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Vines

Vines

Vines are climbable non-solid vegetation blocks that grow on walls.

18 min read Updated 3 views
Blocks Stackable resources Renewable resources Generated structure blocks Natural blocks Non-solid blocks Plants Flammable blocks
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Contents (27)
  1. Obtaining
  2. Breaking
  3. Natural generation
  4. Trading
  5. Mob loot
  6. Post-generation
  7. Behavior
  8. Usage
  9. Crafting ingredient
  10. Composting
  11. Color
  12. Sounds
  13. Data values
  14. ID
  15. Block states
  16. History
  17. Showcase
  18. Java Edition
  19. Bedrock Edition
  20. Legacy Console Edition
  21. New Nintendo 3DS Edition
  22. Data history
  23. Issues
  24. Gallery
  25. Screenshots
  26. References
  27. External links
"Ivy" redirects here. For the character named Ivy in Minecraft Dungeons Arcade, see MCD:Jade. For the character in Minecraft: Story Mode, see MCSM:Ivy.
For other uses, see Vines (disambiguation).
Vines
Vines JE2 BE2.png: Infobox image for Minecraft block 'Vines'
Invicon Vines.png: Inventory sprite for Vines in Minecraft as shown in-game with description: Vines
Renewable Yes
Stackable Yes (64)
Tool
Blast resistance 0.2
Hardness 0.2
Luminous No
Transparent Yes
Waterloggable JE: No
BE: Yes
Flammable Yes (15)
Catches fire
from lava
Yes
Map color JE:
 7 PLANT

BE: (Foliage tint)
Note block instrument Default (Harp)

Vines are climbable non-solid vegetation blocks that grow on walls.

Obtaining

Breaking

Vines can be destroyed with any item, but using shears is the only way to collect them. Shears enchanted with Efficiency are more efficient when used on vines; Efficiency II and above allows vines to be instantly broken.[1] Using an axe on vines can also increase efficiency, but does not allow for collection, even with Silk Touch. If multiple vines exist within the same block space, breaking one of them breaks all of them instead of just the one targeted[2] and results in only a single vine dropping[3]. Shears used by a dispenser cannot break vines.

Block Vines
Hardness 0.2
Tool
Breaking time (sec)[A]
Default 0.3 (JE)
0.3 (BE)
ItemSprite wooden-axe.png: Sprite image for wooden-axe in MinecraftWooden 0.15 (JE)
0.15 (BE)
ItemSprite stone-axe.png: Sprite image for stone-axe in MinecraftStone 0.1 (JE)
0.1 (BE)
ItemSprite copper-axe.png: Sprite image for copper-axe in MinecraftCopper 0.1 (JE)
0.1 (BE)
ItemSprite iron-axe.png: Sprite image for iron-axe in MinecraftIron 0.05 (JE)
0.05 (BE)
ItemSprite diamond-axe.png: Sprite image for diamond-axe in MinecraftDiamond 0.05 (JE)
0.05 (BE)
ItemSprite netherite-axe.png: Sprite image for netherite-axe in MinecraftNetherite 0.05 (JE)
0.05 (BE)
ItemSprite golden-axe.png: Sprite image for golden-axe in MinecraftGolden 0.05 (JE)
0.05 (BE)
ItemSprite shears.png: Sprite image for shears in MinecraftShears 0.3 (JE)
0.3 (BE)
ItemSprite wooden-sword.png: Sprite image for wooden-sword in MinecraftSword 0.2 (JE)
0.2 (BE)
Legend
  • incorrect tool, drops nothing
  • correct tool, drops nothing or something other than the block itself
  • correct tool, drops the block itself
  • italicized can be instant mined
  1. ↑ These durations ignore any other influential factors (e.g., Mining Fatigue) and are measured in seconds. For more information, see Breaking § Mining efficiency.

