| Health points | 3HP |
|---|---|
| Behavior | Neutral |
| Mob type | |
| Attack strength |
Contact: Semi-puffed:
|
| Hitbox size | In Java Edition: Unpuffed: Height: 0.35 blocks Width: 0.35 blocks Semi-puffed: Height: 0.49 blocks Width: 0.49 blocks Fully puffed: Height: 0.7 blocks Width: 0.7 blocks In Bedrock Edition: |
| Speed | 0.7 |
| Spawn | |
| Usable items |
Pufferfish are bucketable aquatic neutral mobs found in oceans. Although they never seek out mobs to attack, they defensively inflate themselves when approached too closely by players, axolotls, or non-aquatic mobs, dealing damage and inflicting Poison on them.
Spawning
In Java Edition, pufferfish spawn in groups of 1-3 in warm, lukewarm, and deep lukewarm ocean biomes, subject to fish spawning requirements. If trying to spawn inside a waterlogged solid block, the pufferfish uses the bigger "puffed" size to determine if it collides with anything solid.
In Bedrock Edition, pufferfish spawn underwater at around 12–32 blocks away from the player in groups of 3–5 in warm ocean biomes, and only on the surface; that is, there must not be a spawnable block above the spawn location with a non-solid block on top. They are considerably rarer than tropical fish, with only 1⁄5 of fish groups or 2⁄9 individual fish (within the warm ocean biome) spawning as pufferfish.
| Category: Water ambient[JE only] Water creature[BE only] | Java Edition | Bedrock Edition | |||
|---|---|---|---|---|---|
| Spawn area | Spawn weight | Spawn chance | Group size | Spawn weight | Group size |
| 15⁄40 | 37.5% | 1–3 | 25 | 3–5 | |
| 5⁄38 | 13.16% | 1–3 | — | — | |
| 5⁄45 | 11.11% | 1–3 | — | — | |
Drops
On death
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Pufferfish | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | |
| Bone Meal | 0–1 | 5.00% | 0.05 | 0–1 | 5.00% | 0.05 | 0–1 | 5.00% | 0.05 | 0–1 | 5.00% | 0.05 | |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Pufferfish | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |
| Bone Meal | 0–1 | 1⁄20 | 1⁄20 | 0–1 | 1⁄20 | 1⁄20 | 0–1 | 1⁄20 | 1⁄20 | 0–1 | 1⁄20 | 1⁄20 | |
| Item | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| Pufferfish | 1 | 1 (100.00%) | 1 (100.00%) | 1 (100.00%) | 1 (100.00%) | |
| Average | 1 (1.00) | 1 (1.00) | 1 (1.00) | 1 (1.00) | ||
| Bone Meal | 0 | 19⁄20 (95.00%) | 19⁄20 (95.00%) | 19⁄20 (95.00%) | 19⁄20 (95.00%) | |
| 1 | 1⁄20 (5.00%) | 1⁄20 (5.00%) | 1⁄20 (5.00%) | 1⁄20 (5.00%) | ||
| Average | 1⁄20 (0.05) | 1⁄20 (0.05) | 1⁄20 (0.05) | 1⁄20 (0.05) | ||
| Killed | 1 | ||||
|---|---|---|---|---|---|
| Item | Expected Drops | ||||
| Default | Looting I | Looting II | Looting III | ||
| Pufferfish | 1.00 | 1.00 | 1.00 | 1.00 | |
| Bone Meal | 0.05 | 0.05 | 0.05 | 0.05 | |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Pufferfish | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | |
| Bone | 0–1 | 25.00% | 0.25 | 0 / 2–3 | 26.00% | 0.65 | 0 / 3–5 | 27.00% | 1.08 | 0 / 4–7 | 28.00% | 1.54 | |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Pufferfish | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |
| Bone | 0–1 | 1⁄4 | 1⁄4 | 0 / 2–3 | 13⁄50 | 13⁄20 | 0 / 3–5 | 27⁄100 | 27⁄25 | 0 / 4–7 | 7⁄25 | 77⁄50 | |
| Item | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| Pufferfish | 1 | 1 (100.00%) | 1 (100.00%) | 1 (100.00%) | 1 (100.00%) | |
| Average | 1 (1.00) | 1 (1.00) | 1 (1.00) | 1 (1.00) | ||
| Bone | 0 | 3⁄4 (75.00%) | 37⁄50 (74.00%) | 73⁄100 (73.00%) | 18⁄25 (72.00%) | |
| 1 | 1⁄4 (25.00%) | 0 | 0 | 0 | ||
| 2 | 0 | 13⁄100 (13.00%) | 0 | 0 | ||
| 3 | 0 | 13⁄100 (13.00%) | 27⁄400 (6.75%) | 0 | ||
| 4 | 0 | 0 | 27⁄200 (13.50%) | 7⁄150 (4.67%) | ||
| 5 | 0 | 0 | 27⁄400 (6.75%) | 7⁄75 (9.33%) | ||
| 6 | 0 | 0 | 0 | 7⁄75 (9.33%) | ||
| 7 | 0 | 0 | 0 | 7⁄150 (4.67%) | ||
| Average | 1⁄4 (0.25) | 13⁄20 (0.65) | 27⁄25 (1.08) | 77⁄50 (1.54) | ||
| Killed | 1 | ||||
|---|---|---|---|---|---|
| Item | Expected Drops | ||||
| Default | Looting I | Looting II | Looting III | ||
| Pufferfish | 1.00 | 1.00 | 1.00 | 1.00 | |
| Bone | 0.25 | 0.65 | 1.08 | 1.54 | |
Behavior
Unlike other fish, pufferfish don't swim in schools.
Pufferfish inflate themselves when approached by the player and most mobs, including tripod cameras[BE & edu only] and armor stands.[1][2]
The player may collect a fish by using a water bucket on it, giving the player a bucket of pufferfish. Fish placed with buckets do not despawn naturally. Using the bucket against a block empties the bucket, placing water with that fish swimming in it.
Pufferfish can not be bred and only spawn in designated biomes.
Weaknesses
Like other fish, pufferfish cannot survive out of water. Outside of water, they flop around like guardians for a while until they start suffocating and then die like squid. In Bedrock Edition, they rotate when flopping. Fish cannot swim or breathe in cauldron water.[3]
The Impaling enchantment affects pufferfish due to being aquatic[Java Edition only] or simply being in water.[Bedrock Edition only]
Pufferfish are actively targeted by axolotls, nautiluses and zombie nautiluses.
Defenses
A pufferfish inflates when approached by a player in Survival or Adventure mode, a drowned, an axolotl, or any non-water mob within 2 blocks of its hitbox, going from unpuffed, then semi-puffed, to fully puffed. Going near a semi-puffed or fully puffed pufferfish inflicts the player/mob with three or six seconds of
Poison based on the inflation level, and touching one in its puffed or semi-puffed form deals damage separate from the Poison.
Pufferfish also instantly inflate to their fullest form after taking any kind of damage.[Bedrock Edition only] After inflating, they slowly deflate to their normal shape as long as a threat is out of range. If the player/mob leaves the radius while the pufferfish is in its semi-puffed stage, it deflates back to normal.
Undead mobs, spiders and cave spiders are unaffected by the Poison effect, but they still take damage when they come into contact with pufferfish.
A pufferfish that inflicts damage on a mob other than a creeper or a ghast by touching it provokes that mob to retaliate.
