Absorption is a status effect that pads the health bar with extra hearts.
Effect
Absorption adds 4HP additional health points per level to the entity, for the player displayed as yellow hearts above the normal health bar. If the entity takes damage while under this effect, the absorption health points are depleted first, followed by the standard health points. Absorption health cannot be replenished by natural regeneration or other effects and vanishes when the effect ends. Negative absorption levels do not appear to have an immediate effect when applied but give 4HP additional health points per level to the entity when the status effect ends.
Causes
| Cause | Potency | Length | Trigger |
|---|---|---|---|
| I | 2:00 | When eaten | |
| IV | 2:00 | When eaten | |
| II | 0:05 | When activated |
Immune mobs
- Withers and ender dragons are immune to Absorption.
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | How Did We Get Here? | Have every effect applied at the same time | Have all of these 34[until: Fourth Drop 2026]/35[upcoming] status effects applied to the player at the same time:
The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement. |
![]() | Postmortal | Use a Totem of Undying to cheat death | Activate a totem of undying by taking fatal damage. |
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
absorption |
effect |
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
absorption | 22 |
potion |
History
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.6.1 | 13w24b | ||||||
| 1.9 | 15w37a | The Absorption level given by enchanted golden apples has been increased from I to IV. | |||||
| 15w49a | |||||||
| 1.11 | 16w39a | Added the totem of undying, which gives the player Absorption. | |||||
| 1.14 | 18w43a | ||||||
| 1.17 | 20w49a | The absorption hearts when withered or when poisoned now show the textures for the effect instead of looking blank.[1] | |||||
| 1.20.2 | 23w31a | The Absorption effect is now removed after all the absorption hearts are gone.[2] | |||||
| 23w32a | The game no longer uses numeric values when storing mob effects to world. Prior to the removal of numeric IDs, this effect's numeral ID was 22. | ||||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.11.0 | build 1 | ||||||
| v0.12.1 | build 1 | Absorption is now obtainable from eating either tier of golden apples. | |||||
| Pocket Edition | |||||||
| 1.0.0 | alpha 0.17.0.2 | Enchanted golden apples now give Absorption IV, instead of I. | |||||
| 1.1.0 | alpha 1.1.0.0 | Totems of undying now grant Absorption. | |||||
| Bedrock Edition | |||||||
| 1.8.0 | beta 1.8.0.10 | ||||||
| 1.11.0 | beta 1.11.0.5 | ||||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU19 | CU7 | 1.12 | 1.12 | 1.12 | Patch 1 | 1.0.1 | |
| TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | The Absorption level given by enchanted golden apples has been increased from I to IV. | |
| TU54 | CU44 | ? | 1.52 | ? | ? | 1.0.3 | |
| 1.52 | 1.52 | Patch 24 | 1.0.4 | Added the totem of undying, which gives the player Absorption. | |||
| 1.91 | |||||||
Issues
Issues relating to "Absorption" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia

- Through the use of commands, the player can achieve 2048HP × 1024 health points — the maximum amount possible to obtain without modifying attributes — using a combination of Absorption and Health Boost.










