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Bone

Bone

A bone is an item primarily obtained from skeletons and similar mobs. It can be crafted into bone meal and used to tame wild wolves.

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Items Stackable resources Renewable resources
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Contents (23)
  1. Obtaining
  2. Mob loot
  3. Generated loot
  4. Fishing
  5. Usage
  6. Crafting ingredient
  7. Taming
  8. Helmet
  9. Achievements
  10. Advancements
  11. Data values
  12. ID
  13. History
  14. Java Edition
  15. Bedrock Edition
  16. Legacy Console Edition
  17. New Nintendo 3DS Edition
  18. Data history
  19. Issues
  20. Gallery
  21. In other media
  22. See also
  23. External links
This article is about the item. For the block, see Bone Block. For the fertilizer, see Bone Meal. For other uses, see Bone (disambiguation).
Bone
Bone.png: Infobox image for Minecraft item 'Bone'
Invicon Bone.png: Inventory sprite for Bone in Minecraft as shown in-game with description: Bone
Rarity tier
 
Common
Renewable Yes
Stackable Yes (64)

A bone is an item primarily obtained from skeletons and similar mobs. It can be crafted into bone meal and used to tame wild wolves.

Obtaining

Mob loot

Java Edition:

MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Skeleton0–266.67%1.000–383.33%1.500–491.67%2.000–594.44%2.50
Wither Skeleton0–266.67%1.000–383.33%1.500–491.67%2.000–594.44%2.50
Stray0–266.67%1.000–383.33%1.500–491.67%2.000–594.44%2.50
Skeleton Horse0–266.67%1.000–383.33%1.500–491.67%2.000–594.44%2.50
Bogged0–266.67%1.000–383.33%1.500–491.67%2.000–594.44%2.50
Parched0–266.67%1.000–383.33%1.500–491.67%2.000–594.44%2.50
MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Skeleton0–22⁄310–35⁄63⁄20–411⁄1220–517⁄185⁄2
Wither Skeleton0–22⁄310–35⁄63⁄20–411⁄1220–517⁄185⁄2
Stray0–22⁄310–35⁄63⁄20–411⁄1220–517⁄185⁄2
Skeleton Horse0–22⁄310–35⁄63⁄20–411⁄1220–517⁄185⁄2
Bogged0–22⁄310–35⁄63⁄20–411⁄1220–517⁄185⁄2
Parched0–22⁄310–35⁄63⁄20–411⁄1220–517⁄185⁄2
MobAmountProbability
DefaultLooting ILooting IILooting III
Skeleton01⁄3 (33.33%)1⁄6 (16.67%)1⁄12 (8.33%)1⁄18 (5.56%)
11⁄3 (33.33%)1⁄3 (33.33%)1⁄4 (25.00%)1⁄6 (16.67%)
21⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)5⁄18 (27.78%)
301⁄6 (16.67%)1⁄4 (25.00%)5⁄18 (27.78%)
4001⁄12 (8.33%)1⁄6 (16.67%)
50001⁄18 (5.56%)
Average1 (1.00)3⁄2 (1.50)2 (2.00)5⁄2 (2.50)
Wither Skeleton01⁄3 (33.33%)1⁄6 (16.67%)1⁄12 (8.33%)1⁄18 (5.56%)
11⁄3 (33.33%)1⁄3 (33.33%)1⁄4 (25.00%)1⁄6 (16.67%)
21⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)5⁄18 (27.78%)
301⁄6 (16.67%)1⁄4 (25.00%)5⁄18 (27.78%)
4001⁄12 (8.33%)1⁄6 (16.67%)
50001⁄18 (5.56%)
Average1 (1.00)3⁄2 (1.50)2 (2.00)5⁄2 (2.50)
Stray01⁄3 (33.33%)1⁄6 (16.67%)1⁄12 (8.33%)1⁄18 (5.56%)
11⁄3 (33.33%)1⁄3 (33.33%)1⁄4 (25.00%)1⁄6 (16.67%)
21⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)5⁄18 (27.78%)
301⁄6 (16.67%)1⁄4 (25.00%)5⁄18 (27.78%)
4001⁄12 (8.33%)1⁄6 (16.67%)
50001⁄18 (5.56%)
Average1 (1.00)3⁄2 (1.50)2 (2.00)5⁄2 (2.50)
Skeleton Horse01⁄3 (33.33%)1⁄6 (16.67%)1⁄12 (8.33%)1⁄18 (5.56%)
11⁄3 (33.33%)1⁄3 (33.33%)1⁄4 (25.00%)1⁄6 (16.67%)
21⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)5⁄18 (27.78%)
301⁄6 (16.67%)1⁄4 (25.00%)5⁄18 (27.78%)
4001⁄12 (8.33%)1⁄6 (16.67%)
50001⁄18 (5.56%)
Average1 (1.00)3⁄2 (1.50)2 (2.00)5⁄2 (2.50)
Bogged01⁄3 (33.33%)1⁄6 (16.67%)1⁄12 (8.33%)1⁄18 (5.56%)
11⁄3 (33.33%)1⁄3 (33.33%)1⁄4 (25.00%)1⁄6 (16.67%)
21⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)5⁄18 (27.78%)
301⁄6 (16.67%)1⁄4 (25.00%)5⁄18 (27.78%)
4001⁄12 (8.33%)1⁄6 (16.67%)
50001⁄18 (5.56%)
Average1 (1.00)3⁄2 (1.50)2 (2.00)5⁄2 (2.50)
Parched01⁄3 (33.33%)1⁄6 (16.67%)1⁄12 (8.33%)1⁄18 (5.56%)
11⁄3 (33.33%)1⁄3 (33.33%)1⁄4 (25.00%)1⁄6 (16.67%)
21⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)5⁄18 (27.78%)
301⁄6 (16.67%)1⁄4 (25.00%)5⁄18 (27.78%)
4001⁄12 (8.33%)1⁄6 (16.67%)
50001⁄18 (5.56%)
Average1 (1.00)3⁄2 (1.50)2 (2.00)5⁄2 (2.50)
Drops1
MobExpected Number of Kills
DefaultLooting ILooting IILooting III
Skeleton1.000.670.500.40
Wither Skeleton1.000.670.500.40
Stray1.000.670.500.40
Skeleton Horse1.000.670.500.40
Bogged1.000.670.500.40
Parched1.000.670.500.40

