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Desert

Desert

A desert is an expansive arid biome mainly consisting of sand. It is notable for its many structures such as desert pyramids and villages, and its…

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Overworld biomes
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Contents (25)
  1. Generation
  2. Description
  3. Mobs
  4. Sounds
  5. Music
  6. Data values
  7. ID
  8. Biome definition
  9. Achievements
  10. Advancements
  11. Videos
  12. History
  13. Java Edition
  14. Bedrock Edition
  15. Legacy Console Edition
  16. New Nintendo 3DS Edition
  17. Data history
  18. Issues
  19. Gallery
  20. Screenshots
  21. Mojang screenshots
  22. In other media
  23. See also
  24. References
  25. External links
For other uses, see Desert (disambiguation).
Desert
Desert.png: Infobox image for Minecraft biome 'Desert'
Desert Vibrant Visuals.png: Infobox image for Minecraft biome 'Desert'
Structures Desert Pyramid
Desert village
Pillager Outpost
Features Desert Well
Fossil
Blocks Sand
Sandstone
Cactus
Cactus Flower
Short Dry Grass
Tall Dry Grass
Dead Bush
Sugar Cane

Climate

Temperature 2.0
Downfall 0.0
Precipitation No

Colors

Grass color
 #BFB755
Foliage color
 #AEA42A
Dry foliage color
 #A38046
Water color
 #3F76E4
‌[JE only]

 #32A598
‌[BE only]

Vibrant Visuals

Atmospherics Desert
Lighting Desert
Volumetric fog Default
Color grading Desert

A desert is an expansive arid biome mainly consisting of sand. It is notable for its many structures such as desert pyramids and villages, and its dangerous hostile mob variants.

Generation

Deserts generate in areas with very high temperatures. Despite being uncommon, deserts make up around 2.4% of the Overworld by area since they tend to be quite large.

Deserts can border mangrove swamps, windswept savannas, and all badlands variants. They may also border jungles, savannas, forests, and plains when the temperature decreases.

Unlike most biomes, deserts do not typically generate beaches along the coastlines, instead directly bordering the warm ocean, or generating a stony shore if erosion is low. Rivers are common, and tend to have less water and more dry grassland.

Lush caves, dripstone caves, and sulfur caves frequently generate beneath deserts.

Description

The surface is made entirely of sand, with sandstone generating underneath the sand. The terrain is usually flat, but with occasional hills and cliffs.

Among the animals that can spawn in the desert, only rabbits and camels spawn in the wild, while villagers, cats, and farm animals appear in the common desert villages.

Cacti and dead bushes generate frequently across the landscape, with cacti sometimes featuring a cactus flower on top of them. Sugar cane generates more commonly along water which is equally common to other flatland biomes. Unique desert wells generate occasionally with water as well as desert pyramids and pillager outposts. Deserts are one of the only biomes where fossils generate underground.

This large amount of structures makes desert a valuable source of treasure loot. In contrast, the desert is also one of the most dangerous biomes because of its hostile mob variants. Husks and parched spawn at nighttime or during dry thunderstorms, sometimes on jockey mounts or camel husks. These mobs do not despawn during the daytime.

With Vibrant Visuals, deserts have unique atmospherics, the sky is tinted turquoise-green at daytime and much brighter during the night. Moonlight is much more vibrant blue than in any other biome. Deserts use the warmest color grading temperature of all biomes, tinting everything yellow/orange.

Mobs

The following mobs naturally spawn here:

In Java Edition
MobSpawn weightGroup size
Monster category
Creeper100⁄5154
Skeleton50⁄5154
Slime[note 1]100⁄5154
Spider100⁄5154
Husk[note 2]80⁄5154
Parched50⁄5154
Zombie19⁄5154
Enderman10⁄5151–4
Witch5⁄5151
Zombie Villager1⁄5151
Creature category
Rabbit12⁄132–3
Camel1⁄131
Underground water creature category
Glow Squid14–6
Ambient category
Bat18
  1. ↑ Spawn attempt succeeds only in slime chunks.
  2. ↑ Husks have a 10% chance of spawning wielding an iron spear mounted on a camel husk with a parched passenger.
In Bedrock Edition
MobSpawn weightGroup size
Monster category
Husk2402–4
Creeper1001
Slime[note 1]1001
Spider1001
Zombie952–4
Skeleton401–2
Parched401–2
Camel Husk[note 2]251
Enderman101–2
Witch51
Zombie Villager52–4
Creature category
Glow Squid102–4
Rabbit42–3
Camel11
Ambient category
Bat12
  1. ↑ Spawn attempt succeeds only in slime chunks.
  2. ↑ Camel husks will always spawn being ridden by a husk wielding an iron spear with a parched passenger.

