Wind Charged is a status effect that causes an entity to release a burst of wind upon short delay after death.
Effect
Wind Charged causes any entities that have the effect to emit a burst of wind, similar to that caused by a thrown wind charge, at the center[verify for Bedrock Edition] of the entity's hitbox upon its death. Mobs affected by Wind Charged emit wind-like particles.
Causes
| Cause | Potency | Length |
|---|---|---|
| I | 3:00 | |
| I | 3:00 | |
| I | 0:45 | |
| I | 0:22 |
Immune mobs
- Withers and ender dragons are immune to Wind Charged.
- Creakings that spawn from creaking hearts are unaffected by Wind Charged, as they do not die in a traditional manner.
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
wind_charged |
effect |
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
wind_charged | 32 |
effect |
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | A Furious Cocktail | Have every potion effect applied at the same time | Have all of these 17[until: Fourth Drop 2026]/18[upcoming] status effects applied to the player at the same time:
|
![]() | How Did We Get Here? | Have every effect applied at the same time | Have all of these 34[until: Fourth Drop 2026]/35[upcoming] status effects applied to the player at the same time:
The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement. |
History
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.20.5 | 24w13a | ||||||
| 1.21 | 24w18a | Wind Charged is now needed for the "A Furious Cocktail" and "How Did We Get Here?" advancements. | |||||
Bedrock Edition
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.0 Experiment | Preview 1.21.0.20 | ||||||
| 1.21.0 | Preview 1.21.0.22 | Wind Charged is now available without using the "Update 1.21" experimental toggle. | |||||
Issues
Issues relating to "Wind Charged" are maintained on the bug tracker. Issues should be reported and viewed there.