Bedrock Edition:

MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Skeleton0–266.67%1.000–366.67%1.330–466.67%1.670–566.67%2.00
Wither Skeleton0–266.67%1.000–366.67%1.330–466.67%1.670–566.67%2.00
Pufferfish0–125.00%0.250 / 2–326.00%0.650 / 3–527.00%1.080 / 4–728.00%1.54
Salmon[A]0–125.00%0.250 / 2–326.00%0.650 / 3–527.00%1.080 / 4–728.00%1.54
Salmon[B]0–225.00%0.380 / 2–426.00%0.780 / 3–627.00%1.220 / 4–828.00%1.68
Stray0–266.67%1.000–366.67%1.330–466.67%1.670–566.67%2.00
Cod0–125.00%0.250 / 2–326.00%0.650 / 3–527.00%1.080 / 4–728.00%1.54
Tropical Fish0–125.00%0.250 / 2–326.00%0.650 / 3–527.00%1.080 / 4–728.00%1.54
Skeleton Horse0–266.67%1.000–366.67%1.330–466.67%1.670–566.67%2.00
Bogged0–266.67%1.000–366.67%1.330–466.67%1.670–566.67%2.00
Parched0–266.67%1.000–366.67%1.330–466.67%1.670–566.67%2.00
MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Skeleton0–22⁄310–32⁄34⁄30–42⁄35⁄30–52⁄32
Wither Skeleton0–22⁄310–32⁄34⁄30–42⁄35⁄30–52⁄32
Pufferfish0–11⁄41⁄40 / 2–313⁄5013⁄200 / 3–527⁄10027⁄250 / 4–77⁄2577⁄50
Salmon[A]0–11⁄41⁄40 / 2–313⁄5013⁄200 / 3–527⁄10027⁄250 / 4–77⁄2577⁄50
Salmon[B]0–21⁄43⁄80 / 2–413⁄5039⁄500 / 3–627⁄100243⁄2000 / 4–87⁄2542⁄25
Stray0–22⁄310–32⁄34⁄30–42⁄35⁄30–52⁄32
Cod0–11⁄41⁄40 / 2–313⁄5013⁄200 / 3–527⁄10027⁄250 / 4–77⁄2577⁄50
Tropical Fish0–11⁄41⁄40 / 2–313⁄5013⁄200 / 3–527⁄10027⁄250 / 4–77⁄2577⁄50
Skeleton Horse0–22⁄310–32⁄34⁄30–42⁄35⁄30–52⁄32
Bogged0–22⁄310–32⁄34⁄30–42⁄35⁄30–52⁄32
Parched0–22⁄310–32⁄34⁄30–42⁄35⁄30–52⁄32
MobAmountProbability
DefaultLooting ILooting IILooting III
Skeleton01⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)
11⁄3 (33.33%)1⁄6 (16.67%)1⁄12 (8.33%)1⁄18 (5.56%)
21⁄3 (33.33%)1⁄3 (33.33%)1⁄4 (25.00%)1⁄6 (16.67%)
301⁄6 (16.67%)1⁄4 (25.00%)2⁄9 (22.22%)
4001⁄12 (8.33%)1⁄6 (16.67%)
50001⁄18 (5.56%)
Average1 (1.00)4⁄3 (1.33)5⁄3 (1.67)2 (2.00)
Wither Skeleton01⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)
11⁄3 (33.33%)1⁄6 (16.67%)1⁄12 (8.33%)1⁄18 (5.56%)
21⁄3 (33.33%)1⁄3 (33.33%)1⁄4 (25.00%)1⁄6 (16.67%)
301⁄6 (16.67%)1⁄4 (25.00%)2⁄9 (22.22%)
4001⁄12 (8.33%)1⁄6 (16.67%)
50001⁄18 (5.56%)
Average1 (1.00)4⁄3 (1.33)5⁄3 (1.67)2 (2.00)
Pufferfish03⁄4 (75.00%)37⁄50 (74.00%)73⁄100 (73.00%)18⁄25 (72.00%)
11⁄4 (25.00%)000
2013⁄100 (13.00%)00
3013⁄100 (13.00%)27⁄400 (6.75%)0
40027⁄200 (13.50%)7⁄150 (4.67%)
50027⁄400 (6.75%)7⁄75 (9.33%)
60007⁄75 (9.33%)
70007⁄150 (4.67%)
Average1⁄4 (0.25)13⁄20 (0.65)27⁄25 (1.08)77⁄50 (1.54)
Salmon[A]03⁄4 (75.00%)37⁄50 (74.00%)73⁄100 (73.00%)18⁄25 (72.00%)
11⁄4 (25.00%)000
2013⁄100 (13.00%)00
3013⁄100 (13.00%)27⁄400 (6.75%)0
40027⁄200 (13.50%)7⁄150 (4.67%)
50027⁄400 (6.75%)7⁄75 (9.33%)