Natural generation

Main article: Vines (feature)

Vines are naturally generated in jungles, swamps, mangrove swamps and lush caves. Jungle trees of both sizes have vines on their trunks and canopy edges, and vines grow on the sides of jungle terrain. Vines are also naturally generated on oak trees in swamps and mangrove trees. In Bedrock Edition, vines can also generate on dying oak, spruce, jungle and dark oak trees.

Vines can generate growing on the stumps of oak and jungle fallen trees.

Vines are found in jungle pyramids, abandoned camps and the allium room in woodland mansions. They can also generate on the watchtower walls of pillager outposts.

Vines can also be found in the display_2 structure in the trial chambers.

Trading

Wandering traders may sell 3 vines for 1 emerald.

VillagerProbabilityVillager wantsPlayer receivesTrades in
stock
Villager
experience
Price
multiplier
JEBE
Wandering TraderOrdinary6%6%Emerald3 × Vines4——

Mob loot

In Bedrock Edition, wandering traders have a chance of 25% (increased by 1% per level of Looting) to drop 3 vines when killed while showing the item as trade offer, if the player holds an emerald.

Post-generation

Vines generate on 2×2 jungle trees grown from saplings, or mangrove trees grown from propagules.

In Bedrock Edition, vines generate on dying trees, which can sometimes be grown from saplings.

Behavior

On each random tick, the vine block has a 25% chance to spread in a randomly selected direction. Their spreading can be toggled by the spread_vines game rule‌[Java Edition only]. Vines spread to adjacent blocks under certain conditions:

  • Downward:
    • If the block below is air, each side (north, south, east, and west) with vines has a 50% chance to spread downward.
    • If the block below is a block, each side of that block with vines on the ticked block has a 50% chance of gaining vines.
  • Upward:
    • If the block above is air and there are fewer than 4 other vine blocks in a 9×9×3 area surrounding the ticked vine block, each side (north, south, east, and west) with vines has a 50% chance to spread upward if that side is backed by a block that vines can be placed on.
  • Horizontally:
    • If the current vine block isn't covering the target direction and there are fewer than 4 other vine blocks in a 9×9×3 area surrounding the ticked vine block, then:
      • If the block in the target direction is air, then it tries:
↑
?
to
?
  • If the vine block has vines to the right and that side of the air block is backed by something vines can be placed on, spread to the right side of the air block.
?
↑
to
?
  • If the vine block has vines to the left and that side of the air block is backed by something vines can be placed on, spread to the left side of the air block.
↑
to

​

  • If the vine block has vines to the right, and that side of the air block is backed by another air block, and the right side of the vine block is backed by something vines can be placed on, spread around the corner.
↑
to
  • If the vine block has vines to the left, and that side of the air block is backed by another air block, and the left side of the vine block is backed by something vines can be placed on, spread around the corner.
  • If the air block in the target direction has something vines could be placed on above it, spread to the top side of the air block.
  • If the block in the target direction is opaque and fills its whole cube, spread to that side of the ticked vine block.

Vines will spread on every type of tree that they are placed on by the player.

Vines cannot be grown using bone meal.

Vines do not need light when growing.

Usage

Vines can be placed on the side of any block that fills its whole cube and blocks entity movement. They can also be placed on the bottom side of a block (although not the bottom side of another vine[4]). However, a vine block without vines on any of the horizontal sides disappears if it gets an update from a neighboring block. Vines attached to the bottom of stairs are completely deleted by any block update.[5]

Several vines can be placed in the same block space, as long as they are facing different directions.

Vines can be climbed by standing next to them and holding the jump key. If there is a solid block behind the vines, the walk forward key can also be used.

Vines cancel a sprint if the player is sprinting, slowing the movement speed.

Vines absorb all fall damage, even without a solid surface nearby. Sneaking on vines causes the player to hang, even if the vines are not adjacent to any surface.

Blocks can replace vines if placed within the same block space. However, item frames and paintings cannot.[6]

Crafting ingredient

Composting

Placing vines into a composter has a 50% chance of raising the compost level by 1.

