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Polar Bear

Polar Bear

Polar bears are large neutral mobs that spawn in icy biomes. Adult polar bears are protective of their babies, attacking players that get too close or…

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Entities Animal mobs Neutral mobs
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Contents (27)
  1. Spawning
  2. Drops
  3. On death
  4. Behavior
  5. Sounds
  6. Data values
  7. ID
  8. Entity data
  9. Achievements
  10. Advancements
  11. History
  12. Development
  13. Java Edition
  14. Bedrock Edition
  15. Legacy Console Edition
  16. New Nintendo 3DS Edition
  17. Data history
  18. Issues
  19. Trivia
  20. Gallery
  21. Screenshots
  22. Mojang screenshots
  23. Textures
  24. In other media
  25. Notes
  26. References
  27. External links
For other uses, see Bear.
Polar Bear
Polar Bear.png: Infobox image for Minecraft entity 'Polar Bear'

Adult

Baby Polar Bear JE7 BE3.png: Infobox image for Minecraft entity 'Polar Bear'

Baby

Invicon Polar Bear Spawn Egg.png: Inventory sprite for Polar Bear Spawn Egg in Minecraft as shown in-game with description: Polar Bear Spawn Egg
Health points 30HP❤️ × 15
Behavior Hostile (when baby is nearby)
Neutral (adult)
Passive (baby)
Mob type Animal
Attack
strength
Easy: 4HP❤️❤️

Normal: 6HP❤️❤️❤️
Hard: 9HP❤️❤️❤️❤️💔

Hitbox size Adult:
Height: 1.4 blocks
Width: 1.4 blocks

Baby:
Height: 0.7 blocks
Width: 0.7 blocks

Speed 0.25
Knockback
resistance
60%
Spawn Snowy Plains
Ice Spikes
Frozen Ocean
Deep Frozen Ocean
Frozen River‌[BE only]

Snowy Slopes ‌[BE only]
Jagged Peaks ‌[BE only]
Frozen peaks ‌[BE only]

Usable items

Polar bears are large neutral mobs that spawn in icy biomes. Adult polar bears are protective of their babies, attacking players that get too close or attack any babies near them.

Spawning

Polar bears spawn in snowy plains, ice spikes, frozen and deep frozen ocean biomes, and additionally/sometimes in frozen river, legacy frozen ocean, snowy slopes, jagged peaks, and frozen peaks biomes in Bedrock Edition. They spawn in groups of up to two, above ice. In Java Edition, polar bears don't spawn on ice in snowy plains and ice spikes biomes. If there is a group, the second polar bear is a baby.

Polar Bear spawns in:
Category: CreatureJava EditionBedrock Edition
Spawn areaSpawn weightSpawn chanceGroup sizeSpawn weightGroup size
Frozen Ocean1⁄1100%1–251–2
Deep Frozen Ocean1⁄1100%1–251–2
Ice Spikes[spawn 1]1⁄119.09%1–211–2
Snowy Plains1⁄119.09%1–211–2
Frozen Peaks———11–2
Jagged Peaks———11–2
Frozen River———11–2
Snowy Slopes———11–2
  1. ↑ Despite attempts to spawn, it cannot spawn here in Java Edition.‌[Java Edition only]

Drops

On death

On Java Edition, one of cod or salmon is selected. On Bedrock Edition, both drops are rolled.[1]

Java Edition:

ItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Raw Cod[A]0–250.00%0.750–362.50%1.120–468.75%1.500–570.83%1.88
Cooked Cod[B]0–250.00%0.750–362.50%1.120–468.75%1.500–570.83%1.88
Raw Salmon[A]0–216.67%0.250–320.83%0.380–422.92%0.500–523.61%0.62
Cooked Salmon[B]0–216.67%0.250–320.83%0.380–422.92%0.500–523.61%0.62
ItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Raw Cod[A]0–21⁄23⁄40–35⁄89⁄80–411⁄163⁄20–517⁄2415⁄8
Cooked Cod[B]0–21⁄23⁄40–35⁄89⁄80–411⁄163⁄20–517⁄2415⁄8
Raw Salmon[A]0–21⁄61⁄40–35⁄243⁄80–411⁄481⁄20–517⁄725⁄8
Cooked Salmon[B]0–21⁄61⁄40–35⁄243⁄80–411⁄481⁄20–517⁄725⁄8
ItemAmountProbability
DefaultLooting ILooting IILooting III
Raw Cod[A]01⁄2 (50.00%)3⁄8 (37.50%)5⁄16 (31.25%)7⁄24 (29.17%)
11⁄4 (25.00%)1⁄4 (25.00%)3⁄16 (18.75%)1⁄8 (12.50%)
21⁄4 (25.00%)1⁄4 (25.00%)1⁄4 (25.00%)5⁄24 (20.83%)
301⁄8 (12.50%)3⁄16 (18.75%)5⁄24 (20.83%)
4001⁄16 (6.25%)1⁄8 (12.50%)
50001⁄24 (4.17%)
Average3⁄4 (0.75)9⁄8 (1.12)3⁄2 (1.50)15⁄8 (1.88)
Cooked Cod[B]01⁄2 (50.00%)3⁄8 (37.50%)5⁄16 (31.25%)7⁄24 (29.17%)
11⁄4 (25.00%)1⁄4 (25.00%)3⁄16 (18.75%)1⁄8 (12.50%)
21⁄4 (25.00%)1⁄4 (25.00%)1⁄4 (25.00%)5⁄24 (20.83%)
301⁄8 (12.50%)3⁄16 (18.75%)5⁄24 (20.83%)
4001⁄16 (6.25%)1⁄8 (12.50%)
50001⁄24 (4.17%)
Average3⁄4 (0.75)9⁄8 (1.12)3⁄2 (1.50)15⁄8 (1.88)
Raw Salmon[A]05⁄6 (83.33%)19⁄24 (79.17%)37⁄48 (77.08%)55⁄72 (76.39%)
11⁄12 (8.33%)1⁄12 (8.33%)1⁄16 (6.25%)1⁄24 (4.17%)
21⁄12 (8.33%)1⁄12 (8.33%)1⁄12 (8.33%)5⁄72 (6.94%)
301⁄24 (4.17%)1⁄16 (6.25%)5⁄72 (6.94%)
4001⁄48 (2.08%)1⁄24 (4.17%)
50001⁄72 (1.39%)
Average1⁄4 (0.25)3⁄8 (0.38)1⁄2 (0.50)5⁄8 (0.62)
Cooked Salmon[B]05⁄6 (83.33%)19⁄24 (79.17%)37⁄48 (77.08%)55⁄72 (76.39%)
11⁄12 (8.33%)1⁄12 (8.33%)1⁄16 (6.25%)1⁄24 (4.17%)
21⁄12 (8.33%)1⁄12 (8.33%)1⁄12 (8.33%)5⁄72 (6.94%)
301⁄24 (4.17%)1⁄16 (6.25%)5⁄72 (6.94%)
4001⁄48 (2.08%)1⁄24 (4.17%)
50001⁄72 (1.39%)
Average1⁄4 (0.25)3⁄8 (0.38)1⁄2 (0.50)5⁄8 (0.62)
Killed1
ItemExpected Drops
DefaultLooting ILooting IILooting III
Raw Cod[A]0.751.121.501.88
Cooked Cod[B]0.751.121.501.88
Raw Salmon[A]0.250.380.500.62
Cooked Salmon[B]0.250.380.500.62
  1. ↑ a b Only when not on fire and not killed with a weapon enchanted with Fire Aspect.
  2. ↑ a b Only when on fire or killed with a weapon enchanted with Fire Aspect.