60007⁄75 (9.33%)
70007⁄150 (4.67%)
Average1⁄4 (0.25)13⁄20 (0.65)27⁄25 (1.08)77⁄50 (1.54)
Salmon[B]03⁄4 (75.00%)37⁄50 (74.00%)73⁄100 (73.00%)18⁄25 (72.00%)
11⁄8 (12.50%)000
21⁄8 (12.50%)13⁄200 (6.50%)00
3013⁄100 (13.00%)27⁄800 (3.38%)0
4013⁄200 (6.50%)81⁄800 (10.12%)7⁄300 (2.33%)
50081⁄800 (10.12%)7⁄100 (7.00%)
60027⁄800 (3.38%)7⁄75 (9.33%)
70007⁄100 (7.00%)
80007⁄300 (2.33%)
Average3⁄8 (0.38)39⁄50 (0.78)243⁄200 (1.22)42⁄25 (1.68)
Stray01⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)
11⁄3 (33.33%)1⁄6 (16.67%)1⁄12 (8.33%)1⁄18 (5.56%)
21⁄3 (33.33%)1⁄3 (33.33%)1⁄4 (25.00%)1⁄6 (16.67%)
301⁄6 (16.67%)1⁄4 (25.00%)2⁄9 (22.22%)
4001⁄12 (8.33%)1⁄6 (16.67%)
50001⁄18 (5.56%)
Average1 (1.00)4⁄3 (1.33)5⁄3 (1.67)2 (2.00)
Cod03⁄4 (75.00%)37⁄50 (74.00%)73⁄100 (73.00%)18⁄25 (72.00%)
11⁄4 (25.00%)000
2013⁄100 (13.00%)00
3013⁄100 (13.00%)27⁄400 (6.75%)0
40027⁄200 (13.50%)7⁄150 (4.67%)
50027⁄400 (6.75%)7⁄75 (9.33%)
60007⁄75 (9.33%)
70007⁄150 (4.67%)
Average1⁄4 (0.25)13⁄20 (0.65)27⁄25 (1.08)77⁄50 (1.54)
Tropical Fish03⁄4 (75.00%)37⁄50 (74.00%)73⁄100 (73.00%)18⁄25 (72.00%)
11⁄4 (25.00%)000
2013⁄100 (13.00%)00
3013⁄100 (13.00%)27⁄400 (6.75%)0
40027⁄200 (13.50%)7⁄150 (4.67%)
50027⁄400 (6.75%)7⁄75 (9.33%)
60007⁄75 (9.33%)
70007⁄150 (4.67%)
Average1⁄4 (0.25)13⁄20 (0.65)27⁄25 (1.08)77⁄50 (1.54)
Skeleton Horse01⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)
11⁄3 (33.33%)1⁄6 (16.67%)1⁄12 (8.33%)1⁄18 (5.56%)
21⁄3 (33.33%)1⁄3 (33.33%)1⁄4 (25.00%)1⁄6 (16.67%)
301⁄6 (16.67%)1⁄4 (25.00%)2⁄9 (22.22%)
4001⁄12 (8.33%)1⁄6 (16.67%)
50001⁄18 (5.56%)
Average1 (1.00)4⁄3 (1.33)5⁄3 (1.67)2 (2.00)
Bogged01⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)
11⁄3 (33.33%)1⁄6 (16.67%)1⁄12 (8.33%)1⁄18 (5.56%)
21⁄3 (33.33%)1⁄3 (33.33%)1⁄4 (25.00%)1⁄6 (16.67%)
301⁄6 (16.67%)1⁄4 (25.00%)2⁄9 (22.22%)
4001⁄12 (8.33%)1⁄6 (16.67%)
50001⁄18 (5.56%)
Average1 (1.00)4⁄3 (1.33)5⁄3 (1.67)2 (2.00)
Parched01⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)
11⁄3 (33.33%)1⁄6 (16.67%)1⁄12 (8.33%)1⁄18 (5.56%)
21⁄3 (33.33%)1⁄3 (33.33%)1⁄4 (25.00%)1⁄6 (16.67%)
301⁄6 (16.67%)1⁄4 (25.00%)2⁄9 (22.22%)
4001⁄12 (8.33%)1⁄6 (16.67%)
50001⁄18 (5.56%)
Average1 (1.00)4⁄3 (1.33)5⁄3 (1.67)2 (2.00)
Drops1
MobExpected Number of Kills
DefaultLooting ILooting IILooting III
Skeleton1.000.750.600.50
Wither Skeleton1.000.750.600.50
Pufferfish4.001.540.930.65
Salmon[A]4.001.540.930.65
Salmon[B]2.671.280.820.60
Stray1.000.750.600.50
Cod4.001.540.930.65
Tropical Fish4.001.540.930.65
Skeleton Horse1.000.750.600.50
Bogged1.000.750.600.50
Parched1.000.750.600.50
  1. ↑ Only if salmon size is small or medium.
  2. ↑ Only if salmon size is large.

