| Health points | 10HP |
|---|---|
| Behavior | Passive |
| Mob type | |
| Hitbox size | Adult: Height: 0.8 blocks Width: 0.8 blocks Baby: |
| Knockback resistance |
85% |
| Spawn | § Spawning |
| Usable items |
|
A glow squid is a squid variant that spawns in dark underwater areas, typically in ocean depths, canyons, and underground lakes. It has an aqua luminescent texture, and is the only source of glow ink sacs.
Spawning
In Java Edition, schools of 4 to 6 glow squid spawn in water (source block or flowing) in complete darkness (light level must be 0) in the Overworld below layer 30, except for sulfur caves and deep dark biomes. Unlike most other aquatic mobs, they do not require water or waterlogged blocks above or below their spawning space. In all spawnable biomes, the spawn weight is 10⁄10 and the spawn chance is 100%.
In Bedrock Edition, glow squid spawn anywhere when there's water underground, in schools of 2 to 4 (below a solid roof categorized as cave spawn, while squid are surface spawns) anywhere except deep dark biomes, from Y=-64 to Y=30, in a light level of 0. The spawn weight is 10 in all spawnable biomes except mangrove swamp, in which the spawn weight is 100.
Glow squid have a 5% chance of spawning as babies.
| Category: Underground water creature[JE only] Creature[BE only] | Java Edition | Bedrock Edition | |||
|---|---|---|---|---|---|
| Spawn area | Spawn weight | Spawn chance | Group size | Spawn weight | Group size |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 2–4 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 2–4 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 100 | 2–4 | |
| 10⁄10 | 100% | 4–6 | 10 | 2–4 | |
| — | — | — | 10 | 2–4 | |
Drops
On death
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Glow Ink Sac | 1–3 | 100.00% | 2.00 | 1–4 | 100.00% | 2.50 | 1–5 | 100.00% | 3.00 | 1–6 | 100.00% | 3.50 | |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Glow Ink Sac | 1–3 | 1 | 2 | 1–4 | 1 | 5⁄2 | 1–5 | 1 | 3 | 1–6 | 1 | 7⁄2 | |
| Item | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| Glow Ink Sac | 1 | 1⁄3 (33.33%) | 1⁄6 (16.67%) | 1⁄12 (8.33%) | 1⁄18 (5.56%) | |
| 2 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄4 (25.00%) | 1⁄6 (16.67%) | ||
| 3 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 5⁄18 (27.78%) | ||
| 4 | 0 | 1⁄6 (16.67%) | 1⁄4 (25.00%) | 5⁄18 (27.78%) | ||
| 5 | 0 | 0 | 1⁄12 (8.33%) | 1⁄6 (16.67%) | ||
| 6 | 0 | 0 | 0 | 1⁄18 (5.56%) | ||
| Average | 2 (2.00) | 5⁄2 (2.50) | 3 (3.00) | 7⁄2 (3.50) | ||
| Killed | 1 | ||||
|---|---|---|---|---|---|
| Item | Expected Drops | ||||
| Default | Looting I | Looting II | Looting III | ||
| Glow Ink Sac | 2.00 | 2.50 | 3.00 | 3.50 | |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Glow Ink Sac | 1–3 | 100.00% | 2.00 | 1–4 | 100.00% | 2.50 | 1–5 | 100.00% | 3.00 | 1–6 | 100.00% | 3.50 | |
| Item | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Glow Ink Sac | 1–3 | 1 | 2 | 1–4 | 1 | 5⁄2 | 1–5 | 1 | 3 | 1–6 | 1 | 7⁄2 | |
| Item | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| Glow Ink Sac | 1 | 1⁄3 (33.33%) | 1⁄6 (16.67%) | 1⁄12 (8.33%) | 1⁄18 (5.56%) | |
| 2 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄4 (25.00%) | 1⁄6 (16.67%) | ||
| 3 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 5⁄18 (27.78%) | ||
| 4 | 0 | 1⁄6 (16.67%) | 1⁄4 (25.00%) | 5⁄18 (27.78%) | ||
| 5 | 0 | 0 | 1⁄12 (8.33%) | 1⁄6 (16.67%) | ||
| 6 | 0 | 0 | 0 | 1⁄18 (5.56%) | ||
| Average | 2 (2.00) | 5⁄2 (2.50) | 3 (3.00) | 7⁄2 (3.50) | ||
| Killed | 1 | ||||
|---|---|---|---|---|---|
| Item | Expected Drops | ||||
| Default | Looting I | Looting II | Looting III | ||
| Glow Ink Sac | 2.00 | 2.50 | 3.00 | 3.50 | |
- 1–3XP experience points when killed by a player or tamed wolf.