Color

The coloration of vines is dependent on the biome they are in. A block always uses the color set to its location, regardless of how it was placed or of its source. In the inventory, vines have the color
 #48b518
.

In Bedrock Edition, biome colors also appear on maps.[7]

These values are generated by the biome dyeing algorithm. See biome colors for more information.

Biome Color Block
Badlands‌[JE only]
 #9E814D
Eroded Badlands‌[JE only]
Wooded Badlands‌[JE only]
Desert
 #AEA42A
Savanna
Savanna Plateau
Windswept Savanna
Nether Wastes
Soul Sand Valley
Crimson Forest
Warped Forest
Basalt Deltas
Badlands‌[BE only]
Eroded Badlands‌[BE only]
Wooded Badlands‌[BE only]
Badlands Plateau‌[BE only]
Modified Badlands Plateau‌[BE only]
Modified Wooded Badlands Plateau‌[BE only]
Desert Hills‌[BE only]
Desert Lakes‌[BE only]
Stony Peaks
 #82AC1E
Shattered Savanna Plateau‌[BE only]
 #64b216
Jungle
 #30BB0B
Bamboo Jungle
Jungle Hills‌[BE only]
Modified Jungle‌[BE only]
Bamboo Jungle Hills‌[BE only]
Sparse Jungle
 #3EB80F
Modified Jungle Edge‌[BE only]
Lush Caves‌[BE only]
 #A6A432
Mushroom Fields
 #2BBB0F
Mushroom Field Shore‌[BE only]
Plains
 #77AB2F
Sunflower Plains
Beach
Dripstone Caves‌[JE only]
Deep Dark
Sulfur Caves
Swamp
 #6A7039
Swamp Hills‌[BE only]
Mangrove Swamp
 #8DB127
Forest
 #59AE30
Flower Forest
Dark Forest
Wooded Hills‌[BE only]
Tall Birch Hills‌[BE only]
Dark Forest Hills‌[BE only]
Pale Garden
 #878D76
Birch Forest
 #6BA941
Old Growth Birch Forest
Birch Forest Hills‌[BE only]
Dappled Forest
 #e68e30
File:Dappled Forest Vines.png
Ocean
 #71A74D
Deep Ocean
Warm Ocean
Lukewarm Ocean
Deep Lukewarm Ocean
Cold Ocean
Deep Cold Ocean
Deep Frozen Ocean
River
Lush Caves‌[JE only]
The End
Small End Islands‌[JE only]
End Barrens‌[JE only]
End Midlands‌[JE only]
End Highlands‌[JE only]
The Void‌[JE only]
Deep Warm Ocean‌[BE only]
Meadow‌[JE only]
 #63A948
Cherry Grove
 #B6DB61
Meadow‌[BE only]
 #68A55F
Old Growth Pine Taiga
Giant Tree Taiga Hills‌[BE only]
Giant Spruce Taiga Hills‌[BE only]
Taiga
 #68A464
Old Growth Spruce Taiga
Taiga Hills‌[BE only]
Taiga Mountains‌[BE only]
Dripstone Caves‌[BE only]
 #70A26C
Windswept Hills
 #6DA36B
Windswept Gravelly Hills
Windswept Forest
Stony Shore
Gravelly Mountains+‌[BE only]
Mountain Edge‌[BE only]
Snowy Beach
 #64A278
Snowy Plains
 #60A17B
Ice Spikes
Ice Caves​[upcoming: Fourth Drop 2026]
Snowy Taiga
Frozen Ocean
Frozen River
Grove
Snowy Slopes
Frozen Peaks
Jagged Peaks
Snowy Mountains‌[BE only]
Legacy Frozen Ocean‌[BE only]
Snowy Taiga Hills‌[BE only]
Snowy Taiga Mountains‌[BE only]

Sounds

Java Edition:

BlockSprite vines.png: Sprite image for vines in Minecraft vine sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Block brokenBlocksOnce the block has brokenblock.vine.breaksubtitles.block.generic.break​0.90.816
​Block placed​[until: JE 26.4]BlocksWhen the block is placedblock.vine.placesubtitles.block.generic.place​0.90.816
​Block breakingBlocksWhile the block is in the process of being brokenblock.vine.hitsubtitles.block.generic.hit​0.250.516
​Something falls on a blockEntity-DependentFalling on the block with fall damageblock.vine.fallsubtitles.block.generic.fall​0.50.7516
​FootstepsEntity-DependentWalking on the blockblock.vine.stepsubtitles.block.generic.footsteps​0.151.016

Bedrock Edition: [sound 1]

BlockSprite warped-roots.png: Sprite image for warped-roots in Minecraft roots sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​ ?BlocksOnce the block has brokendig.roots​ ?1.00.8–1.0
​ ?BlocksWhen the block is placeddig.roots​ ?1.00.8–1.0
​ ?BlocksWhile the block is in the process of being broken​hit.roots​ ?0.30.5
​ ?PlayersFalling on the block with fall damagefall.roots​ ?0.41.0
​ ?PlayersWalking on the blockstep.roots​ ?0.151.0
​ ?BlocksJumping from the blockjump.roots​ ?0.121.0
​ ?BlocksFalling on the block without fall damageland.roots​ ?0.141.0

Data values

ID

Java Edition:

NameIdentifierFormBlock tags Translation key
BlockSprite vines.png: Sprite image for vines in Minecraft VinesvineBlock & Itemclimbable
lush_plants_replaceable
block.minecraft.vine

Bedrock Edition:

NameIdentifierNumeric ID FormItem ID[i 1] Translation key
BlockSprite vines.png: Sprite image for vines in Minecraft Vinesvine106Block & Giveable Item[i 2]Identical[i 3] tile.vine.name
  1. ↑ ID of block's direct item form, which is used in savegame files and addons.
  2. ↑ Available with /give command.
  3. ↑ The block's direct item form has the same ID as the block.

Block states

See also: Block states

Java Edition:

Name Default value Allowed values Description
eastfalsefalse
true
When true, a vine texture is displayed on the east.
northfalsefalse
true
When true, a vine texture is displayed on the north.
southfalsefalse
true
When true, a vine texture is displayed on the south.
upfalsefalse
true
When true, a vine texture is displayed on the top.
westfalsefalse
true
When true, a vine texture is displayed on the west.

Bedrock Edition:

NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits
Description
vine_direction_bits0x1
0x2
0x4
0x8
00
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
The directions the vine exists, excluding up. Each bit determines one direction:
  • 0x1: Vines at the south
  • 0x2: Vines at the west
  • 0x4: Vines at the north
  • 0x8: Vines at the east

Note: Vines gain the ceiling vines if there's a block above, block state doesn't change.

History

Showcase

August 26, 2011 When the Adventure Update was showcased at PAX, vines hadn't been given a name, and a mouseover would not show a title. This implies that they didn't have an official name at the time.