Generated loot

Item Structure Container Quantity Chance
Java Edition
Bone Monster Room Chest 1–8 57.8%
Abandoned Camp Common chest 2–4 27.5%
Barrel 2–4 35.5%
Ancient City Chest 1–15 36.5%
Desert Pyramid Chest 4–6 27.1%
Chest 1–8 59%
Jungle Pyramid Chest 4–6 61.5%
Woodland Mansion Chest 1–8 57.8%
Bedrock Edition
Bone Monster Room Chest 1–8 57.8%
Abandoned Camp Common chest 2–4 27.5%
Barrel 2–4 35.5%
Ancient City Chest 1–15 36.5%
Desert Pyramid Chest 4–6 27.1%
Chest 1–8 59%
Jungle Pyramid Chest 4–6 61.4%
Woodland Mansion Chest 1–8 57.8%

Fishing

Bones can be obtained by fishing, as part of the junk category. The best chance of catching a bone is achieved without the Luck of the Sea enchantment, yielding a 1.1% chance.

Usage

Crafting ingredient

A bone can be crafted into 3 bone meal.

Name Ingredients Crafting recipe
Bone Meal Bone

Taming

Using a bone on a wild wolf has a 1⁄3 chance of taming it. Bones cannot tame a hostile wolf or a wolf that has already been tamed. However, bones can be used to attract the attention of already tamed wolves.

Helmet

This feature is exclusive to Java Edition.

While a bone cannot be equipped in the head slot in Survival mode, equipping it compulsorily by using commands causes it to appear in the player's mouth.