Bedrock Edition:

ItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Raw Cod[A]0–266.67%1.000–366.67%1.330–466.67%1.670–566.67%2.00
Cooked Cod[B]0–266.67%1.000–366.67%1.330–466.67%1.670–566.67%2.00
Raw Salmon[A]0–266.67%1.000–366.67%1.330–466.67%1.670–566.67%2.00
Cooked Salmon[B]0–266.67%1.000–366.67%1.330–466.67%1.670–566.67%2.00
ItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Raw Cod[A]0–22⁄310–32⁄34⁄30–42⁄35⁄30–52⁄32
Cooked Cod[B]0–22⁄310–32⁄34⁄30–42⁄35⁄30–52⁄32
Raw Salmon[A]0–22⁄310–32⁄34⁄30–42⁄35⁄30–52⁄32
Cooked Salmon[B]0–22⁄310–32⁄34⁄30–42⁄35⁄30–52⁄32
ItemAmountProbability
DefaultLooting ILooting IILooting III
Raw Cod[A]01⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)
11⁄3 (33.33%)1⁄6 (16.67%)1⁄12 (8.33%)1⁄18 (5.56%)
21⁄3 (33.33%)1⁄3 (33.33%)1⁄4 (25.00%)1⁄6 (16.67%)
301⁄6 (16.67%)1⁄4 (25.00%)2⁄9 (22.22%)
4001⁄12 (8.33%)1⁄6 (16.67%)
50001⁄18 (5.56%)
Average1 (1.00)4⁄3 (1.33)5⁄3 (1.67)2 (2.00)
Cooked Cod[B]01⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)
11⁄3 (33.33%)1⁄6 (16.67%)1⁄12 (8.33%)1⁄18 (5.56%)
21⁄3 (33.33%)1⁄3 (33.33%)1⁄4 (25.00%)1⁄6 (16.67%)
301⁄6 (16.67%)1⁄4 (25.00%)2⁄9 (22.22%)
4001⁄12 (8.33%)1⁄6 (16.67%)
50001⁄18 (5.56%)
Average1 (1.00)4⁄3 (1.33)5⁄3 (1.67)2 (2.00)
Raw Salmon[A]01⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)
11⁄3 (33.33%)1⁄6 (16.67%)1⁄12 (8.33%)1⁄18 (5.56%)
21⁄3 (33.33%)1⁄3 (33.33%)1⁄4 (25.00%)1⁄6 (16.67%)
301⁄6 (16.67%)1⁄4 (25.00%)2⁄9 (22.22%)
4001⁄12 (8.33%)1⁄6 (16.67%)
50001⁄18 (5.56%)
Average1 (1.00)4⁄3 (1.33)5⁄3 (1.67)2 (2.00)
Cooked Salmon[B]01⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)
11⁄3 (33.33%)1⁄6 (16.67%)1⁄12 (8.33%)1⁄18 (5.56%)
21⁄3 (33.33%)1⁄3 (33.33%)1⁄4 (25.00%)1⁄6 (16.67%)
301⁄6 (16.67%)1⁄4 (25.00%)2⁄9 (22.22%)
4001⁄12 (8.33%)1⁄6 (16.67%)
50001⁄18 (5.56%)
Average1 (1.00)4⁄3 (1.33)5⁄3 (1.67)2 (2.00)
Killed1
ItemExpected Drops
DefaultLooting ILooting IILooting III
Raw Cod[A]1.001.331.672.00
Cooked Cod[B]1.001.331.672.00
Raw Salmon[A]1.001.331.672.00
Cooked Salmon[B]1.001.331.672.00
  1. ↑ a b Only when not on fire.
  2. ↑ a b Only when on fire.
  • 1–3XP from player or tamed wolves kills.

Killing a baby polar bear yields no items or experience.

Behavior

A polar bear attacking.

Polar bears can be passive, neutral, or hostile depending on the situation. Baby polar bears are passive, and adults are neutral; becoming hostile when a player either directly attacks it or when the player comes close to or attacks any baby polar bears near it.

If a baby polar bear is attacked, unless killed in one hit‌[JE only], all adults within a 41×21×41 area become hostile toward the player or mob, regardless of difficulty, although in Peaceful difficulty their attacks do zero damage to players.

In Java Edition, attacking an adult who is within a 16×8×16 area of a cub also provokes other adults within a 21×21×21 area of the attacked adult.

Adult polar bears also attack foxes.

