
| Rarity tier | Uncommon |
|---|---|
| Item description[BE only] | Prevents death |
| Status effects |
|
| Renewable | Yes |
| Stackable | No |
A totem of undying is an item that can prevent players or mobs from dying when they take fatal damage. It is dropped by evokers, which spawn in woodland mansions and raids.
Obtaining
Mob loot
Evokers always drop one totem of undying upon death, which is not affected by Looting.
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Evoker | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Evoker | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |
| Mob | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| Evoker | 1 | 1 (100.00%) | 1 (100.00%) | 1 (100.00%) | 1 (100.00%) | |
| Average | 1 (1.00) | 1 (1.00) | 1 (1.00) | 1 (1.00) | ||
| Drops | 1 | ||||
|---|---|---|---|---|---|
| Mob | Expected Number of Kills | ||||
| Default | Looting I | Looting II | Looting III | ||
| Evoker | 1.00 | 1.00 | 1.00 | 1.00 | |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Evoker | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Evoker | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |
| Mob | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| Evoker | 1 | 1 (100.00%) | 1 (100.00%) | 1 (100.00%) | 1 (100.00%) | |
| Average | 1 (1.00) | 1 (1.00) | 1 (1.00) | 1 (1.00) | ||
| Drops | 1 | ||||
|---|---|---|---|---|---|
| Mob | Expected Number of Kills | ||||
| Default | Looting I | Looting II | Looting III | ||
| Evoker | 1.00 | 1.00 | 1.00 | 1.00 | |
Usage


If a player or a mob is holding a totem of undying in the off-hand or main hand slot and receives otherwise fatal damage, the totem prevents their death. The totem of undying must be held in the user's hand for it to work — it does not work if it is in the hotbar, unless selected. Totems of undying prevent a game over in Hardcore mode in the same way they prevent a death in Easy, Normal, and Hard mode.
A totem can be used only once, and disappears when the effect is activated. It does not prevent death caused by void damage or the /kill command. In Java Edition, it also does not prevent death caused by an arrow of Harming if the arrow kills the holder with just the arrow's physical damage, as the arrow's Instant Damage effect is applied after the totem has activated, effectively killing the player a second time. [1]
When a totem of undying is activated, it restores 1HP, removes all existing status effects and grants several positive status effects:
- Regeneration II (1HP every 25 ticks, HP × 0.4 per second) for 45 seconds (long enough to heal HP × 18)
- Fire Resistance I for 40 seconds
- 5 seconds of Absorption II (providing HP)
When activated, multiple green and yellow particles are displayed around the player that held the totem. A screen effect also plays, showing the totem hovering in front of the player's screen, similar to the animation seen when a player receives the Raid Omen effect or the Hero of the Village effect in Bedrock Edition, or enters the same area as an elder guardian.
Any mob that can hold a totem of undying (in a hand or in the mouth) is revived if killed while it is holding the totem. The totem functions exactly as it does with players, although undead mobs are not affected by the Regeneration effect.
Sounds
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Totem activates | Entity-Dependent | When a mob or player uses a totem of undying | item | subtitles | 1.0 | 1.0 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| Totem activates | Players | When a mob or player uses a totem of undying | random | subtitles | 1.0 | 1.0 | |
Data values
ID
| Name | Identifier | Form | Translation key |
|---|---|---|---|
totem_of_undying | Item | item |
| Name | Identifier | Alias ID | Numeric ID | Form | Translation key |
|---|---|---|---|---|---|
totem_of_undying | totem | 568 | Item | item |
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | |
|---|---|---|---|---|---|---|
| PS4 | Other | |||||
| Cheating Death | Use the Totem of Undying to cheat death | Have the totem of undying in your hand when you take fatal damage. | 30 | Silver | ||
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | A Furious Cocktail | Have every potion effect applied at the same time | The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement. |
![]() | How Did We Get Here? | Have every effect applied at the same time | Have all of these 34[until: JE 26.4]/35[upcoming: JE 26.4] status effects applied to the player at the same time:
The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement. |
![]() | Postmortal | Use a Totem of Undying to cheat death | Activate a totem of undying by taking fatal damage. |
History
Reveal
| October 15, 2016 | |||||||
|---|---|---|---|---|---|---|---|
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.11 | 16w39a | ||||||
| 1.13 | 18w21a | The rarity of totems of undying has been changed from "Common" to "Uncommon". | |||||
| 1.14 | 18w43a | ||||||
| 18w47a | The totem of undying is now renewable as evokers now spawn in raids. | ||||||
| 1.16.2 | 20w28a | The totem of undying now gives the Fire Resistance II status effect for 40 seconds. | |||||
| 20w29a | The level of Fire Resistance given by the totem of undying is now reduced from II to I.[2] | ||||||
| 1.20.2 | 23w31a | Totems of undying activating now emit an entity_damage vibration of frequency 7.[3] | |||||
Bedrock Edition
| Pocket Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.1.0 | alpha 1.1.0.0 | ||||||
| Bedrock Edition | |||||||
| 1.10.0 | beta 1.10.0.3 | ||||||
| 1.11.0 | beta 1.11.0.3 | The totem of undying is now renewable as evokers now spawn in raids. | |||||
| 1.16.100 | beta 1.16.100.54 | The level of Fire Resistance given by the totem of undying is now reduced from II to I.[4] | |||||
| 1.21.30 | Preview 1.21.30.21 | The rarity of totems of undying has been changed from "Common" to "Uncommon" to match Java Edition. | |||||
| 1.21.80 | Preview 1.21.80.20 | Increased the duration of the Regeneration II effect from 40 to 45 seconds, matching Java Edition.[5] | |||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | |
| TU56 | CU48 | 1.55 | 1.55 | 1.55 | Patch 26 | 1.0.6 | The totem of undying now applies Fire Resistance II when used. |
| The duration of the Regeneration effect given by the totem of undying is now reduced from 45 seconds to 40 seconds. | |||||||
| 1.90 | |||||||
| 1.91 | The totem of undying is now renewable as evokers now spawn in raids. | ||||||
New Nintendo 3DS Edition
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.9.19 | |||||||
Data history
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.11.1 | 16w50a | The ID name has now been changed from totem to totem_of_undying. | |||||
| 1.13 | 17w47a | Prior to The Flattening, this item's numeral ID was 449. | |||||
Bedrock Edition
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16.100 | beta 1.16.100.56 | The ID of totems of undying has been changed from totem to totem_of_undying. | |||||
Issues
Issues relating to "Totem of Undying" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- In the New Nintendo 3DS Edition, the totem of undying can be put in any hotbar slot to activate it, due to the lack of an off-hand slot in that version.
- Being able to obtain totems of undying in raids without exploring woodland mansions is considered a "massive game play design flaw" by Mojang.[6]
- Totems of undying are the only renewable resource that are made non-renewable in a difficulty other than Peaceful, as raids do not last long enough to spawn evokers in Easy difficulty.
Gallery
Screenshots and Animations
-
Screenshot of the totem of undying being used mid-animation after a drowned deals otherwise fatal damage to the player -
Animation of the totem activating -
The totem animation in third person mode -
A totem of undying is playing its animation after falling from a tower of dirt
Textures
-
A totem of undying texture found in the Minecraft: Dungeons source files -
Another texture of the totem for Dungeons
In other media
-
A totem of undying on the panorama for Haunts & Harvest -
A totem of undying as it appears in Minecraft Earth -
A totem of undying as it appears in A Minecraft Movie DLC -
A totem inside Steve's Secret Stash in A Minecraft Movie -
The totem of undying as it appears in A Minecraft Movie -
A totem of undying soap from the LUSH collection -
Promotional photo of the soap -
A boost mini of an evoker holding the old totem
References
- ↑ MC-206307 – Arrow of Harming bypasses Totem of Undying
- ↑ MC-194220 – Totems of Undying give you Fire Resistance II instead of the maximum Fire Resistance I – resolved as "Fixed".
- ↑ MC-261427 – Sculk sensors and calibrated sculk sensors don't detect totem of undying activating – resolved as "Fixed".
- ↑ MCPE-52364 – Totem of Undying gives Fire Resistance II after death – resolved as "Fixed".
- ↑ MCPE-90716 – Parity: The Durations of Regeneration II by Totem of Undying are different – resolved as "Fixed".
- ↑ "WOODLAND MANSION MYSTERY: Episode 3" – Minecraft on YouTube, January 6, 2023






