
Rarity is a statistic applied to items and blocks to signify their value and ease in obtaining. Rarity only affects the displayed color of an item name and has no effect on gameplay whatsoever.
There are four rarity tiers: Common, Uncommon, Rare, and Epic. The rarity of an item is generally based on the difficulty of getting it, the time it takes to obtain it and the ingredients used to craft it.
The rarity of an item can be increased by giving it enchantments. A Common or Uncommon becomes Rare, and a Rare item becomes Epic. Epic items stay Epic, since that is the maximum rarity. Adding enchantments multiple times does not increase the rarity of an item any further.
Displaying in game
| Rarity | In-game appearance | Hex color | Color code |
|---|---|---|---|
| Common | Common | #FFFFFF |
§f
|
| Uncommon | Uncommon | #FFFF55 |
§e
|
| Rare | Rare | #55FFFF |
§b
|
| Epic | Epic | #FF55FF |
§d
|
Rarity is intended to display anywhere the item name does.
It is shown in the following situations:
- Item tooltips in the inventory
- Item tooltips above the hotbar
- Item tooltips in the statistics screen[JE only]
- Death messages or
/givecommand in chat[JE only]
Rarity colors do not display in the following cases:
- Item tooltips from an item frame[1]
- Contents tooltips from a shulker box[2]
- The CanPlaceOn/CanBreak tags of an item[3]
- Item names in the Superflat customization screen[JE only][4]
Tiers
Common

The Common rarity applies to all items that do not have a dedicated rarity tier.
In Bedrock Edition, enchanted books are Common rarity.[5]
Uncommon

This tier mostly contains easier-to-obtain treasure items and materials, as well as some useful equipment.
Creeper Charge Banner Pattern
Snout Banner Pattern
Book[BE only][5]
Sniffer Egg
Chainmail Helmet
Chainmail Chestplate
Chainmail Leggings
Chainmail Boots
Recovery Compass
Disc Fragment 5
Nautilus Shell
Echo Shard
Goat Horn
Pottery Sherd
Ominous Bottle
Ominous Banner
Netherite Upgrade
Sentry Armor Trim
Dune Armor Trim
Coast Armor Trim
Wild Armor Trim
Tide Armor Trim
Snout Armor Trim
Rib Armor Trim
Wayfinder Armor Trim
Shaper Armor Trim
Raiser Armor Trim
Host Armor Trim
Flow Armor Trim
Bolt Armor Trim
Music Disc 13
Music Disc cat
Music Disc blocks
Music Disc chirp
Music Disc far
Music Disc mall
Music Disc mellohi
Music Disc stal
Music Disc strad
Music Disc ward
Music Disc 11
Music Disc wait
Music Disc 5
Music Disc Relic
Music Disc Creator (Music Box)
Music Disc Precipice
Music Disc Tears
Music Disc Lava Chicken[BE only][6]
Music Disc Bounce
Totem of Undying
Bottle o' Enchanting
Conduit
Heart of the Sea
Dragon's Breath
Player Head
Zombie Head
Creeper Head
Skeleton Skull
Piglin Head
Rare

This tier mostly contains rare treasures, materials, and equipment that require more effort to obtain.
Flow Banner Pattern
Guster Banner Pattern
Enchanted Book[JE only]
Enchanted Golden Apple
Trident
Nether Star
Ward Armor Trim
Eye Armor Trim
Vex Armor Trim
Spire Armor Trim
Wither Skeleton Skull
Skull Charge Banner Pattern
Thing Banner Pattern
Music Disc Pigstep
Music Disc otherside
Music Disc Creator
Music Disc Lava Chicken[JE only][7]
Beacon
Epic

This tier is mostly reserved for extremely difficult-to-obtain treasures and powerful equipment based on game progression. In Java Edition, most administrative items also belong here.
All items of base (no enchantments) Epic rarity are non-renewable.[note 1]
Administrative
These items are Epic rarity in Java Edition, but are Common rarity (or do not exist) in Bedrock Edition.