Achievements

IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
Leader of the PackBefriend five wolves.Note: This does not have to be in a single game, so multiple games or reloading old saves still counts toward this achievement.20Bronze

Advancements

IconAdvancementIn-game descriptionActual requirements (if different)
Best Friends ForeverTame an animalTame one of these 11 tameable animals: Skeleton Horse can be tamed in the same way as a regular horse to gain this advancement with the ride command.

Data values

ID

Java Edition:

NameIdentifierForm Translation key
ItemSprite bone.png: Sprite image for bone in Minecraft BoneboneItem item.minecraft.bone

Bedrock Edition:

NameIdentifierNumeric ID Form Translation key
ItemSprite bone.png: Sprite image for bone in Minecraft Bonebone415Item item.bone.name

History

Java Edition

Java Edition Beta
1.2 Added bones.
Bones can be crafted into bone meal.
1.4 Bones can now be used to tame wolves.
Java Edition
1.3.112w21a Bones can now be found within desert pyramids, allowing bones to be obtainable on Peaceful difficulty.
1.4.212w36a Added wither skeletons, which has a chance to drop bones when killed.
1.6.113w16a Added skeleton horses, which drop bones when killed.
1.7.213w36a Bones can now be more easily obtained in Peaceful difficulty by fishing. Although, they are considered a "junk" item.
1.915w44a The average yield of bones in desert pyramids has been slightly decreased.
Bones can now be found in dungeon chests.
1.1016w20a Added strays, which drop bones when killed.
1.1116w39a Bones can now found in the new woodland mansion chests.
1.1418w43a The texture of bones has now been changed.
18w44a The texture of bones has now been slightly changed.
1.19Deep Dark Experimental Snapshot 1 Bones now generate in ancient city chests.
1.20.5
Experiment
Update 1.21
24w07a Added bogged, which drop bones when killed.
1.21.1125w44a Added parched, which drop bones when killed.
26.3snap1 Bones can now be found in abandoned camp barrels and chests.

Bedrock Edition

Pocket Edition Alpha
v0.2.0 Added bones. They are currently unobtainable and serve no purpose.
v0.3.3 Added skeletons, which drop bones when they die.
Bones can now be used to craft bone meal.
v0.5.0 Bones can now be obtained after activating the nether reactor.
v0.9.0build 1 Added bones to Creative mode.
v0.11.0build 1 Bones can now be more easily obtained in Peaceful difficulty by fishing. Although, they are considered a "junk" item.
v0.12.1build 1 Added wither skeletons, which have a chance to drop bones when killed.
Bones are no longer available from the nether reactor.
v0.13.0build 1 Bones can now be found inside of the desert pyramid hidden chest room.
v0.15.0build 1 Added strays and skeleton horses, which drop bones when killed.
Bones can now be found in jungle pyramid chests.
Pocket Edition
1.1.0alpha 1.1.0.0 Bone can now be found inside woodland mansion chests.
Bedrock Edition
1.4.0beta 1.2.14.2 Bones now drop from fish mobs.
1.10.0beta 1.10.0.3 The texture of bones has now been changed.
26.40
Experiment
Drop 3 of 2026
Preview 26.40.27 Bones can now be found in abandoned camp barrels and chests.
26.50Preview 26.50.22 All features from the "Drop 3 of 2026" experiment have been fully implemented.

Legacy Console Edition

Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU1CU11.001.001.00Patch 11.0.1 Added bones.
TU5 Bones can be found in the Miscellaneous tab in the Creative inventory.
TU12 Moved bones to the Materials tab in the Creative inventory.
TU141.04 Bones can now be found within desert pyramids, allowing bones to be obtainable on Peaceful difficulty.
TU19CU71.121.121.12 Added wither skeletons and skeleton horses, which have a chance to drop bones when killed.
TU31CU191.221.221.22Patch 3 Bones can now be obtained from fishing.
TU46CU361.381.381.38Patch 15 Added strays, which drop bones when killed.
TU54CU441.521.521.52Patch 241.0.4 Bones can now found in the new woodland mansion chests.
TU69 1.761.761.76Patch 38 Bones now drop from fish mobs.
1.90 The texture of bones has now been changed.

New Nintendo 3DS Edition

Data history

Java Edition
1.1317w47a Prior to The Flattening, this item's numeral ID was 352.

Issues

Issues relating to "Bone" are maintained on the bug tracker. Issues should be reported and viewed there.

In other media

See also

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How to get Bone
Which mobs drop it, which villagers trade it and which recipes use it.
How to get it Wiki home