Behavior

Glow squid are passive toward the player. They are not attracted to light and do not deliberately interact with the player. Glow squid sometimes beach themselves[1] and suffocate on the banks of rivers and occasionally on ocean beaches. These behaviors are shared with the traditional squid.
Glow squid wander around aimlessly in three dimensions as long as they are in the water, opening and closing their tentacles, which gives them the appearance of pushing themselves leisurely forward.
A glow squid's hitbox does not include its tentacles, and therefore cannot be damaged by attacking its tentacles.
Glow squid suffocate when out of water, dying after 15 seconds (300 game ticks). While on land, they remain stationary until they suffocate.[2] In Bedrock Edition, they can often suffocate in a single layer of source blocks, as they can orient themselves so their hitbox is out of the water.[3] They can take fall damage and burn like any other land mob, but they cannot drown. When out of the water, glow squid are extremely resistant to knockback.
Glow squid appear to glow, but do not produce block lighting. They stop glowing for 5 seconds (100 game ticks) when harmed. They are emissive with Vibrant Visuals, and the light pixels glow especially strongly.
Glow squid cannot swim in lava, even if inflicted with Fire Resistance. They simply pass through the lava and behave as if on land.
In Bedrock Edition, a glow squid can survive on land with Water Breathing. However, they still cannot move.
Unlike land-based mobs, glow squid can swim against a current and not get pushed by it.[Java Edition only]
Guardians and elder guardians attack glow squid in the same manner as they would a player, even if the glow squid is affected by Invisibility. Axolotls also attack glow squid.
Glow squid are affected by the Impaling enchantment — in Java Edition because they are aquatic mobs; in Bedrock Edition as long as they touch water.
Glow squid constantly produce crystalline particles around them. When attacked, they emit a cloud of turquoise ink particles and swim away. The particles and the ink remain visible when the glow squid has the Invisibility status effect.
If the player is in Spectator mode or is far away from glow squid (often when they are in unloaded chunks), they remain stationary. When attacked in this state, the squid cannot flee.[4]
Like a land-based mob, a glow squid can be picked up by a minecart.
Unlike most “animal” mobs, glow squid cannot breed. Baby glow squid can be found only when they naturally spawn. A baby glow squid eventually turns into an adult after 24000 ticks (20 minutes), and their growth cannot be sped up.
Sounds
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Glow Squid swims | Friendly Mobs | Randomly | entity | subtitles | 1.0 | 0.8–1.2 (Baby: 1.3–1.7) | 16 | |
| Glow Squid dies | Friendly Mobs | When a glow squid dies | entity | subtitles | 1.0 | 0.8–1.2 (Baby: 1.3–1.7) | 16 | |
| Glow Squid hurts[until: JE 26.4] | Friendly Mobs | When a glow squid is damaged | entity | subtitles | 1.0 | 0.8–1.2 (Baby: 1.3–1.7) | 16 | |
| Glow Squid shoots ink | Friendly Mobs | When a glow squid shoots ink after being damaged by a player | entity | subtitles | 1.0 | 0.8–1.2 (Baby: 1.3–1.7) | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| ? | Friendly Mobs | Randomly | mob | ? | 0.4 | 0.8–1.2 (Baby: 1.3–1.7) | |
| ? | Friendly Mobs | When a glow squid dies | mob | ? | 0.4 | 0.8–1.2 (Baby: 1.3–1.7) | |
| ? | Friendly Mobs | When a glow squid is damaged | mob | ? | 0.4 | 0.8–1.2 (Baby: 1.3–1.7) | |
| ? | Friendly Mobs | When a glow squid shoots ink after being damaged by a player | mob | ? | 1.0 | 1.0 | |
Data values
ID
| Name | Identifier | Entity tags | Translation key |
|---|---|---|---|
glow_squid | aquaticaxolotl_hunt_targetscan_breathe_under_waternot_scary_for_pufferfishsensitive_to_impaling |
entity |
| Name | Identifier | Numeric ID | Family | Translation key |
|---|---|---|---|---|
glow_squid | 129 |
aquaticmobsquid | entity |
Entity data
Glow squid have entity data associated with them that contains various properties.