Definition
According to Mojang, the rarity tier of an item is determined based on the following guidelines:[8][9]
- Items and blocks become more rare depending on the following factors:
- The chance of finding it in a loot table, including mob drops
- The amount of travelling required to obtain it
- The difficulty of any obstacle that must be overcome to obtain it
- The possible amount of that item or block existing in the world
- Any item or block that can be crafted must inherit the highest rarity of its crafting ingredients
- For example, a Mace has an Epic rarity because one of its ingredients (the Heavy Core) has an Epic rarity
- Likewise, any crafted item that has only Common crafting ingredients must also be Common
The rarity of an item are manually and individually determined. They may not necessarily reflect on the actual practical difficulty of obtaining, as there are several inconsistencies. For example:
- All spawn eggs are considered Common, despite only being available from the Creative inventory (and two only being available through commands), which usually mandates an Epic rarity[10]
- The Potion of Luck, alongside its splash, lingering and tipped arrow derivatives, are considered Common, despite only being available from the Creative inventory, which usually mandates an Epic rarity[11]
- Petrified oak slabs are considered Common, despite only being obtainable through commands, which usually mandates an Epic rarity[12]
- All netherite equipment is considered Common, even though the required upgrade template is Uncommon[13]
- Lingering potions (and, by extension, tipped arrows) are Common, despite being made using dragon's breath, which is Uncommon[14]
- Armor trim templates are usually considered at least Uncommon, yet any armor trimmed with them remains Common[15]
- Decorated pots of any composition are considered Common, despite all pottery sherds being Uncommon[16][17]
- Non-ominous banners are considered Common, even if they incorporate a Rare or Uncommon banner pattern[18][19]
- Shields with ominous banners applied remain Common, despite ominous banners being Uncommon[20]
- Firework stars (and, by extension, firework rockets) which use heads in the recipe are Common, despite heads being Uncommon or Rare[21][22]
- Despite having the exact same tier and chances from an ominous vault, Music Disc Creator is Rare whereas the heavy core is Epic[23]
- Despite having the exact same tier and chances from a vault, Music Disc Precipice is Uncommon whereas the Guster banner pattern is Rare[24]
- Torchflowers and torchflower seeds as well as pitcher plants and pitcher pods are Common, despite sniffer eggs, which are Uncommon, being a mandatory prerequisite[25]
- Player heads, despite only being obtainable through the Creative inventory, are simply Uncommon, rather than Epic[26]
- The Water, Fire, Earth and Wind paintings, which are exclusive to the Creative inventory, are Common, rather than Epic[27]
- Wither skeleton skulls are the easiest mob head to obtain, yet are considered Rare, despite most other heads being Uncommon[28]
- Wither roses are Common, despite requiring wither skeleton skulls to obtain, which are Rare[29]
In addition, there exist many blocks which can only be encountered as placed blocks in Survival mode, whereas their item forms are strictly Creative-only, which are nonetheless classified as Common anyway:
Bedrock
Budding Amethyst
Chorus Plant
Dirt Path[JE only]
End Portal Frame
Farmland
Frogspawn
Infested Chiseled Stone Bricks
Infested Cobblestone
Infested Cracked Stone Bricks
Infested Deepslate
Infested Mossy Stone Bricks
Infested Stone
Infested Stone Bricks
Monster Spawner
Reinforced Deepslate
Trial Spawner
Vault
History
Java Edition
- Due to being the default rarity, items with the rarity of Common are not listed here when added to the game - such items will only be mentioned if their rarity changes.
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.0.0 | Beta 1.9 Prerelease 3 | Music discs and enchanted items now have an aqua tooltip signifying that they are "Rare" and golden apples have a magenta tooltip signifying that they are "Epic". | |||||
| 1.3.1 | 12w21a | Golden apples had their rarity changed from "Epic" to "Rare". A new enchanted golden apple has been added, which has the "Epic" rarity. | |||||
| 1.4.6 | 12w49a | Added enchanted books, which now have a yellow tooltip signifying that they are "Uncommon". | |||||
| ? | Something about the name colours of enchanted golden apples, enchanted items, golden apples and music discs broke. | ||||||
| 1.13 | 18w21a | Fixed previously broken name colors for enchanted golden apples, enchanted items, golden apples, and music discs. | |||||
| Command blocks (impulse, chain and repeating), dragon eggs and structure blocks now have the "Epic" rarity. | |||||||
| Beacons, conduits, and End crystals now have the "Rare" rarity. | |||||||
| Creeper heads, dragon heads, dragon's breath, elytra, enchanted books, bottles o' enchanting, hearts of the sea, Nether stars, player heads, skeleton skulls, totems of undying, wither skeleton skulls, and zombie heads now have the "Uncommon" rarity. | |||||||