Java Edition

Java Edition Beta
1.8Pre-release Added vines.
Vines take as long to break as leaves and drop nothing unless collected with shears.
Pre-release 2 ;) Vines spread infinitely down now, but do not spread if there are more than four other vine blocks nearby.[8]
Java Edition
1.2.112w03a Vines are now climbable provided they are climbed against a solid block.
12w04a Players are now slowed when going through vines due to their nature of being a collisionless ladder.
1.3.112w22a Vines now generate naturally in jungle temples.
1.4.41.4.3 Vines no longer appear grayscale when held in third person.
1.513w02a Players who die falling off of vines receive a message upon death: "<player> fell off some vines."
1.814w02a Added a crafting recipe for mossy stone bricks (uses 1 vine and 1 stone brick.)
14w04a If vines are set to render as the block inside of a minecart via commands or map editing, they now appears as this (previously they would be entirely invisible).
Added a crafting recipe for mossy cobblestone (uses 1 vine and 1 cobblestone.)
14w07a Vines are no longer visible from behind.[9]
Vines with no connections have no model; this is also tinted.
14w10a Vines are visible from behind again. However, the back texture planes are no longer mirrored, unlike before, resulting in the texture always having the same orientation regardless of view direction.
Vines with no connections now crash the game, effectively bricking the world for this version.
14w10b Vines with no attachments now use the southmost vine model, fixing the crash from 14w10a.
14w30c Vines are now used to create the fancy border pattern for banners.
1.1116w39a Vines now generate in woodland mansions.
1.1317w47a Vines can now be placed on the bottom of blocks, as well as not replacing existing vines.
1.1418w43a The texture of vines have been changed.
18w45a Vines can now also be climbed by pressing the jump key, allowing free hanging vines to be climbed.
19w03a Placing a vine into the new composter now has a 20% chance of raising the compost level by 1.
19w05a Vines now have a 50% chance of increasing the compost level in a composter by 1.
Added wandering traders, which sell vines.
1.1620w11a Vines now play sounds when climbed.
1.1721w03a Vines now use a multipart model, rather than each combination of vines having a unique model that would be rotated accordingly. As such, vine blocks with an upper vine present no longer rotate with certain state changes, and vine blocks with no vines present are once again invisible.[10]
21w05a Vines now have unique sounds.
Shears enchanted with Efficiency now break vines faster.
21w10a Vines can now generate in lush caves.
21w13a The model of the vines has been changed that the rear texture plane is correctly mirrored again.[11]
1.1922w14a Vines can now generate on mangrove trees.
22w15a Vines can now be placed on the sides of soul sand, mud and maximum height snow.
1.19.423w06a The spreading of vines can now be controlled by the doVinesSpread game rule.
1.2124w18a Vines can now generate in the entrances of trial chambers.
1.21.525w09a Added fallen trees to match Bedrock Edition, which can generate with vines growing on them.

Bedrock Edition

Pocket Edition Alpha
v0.9.0build 1 Added vines.
v0.15.0build 1 Vines now generate naturally in jungle temples.
Pocket Edition
1.1.0alpha 1.1.0.0 Vines now generate in woodland mansions.
Bedrock Edition
1.2.0beta 1.2.0.2 Vines can now be used to make border patterns on banners.
1.10.0beta 1.10.0.3 The texture of vines have been changed.
Vines can now be used to craft bordure indented banner pattern.
Vines now generate in pillager outpost watchtowers.
Vines are now sold by wandering traders.
1.11.0beta 1.11.0.1 Vines can now be used to fill up composters.
Vines can now also be climbed by pressing the jump key, allowing free hanging vines to be climbed.
1.16.20beta 1.16.20.50 Vines now play sounds when climbed.
1.17.0beta 1.16.230.52 Vines can now generate in lush caves.
1.19.0beta 1.19.0.20 Vines can now generate on mangrove trees.
1.19.70Preview 1.19.70.22 Vines now drop nothing when mined with silk touch enchanted tools except shears.
1.21.0
Experiment
Update 1.21
Preview 1.21.0.24 Vines can now generate in the entrances of trial chambers.
1.21.50Preview 1.21.50.20 Ferns are now brighter in the inventory.[12]

Legacy Console Edition

Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU5CU11.001.001.00Patch 11.0.1 Added vines.
TU9 Vines are now climbable provided they are climbed against a solid block.
TU43CU331.361.361.36Patch 13 Vines are now used to create the fancy border pattern for banners.
TU54CU441.521.521.52Patch 241.0.4 Vines now generate in woodland mansions.
TU60CU511.641.641.64Patch 301.0.11 Vines can now generate on dying trees, making it possible to obtain them without a jungle or swamp biome.
1.90 The texture of vines have been changed.
Vines can now be used to craft bordure indented banner pattern.
1.91 Vines now generate in pillager outpost watchtowers.
Vines can now also be climbed by pressing the jump key, allowing free hanging vines to be climbed.
Added wandering traders, which sell vines.