- [NBT Compound / JSON Object] Entity data
- Additional fields for mobs that can breed see Template:Nbt inherit/breedable/template
- Tags common to all entities see Template:Nbt inherit/entity/template
- Tags common to all mobs see Template:Nbt inherit/mob/template
- [Int] DarkTicksRemaining: Countdown of ticks remaining until the glow squid starts glowing. Not glowing while positive, glowing when countdown reaches zero.
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | |
|---|---|---|---|---|---|---|
| PS4 | Other | |||||
| It Spreads | Kill a mob next to a catalyst | Kill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this achievement. | 10 | Bronze | ||
Achievements that apply to all mobs:
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | |
|---|---|---|---|---|---|---|
| PS4 | Other | |||||
| Overkill | Deal nine hearts of damage in a single hit. | Damage can be dealt to any mob, even those that do not have nine hearts of health overall. | 30 | Bronze | ||
| Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. | 20 | Silver | ||
| Mob Kabob | Hit five mobs in the same Charge attack using the Spear | Armor stands and players also count for this achievement as they are technically mobs. | 10 | Bronze | ||
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | It Spreads | Kill a mob near a Sculk Catalyst | Kill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this advancement. |
Advancements that apply to all mobs:
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Adventure | Adventure, exploration and combat | Kill any mob, or be killed by any living entity. |
![]() | A Throwaway Joke | Throw a Trident at something. Note: Throwing away your only weapon is not a good idea. | Hit a mob with a thrown trident. |
![]() | Take Aim | Shoot something with an Arrow | Using a bow or a crossbow, shoot a mob with an arrow, tipped arrow, or spectral arrow. |
![]() | Mob Kabob | Hit five mobs in the same Charge attack using the Spear | |
![]() | Arbalistic | Kill five unique mobs with one crossbow shot | This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. |
![]() | Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. |
Videos
History
Announcement
| September 27, 2020 | |||||||
|---|---|---|---|---|---|---|---|
| October 3, 2020 | The glow squid wins the mob vote. The glow squid is the first mob from a spin-off game to be included in the base game. | ||||||
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.17 | 21w03a | ||||||
| 21w13a | Glow squid now spawn in underground water sources. | ||||||
| 21w19a | Glow squid can now be leashed.[5] | ||||||
| pre3 | Glow squid now spawn only in total darkness and where there is a block with base_stone_overworld tag less than 5 blocks below the spawning space. | ||||||
| 1.18 | 21w40a | Glow squid now spawn below Y=30 rather than below Y=63, and ignore any prior light level or natural stone requirements. | |||||
| 1.18.2 | 22w07a | By fixing MC-238977, glow squid now also require complete darkness to spawn, as was previously the case from 1.17-pre3 to 21w39a. | |||||
| 1.21.2 | 24w33a | ||||||
| 26.1 | snap5 | ||||||
| Increased the bounding box of baby glow squid to better fit the new model. | |||||||
| Added golden dandelions, which can be used to prevent baby glow squid from growing up. | |||||||
| 26.2 | snap5 | The height of baby glow squid has been changed from 0.63 blocks to 0.5 blocks, to match Bedrock Edition. | |||||
Bedrock Edition
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16.210 Experiment | beta 1.16.210.59 | Added glow squid and baby glow squid behind the "Caves and Cliffs" experimental toggle. Ink particles are currently black as normal squid, unlike Java Edition. The glow texture is not animated, unlike the original Minecraft Earth version. | |||||
