Strength is a status effect which increases melee attack damage.
Effect
Reason: Damage equation in bedrock edition got changed
In Java Edition, it increases melee damage by 3HP × level.
In Bedrock Edition, melee damage under the Strength effect can be found through the equation , where is the default damage of whatever weapon or tool is used to attack.[1] Example for an iron sword:
- Normal: 7HP
- Level 1: 10.1HP × 5.05
- Level 2: 14.13HP × 7.065
Exceptions
Strength does not affect the damage of spear charge attacks in Java Edition[2][3] or the damage of ranged attacks.
Causes
| Cause | Potency | Length | Notes |
|---|---|---|---|
| I | 3:00 | ||
| I | 8:00 | ||
| II | 1:30 | ||
| I | 3:00 | ||
|
|
I | 8:00 | |
| II | 1:30 | ||
| I | 0:45 | Potion cloud lasts 30 seconds at most | |
| I | 2:00 | Potion cloud lasts 30 seconds at most | |
| II | 0:23 | Potion cloud lasts 30 seconds at most | |
| I | 0:23 | ||
| I | 1:00 | ||
| II | 0:12 | ||
| I | 0:05 – 0:17 | Replenishes when within range, level 3 only | |
| II | 0:17 | Replenishes when within range, level 4 only | |
| Being a |
I | 2:00 – 5:00 | When being cured. Time is always equivalent to the total conversion time. |
| Spawning within the world | I | ∞ | Only applies to some |
- ↑ The chance for a spider to have an effect is (10×clamped regional difficulty)%, and the chance for Strength is 20% of that.
Immune mobs
- Withers and ender dragons are immune to Strength.
- Any mob that cannot attack or only attacks with projectiles is unaffected by Strength.
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
strength |
effect |
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
strength | 5 |
potion |
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | A Furious Cocktail | Have every potion effect applied at the same time | Have all of these 17[until: Fourth Drop 2026]/18[upcoming] status effects applied to the player at the same time:
|
![]() | How Did We Get Here? | Have every effect applied at the same time | Have all of these 34[until: Fourth Drop 2026]/35[upcoming] status effects applied to the player at the same time:
The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement. |
History
Java Edition
| Java Edition Beta | |||||||
|---|---|---|---|---|---|---|---|
| 1.8 | Pre-release | Strength is added along with 18 other status effects but is currently unobtainable in regular gameplay. | |||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease 2 | ||||||
| Beta 1.9 Prerelease 3 | Added Potion of Strength. | ||||||
| Beta 1.9 Prerelease 4 | Strength now increases damage dealt by melee attacks by 3HP per level. | ||||||
| 1.6.1 | 13w24a | Spiders now have a chance of spawning with Strength on Hard difficulty. | |||||
| 1.6 | Strength now increases damage by 130% per level. | ||||||
| 1.9 | 15w33a | Strength now increases damage by 3HP per level again. | |||||
| 1.14 | 18w43a | ||||||
| 18w43b | |||||||
| 1.19.4 | Pre-release 3 | Potion and effect color changed from #932423 to #FCC700. | |||||
| 1.20.2 | 23w32a | The game no longer uses numeric values when storing mob effects to world. Prior to the removal of numeric IDs, this effect's numeral ID was 5. | |||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.11.0 | build 1 | ||||||
| v0.12.1 | build 1 | Strength can now be obtained from potions and splash potions of strength. | |||||
| Zombie villagers now gain strength when being cured. | |||||||
| v0.15.0 | build 1 | Added the Arrow of Strength, which grants strength. | |||||
| v0.16.0 | build 4 | Strength can now be gained from beacons. | |||||
| Pocket Edition | |||||||
| 1.0.0 | alpha 0.17.0.1 | Strength can now be obtained from lingering potions of strength. | |||||
| Bedrock Edition | |||||||
| 1.11.0 | beta 1.11.0.5 | ||||||
| 1.21.100 | beta 1.21.100.21 | Changed the damage equation that increase the damage given by strength effect. | |||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU5 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | Strength is added along with 18 other status effects but is currently unobtainable in regular gameplay. |
| TU7 | |||||||
| Added Potion and Splash Potion of Strength. | |||||||
| TU19 | CU7 | 1.12 | 1.12 | 1.12 | Added the ability to get strength from a beacon. | ||
| Strength now increases damage by 130% per level. | |||||||
| Spiders now have a chance of spawning with Strength on Hard difficulty. | |||||||
| TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | Added the Lingering Potion of Strength. | |
| Added the | |||||||
| Strength now increases damage by 3HP per level again. | |||||||
| 1.91 | |||||||
Java Edition Combat Tests
| Java Edition Combat Tests | |||||||
|---|---|---|---|---|---|---|---|
| 8b | Strength now adds +20% damage per level (was +3 damage per level). | ||||||
Issues
Issues relating to "Strength" are maintained on the bug tracker. Issues should be reported and viewed there.
References
- ↑ Background for this new equation: https://docs.google.com/document/d/1GtZ9ceTfVGbEkKkbZAfzpKKGk2FQ0FwmeUyw5ja14B8/edit?usp=sharing
- ↑ "[MC-302778] Strength, Weakness and any other attack_damage attribute modifiers do not impact damage dealt by spears when performing charge attacks – Jira" – Mojira. Resolved as "Fixed".
- ↑ "[MC-306239] Strength and Weakness effects still do not affect spear charge attacks – Jira" – Mojira. Resolved as "Unresolved".