New Nintendo 3DS Edition

Data history

Java Edition Beta
1.8Pre-release The used data values are as follows (tested in 1.7.6, any potential changes between Beta 1.8 Pre-release are not known):
DV Description
BlockSprite air.png: Sprite image for air in Minecraft 0 No attachments
BlockSprite vines.png: Sprite image for vines in Minecraft 1 On south face
BlockSprite vines.png: Sprite image for vines in Minecraft 2 On west face
BlockSprite vines.png: Sprite image for vines in Minecraft 3 On south and west faces
BlockSprite vines.png: Sprite image for vines in Minecraft 4 On north face
BlockSprite vines.png: Sprite image for vines in Minecraft 5 On north and south faces
BlockSprite vines.png: Sprite image for vines in Minecraft 6 On north and west faces
BlockSprite vines.png: Sprite image for vines in Minecraft 7 On north, south and west faces
BlockSprite vines.png: Sprite image for vines in Minecraft 8 On east face
BlockSprite vines.png: Sprite image for vines in Minecraft 9 On east and south faces
BlockSprite vines.png: Sprite image for vines in Minecraft 10 On east and west faces
BlockSprite vines.png: Sprite image for vines in Minecraft 11 On east, south and west faces
BlockSprite vines.png: Sprite image for vines in Minecraft 12 On north and east faces
BlockSprite vines.png: Sprite image for vines in Minecraft 13 On north, east and south faces
BlockSprite vines.png: Sprite image for vines in Minecraft 14 On north, east and west faces
BlockSprite vines.png: Sprite image for vines in Minecraft 15 On north, east, south and west faces
The face of a vine is relative to its block space, and is the opposite of the face of the block it attaches to or the direction it itself faces (a south face vine is in the southernmost area of the block it exists in, but is attached to the north side of a block and itself faces north).
Java Edition
1.814w10a Vine data values often result in incorrect orientations in many arrangements.[13]

The data values appear to be as follows:

DV Description
BlockSprite air.png: Sprite image for air in Minecraft 0 No attachments - causes game crash
BlockSprite vines.png: Sprite image for vines in Minecraft 1 On south face
BlockSprite vines.png: Sprite image for vines in Minecraft 2 On west face
BlockSprite vines.png: Sprite image for vines in Minecraft 3 On west and east faces
BlockSprite vines.png: Sprite image for vines in Minecraft 4 On north face
BlockSprite vines.png: Sprite image for vines in Minecraft 5 On north and south faces
BlockSprite vines.png: Sprite image for vines in Minecraft 6 On north and south faces
BlockSprite vines.png: Sprite image for vines in Minecraft 7 On north, south and west faces
BlockSprite vines.png: Sprite image for vines in Minecraft 8 On east face
BlockSprite vines.png: Sprite image for vines in Minecraft 9 On north and south faces
BlockSprite vines.png: Sprite image for vines in Minecraft 10 On east and west faces
BlockSprite vines.png: Sprite image for vines in Minecraft 11 On east, south and west faces
BlockSprite vines.png: Sprite image for vines in Minecraft 12 On east and west faces
BlockSprite vines.png: Sprite image for vines in Minecraft 13 On north, east and south faces
BlockSprite vines.png: Sprite image for vines in Minecraft 14 On north, east and west faces
BlockSprite vines.png: Sprite image for vines in Minecraft 15 On north, east, south and west faces
14w18a Vine data values, according to /setblock, appear to have reverted to their pre-14w10a states:
DV Description
BlockSprite vines.png: Sprite image for vines in Minecraft 0 No attachments - appears on south face
BlockSprite vines.png: Sprite image for vines in Minecraft 1 On south face
BlockSprite vines.png: Sprite image for vines in Minecraft 2 On west face
BlockSprite vines.png: Sprite image for vines in Minecraft 3 On south and west faces
BlockSprite vines.png: Sprite image for vines in Minecraft 4 On north face
BlockSprite vines.png: Sprite image for vines in Minecraft 5 On north and south faces
BlockSprite vines.png: Sprite image for vines in Minecraft 6 On north and west faces
BlockSprite vines.png: Sprite image for vines in Minecraft 7 On north, south and west faces
BlockSprite vines.png: Sprite image for vines in Minecraft 8 On east face
BlockSprite vines.png: Sprite image for vines in Minecraft 9 On east and south faces
BlockSprite vines.png: Sprite image for vines in Minecraft 10 On east and west faces
BlockSprite vines.png: Sprite image for vines in Minecraft 11 On east, south and west faces
BlockSprite vines.png: Sprite image for vines in Minecraft 12 On north and east faces
BlockSprite vines.png: Sprite image for vines in Minecraft 13 On north, east and south faces
BlockSprite vines.png: Sprite image for vines in Minecraft 14 On north, east and west faces
BlockSprite vines.png: Sprite image for vines in Minecraft 15 On north, east, south and west faces
However, MC-50729 implies some mismatching still exists in some form, possibly with upward-attached vines, or possibly due to the grown vine blocks themselves using the wrong states instead of just models.​
1.1317w47a Prior to The Flattening, this block's numeral ID was 106.