Sounds

Music

These music tracks play while the player is in the desert:

TitlePreviewJava EditionBedrock Edition
WeightProbabilityWeightProbability
Memories218.18%218.18%
Crescent Dunes19.09%19.09%
Danny19.09%19.09%
Fireflies19.09%19.09%
Haggstrom19.09%19.09%
Key19.09%19.09%
Living Mice19.09%19.09%
One More Day19.09%19.09%
Oxygène19.09%19.09%
Subwoofer Lullaby19.09%19.09%

Data values

ID

Java Edition:

NameIdentifier Translation key
BiomeSprite desert.png: Sprite image for desert in Minecraft Desertdesert biome.minecraft.desert

Bedrock Edition:

NameIdentifierNumeric ID
BiomeSprite desert.png: Sprite image for desert in Minecraft [No displayed name]desert2

Biome definition

Achievements

IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
Adventuring TimeDiscover 17 biomes.Visit any 17 biomes. Does not have to be in a single world.40Silver

Advancements

Videos

History

Java Edition

Java Edition Alpha
v1.2.0preview Added biomes, including deserts.
Deserts are defined by having a rainfall value of less than 20% and a temperature value over 95%.
Java Edition Beta
1.3 Added sandstone to deserts.
1.6Test Build 3 Added dead bushes to deserts.
September 2, 2011 Notch teases a screenshot of the new desert biome.
1.8Pre-release The old desert biome was removed as part of the biome overhaul and replaced with the new desert. Old desert biomes from the original biome generation are not converted into the new desert except by coincidence.
As a result of the new world generator, deserts became larger and flatter.
Added villages to deserts.
Java Edition
1.2.112w04a Added desert wells to deserts.
1.3.112w19a Hills in deserts are now taller.
12w21a Added desert pyramids to deserts.
Desert villages are now made of sandstone instead of wood and cobblestone.
1.6.113w17a Water lakes no longer generate in deserts.
1.7.213w36a Desert is now required for the new "Adventuring Time" achievement.
1.1016w20a Added husks, which replace most zombies in deserts.
Added fossils, which may generate in deserts.
1.1418w47a Added pillager outposts, which can spawn in desert biomes.
18w50a The look of desert villages has been updated.
1.18Experimental Snapshot 1 Deserts are now statistically rarer as a side-effect of multinoise-based generation.
experimental snapshot 4 Desert biomes are now larger and less likely to show up as "microbiomes."
1.2023w17a "A Familiar Room" and "Crescent Dunes" can now be played in deserts.
1.21.525w05a Ambient sounds have been added to deserts and badlands.
25w06a Short dry grass, tall dry grass and cactus flowers now generate in deserts.
25w07a Camels now spawn in deserts instead of only desert villages.
1.21.1125w44a Added parched, which replace some skeletons in deserts.
Added camel husk jockeys, which only spawn in deserts.

Bedrock Edition

Pocket Edition Alpha
v0.1.0 Added biomes, including deserts.
v0.1.3 Cacti now generate in deserts.
v0.9.0build 1 Added Desert M variant, along with many other biomes.
Added desert villages to deserts.
Added dead bushes to deserts.
v0.11.0build 1 Added desert wells to deserts.
v0.13.0build 1 Added desert pyramids to deserts.
Added rabbits, which can spawn in deserts.
v0.15.0build 1 Added husks, which replace most zombies in deserts.
Pocket Edition
1.1.3alpha 1.1.3.0 Added fossils, which may generate in deserts.
Bedrock Edition
1.10.0beta 1.10.0.3 Added pillager outposts, which can spawn in desert biomes.
1.11.0beta 1.11.0.1 Added illager patrols, which can spawn in deserts.
1.18.0beta 1.18.0.20 Deserts are now statistically rarer as a side-effect of multinoise-based generation.
The desert hills and desert lakes biomes no longer generate naturally.
1.21.60Preview 1.21.60.23 Dead bushes now generate more frequently.
1.21.70
Experiment
Drop 1 2025
Preview 1.21.70.20 Ambient sounds have been added to deserts and badlands.
Preview 1.21.70.22 Short dry grass, tall dry grass and cactus flowers now generate in deserts.
Preview 1.21.70.23 Camels now spawn in deserts instead of only desert villages.
1.21.90Preview 1.21.90.26 Added unique warm atmospherics, lighting, and color grading to deserts with Vibrant Visuals.
26.50Preview 26.50.22 Bats now spawn in deserts.

Legacy Console Edition

Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU5CU11.001.001.00Patch 11.0.1 Added desert biomes.
TU12 Desert wells have been added to deserts.
TU141.04 Added desert pyramids to deserts.
Hills in deserts have been made taller.
TU19CU71.121.121.12 Water lakes no longer generate in deserts.
TU31CU191.221.221.22Patch 3 Added Desert M variant, along with many other biomes.
TU43CU331.361.361.36Patch 13 Added fossils, which may generate in deserts.
1.91 Added pillager outposts, which can spawn in desert biomes.
The look of desert villages has been updated.

New Nintendo 3DS Edition

Data history

Java Edition
1.1821w37a Prior to the removal of numerical biome IDs, this biome's numerical ID was 2.

Issues

Issues relating to "Desert" are maintained on the bug tracker. Issues should be reported and viewed there.

Screenshots

Historical screenshots

Mojang screenshots

In other media

See also

References

  1. ↑ "Soothing Minecraft Stories" by Sophie Austin – Minecraft.net, December 22, 2023.
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What spawns in Desert?
The mob spawn table of this biome with spawn weights and group sizes.
Mob spawns Wiki home