Polar bears attack by rearing on their back legs and mauling down with their front paws. Their swimming speed is equal to the player's, making them difficult to get away from if they are attacking in water.

Polar bears are immune to freezing damage from powder snow.

Unlike most animal mobs, polar bears cannot breed. Baby polar bears can only be found when they naturally spawn. A baby polar bear eventually turns into an adult after 24000 ticks (20 minutes), and their growth cannot be sped up. However, their growth can be stopped by using a golden dandelion on them.

Sounds

Java Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Polar Bear groansFriendly MobsRandomly from an adult polar bearentity.polar_bear.ambientsubtitles.entity.polar_bear.ambient​1.00.8–1.216
​Baby Polar Bear humsFriendly MobsRandomly from a baby polar bearentity.polar_bear.ambient_baby​[sound 1]​subtitles.entity.polar_bear.ambient_baby​​[sound 1]​1.01.3–1.716
​Polar Bear diesFriendly MobsWhen a polar bear diesentity.polar_bear.deathsubtitles.entity.polar_bear.death​1.00.8–1.2
(Baby: 1.3–1.7)
16
​Polar Bear hurts​[until: JE 26.4]Friendly MobsWhen a polar bear is damagedentity.polar_bear.hurtsubtitles.entity.polar_bear.hurt​1.00.8–1.2
(Baby: 1.3–1.7)
16
​FootstepsFriendly MobsWhile a polar bear is walkingentity.polar_bear.stepsubtitles.block.generic.footsteps​0.151.016
​Polar Bear roarsFriendly MobsWhen a polar bear attempts to attack somethingentity.polar_bear.warningsubtitles.entity.polar_bear.warning​1.00.8–1.2
(Baby: 1.3–1.7)[sound 2]
16
  1. ↑ a b MC-310389
  2. ↑ Except a second copy of warning3, which is 0.72-1.08 (Baby: 1.17-1.53)

Bedrock Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​ ?Friendly MobsRandomly from an adult polar bearmob.polarbear.idle​ ?1.00.8–1.2
​ ?Friendly MobsRandomly from a baby polar bearmob.polarbear_baby.idle​ ?1.01.3–1.7
​ ?Hostile MobsWhen a polar bear diesmob.polarbear.death​ ?1.00.8–1.2 (Baby: 1.3–1.7)
​ ?Hostile MobsWhen a polar bear is damagedmob.polarbear.hurt​ ?0.70.8–1.2 (Baby: 1.3–1.7)
​ ?Friendly MobsWhile a polar bear is walkingmob.polarbear.step​ ?0.71.0
​ ?Hostile MobsWhen a polar bear attempts to attack somethingmob.polarbear.warning​ ?1.21.0

Data values

ID

Java Edition:

NameIdentifierEntity tags Translation key
EntitySprite polar-bear.png: Sprite image for polar-bear in Minecraft Polar Bearpolar_bearfreeze_immune_entity_types
followable_friendly_mobs
entity.minecraft.polar_bear

Bedrock Edition:

NameIdentifierNumeric ID FamilyTranslation key
EntitySprite polar-bear.png: Sprite image for polar-bear in Minecraft Polar Bearpolar_bear28 mob
polarbear
entity.polar_bear.name

Entity data

Polar bears have entity data associated with them that contains various properties.

Java Edition:

Main article: Entity format
  • [NBT Compound / JSON Object] Entity data
    • Additional fields for mobs that can become angry see Template:Nbt inherit/angerable/template
    • Additional fields for mobs that can breed see Template:Nbt inherit/breedable/template
    • Tags common to all entities see Template:Nbt inherit/entity/template
    • Tags common to all mobs see Template:Nbt inherit/mob/template

Bedrock Edition:

See Bedrock Edition level format/Entity format.

Achievements

IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
It SpreadsKill a mob next to a catalystKill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this achievement.10Bronze

Achievements that apply to all mobs:

Advancements

IconAdvancementIn-game descriptionActual requirements (if different)
It SpreadsKill a mob near a Sculk CatalystKill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this advancement.