Issues

Issues relating to "Vines" are maintained on the bug tracker. Issues should be reported and viewed there.

Screenshots

References

  1. ↑ https://youtube.com/watch?v=bhkx7mosH7g&t=444
  2. ↑ MC-129114 – resolved as "Invalid".
  3. ↑ MC-123140 – Vines lost when shearing many at once in a single block space – resolved as "Unresolved".
  4. ↑ MC-177513 – Vines cannot be placed on the bottom of other vines – resolved as "Works As Intended".
  5. ↑ MC-128672 – Vines placed on the bottom of stairs act anomalously – resolved as "Works As Intended".
  6. ↑ MC-130017 – Cannot replace replaceable blocks with paintings/item frames/glow item frames
  7. ↑ "[MC-130658] Grass/foliage colors on maps still use the colors from Alpha v1.1.2_01 and earlier / do not change color with biomes – Jira" – Mojira.
  8. ↑ https://twitter.com/notch/status/113547746585214976
  9. ↑ MC-48512 – resolved as "Fixed".
  10. ↑ MC-203397 – resolved as "Fixed".
  11. ↑ MC-199239 – resolved as "Fixed".
  12. ↑ Vines, tallgrass and ferns have color overlays applied twice – resolved as "Fixed".
  13. ↑ MC-50729 – resolved as "Fixed".

More in Climbable blocks

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Glow BerriesGlow BerriesGlow berries are a food item obtained from cave vines and can be used to plant them. Cave vines are a climbable plant that hangs off ceilings and grows…Iron TrapdoorIron TrapdoorAn iron trapdoor is a variant of the trapdoor that can be only opened using redstone mechanisms.LadderLadderThe ladder is a block used for climbing vertically or horizontally. They can be placed only on the sides of other blocks.ScaffoldingScaffoldingScaffolding is a climbable semi-solid block with a stable top platform and unique placement controls that simplify creating columns and bridges.…TrapdoorTrapdoorA trapdoor is a solid block that can be used as an openable 1×1 block barrier.Twisting VinesTwisting VinesTwisting vines are climbable upward-growing vegetation blocks found in the Nether in warped forests.Weeping VinesWeeping VinesWeeping vines are climbable, downward-growing vegetation blocks found in the Nether in crimson forests.Wooden TrapdoorWooden TrapdoorA wooden trapdoor is a variant of the trapdoor that can be opened and closed by the player without redstone.

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How to get Vines
Which mobs drop it, which villagers trade it and which recipes use it.
How to get it Wiki home