any snowy biome or even exposed aquifers in mountains.

Ice generates in small blobs on the surface in frozen peaks. It can also be found in igloos‌[Java Edition only][1][2] as a window and in the ice box of ancient cities.

Post-generation

Snowy biomes

Water source blocks in a snowy biome eventually freeze into ice if exposed to the sky from directly above, the block light level inside the water block is less than 10, and there is at least one horizontally adjacent non-water block. This includes non-solid blocks, even air; however, waterlogged blocks do not count. This can happen at any time of day and in any weather condition.

Water also freezes into ice in cold biomes with a base temperature of ≤ 0.05​, as long as the altitude is high enough for snowfall. Ice does not form in Cold Ocean, Deep Cold Ocean, and Deep Frozen Ocean biomes.

Ice formation occurs as part of chunk ticking, so it requires a player to be nearby, similar to crop growth and grass spreading. The speed of ice formation is affected by the game rule randomTickSpeed.​

Ice bomb

This feature is exclusive to Bedrock Edition and Minecraft Education.

When an ice bomb is thrown into water, it transforms the water in a 3×3×3 cube centered around the projectile into ice. This affects source water and flowing water.

Usage

Crafting ingredient

Name Ingredients Crafting recipe
Packed Ice Ice
Invicon Ice.png: Inventory sprite for Ice in Minecraft as shown in-game with description: IceInvicon Ice.png: Inventory sprite for Ice in Minecraft as shown in-game with description: IceInvicon Ice.png: Inventory sprite for Ice in Minecraft as shown in-game with description: IceInvicon Ice.png: Inventory sprite for Ice in Minecraft as shown in-game with description: IceInvicon Ice.png: Inventory sprite for Ice in Minecraft as shown in-game with description: IceInvicon Ice.png: Inventory sprite for Ice in Minecraft as shown in-game with description: IceInvicon Ice.png: Inventory sprite for Ice in Minecraft as shown in-game with description: IceInvicon Ice.png: Inventory sprite for Ice in Minecraft as shown in-game with description: IceInvicon Ice.png: Inventory sprite for Ice in Minecraft as shown in-game with description: Ice
Invicon Packed Ice.png: Inventory sprite for Packed Ice in Minecraft as shown in-game linking to Packed Ice with description: Packed Ice

Despite being created by a 3×3 recipe, packed ice is not a storage block, because it cannot be crafted back into ice. The same applies to the next tier of compression, blue ice.

Speed

Ice is slightly slippery, causing entities (excluding minecarts[3]) to slide, including items. This allows for increased speed of items in water currents, by placing ice blocks under the water current. Items already travel at high speeds in water currents because they float, so ice block water streams are less necessary for item transportation.

A player who sprints and jumps repeatedly on ice travels faster than on any other block type. The player can travel even faster if they sprint and spam jump in a 2-block-high corridor with ice on the floor, allowing the player to accelerate to extremely high speeds, although this costs a lot of hunger.

In Java Edition, when a non-full block is placed on top of ice, the block has the same "slipperiness" as the ice below it.[4]

Boat highway

Like other entities, boats travel extremely quickly on ice and can reach a speed of 40 m/s, much faster than the 8 m/s speed on water.[5] More beneficially, unlike water, ice can be placed in the Nether, allowing players to construct boat highways made of ice or blue ice, to make use of the 1:8 distance travel ratio and travel at an equivalent speed of up to 320 m/s (720 mph or 1152 kph) between locations in the Overworld. Furthermore, using blue ice will make the boat move 1.8 times faster than normal ice.

Creating water

Ice can be used to create water either by its melting or being broken. If there is a movement-blocking block or any fluid directly underneath the ice block, the ice becomes a water source block when broken.

Ice also melts into water if the block light level immediately next to it on any side is higher than 11, even if there is no block below it. Sky light level is ignored, therefore ice does not melt from sunlight. In Minecraft Education and Bedrock Edition, ice also melts when near a heat block, though heat blocks do not produce light.

If ice melts or is broken in the Nether, no water is produced. However, unlike from using a water bucket, no smoke particles are produced either.

Sounds

​[until: JE 26.4] ​[until: BE 26.60] Java Edition:

BlockSprite glass.png: Sprite image for glass in Minecraft glass sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Block brokenBlocksOnce the block has brokenblock.glass.breaksubtitles.block.generic.break​1.00.816
​Block placed​[until: JE 26.4]BlocksWhen the block is placedblock.glass.placesubtitles.block.generic.place​1.00.816
​Block breakingBlocksWhile the block is in the process of being brokenblock.glass.hitsubtitles.block.generic.hit​0.250.516
​Something falls on a blockEntity-DependentFalling on the block with fall damageblock.glass.fallsubtitles.block.generic.fall​0.50.7516
​FootstepsEntity-DependentWalking on the blockblock.glass.stepsubtitles.block.generic.footsteps​0.151.016

Bedrock Edition:

BlockSprite glass.png: Sprite image for glass in Minecraft glass sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​Block brokenBlocksOnce the block has brokenrandom.glasssubtitles.block.generic.break​1.00.8–1.0
​Block placedBlocksWhen the block is placedplace.stonesubtitles.block.generic.place​1.00.8–1.0
​Block breakingBlocksWhile the block is in the process of being brokenhit.stonesubtitles.block.generic.hit​0.40.6
​FootstepsPlayersFalling on the block with fall damagefall.stonesubtitles.block.generic.footsteps​0.41.0
​FootstepsPlayersWalking on the blockstep.stonesubtitles.block.generic.footsteps​0.31.0
​FootstepsBlocksJumping from the blockjump.stonesubtitles.block.generic.footsteps​0.121.0
​FootstepsBlocksFalling on the block without fall damageland.stonesubtitles.block.generic.footsteps​0.221.0


This section describes content that is currently in development.
This content has appeared in development versions for Fourth Drop 2026, but the full update adding it has not been released yet.

Java Edition:

BlockSprite ice.png: Sprite image for ice in Minecraft ice sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Block brokenBlocksOnce the block has brokenblock.ice.breaksubtitles.block.generic.break​1.00.816
​Block placedBlocksWhen the block is placedblock.ice.placesubtitles.block.generic.place​1.00.816
​Block breakingBlocksWhile the block is in the process of being brokenblock.ice.hitsubtitles.block.generic.hit​0.250.516
​Something falls on a blockEntity-DependentFalling on the block with fall damageblock.ice.fallsubtitles.block.generic.fall​0.50.7516
​FootstepsEntity-DependentWalking on the blockblock.ice.stepsubtitles.block.generic.footsteps​0.151.016

Bedrock Edition:

BlockSprite ice.png: Sprite image for ice in Minecraft ice sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​Block brokenBlocksOnce the block has brokenblock.ice.breaksubtitles.block.generic.break​0.81.0
​Block placedBlocksWhen the block is placedblock.ice.placesubtitles.block.generic.place​1.00.8
​Block breakingBlocksWhile the block is in the process of being brokenblock.ice.hitsubtitles.block.generic.hit​0.250.5
​Something falls on a blockPlayersFalling on the block with fall damageblock.ice.fallsubtitles.block.generic.fall​0.50.75
​FootstepsPlayersWalking on the blockblock.ice.stepsubtitles.block.generic.footsteps​0.151.0
​JumpingBlocksJumping from the blockblock.ice.jumpsubtitles.block.generic.jump​0.151.0
​LandingBlocksFalling on the block without fall damageblock.ice.landsubtitles.block.generic.land​0.151.0


Data values

ID

Java Edition:

NameIdentifierFormBlock tags Translation key
BlockSprite ice.png: Sprite image for ice in Minecraft IceiceBlock & Itemice
mineable/pickaxe
geode_invalid_blocks
block.minecraft.ice

Bedrock Edition:

NameIdentifierNumeric ID FormItem ID[i 1] Translation key
BlockSprite ice.png: Sprite image for ice in Minecraft Iceice79Block & Giveable Item[i 2]Identical[i 3] tile.ice.name
  1. ↑ ID of block's direct item form, which is used in savegame files and addons.
  2. ↑ Available with /give command.
  3. ↑ The block's direct item form has the same ID as the block.

History

Java Edition

Java Edition Classic
May 20, 2009 Notch briefly mentioned, "Winter is an awesome idea. I can see snow and tiles slowly getting covered in a layer of snow. Also, ice on lakes. :D"
May 21, 2009 Notch shows interest in adding ice as a slippery block.
Java Edition Alpha
v1.0.4 Added ice.
The model of ice in item form is opaque.
Ice replaces surface water in Winter Mode worlds.
v1.0.5 The hardness of ice has been increased from 0.1 to 0.5.
Ice no longer turns into water when broken if the ice block has air beneath.
v1.0.5_01 Water exposed to snowfall now freezes to ice.
Java Edition
1.0.0Beta 1.9 Prerelease 4 Mining ice with a tool enchanted with Silk Touch now causes ice to drop, which can then be brought to the Nether as a source of water.
Beta 1.9 Prerelease 6 Ice blocks can no longer be collected with the Silk Touch enchantment because of the water loophole above.
1.3.112w17a Ice blocks can once again be legitimately obtained in Survival mode by harvesting them with a Silk Touch enchanted tool.
Ice no longer produces water in the Nether.
1.7.213w38a Ice in item form is now transparent in the inventory.
13w41a Ice, water and portals are now visible through each other.
The outwards appearance of ice has effectively changed due to translucent block handling changes. These internal faces of ice were indeed always rendered, but could not actually be seen from outside due to the closest translucent texture always occluding any further translucent planes, and as such could only be seen from inside.
13w42a The appearance of ice has been changed back to its previous form.[6]
13w42b Ice items are now translucent when dropped on the ground or placed in an item frame.
1.7.413w47b Ice is now translucent when held in first person.
Ice is now translucent when held in third person or by another mob.
1.814w05b Mobs now suffocate inside of ice.
1.915w43a Ice blocks now generate as a part of igloos.
15w51a Water produced by melting ice blocks now flows.
16w05a Boats now travel extremely fast on ice and packed ice.
1.1318w15a Mobs can now spawn on top of ice.
18w19a Only polar bears can now spawn on top of ice.
pre2 Ice can now be used to craft packed ice.
1.1418w43a The texture of ice has been changed.
19w13a Ice is no longer fully transparent.
1.1519w41a Ice is now only slippery through non-full blocks that are 0.5 blocks tall or less. Previously it applied through any block that is less than 1 block tall such as grass path or farmland.[7]
1.1922w13a Ice now generates as part of ancient cities.
1.20.223w31a The speed of ice formation is now controlled by the game rule randomTickSpeed.[8]
Upcoming Java Edition
26.4snap3 Added unique sounds for ice.

