Hunger is a status effect which causes hunger and saturation to deplete faster than normal.
Effect
Hunger increases food exhaustion by 0.005 × level per game tick (removes 1 () saturation point every (40 ÷ level) seconds). It also turns the hunger bar a yellow-green color (). Negative levels decrease food exhaustion, although they do not increase saturation or the hunger bar.
The status effect does not decrease hunger level on Peaceful, although it still recolors the hunger bar.

Hunger inflicted by eating rotten flesh, raw chicken or by being attacked by a husk (if status effect lasts long enough) adds 3.0 to the player's exhaustion level over the course of 30 seconds, draining 3⁄4 of a saturation point. When a pufferfish is eaten, 4.5 exhaustion points are added over the course of 15 seconds, draining 1 () and 1⁄8 (0.125) saturation points.
Causes
| Cause | Potency | Length | Notes |
|---|---|---|---|
| I | (7 x regional difficulty) seconds | Applied when the player is attacked by a Husk. | |
| III | 0:15 | Does not apply to wolves when fed pufferfish.[Bedrock Edition only] | |
| I | 0:30 | 80% chance of receiving. Does not apply to wolves when fed rotten flesh. | |
| I | 0:30 | 30% chance of receiving. Does not apply to wolves when fed raw chicken. |
Immune mobs
- Withers and ender dragons are immune to Hunger.
- All mobs are unaffected by Hunger as they do not have hunger or saturation.
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | How Did We Get Here? | Have every effect applied at the same time | Have all of these 34[until: Fourth Drop 2026]/35[upcoming] status effects applied to the player at the same time:
The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement. |
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
hunger |
effect |
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
hunger | 17 |
potion |
History
Java Edition
| Java Edition Beta | |||||||
|---|---|---|---|---|---|---|---|
| 1.8 | Pre-release | Added Hunger. | |||||
| Hunger can be obtained through eating raw chicken and rotten flesh. | |||||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease 2 | ||||||
| 1.7.2 | 13w36a | Added pufferfish, which give Hunger when eaten. | |||||
| 1.10 | 16w20a | Added husks, which can give Hunger when attacking. | |||||
| 1.14 | 18w43a | ||||||
| 1.20.2 | 23w32a | The game no longer uses numeric values when storing mob effects to world. Prior to the removal of numeric IDs, this effect's numeral ID was 17. | |||||
| Java Edition Combat Tests | |||||||
|---|---|---|---|---|---|---|---|
| 5 | Hunger now increases exhaustion by 0.005 × (5 × amplifier^2 + 1) per tick instead of 0.005 × (amplifier + 1) per tick. | ||||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.11.0 | build 1 | ||||||
| Hunger does not currently work due to the hunger bar not being implemented. | |||||||
| Hunger can be obtained from eating pufferfish[verify for Bedrock Edition] and raw chicken. | |||||||
| v0.12.1 | build 1 | Hunger now works. | |||||
| Hunger can now be obtained from eating rotten flesh. | |||||||
| v0.15.0 | build 1 | Added husks, which inflict Hunger. | |||||
| Bedrock Edition | |||||||
| 1.11.0 | beta 1.11.0.5 | ||||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU5 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | Added Hunger. |
| Hunger can be obtained through eating raw chicken and rotten flesh. | |||||||
| TU7 | |||||||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Added pufferfish, which give Hunger when eaten. | |
| TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | Added husks, which can give Hunger when attacking. | |
| 1.91 | |||||||
Issues
Issues relating to "Hunger" are maintained on the bug tracker. Issues should be reported and viewed there.