Advancements that apply to all mobs:

History

Development

March 7, 2016 Jeb hints at a neutral mob with a light gray "base texture" color.
April 8, 2016 Jeb tweets a picture of the polar bears.

Java Edition

Java Edition
1.1016w20a Added polar bears.
pre1 Adult polar bears now jump in water, if on fire.
pre2 Polar bears now have sounds: entity.polar_bear.baby_ambient, entity.polar_bear.ambient, entity.polar_bear.death, entity.polar_bear.hurt, entity.polar_bear.step, and entity.polar_bear.warning.
1.1318w19a Polar bears can now spawn on top of ice.
1.1418w43a The textures of polar bears and baby polar bears have now been changed.
19w07a Polar bears now attack foxes.
19w14a Polar bears are no longer a valid mob for earning the Monster Hunter advancement and are no longer required to complete the Monsters Hunted advancement.
1.1519w39a Due to a bug, the baby polar bear model is currently broken.[2]
19w40a The baby polar bear model has now been fixed.
1.1620w10a Firework damage now provokes polar bears.[3]
1.1721w13a Polar bears are now immune to freezing.
Now drop cooked cod or salmon instead of raw cod or salmon if on fire when killed or killed by a fire source.
1.20.523w51a Changed the baby polar bear ambient subtitle so that it more clearly indicates that a baby polar bear made it, as opposed to an adult.[4]
1.2124w21a Adult polar bears now only panic from cactus, freezing, fire and lightning bolt damage.
1.21.224w33a Due to a bug, the baby polar bear model is currently broken.[5]
24w34a The baby polar bear model has now been fixed.
26.1snap5 Added golden dandelions, which can be used to prevent baby polar bears from growing up.
snap6 The model and texture of baby polar bears have been changed.
Baby polar bears no longer attack foxes.

Bedrock Edition

Pocket Edition
1.0.0alpha 0.17.0.1 Added polar bears.
Added baby polar bears. Due to a bug, the model is not the same as Java Edition.[6]
1.1.0alpha 1.1.0.0 Polar bears no longer hurt players in Peaceful difficulty.
Bedrock Edition
1.4.0beta 1.2.14.2 Polar bears can now spawn on top of ice.
1.10.0beta 1.10.0.3 The textures of polar bears and baby polar bears have now been changed.
1.13.0beta 1.13.0.1 Adult polar bears now attack foxes.
1.17.0beta 1.16.230.54 Polar bears are now immune to freezing.
1.19.80Preview 1.19.80.20 Adult polar bears can no longer enter boats and boats with chests.
1.21.20Preview 1.21.10.23 Adult polar bears now only panic from cactus, freezing, fire and lightning bolt damage.
26.0Preview 26.0.23 Baby polar bears no longer attack players.[7]
26.10Preview 26.10.20 Baby polar bears no longer attack players.[note 1]
Preview 26.10.21 The model and texture of baby polar bears have been changed.
Added golden dandelions, which can be used to prevent baby polar bears from growing up.

Legacy Console Edition

New Nintendo 3DS Edition

Data history

Java Edition

Java Edition
1.1116w32a The entity ID has now been changed from PolarBear to polar_bear.
1.1317w47a Numeric IDs for entities were presumably deprecated in this version.​

Bedrock Edition

Pocket Edition
1.1.0alpha 1.1.0.0 The entity ID has now been changed from polarbear to polar_bear.

Issues

Issues relating to "Polar Bear" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

  • Adding polar bears to Minecraft was a request by Jeb's wife. Jeb answered they'd be added "if they ever had a bear of their own". Once their son was born, he was named "Björn" (Swedish for "bear"), and polar bears were added.[8]
  • During the development of the frozen ocean biome, polar bears were removed from spawning, due to being deemed too "sad". They were added back in because it is more accurate to the polar bear's real life status.[9]

Screenshots

Mojang screenshots

Textures

In other media

Notes

  1. ↑ This bug was fixed twice.

References

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Polar Bear drops & spawning
Every drop with its chance per Looting level, and the biomes where it spawns.
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