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Blindness

Blindness

Blindness is a status effect that impairs a player's vision and prevents sprinting and critical hits. It has no potion, but it can be obtained by…

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Effects
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Contents (11)
  1. Effect
  2. Causes
  3. Immune mobs
  4. Advancements
  5. Data values
  6. ID
  7. History
  8. Java Edition
  9. Bedrock Edition
  10. Legacy Console Edition
  11. Issues
For the effect in Minecraft Dungeons, see MCD:Blinded.
Not to be confused with Darkness.
Blindness
Blindness.png: Infobox image for Minecraft effect 'Blindness'
Sources See § Causes
Particle EffectSprite particle-blindness.png: Sprite image for particle-blindness in Minecraft #1F1F23 (dark gray)
Type Negative

Blindness is a status effect that impairs a player's vision and prevents sprinting and critical hits. It has no potion, but it can be obtained by consuming suspicious stew made with an azure bluet or open eyeblossom.

Effect

The view from a player who is afflicted by Blindness

Blindness impairs a player's vision by surrounding them with a thick black fog, with only the immediate area around them being visible. With Vibrant Visuals, all directional light sources are disabled, making the scene appear as in a cave. All fog types apart from default air fog still use their colors.

The effect also prevents the player from sprinting or inflicting critical hits. However, in Bedrock Edition, it does not stop an ongoing sprint.

The effect can be removed by drinking milk. In Minecraft Education and Bedrock Edition when education options are enabled, drinking eye drops also removes blindness.

Blindness has no effect on mobs. This can be observed in Survival by having a fox eat suspicious stew made with an azure bluet or open eyeblossom.

Wardens are naturally blind and instead rely on detection via vibrations, smell and touch. This form of blindness is completely independent from the Blindness effect.

Causes

Cause Potency Length Notes
Illusioner ‌[Java Edition only] I 0:20 As an attack if the regional difficulty is greater than 2.00.
Suspicious Stew I 0:11‌[JE only]
0:07‌[BE only]
Crafted with an azure bluet or open eyeblossom.
Suspicious Stew I 0:05-0:07 Found in shipwreck supply chests.
Traded from expert farmer villagers‌[JE only].

Immune mobs

Advancements

IconAdvancementIn-game descriptionActual requirements (if different)
How Did We Get Here?Have every effect applied at the same time

The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement.

This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.

Data values

ID

Java Edition:

NameIdentifier Translation key
EffectSprite blindness.png: Sprite image for blindness in Minecraft Blindnessblindness effect.minecraft.blindness

Bedrock Edition:

NameIdentifierNumeric ID Translation key
EffectSprite blindness.png: Sprite image for blindness in Minecraft Blindnessblindness15 potion.blindness

History

Java Edition

Java Edition Beta
1.8Pre-release Blindness is added along with 18 other status effects but is currently unobtainable in regular gameplay and non-functional.
Java Edition
1.0.0Beta 1.9 Prerelease 2 The effect sprite for Blindness has been added to inventory.png.
Blindness now functions.
1.1217w16a Added illusioners, which can affect players with Blindness.
17w17a Illusioners now apply the Blindness effect only if the local difficulty is 3 or above.
17w17b Illusioners now already apply the Blindness effect if the local difficulty is 2 or above.
1.1418w43a Blindness can now be obtained by eating suspicious stew.
The texture of the blindness effect icon has been changed.
The effect is now required for the "How Did We Get Here?" advancement.
1.20.223w32a The game no longer uses numeric values when storing mob effects to world. Prior to the removal of numeric IDs, this effect's numeral ID was 15.
1.21.424w44a Blindness can also now be obtained by eating suspicious stew made with an open eyeblossom, lasting 7 seconds.
24w45a Blindness obtained from suspicious stew made with an azure bluet now lasts 11 seconds.
24w46a Blindness obtained from suspicious stew made with an open eyeblossom now lasts 11 seconds.

Bedrock Edition

Pocket Edition Alpha
v0.11.0build 1 Added Blindness.
Bedrock Edition
1.2.0? When Blindness is combined with Night Vision, the screen now appears completely black.[when?]
1.4.0beta 1.2.20.1 Eye drops now remove the blindness effect when consumed.
1.11.0beta 1.11.0.5 The texture of the blindness effect icon has been changed.
1.13.0beta 1.13.0.9 Blindness can now be obtained by eating suspicious stew made with an azure bluet.
1.21.50Preview 1.21.50.25 Blindness can also now be obtained by eating suspicious stew made with an open eyeblossom, lasting 8 seconds.
Preview 1.21.50.28 Blindness obtained from suspicious stew made with an open eyeblossom now lasts 7 seconds.

Legacy Console Edition

Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU5CU11.001.001.00Patch 11.0.1 Blindness is added along with 18 other status effects but is currently unobtainable in regular gameplay.
TU54CU441.521.521.52Patch 241.0.4 Added illusioners, which can affect players with Blindness.
1.91 The texture of the blindness effect icon has been changed.

Issues

Issues relating to "Blindness" are maintained on the bug tracker. Issues should be reported and viewed there.

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