Bedrock Edition

Pocket Edition Alpha
Demo Added ice.
v0.1.0 Ice now has an item form.
Ice in inventory now also has an icon.
v0.2.0 The texture and model[verify for Bedrock Edition] of ice have been changed.
v0.8.0build 1 The texture of ice has been changed. The model of ice in item form is transparent.
build 7 The texture of ice has been changed to before build 1.
v0.12.1build 1 Ice blocks can now be legitimately obtained in Survival mode by harvesting them with a Silk Touch enchanted tool.
Bedrock Edition
1.2.0beta 1.2.0.2 Ice blocks are now fully transparent.
1.4.0beta 1.2.14.2 Ice blocks now generate naturally in the new deep frozen oceans.
beta 1.2.20.1 When a thrown ice bomb hits water, it now transforms water into ice in 3×3 area.
1.8.0beta 1.8.0.10 Ice can now be used to craft packed ice.
1.10.0beta 1.10.0.3 The texture of ice has been changed.
1.16.220beta 1.16.220.50 Ice now generate in snowy slopes, lofty peaks, and snow capped peaks biomes.
26.20
Experiment
Drop 2 of 2026
Preview 26.20.23 Added sulfur cubes, which have the ability to absorb ice, providing the hockey puck/fast sliding effect to the mob.
26.30Preview 26.30.20 Implemented all features from the "Drop 2 of 2026" experiment in vanilla gameplay.
Preview 26.30.27 Ice can no longer be absorbed by sulfur cubes.
Upcoming Bedrock Edition
26.60
Experiment
Drop 4 of 2026
Preview 26.60.29 Added unique sounds for ice.
26.70Preview 26.70.20 Now it has subtitles for land and jump.

Legacy Console Edition

Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU1CU11.001.001.00Patch 11.0.1 Added ice.
TU141.04 Ice blocks can now be obtained in Survival mode by harvesting them with a Silk Touch enchanted pickaxe.
The ability for ice to create water in the Nether has been removed.
TU31CU191.221.221.22Patch 3 Ice is now more transparent.
The ability for ice to create water in the Nether has been removed.
TU43CU331.361.361.36Patch 13 Ice blocks now generate as a part of igloos.
TU46CU361.381.381.38Patch 15 Boats now travel extremely fast on ice and packed ice.
1.83 Ice can now be used to craft packed ice.
1.90 The texture of ice has been changed.

New Nintendo 3DS Edition

Data history

Java Edition
1.814w06a Ice now uses the newly-implemented model json file models/block/cube.json; previously the geometry was defined in the game code itself.
1.1317w47a Prior to The Flattening, this block's numeral ID was 79.

Issues

Issues relating to "Ice" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

  • By sprinting and jumping while on ice and inside a 2-block tall tunnel, it is possible to move 16 blocks a second, twice as fast as a full-speed minecart. By replacing the 2-block ceiling with trapdoors, it's possible to travel 1000 blocks in 54 seconds, or 18.518 blocks per second. However, this drains the player's hunger bar extremely quickly at roughly 1 unit per second.
  • Sugar cane can be generated next to ice, though they drop as items if updated. This can be observed at random when traveling through a snowy biome.
  • When a player holds an ice block, the normals of the smaller model are flipped inside out, giving a strange effect, as if the model was flipped upside-down.

Screenshots

In other media

See also

References

  1. ↑ MC-100036 – Igloo Window Melting – resolved as "Working As Intended".
  2. ↑ MCPE-146636 – Igloos spawn with packed ice
  3. ↑ MC-8265
  4. ↑ MC-1127 – resolved as "Works As Intended".
  5. ↑ MC-97803 – Boats going faster on ice than in water – resolved as "Works As Intended".
  6. ↑ MC-34649
  7. ↑ MC-197072
  8. ↑ MC-93320 – Water freezes even if randomTickSpeed is 0 – resolved as "Fixed".
  9. ↑ MC-38022 – Semi-transparent blocks render striped / like water from certain angles / elevations
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