Weakness is an effect that decreases melee attack damage. It is required to cure zombie villagers.
Effect
Melee damage inflicted by the affected entity is reduced by 4HP × level in Java Edition. Negative levels increase melee damage dealt.
In Bedrock Edition, melee damage under the Weakness effect can be found through the equation where is the default attack damage with whatever weapon or tool is used to attack.[note 1][note 2]
Attacks that deal 0HP or less due to Weakness will fail to connect entirely, making them do no knockback. However, by use of damage-increasing enchantments such as Sharpness, Smite, Bane of Arthropods, or Impaling, attacks will always connect. This effect is also used to cure zombie villagers, preceding the golden apple. The effect can be removed by drinking milk. In Minecraft Education and Bedrock Edition when education options are enabled, drinking elixir also removes Weakness.
Exceptions
Weakness does not affect the damage of spear charge attacks,[1][2] or the damage of ranged attacks.
Causes
| Cause | Potency | Length | Notes |
|---|---|---|---|
| I | 1:30 | ||
| I | 4:00 | ||
| I | 1:30 | Thrown by | |
| I | 4:00 | ||
| I | 0:22 | ||
| I | 1:00 | ||
| I | 0:11 | 50% chance of being dropped by | |
| I | 0:30 | Fired by | |
| I | 0:07 | Must be crafted from a | |
| I | 0:07 | Traded from expert farmer villagers. | |
| I | 0:06–0:08 | Found in shipwreck supply chests. |
Immune mobs
- Withers, ender dragons, and parched are immune to Weakness.
- Any mob that cannot attack or only attacks with projectiles is unaffected by Weakness.
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
weakness |
effect |
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
weakness | 18 |
potion |
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | |
|---|---|---|---|---|---|---|
| PS4 | Other | |||||
| Zombie Doctor | Cure a zombie villager. | Throw a splash potion of weakness at a zombie villager and give it a golden apple (by facing the zombie and pressing the use key with a golden apple in your hand). | 40 | Gold | ||
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Zombie Doctor | Weaken and then cure a Zombie Villager | Use a golden apple on a zombie villager under the Weakness effect; the advancement is granted when the zombie villager converts into a villager. In multiplayer, only the player that feeds the golden apple gets the advancement. |
![]() | A Furious Cocktail | Have every potion effect applied at the same time | Have all of these 17[until: Fourth Drop 2026]/18[upcoming] status effects applied to the player at the same time:
|
![]() | How Did We Get Here? | Have every effect applied at the same time | Have all of these 34[until: Fourth Drop 2026]/35[upcoming] status effects applied to the player at the same time:
The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement. |
History
Java Edition
| Java Edition Beta | |||||||
|---|---|---|---|---|---|---|---|
| 1.8 | Pre-release | Weakness is added along with 18 other status effects but is currently unobtainable in regular gameplay. | |||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease 2 | ||||||
| Potions have been added, but are unobtainable without inventory editing. All effects can appear on potions. | |||||||
| Drinking milk now clears all status effects. | |||||||
| Weakness is now functional. | |||||||
| Beta 1.9 Prerelease 3 | Potions have been revamped and made obtainable. | ||||||
| 1.4.2 | 12w32a | Weakness can now be used to cure zombie villagers. | |||||
| 12w38a | Added witches, which can throw splash potions of Weakness at their targets. | ||||||
| 1.9 | 15w31a | Added tipped arrows of Weakness. | |||||
| 15w33a | Each level of Weakness effect changed from 0.5 (HP × 1⁄4) reduction to damage to 4HP. | ||||||
| Added Lingering Potions of Weakness. | |||||||
| 1.14 | 18w43a | ||||||
| Weakness can now be obtained from suspicious stew. | |||||||
| 18w43b | |||||||
| 19w11a | Expert-level farmer villagers may now sell suspicious stew, including the Weakness one. | ||||||
| 1.20.2 | 23w32a | The game no longer uses numeric values when storing mob effects to world. Prior to the removal of numeric IDs, this effect's numeral ID was 18. | |||||
| 1.21.4 | 24w45a | Decreased the duration of Weakness obtained from suspicious stew made with a tulip from 9 seconds to 7 seconds. | |||||
| 1.21.11 | 25w46a | Parched are now immune to Weakness. | |||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.11.0 | build 1 | ||||||
| build 4 | Milk now cures all status effects, including Weakness. | ||||||
| v0.12.1 | build 1 | Weakness is now obtainable from potion and splash potion of Weakness. | |||||
| Weakness can now be used to cure zombie villagers. | |||||||
| v0.14.0 | build 1 | Added witches that utilize splash potions to inflict Weakness. | |||||
| v0.15.0 | build 1 | Added Arrow of Weakness that inflicts Weakness. | |||||
| Pocket Edition | |||||||
| 1.0.0 | alpha 0.17.0.1 | Weakness can now be obtained from lingering potion of Weakness. | |||||
| Bedrock Edition | |||||||
| 1.4.0 | beta 1.2.20.1 | Elixirs now remove the Weakness effect when consumed. | |||||
| 1.11.0 | beta 1.11.0.5 | ||||||
| 1.13.0 | beta 1.13.0.9 | Weakness can now be obtained from suspicious stew. | |||||
| beta 1.13.0.15 | Master-level farmer villagers may now sell suspicious stew, including the Weakness one. | ||||||
| 1.16.0 | beta 1.16.0.57 | Trading has been changed, expert-level farmer villagers now sell suspicious stew (including Weakness) for an emerald. | |||||
| 1.21.60 | Preview 1.21.60.23 | Decreased the duration of Weakness applied by suspicious stews from 8 seconds to 7 seconds, matching Java Edition. | |||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU5 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | Weakness is added along with 18 other status effects but is currently unobtainable in regular gameplay. |
| TU7 | Added the potion of Weakness and the splash potion of Weakness. | ||||||
| TU14 | 1.04 | Weakness can now be used to cure zombie villagers. | |||||
| TU19 | CU7 | 1.12 | 1.12 | 1.12 | Added witches, which can throw splash potions of Weakness at their targets. | ||
| TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | Added tipped arrows of Weakness. | |
| Each level of Weakness effect changed from 0.5 (HP × 1⁄4) reduction to damage to 4HP. | |||||||
| Added Lingering Potions of Weakness. | |||||||
| 1.91 | |||||||
Java Edition Combat Tests
| Java Edition Combat Tests | |||||||
|---|---|---|---|---|---|---|---|
| 8b | Weakness now gives -20% damage per level (was -4 damage per level). | ||||||
Issues
Issues relating to "Weakness" are maintained on the bug tracker. Issues should be reported and viewed there.
References
- ↑ "[MC-302778] Strength, Weakness and any other attack_damage attribute modifiers do not impact damage dealt by spears when performing charge attacks – Jira" – Mojira. Resolved as "Fixed".
- ↑ "[MC-306239] Strength and Weakness effects still do not affect spear charge attacks – Jira" – Mojira. Resolved as "Unresolved".
Notes
- ↑ Background for the new equation: https://docs.google.com/document/d/1GtZ9ceTfVGbEkKkbZAfzpKKGk2FQ0FwmeUyw5ja14B8/edit?usp=sharing
- ↑ To find the damage when Strength and Weakness are applied at the same time, first calculate the damage with the Strength formula, then plug that in as the "" in this Weakness formula.










