AbsorptionAbsorption is a status effect that pads the health bar with extra hearts.
Bad LuckBad Luck is a status effect found exclusively in Java Edition and Legacy Console Edition that decreases the chance of the player getting high-quality…
Bad OmenBad Omen is a status effect only obtainable from consuming an ominous bottle. It can transform into Raid Omen in a village to start a raid, or into Trial…
BigBig is a joke effect that increases the size of entities, exclusive to 23w13a_or_b. It is the counterpart to Small.
BlindnessBlindness is a status effect that impairs a player's vision and prevents sprinting and critical hits. It has no potion, but it can be obtained by…
Breath of the NautilusBreath of the Nautilus is a status effect that is granted while riding a nautilus or zombie nautilus which prevents the rider's oxygen bar from depleting.
CaringCaring is a joke effect exclusive to Java Edition 15w14a which replaces the data value of both Slowness and Poison effects.
Conduit PowerConduit Power is an area-of-effect status effect given by active conduits to players touching water or rain. It is a combination of Water Breathing…
DarknessDarkness is a status effect that impairs a player's vision. It is caused by the activation of a naturally-generated sculk shrieker, or by being within…
Dolphin's GraceDolphin's Grace is a status effect that increases an entity's speed while they are in water. It is obtained by sprint-swimming while a dolphin is nearby.…
Fatal PoisonFatal Poison is a Poison variant inflicts damage to entities over time, but unlike Poison it can kill both undead and non-undead mobs, similar to Wither.…
Fire ResistanceFire Resistance is a status effect that grants the affected entity complete immunity to all sources of fire damage.
FreezingFreezing is an effect that freezes the afflicted entity, slowing them down, reducing their jump height, and causing damage over time.
GlowingGlowing is a status effect that shows entity positions through blocks.
HasteHaste is a status effect that increases mining efficiency and attack speed[Java Edition only].
Health BoostHealth Boost is an unused status effect that increases maximum health of an entity.
Hero of the VillageHero of the Village is a player-exclusive status effect obtained by defeating a raid. The effect lasts 40 minutes, during which players receive discounts…
Hunger (effect)Hunger is a status effect which causes hunger and saturation to deplete faster than normal.
InfestedInfested is a status effect that causes an entity to sometimes spawn silverfish upon taking damage.
Instant DamageInstant Damage is an instant status effect that decreases health for players and living mobs and heals the undead.
Instant HealthInstant Health is a status effect that instantly increases health for players and living mobs and damages the undead.
InvisibilityInvisibility is a status effect that turns players and mobs completely invisible and see-through, but has no effect on held items, worn armor, or certain…
It's very slipperyIt's very slippery is a status effect exclusive to Java Edition 24w14potato. The effect does nothing, and does not have an assigned texture.
Jump BoostJump Boost is a status effect that increases the jumping height of the entity.
LevitationLevitation is a status effect inflicted by shulker bullets that causes entities to uncontrollably float upward.
LuckLuck is a status effect that increases the chances of receiving better loot from certain loot tables. It is the opposite of Bad Luck, and unobtainable in…
Mining FatigueMining Fatigue is an effect that reduces mining efficiency and attack speed,[Java Edition only] opposite to Haste.
NauseaNausea is an effect that temporarily warps and wobbles the player's vision similarly to a Nether portal. In Java Edition, the "Distortion Effects" setting…
Night VisionNight Vision is a status effect that enhances the player's ability to see in darkness and underwater.
OozingOozing is a status effect that causes an entity to spawn two medium-sized slimes upon death.
PoisonPoison is an effect that inflicts damage over time. It is similar to Wither, but it drains health faster, can be removed by drinking a honey bottle and it…
PotionPotions are bottled consumable liquids that give effects for a certain amount of time when drunk. They are primarily obtained from brewing. Every potion…
Raid OmenRaid Omen is a variant of the Bad Omen status effect that causes raids to start when the player is in vicinity of a village.
RegenerationRegeneration is a status effect that restores an entity's health over time.
ResistanceResistance is a status effect that reduces incoming damage.
Saturation (effect)Saturation is a status effect that restores hunger and saturation.[JE only]
SharingSharing is a joke effect exclusive to Java Edition 15w14a which replaces the data value of the Weakness effect.
Shazboots! (effect)Shazboots! is a joke status effect in Java Edition 25w14craftmine.
Slow FallingSlow Falling is a status effect that causes midair entities to more gradually descend downward and avoid fall damage, but prevents critical hits and smash…
SlownessSlowness is a status effect that causes entities to move slower, contrary to Speed.
SmallSmall is a joke effect that reduces the size of entities, exclusive to April Fools' snapshot 23w13a_or_b. Bosses are immune to the effect. It is the…
SpeedSpeed is a status effect that causes entities to move faster on foot, contrary to Slowness.
StickySticky is a joke status effect in Java Edition 24w14potato.
StrengthStrength is a status effect which increases melee attack damage.
Trial OmenTrial Omen is a variant of the Bad Omen effect, which is granted when a non-ominous trial spawner enters the line of sight of a player with Bad Omen.…
Water BreathingWater Breathing is a status effect that allows to breathe underwater. In Bedrock Edition, it additionally allows water-breathing mobs to breathe outside…
WeaknessWeakness is an effect that decreases melee attack damage. It is required to cure zombie villagers.