In Peaceful difficulty, pufferfish do not inflict damage or Poison to player.[Java Edition only]
Pufferfish can deal damage to players at a longer distance compared to mobs.[4]
If a pufferfish dies while in its semi-puffed or fully puffed form, it will still inflict damage and Poison to players, but not other entities.[5]
Sounds
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Pufferfish stings | Friendly Mobs | When a pufferfish attacks something | entity[sound 1] | subtitles[sound 1] | 1.0 | 1.0 | 16 | |
| Pufferfish deflates | Friendly Mobs | When a pufferfish deflates | entity[sound 1] | subtitles[sound 1] | 0.7 | 0.8–1.2 | 16 | |
| Pufferfish inflates | Friendly Mobs | When a pufferfish is threatened and inflates | entity[sound 1] | subtitles[sound 1] | 0.45 | 0.8–1.2 | 16 | |
| Pufferfish dies | Friendly Mobs | When a pufferfish dies | entity[sound 1] | subtitles[sound 1] | 1.0 | 0.8–1.2 | 16 | |
| Pufferfish hurts[until: JE 26.4] | Friendly Mobs | When a pufferfish is damaged | entity[sound 1] | subtitles[sound 1] | 1.0 | 0.8–1.2 | 16 | |
| Pufferfish flops | Friendly Mobs | While a pufferfish is on land | entity[sound 1] | subtitles[sound 1] | 0.3 | 0.8–1.2 | 16 | |
| Splashes | Friendly Mobs | While a pufferfish is swimming | entity | subtitles | 0.0–1.0[sound 2] | 0.6–1.4 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| ? | Friendly Mobs | When a pufferfish dies | mob | ? | 1.0 | 0.8–1.2 | |
| ? | Friendly Mobs | When a pufferfish is damaged | mob | ? | 1.0 | 0.8–1.2 | |
| ? | Friendly Mobs | While a pufferfish is on land | mob | ? | 1.0 | 1.0 | |
| ? | Friendly Mobs | While a pufferfish is swimming | mob | ? | 0.15 | 1.0 | |
Data values
ID
| Name | Identifier | Entity tags | Translation key |
|---|---|---|---|
pufferfish | aquaticaxolotl_hunt_targetscan_breathe_under_waternautilus_hostilesnot_scary_for_pufferfishsensitive_to_impaling |
entity |
| Name | Identifier | Numeric ID | Family | Translation key |
|---|---|---|---|---|
pufferfish | 108 |
aquaticfishpufferfish | entity |
Entity data
Pufferfish have entity data associated with them that contains various properties.
- [NBT Compound / JSON Object] Entity data
- Tags common to all entities see Template:Nbt inherit/entity/template
- Tags common to all mobs see Template:Nbt inherit/mob/template
- [Byte] FromBucket: 1 or 0 (
true/false) - iftrue, the fish has been released from a bucket. - [Int] PuffState: A value from 0–2.
0means the fish is deflated1means it is halfway puffed-up2means it is fully puffed-up
A pufferfish's damage and Poison time are directly related to its current PuffState data value, which can be changed using the /data command.
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | |
|---|---|---|---|---|---|---|
| PS4 | Other | |||||
| I am a Marine Biologist | Collect a fish in a bucket | Use a water bucket on any fish mob by right-clicking. | 20 | Bronze | ||
| It Spreads | Kill a mob next to a catalyst | Kill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this achievement. | 10 | Bronze | ||
Achievements that apply to all mobs:
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | |
|---|---|---|---|---|---|---|
| PS4 | Other | |||||
| Overkill | Deal nine hearts of damage in a single hit. | Damage can be dealt to any mob, even those that do not have nine hearts of health overall. | 30 | Bronze | ||
| Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. | 20 | Silver | ||
| Mob Kabob | Hit five mobs in the same Charge attack using the Spear | Armor stands and players also count for this achievement as they are technically mobs. | 10 | Bronze | ||
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | A Furious Cocktail | Have every potion effect applied at the same time | Have all of these 17[until: Fourth Drop 2026]/18[upcoming] status effects applied to the player at the same time:
|
![]() | How Did We Get Here? | Have every effect applied at the same time | Have all of these 34[until: Fourth Drop 2026]/35[upcoming] status effects applied to the player at the same time:
The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement. |
![]() | It Spreads | Kill a mob near a Sculk Catalyst | Kill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this advancement. |
![]() | Tactical Fishing | Catch a Fish... without a Fishing Rod! | Use a water bucket on any fish mob. |
Advancements that apply to all mobs:
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Adventure | Adventure, exploration and combat | Kill any mob, or be killed by any living entity. |
![]() | A Throwaway Joke | Throw a Trident at something. Note: Throwing away your only weapon is not a good idea. | Hit a mob with a thrown trident. |
![]() | Take Aim | Shoot something with an Arrow | Using a bow or a crossbow, shoot a mob with an arrow, tipped arrow, or spectral arrow. |