| When an item is enchanted, its rarity tier is now increased from its base rarity. "Common" and "uncommon" items become "rare", "rare" items become "epic", and "epic" items remain the same. | |||||||
| pre2 | Rarity colors now display over the hotbar.[30] | ||||||
| 1.17 | 21w20a | Barriers, debug sticks, knowledge books, lights, minecarts with command block, monster spawners, and structure voids now have the "Epic" rarity.[31] | |||||
| 1.19.3 | 22w43a | Monster spawners now have the "Common" rarity instead of "Epic". | |||||
| ? | Rarity is now controlled by an item component. | ||||||
| 1.21 | pre2 | Heavy cores, maces, and tridents now have the "Epic" rarity. | |||||
| "Flow" and "Guster" banner patterns now have the "Rare" rarity. | |||||||
| "Snout" banner patterns now have the "Uncommon" rarity. | |||||||
| 1.21.2 | 24w33a | Rarity has been reworked. | |||||
| Numerous blocks and items have had their rarities added and changed. | |||||||
| Ominous banners now use the rarity system for their name color instead of a gold colored text component.[32] | |||||||
| 1.21.5 | 25w03a | Added test blocks and test instance blocks, which have a rarity of "Epic". | |||||
| 1.21.6 | 25w15a | Added dried ghasts, which have a rarity of "Uncommon". | |||||
| 25w17a | The rarity of dried ghasts has been changed from "Uncommon" to "Common" to match its ingredients. | ||||||
| 25w20a | Added the "Tears" music disc, which has a rarity of "Uncommon". | ||||||
| 1.21.7 | rc1 | Added the "Lava Chicken" music disc, which has a rarity of "Rare". | |||||
| 1.21.9 | 25w34a | The rarity of enchanted books has been changed from "Uncommon" to "Rare" to match other enchanted items. | |||||
| ? | Item rarities are now displayed in the Statistics screen. | ||||||
| 26.2 | snap7 | Added the "Bounce" music disc, which has a rarity of "Uncommon". | |||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.12.1 | build 1 | The tooltip for enchanted books is yellow signifying that they are "Uncommon", while enchanted items are aqua signifying that they are "Rare", making these items the first items to have a tooltip with a color other than white. | |||||
| Bedrock Edition | |||||||
| 1.2.0 | beta 1.2.0.2 | Added music discs, which have have an aqua tooltip. | |||||
| 1.12.0 | beta 1.12.0.9 | Golden apples now have an aqua tooltip, while enchanted golden apples have a magenta tooltip signifying that they are "Epic". | |||||
| 1.21.20 | Preview 1.21.10.22 | Heavy cores, maces, tridents, and thing banner patterns now have the "Epic" rarity. | |||||
| Flow and guster banner patterns now have the "Rare" rarity. | |||||||
| Creeper charge, skull charge, and snout banner patterns now have the "Uncommon" rarity. | |||||||
| 1.21.30 | Preview 1.21.30.21 | Rarity has been reworked. | |||||
| Numerous blocks and items have had their rarities added and changed. | |||||||
| When an item is enchanted, its rarity tier is now increased from its base rarity. "Common" and "uncommon" items become "rare", "rare" items become "epic", and "epic" items remain the same. | |||||||
| 1.21.90 | Preview 1.21.90.20 | The rarity of dried ghasts has been changed from "Uncommon" to "Common" to match its ingredients. | |||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU7 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | The tooltip of the golden apple is now magenta, making it the first item to have a tooltip with a color other than white. |
| Music discs now have an aqua tooltip. | |||||||
| TU14 | 1.04 | Golden apples now have an aqua tooltip, when the original golden apple, as a separate item is added to the game. The original golden apple, now the enchanted golden apple still have the same magenta tooltip color as the golden apples previously did. | |||||
| TU36 | CU25 | 1.28 | 1.28 | 1.28 | Patch 7 | Rarity colors now display over the hotbar. | |
Issues
Issues relating to "Rarity" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- In April Fools' snapshot 24w14potato, the "Potato" rarity was added, displaying green text: Potato.
Notes
- ↑ The mace and heavy core are technically exceptions by virtue of being renewable in servers with 129 or more players via vault.
References
- ↑ MC-132199
- ↑ MC-132201
- ↑ MC-227915 – resolved as "Invalid".
- ↑ MC-227928 – resolved as "Invalid".
- ↑ a b MCPE-184806 – Books have the wrong rarity
- ↑ MCPE-227032
- ↑ MC-299357
- ↑ "Minecraft Snapshot 24w33a" – Minecraft.net, August 15, 2024.
- ↑ "Minecraft Beta & Preview - 1.21.30.21" – Minecraft Feedback, August 1, 2024.
- ↑ MC-197324
- ↑ MC-229633
- ↑ MC-256901
- ↑ MC-275255
- ↑ MC-275287
- ↑ MC-275485
- ↑ MC-275487
- ↑ MCPE-184811
- ↑ MC-275489
- ↑ MCPE-184855
- ↑ MC-275598
- ↑ MC-275601
- ↑ MCPE-184817
- ↑ MC-275864
- ↑ MC-275885
- ↑ MC-276142
- ↑ MC-277523
- ↑ MC-277528
- ↑ MC-277697
- ↑ MC-277942
- ↑ MC-130145
- ↑ MC-191338, MC-192591, MC-220694, MC-221566, MC-197324 (refer to history and comments)
- ↑ MC-274657