| beta 1.16.210.60 | The glow squid has been temporarily removed due to a crash. | ||||||
| 1.16.220 Experiment | beta 1.16.220.50 | Re-added glow squid. | |||||
| Glow Squid now squirt the same colored particles when hit as on Java Edition. | |||||||
| 1.17.0 | beta 1.17.0.52 | Now spawn in any biome and up to Y-63 instead of Y-30. | |||||
| Glow squid are now available without enabling experimental gameplay. | |||||||
| beta 1.17.0.54 | Added a sound when glow squid shoot out ink. | ||||||
| 1.17.30 | beta 1.17.20.22 | Glow squid can now spawn below Y=0 to Y=-64 if the Caves & Cliffs experimental gameplay toggle is enabled. | |||||
| 1.18.0 | beta 1.18.0.21 | Glow squid now spawn below y=30 rather than below y=63. | |||||
| 1.18.30 | beta 1.18.30.20 | ||||||
| 1.21.100 | Preview 1.21.100.20 | The hitboxes of glow squid have been changed from 0.95 blocks to 0.8 blocks, to match Java Edition. | |||||
| 26.0 | Preview 26.0.23 | Baby glow squid no longer drop items when killed. | |||||
| 26.10 | Preview 26.10.20 | ||||||
| Increased the bounding box of baby glow squid to better fit the new model. | |||||||
| Preview 26.10.21 | Added golden dandelions, which can be used to prevent baby glow squid from growing up. | ||||||
Issues
Issues relating to "Glow Squid" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
Multiple glow squid -
Three axolotls attacking a glow squid underwater -
A deep lukewarm ocean with several glow squid clearly visible -
Glow squid underwater -

-
Glow squid during development in Java Edition -
Glow squid during development in Java Edition -
Glow squid in Bedrock Edition beta 1.16.210.59 -
Glow squid swimming in an aquifer within a sulfur cave.
Textures
-
Glow squid texture file -
Baby glow squid texture file -
A recreation of a texture found in some merchandise but never in any games
In other media
-
A glow squid in promotional artwork for Caves & Cliffs: Part I -
A glow squid in promotional artwork for Mobile, Multiplayer & More -
![A glow squid in a lush cave with a fox[7]](https://minecraft.wiki/images/thumb/Editorial_soothingstories_article_lead_glowingcave_1280x720.png/120px-Editorial_soothingstories_article_lead_glowingcave_1280x720.png?07c3f)
-
Animation of a shoal of glow squid -
Glow squid from the mob vote video -
Glow squid from the mob vote video -
The glow squid as a mob vote option -
The glow squid as a mob vote option -
A screenshot of the Mob Vote 2020 featuring the glow squid -
Animation of the glow squid winning in Mob Vote 2020 -
Glow Squid idle animation -
Animation of the glow squid winning in Mob Vote 2020 -
Glow squid from Minecraft Plus! -
Sticker of a glow squid from 15 Year Journey -
Lego Minecraft glow squid -
A T-shirt featuring a glow squid design -
A glow-in-the-dark glow squid shirt -
A sticker with "Survive, Explore, Create" written on it plastered on a laptop -
The same design, now on a water bottle -
Official glow squid pillow buddy merchandise -
An action figure of a glow squid -
The same figure, unboxed -
A baby squid in Minecraft Dungeons -
A glow squid as it appears in Minecraft Earth -
A glow squid as it appears in Minecraft Dungeons -
Nerf glow squid
See also
Squid
Glow Squid (Earth)
Glow Squid (Dungeons)
Baby Squid (Dungeons)
Glow Squid Armor
References
- ↑ MC-132473 – Squid and glow squid can swim one block above water
- ↑ MC-240990 – resolved as "Works As Intended".
- ↑ MCPE-44250 – Squids/Glow Squids Die in Single Layers of Water
- ↑ MC-212687 – Squid and glow squid stop moving if player is a little far from them
- ↑ MC-136647
- ↑ MCPE-117507 – resolved as "Fixed".
- ↑ "Soothing Minecraft Stories" by Sophie Austin – Minecraft.net, December 22, 2023.
External links
- Firefly squid article on Wikipedia
- Mob Menagerie: Glow Squid — Minecraft.net on February 29, 2024