![]() | Mob Kabob | Hit five mobs in the same Charge attack using the Spear | |
![]() | Arbalistic | Kill five unique mobs with one crossbow shot | This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. |
![]() | Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. |
History
Development
| June 28, 2010 | Notch mentioned that fish might be a feature of coral, if he were able to add coral: "... I do know that the corals will have tiny fish particles around them." | ||||||
|---|---|---|---|---|---|---|---|
| October 4, 2010 | Fish were a passive mob that Notch showed interest in adding. In the promotional graphic for the Halloween Update, Notch indicated he would add fish. However, they were added only as an item; there was no code for a fish mob. | ||||||
| October 5, 2012 | Fish were jokingly teased in the fake snapshot 12marc40awesome, along with coral and "fish blocks". | ||||||
| April 13, 2013 | When Jon Kågström was asked in his AMA on Reddit, "What mob would you like to implement into the game?" He responded, "I would like to add birds, fish and tree animals to make it more alive. However this will take some time before it can be done." | ||||||
| July 31, 2013 | During Notch's AMA on Reddit, when asked about what happened to his plans of adding fish as a mob, he responded, "Oh yeah, the fish!" | ||||||
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 18w08b | ||||||
| Puffer fish have 20HP × 10 health. | |||||||
| 18w10a | The health of puffer fish has been changed to 3HP.[6] | ||||||
| 18w19a | "Puffer Fish" has been corrected to "Pufferfish".[7] | ||||||
| 1.13.1 | 18w31a | Pufferfish now have a 5% chance of dropping bone meal when killed. | |||||
| 1.18 | 21w40a | Pufferfish now spawn between Y=50 and Y=63. | |||||
| 1.21.2 | 24w33a | ||||||
Bedrock Edition
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.4.0 | beta 1.2.14.2 | ||||||
| 1.13.0 | beta 1.13.0.9 | Pufferfish now drop experience when killed. | |||||
| 1.16.0 | beta 1.15.0.51 | Pufferfish now semi-puff when the player draws near, and fully puff when the player is up against it. | |||||
| 1.17.10 | beta 1.17.10.22 | Pufferfish no longer can be picked up with an empty bucket. | |||||
| 1.18.0 | beta 1.18.0.21 | Pufferfish now spawn between y=50 and y=64. | |||||
| 1.19.10 | Preview 1.19.10.23 | The health of pufferfish has been changed to 3HP. | |||||
| 1.21.130 | Preview 1.21.130.20 | Pufferfish can now spawn in Lukewarm Ocean and Deep Lukewarm Ocean biomes. | |||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | |||
Minecraft Education
| Minecraft Education | |||||||
|---|---|---|---|---|---|---|---|
| 1.4.0 | |||||||
Issues
Issues relating to "Pufferfish" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- In real life, pufferfish use their spikes for intimidation purposes and do not inject venom. Some of their organs and skin is toxic, which is reflected accurately in-game.
- There are three textures for the three different
PuffStatedata values in Minecraft. APuffStatevalue greater than 2 does not visually increase the pufferfish size, but does create a bigger shadow on the ground. All sizes of pufferfish textures are contained in the same texture file.
Gallery
Screenshots
-
A fully inflated pufferfish, with six deflated pufferfish and a school of cod behind it -
A dying pufferfish in Bedrock Edition -
A dying pufferfish in Java Edition -
An up-close screenshot of a completely deflated pufferfish -
A player being damaged by a pufferfish -
An ocean with some fish visible -
A cod and pufferfish taking damage because they are not in water -
A gif of the pufferfish stages
Textures
-
Pufferfish texture file
Other
-
The pufferfish spawn egg in Bedrock Edition beta 1.2.14.2
In other media
-
Artwork of a pufferfish -
Pufferfish in promotional artwork for the Update Aquatic -
Several pufferfish as they appear in the Trails & Tales trailer -
Official pufferfish artwork -
Lego Minecraft pufferfish -
Pufferfish artwork predating the actual addition of pufferfish mobs -
Close-up of the pufferfish -
A pufferfish waving hello with its entire body -
A pufferfish as seen in Minecraft Dungeons
See also
References
- ↑ MC-132239 – resolved as "Works As Intended".
- ↑ MCPE-35807 – resolved as "Works As Intended".
- ↑ MC-126819 – fish bouncing and suffocating on top of the cauldron which fills with water – resolved as "Won't Fix".
- ↑ MC-265281 – Pufferfish attack range is inconsistent between mobs and players – resolved as "Works As Intended".
- ↑ MC-155509 – Dying puffed pufferfish can still sting players
- ↑ MC-126091 – Pufferfish have 20 health – resolved as "Fixed".
- ↑ MC-124190 – Some display names don't follow the id – resolved as "Invalid".








