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Freezing

Freezing

Freezing is an effect that freezes the afflicted entity, slowing them down, reducing their jump height, and causing damage over time.

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Effects In development
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Contents (13)
  1. Effect
  2. Causes
  3. Immune mobs
  4. Data values
  5. ID
  6. Advancements
  7. History
  8. Announcement
  9. Java Edition
  10. Bedrock Edition
  11. Issues
  12. Gallery
  13. Development images
This article is about the upcoming status effect. For the mechanic of taking damage from powder snow, see Damage § Freezing. For the enchantment in Minecraft Dungeons, see Dungeons: Freezing.
This article describes content that is currently in development.
This content has appeared in development versions for Fourth Drop 2026, but the full update adding it has not been released yet.
Freezing
Freezing JE1 BE1.png: Infobox image for Minecraft effect 'Freezing'
Invicon Potion of Freezing.png: Inventory sprite for Potion of Freezing in Minecraft as shown in-game with description: Potion of Freezing Freezing (00:45)Invicon Splash Potion of Freezing.png: Inventory sprite for Splash Potion of Freezing in Minecraft as shown in-game with description: Splash Potion of Freezing Freezing (00:45)Invicon Lingering Potion of Freezing.png: Inventory sprite for Lingering Potion of Freezing in Minecraft as shown in-game with description: Lingering Potion of Freezing Freezing (00:11)Invicon Arrow of Freezing.png: Inventory sprite for Arrow of Freezing in Minecraft as shown in-game with description: Arrow of Freezing Freezing (00:05)
Sources See § Causes
Particle EffectSprite particle-freezing.png: Sprite image for particle-freezing in Minecraft Snowflakes
Type Negative

Freezing is an effect that freezes the afflicted entity, slowing them down, reducing their jump height, and causing damage over time.

Effect

Freezing causes afflicted entities to freeze as if submerged in powder snow. This causes the entity to gradually slow down to half their normal movement speed over the course of 140 game ticks (7 seconds), after which 1.5HP❤️ × 0.75 damage is dealt every 40 game ticks (2 seconds) until the entity stops freezing.

Wearing any piece of leather armor (including leather horse armor) causes the effects of Freezing to be nullified; while the effect itself is not removed, the entity wearing leather armor does not freeze. Standing in fire or lava also nullifies the effect, but being on fire does not.

Freezing is also intended to reduce affected entities' jump height, similarly to powder snow, but due to a bug it currently does not work as intended.

Freezing deals extra damage to certain "vulnerable" mobs, including blazes, magma cubes, and striders. After the 140 game ticks (7 seconds) of gradual slowing, they will begin taking 7.5HP❤️ × 3.75 damage every 40 game ticks (2 seconds).

The death message obtained by dying to the Freezing effect is <player> froze to death.

Causes

Cause Potency Length Notes
Potion of Freezing I 0:45
Potion of Freezing (extended) I 1:30
Splash Potion of Freezing I 0:45
Splash Potion of Freezing (extended) I 1:30
Lingering Potion of Freezing I 0:11
Lingering Potion of Freezing (extended) I 0:22
Arrow of Freezing I 0:05
Arrow of Freezing (extended) I 0:11
Frostbite I 0:03 Applied on melee attacks only.

Immune mobs

Data values

ID

Java Edition:

NameIdentifier Translation key
EffectSprite freezing.png: Sprite image for freezing in Minecraft Freezingfreezing effect.minecraft.freezing

Bedrock Edition:

NameIdentifierNumeric ID Translation key
EffectSprite freezing.png: Sprite image for freezing in Minecraft Freezingfreezing38 effect.freezing

Advancements

IconAdvancementIn-game descriptionActual requirements (if different)
A Furious CocktailHave every potion effect applied at the same time The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement.
How Did We Get Here?Have every effect applied at the same time

The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement.

This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.

History

Announcement

Java Edition

Java Edition
26.4snap3 Added Freezing.
snap4 Drowned, husks, and zombies are now immune to Freezing.

Bedrock Edition

Issues

Issues relating to "Freezing" are maintained on the bug tracker. Issues should be reported and viewed there.

Development images

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