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Wind Charged

Wind Charged

Wind Charged is a status effect that causes an entity to release a burst of wind upon short delay after death.

3 min read Updated
Effects
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Contents (11)
  1. Effect
  2. Causes
  3. Immune mobs
  4. Data values
  5. ID
  6. Advancements
  7. History
  8. Java Edition
  9. Bedrock Edition
  10. Issues
  11. References
This article is about the status effect. For the throwable item, see Wind Charge.
Wind Charged
Wind Charged.png: Infobox image for Minecraft effect 'Wind Charged'
Invicon Potion of Wind Charging.png: Inventory sprite for Potion of Wind Charging in Minecraft as shown in-game with description: Potion of Wind Charging Wind Charged (03:00)Invicon Splash Potion of Wind Charging.png: Inventory sprite for Splash Potion of Wind Charging in Minecraft as shown in-game with description: Splash Potion of Wind Charging Wind Charged (03:00)Invicon Lingering Potion of Wind Charging.png: Inventory sprite for Lingering Potion of Wind Charging in Minecraft as shown in-game with description: Lingering Potion of Wind Charging Wind Charged (00:45)Invicon Arrow of Wind Charging.png: Inventory sprite for Arrow of Wind Charging in Minecraft as shown in-game with description: Arrow of Wind Charging Wind Charged (00:22)
Sources See § Causes
Particle EffectSprite particle-wind-charged.png: Sprite image for particle-wind-charged in Minecraft #BDC9FF (lavender blue)
Type Negative

Wind Charged is a status effect that causes an entity to release a burst of wind upon short delay after death.

Effect

Wind Charged causes any entities that have the effect to emit a burst of wind, similar to that caused by a thrown wind charge, at the center[verify for Bedrock Edition] of the entity's hitbox upon its death. Mobs affected by Wind Charged emit wind-like particles.

Causes

Immune mobs

Data values

ID

Java Edition:

NameIdentifier Translation key
EffectSprite wind-charged.png: Sprite image for wind-charged in Minecraft Wind Chargedwind_charged effect.minecraft.wind_charged

Bedrock Edition:

NameIdentifierNumeric ID Translation key
EffectSprite wind-charged.png: Sprite image for wind-charged in Minecraft Wind Chargedwind_charged32 effect.windCharged

Advancements

IconAdvancementIn-game descriptionActual requirements (if different)
A Furious CocktailHave every potion effect applied at the same time The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement.
How Did We Get Here?Have every effect applied at the same time

The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement.

This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.

History

Java Edition

Java Edition
1.20.524w13a Added Wind Charged.[1]
1.2124w18a Wind Charged is now needed for the "A Furious Cocktail" and "How Did We Get Here?" advancements.

Bedrock Edition

Bedrock Edition
1.21.0
Experiment
Update 1.21
Preview 1.21.0.20 Added Wind Charged.
1.21.0Preview 1.21.0.22 Wind Charged is now available without using the "Update 1.21" experimental toggle.

Issues

Issues relating to "Wind Charged" are maintained on the bug tracker. Issues should be reported and viewed there.

References

  1. ↑ MC-270954 – resolved as "Won't Fix".
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Wind Charged Weaponry Wind Charged Weaponry Mod · 696 downloads
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