Mineuniverse
Cooked Cod

Cooked Cod

Cooked cod is a food item obtained by cooking raw cod.

12 min read Updated
Items Stackable resources Renewable resources Food
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Contents (21)
  1. Obtaining
  2. Mob loot
  3. Generated loot
  4. Cooking
  5. Trading
  6. Usage
  7. Food
  8. Wolves
  9. Sounds
  10. Data values
  11. ID
  12. Achievements
  13. Advancements
  14. Videos
  15. History
  16. Java Edition
  17. Bedrock Edition
  18. Legacy Console Edition
  19. New Nintendo 3DS Edition
  20. Data history
  21. Issues
"Cooked Fish" redirects here. For the raw item, see Raw Cod. For other uses, see Fish (disambiguation).
Cooked Cod
Cooked Cod.png: Infobox image for Minecraft item 'Cooked Cod'
Invicon Cooked Cod.png: Inventory sprite for Cooked Cod in Minecraft as shown in-game with description: Cooked Cod
Rarity tier
 
Common
Consumption time 32 game ticks (1.6 seconds)
Hunger 5 (🍖🍗🍗)
Saturation 6 (🍗🍗🍗)
Saturation boost‌[JE only] Heals: 4HP❤️❤️
Duration: 2 seconds
Always consumable No
Renewable Yes
Stackable Yes (64)

Cooked cod is a food item obtained by cooking raw cod.

Obtaining

Mob loot

Java Edition:

MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Guardian[A][B]0–140.00%0.400–240.00%0.600–340.00%0.800–440.00%1.00
Guardian[C][B]0–240.90%0.410–341.26%0.620–441.62%0.830–541.98%1.03
Elder Guardian[A][B]0–150.00%0.500–250.00%0.750–350.00%1.000–450.00%1.25
Elder Guardian[C][B]0–250.75%0.520–351.05%0.770–451.35%1.030–551.65%1.28
Polar Bear[B]0–250.00%0.750–362.50%1.120–468.75%1.500–570.83%1.88
Dolphin[B]0–150.00%0.500–275.00%1.000–387.50%1.500–491.67%2.00
Cod[B]1100.00%1.001100.00%1.001100.00%1.001100.00%1.00
MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Guardian[A][B]0–12⁄52⁄50–22⁄53⁄50–32⁄54⁄50–42⁄51
Guardian[C][B]0–2409⁄100083⁄2000–32063⁄5000621⁄10000–42081⁄5000827⁄10000–52099⁄50001033⁄1000
Elder Guardian[A][B]0–11⁄21⁄20–21⁄23⁄40–31⁄210–41⁄25⁄4
Elder Guardian[C][B]0–2203⁄400103⁄2000–31021⁄2000771⁄10000–41027⁄20001027⁄10000–51033⁄20001283⁄1000
Polar Bear[B]0–21⁄23⁄40–35⁄89⁄80–411⁄163⁄20–517⁄2415⁄8
Dolphin[B]0–11⁄21⁄20–23⁄410–37⁄83⁄20–411⁄122
Cod[B]111111111111
MobAmountProbability
DefaultLooting ILooting IILooting III
Guardian[A][B]03⁄5 (60.00%)3⁄5 (60.00%)3⁄5 (60.00%)3⁄5 (60.00%)
12⁄5 (40.00%)1⁄5 (20.00%)1⁄10 (10.00%)1⁄15 (6.67%)
201⁄5 (20.00%)1⁄5 (20.00%)2⁄15 (13.33%)
3001⁄10 (10.00%)2⁄15 (13.33%)
40001⁄15 (6.67%)
Average2⁄5 (0.40)3⁄5 (0.60)4⁄5 (0.80)1 (1.00)
Guardian[C][B]0591⁄1000 (59.10%)2937⁄5000 (58.74%)2919⁄5000 (58.38%)2901⁄5000 (58.02%)
1403⁄1000 (40.30%)521⁄2500 (20.84%)227⁄2000 (11.35%)158⁄1875 (8.43%)
23⁄500 (0.60%)1⁄5 (20.00%)1973⁄10000 (19.73%)1967⁄15000 (13.11%)
3021⁄5000 (0.42%)1027⁄10000 (10.27%)2⁄15 (13.33%)
40027⁄10000 (0.27%)1033⁄15000 (6.89%)
500011⁄5000 (0.22%)
Average83⁄200 (0.41)621⁄1000 (0.62)827⁄1000 (0.83)1033⁄1000 (1.03)
Elder Guardian[A][B]01⁄2 (50.00%)1⁄2 (50.00%)1⁄2 (50.00%)1⁄2 (50.00%)
11⁄2 (50.00%)1⁄4 (25.00%)1⁄8 (12.50%)1⁄12 (8.33%)
201⁄4 (25.00%)1⁄4 (25.00%)1⁄6 (16.67%)
3001⁄8 (12.50%)1⁄6 (16.67%)
40001⁄12 (8.33%)
Average1⁄2 (0.50)3⁄4 (0.75)1 (1.00)5⁄4 (1.25)
Elder Guardian[C][B]0197⁄400 (49.25%)979⁄2000 (48.95%)973⁄2000 (48.65%)967⁄2000 (48.35%)
11⁄2 (50.00%)1021⁄4000 (25.52%)1081⁄8000 (13.51%)233⁄2400 (9.71%)
23⁄400 (0.75%)1⁄4 (25.00%)1973⁄8000 (24.66%)1967⁄12000 (16.39%)
3021⁄4000 (0.53%)1027⁄8000 (12.84%)1⁄6 (16.67%)
40027⁄8000 (0.34%)1033⁄12000 (8.61%)
500011⁄4000 (0.27%)
Average103⁄200 (0.52)771⁄1000 (0.77)1027⁄1000 (1.03)1283⁄1000 (1.28)
Polar Bear[B]01⁄2 (50.00%)3⁄8 (37.50%)5⁄16 (31.25%)7⁄24 (29.17%)
11⁄4 (25.00%)1⁄4 (25.00%)3⁄16 (18.75%)1⁄8 (12.50%)
21⁄4 (25.00%)1⁄4 (25.00%)1⁄4 (25.00%)5⁄24 (20.83%)
301⁄8 (12.50%)3⁄16 (18.75%)5⁄24 (20.83%)
4001⁄16 (6.25%)1⁄8 (12.50%)
50001⁄24 (4.17%)
Average3⁄4 (0.75)9⁄8 (1.12)3⁄2 (1.50)15⁄8 (1.88)
Dolphin[B]01⁄2 (50.00%)1⁄4 (25.00%)1⁄8 (12.50%)1⁄12 (8.33%)
11⁄2 (50.00%)1⁄2 (50.00%)3⁄8 (37.50%)1⁄4 (25.00%)
201⁄4 (25.00%)3⁄8 (37.50%)1⁄3 (33.33%)
3001⁄8 (12.50%)1⁄4 (25.00%)
40001⁄12 (8.33%)
Average1⁄2 (0.50)1 (1.00)3⁄2 (1.50)2 (2.00)
Cod[B]11 (100.00%)1 (100.00%)1 (100.00%)1 (100.00%)
Average1 (1.00)1 (1.00)1 (1.00)1 (1.00)
Drops1
MobExpected Number of Kills
DefaultLooting ILooting IILooting III
Guardian[A][B]2.501.671.251.00
Guardian[C][B]2.411.611.210.97
Elder Guardian[A][B]2.001.331.000.80
Elder Guardian[C][B]1.941.300.970.78
Polar Bear[B]1.330.890.670.53
Dolphin[B]2.001.000.670.50
Cod[B]1.001.001.001.00
  1. ↑ a b Only dropped when not killed by a player or a tamed wolf.
  2. ↑ a b c d e f g Only when on fire or killed with a weapon enchanted with Fire Aspect.
  3. ↑ a b Only when killed by a player or a tamed wolf.

Bedrock Edition:

MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Polar Bear[A]0–266.67%1.000–366.67%1.330–466.67%1.670–566.67%2.00
Dolphin[A]0–150.00%0.500–250.00%0.750–350.00%1.000–450.00%1.25
Cod[A]1100.00%1.001100.00%1.001100.00%1.001100.00%1.00
MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Polar Bear[A]0–22⁄310–32⁄34⁄30–42⁄35⁄30–52⁄32
Dolphin[A]0–11⁄21⁄20–21⁄23⁄40–31⁄210–41⁄25⁄4
Cod[A]111111111111
MobAmountProbability
DefaultLooting ILooting IILooting III
Polar Bear[A]01⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)
11⁄3 (33.33%)1⁄6 (16.67%)1⁄12 (8.33%)1⁄18 (5.56%)
21⁄3 (33.33%)1⁄3 (33.33%)1⁄4 (25.00%)1⁄6 (16.67%)
301⁄6 (16.67%)1⁄4 (25.00%)2⁄9 (22.22%)
4001⁄12 (8.33%)1⁄6 (16.67%)
50001⁄18 (5.56%)
Average1 (1.00)4⁄3 (1.33)5⁄3 (1.67)2 (2.00)
Dolphin[A]01⁄2 (50.00%)1⁄2 (50.00%)1⁄2 (50.00%)1⁄2 (50.00%)
11⁄2 (50.00%)1⁄4 (25.00%)1⁄8 (12.50%)1⁄12 (8.33%)
201⁄4 (25.00%)1⁄4 (25.00%)1⁄6 (16.67%)
3001⁄8 (12.50%)1⁄6 (16.67%)
40001⁄12 (8.33%)
Average1⁄2 (0.50)3⁄4 (0.75)1 (1.00)5⁄4 (1.25)
Cod[A]11 (100.00%)1 (100.00%)1 (100.00%)1 (100.00%)
Average1 (1.00)1 (1.00)1 (1.00)1 (1.00)
Drops1
MobExpected Number of Kills
DefaultLooting ILooting IILooting III
Polar Bear[A]1.000.750.600.50
Dolphin[A]2.001.331.000.80
Cod[A]1.001.001.001.00
  1. ↑ a b c Only when on fire.

Generated loot

Item Structure Container Quantity Chance
Java Edition and Bedrock Edition
Cooked Cod Buried Treasure Chest 2–4 75%

Cooking

Raw cod can be cooked in a furnace, smoker, or campfire. Each piece of cooked cod removed from a furnace output slot gives 0.35 experience (22.4 experience per stack).

Ingredients Smelting recipe
Raw Cod +
Any fuel
Invicon Raw Cod.png: Inventory sprite for Raw Cod in Minecraft as shown in-game linking to Raw Cod with description: Raw Cod
Invicon Coal.png: Inventory sprite for Coal in Minecraft as shown in-game linking to Coal with description: CoalInvicon Charcoal.png: Inventory sprite for Charcoal in Minecraft as shown in-game linking to Charcoal with description: CharcoalInvicon Oak Log.png: Inventory sprite for Oak Log in Minecraft as shown in-game linking to Oak Log with description: LogInvicon Oak Planks.png: Inventory sprite for Oak Planks in Minecraft as shown in-game linking to Oak Planks with description: Overworld PlanksInvicon Lava Bucket.png: Inventory sprite for Lava Bucket in Minecraft as shown in-game linking to Lava Bucket with description: Lava BucketInvicon Block of Coal.png: Inventory sprite for Block of Coal in Minecraft as shown in-game linking to Block of Coal with description: Block of Coal

Invicon Cooked Cod.png: Inventory sprite for Cooked Cod in Minecraft as shown in-game with description: Cooked Cod0.35

Trading

VillagerProbabilityVillager wantsPlayer receivesTrades in
stock
Villager
experience
Price
multiplier
JEBE
Fisherman Novice50%50%6 × Raw Cod
+ Emerald
6 × Cooked Cod1610.05

Usage

Food

To eat cooked cod, press and hold use while it is selected in the hotbar. Eating one restores 5 (🍖🍗🍗) hunger and 6 hunger saturation.

Wolves

Cooked cod can be used to feed a wolf not at full health, healing by 10HP❤️❤️❤️❤️❤️. However, in Bedrock Edition, unlike other wolf food, cooked cod cannot be used to speed up the growth of baby wolves nor used to breed them and can only be fed to a wolf that is not at full health.

Sounds

Java Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​EatingPlayersWhile a player is eating somethingentity.generic.eatsubtitles.entity.generic.eat​varies[sound 1]0.8–1.216
​EatingFriendly MobsWhen a player finishes eating somethingentity.generic.eatsubtitles.entity.generic.eat​1.00.6–1.416
​Burp​[until: JE 26.4]PlayersWhen a player finishes eating somethingentity.player.burpsubtitles.entity.player.burp​0.50.9–1.016
  1. ↑ Can be 0.5, 1.0, or 1.5

Bedrock Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​EatingPlayersWhile a player is eating somethingrandom.eatsubtitles.entity.generic.eat​0.5–1.10.8–1.2
​BurpPlayersWhen a player finishes eating somethingrandom.burpsubtitles.entity.player.burp​0.50.9–1.0

Data values

ID

Java Edition:

NameIdentifierFormItem tags Translation key
ItemSprite cooked-cod.png: Sprite image for cooked-cod in Minecraft Cooked Codcooked_codItemfishes item.minecraft.cooked_cod

Bedrock Edition:

NameIdentifierAlias ID Numeric ID Form Translation key
ItemSprite cooked-cod.png: Sprite image for cooked-cod in Minecraft Cooked Codcooked_codcooked_fish268Item item.cooked_fish.name

Achievements

IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
Delicious FishCatch and cook a fish!Pick up a cooked cod after cooking it in a furnace, smoker, campfire, or soul campfire.
Note: This does not work if the block used is connected to a hopper underneath, as the player is not getting the item directly from the output.
15Bronze

Advancements

IconAdvancementIn-game descriptionActual requirements (if different)
HusbandryThe world is full of friends and foodConsume anything that can be consumed, except for cake.
A Balanced DietEat everything that is edible, even if it's not good for you Other foods and consumables can be eaten, but are ignored for this advancement.

Videos

History

Java Edition

Java Edition Alpha
v1.2.0? Added cooked fish, which restores 5HP❤️❤️💔.
Java Edition Beta
1.5 Cooking fish now gives the Delicious Fish achievement.
1.8Pre-release Cooked fish is now stackable to 64.
Cooked fish now fills 5 (🍖🍗🍗) instead of 5HP❤️❤️💔.
Java Edition
1.3.112w21a Farmer villagers now buy 9–12 cooked fish for 1 emerald.
1.814w02a Trading has been changed: fisherman villagers now sell 6 cooked fish for 1 emerald plus 6 raw fish.
Farmer villagers no longer buy cooked fish.
1.1317w47a "Cooked Fish" have been renamed to "Cooked Cod".
18w08b Cod and other fish have been added as mobs, which drop their cooked item form when killed with fire.
The texture of cooked cod has been changed.
18w10a Cooked cod now generates in buried treasure chests.
1.1418w43a The texture of cooked cod has been changed.
18w47b The texture of cooked cod has been changed, again to match Bedrock Edition.
1.1721w13a Cooked fish are now obtainable rare drops from guardians and elder guardians.
1.21.224w33a Cooked cod can now be fed to wolves.
1.21.1125w41a Cooked cod can now be fed to nautiluses and zombie nautiluses.

Bedrock Edition

Pocket Edition Alpha
v0.11.0build 1 Added cooked fish.
v0.12.1build 1 Cooked fish now restores hunger instead of health.
Pocket Edition
1.0.4alpha 1.0.4.0 Fisherman villagers now sell 6 cooked fish for 1 emerald plus 6 raw fish.
Bedrock Edition
1.4.0beta 1.2.14.2 Cod and other fish have been added as mobs, which drop their cooked item form when killed with fire.
The texture of cooked fish has been changed.
1.5.0beta 1.5.0.4 The texture of cooked fish has been changed.
1.7.0beta 1.7.0.2 "Cooked Fish" has been renamed to "Cooked Cod".
Cooked cod can now be eaten in Creative mode and on Peaceful difficulty.
1.11.0beta 1.11.0.4 Fisherman villagers now have a 50% chance to sell 6 cooked cod for 6 raw cod and 1 emerald.
1.16.100beta 1.16.100.52 Cod now drop their cooked cod when killed with fire.
1.21.130Preview 1.21.130.20 Cooked cod can now be found in buried treasure chests.

Legacy Console Edition

Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU1CU11.001.001.00Patch 11.0.1 Added cooked fish.
TU5 Cooked fish is now stackable to 64.
Cooked fish now fills hunger instead of health.
TU141.04 Farmer villagers now buy 9–12 cooked fish for 1 emerald.
TU31CU191.221.221.22Patch 3 Trading has been changed: fisherman villagers now sell 6 cooked fish for 1 emerald plus 6 raw fish.
Farmer villagers no longer buy cooked fish.
TU69 1.761.761.76Patch 38 "Cooked Fish" has been renamed to "Cooked Cod".
The texture of cooked cod has been changed.
1.90 The texture of cooked cod has been changed.
1.91 Fisherman villagers now have a chance to sell 6 cooked cod for 6 raw cod and 1 emerald.

New Nintendo 3DS Edition

Data history

Java Edition
1.814w04a The name of cooked fish has been corrected from cooked_fished to cooked_fish.
1.1317w47a The different data values for the cooked_fish ID have been split up into their own IDs.
Prior to The Flattening, these items' numeral ID was 350.

Issues

Issues relating to "Cooked cod" or "Cooked fish" are maintained on the bug tracker. Issues should be reported and viewed there.

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How to get Cooked Cod
Which mobs drop it, which villagers trade it and which recipes use it.
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