| Structures | |
|---|---|
| Features | |
| Blocks | |
|
Climate | |
| Temperature | -0.5 |
| Downfall | 0.4 |
| Precipitation | Yes |
| Snow accumulation[BE only] |
0.125-0.5 |
|
Colors | |
| Grass color | #80B497 |
| Foliage color | #60A17B |
| Dry foliage color | #8F7A5A |
| Water color | #3D57D6[JE only] #245B78[BE only] |
|
Vibrant Visuals | |
| Atmospherics | Default |
| Lighting | Cold |
| Volumetric fog | Semi-humid |
| Color grading | Cold |
The snowy taiga hills or cold taiga hills biome is a hills variant of the snowy taiga that no longer generates since Caves & Cliffs: Part II, and was removed in Java Edition.
Description
Old
Like all other hills biomes, snowy taiga hills featured hillier, more erratic terrain. These hills were somewhat steep, making this variant difficult for survival. Although this was a snowy biome, rivers generated inside snowy taiga hills were not replaced by frozen rivers. Pillager outposts and villages generated in this biome,[BE only] however, unlike the regular snowy taiga, igloos didn't generate here.
Current
In Bedrock Edition, snowy taiga hills in older worlds still received updates. When generated through single biome or behavior packs, they can also generate new blocks.
They appear similar to the current snowy taiga. Animals spawn here with their cold variants and wolves use their ashen variant. Unlike regular snowy taigas, trail ruins do not generate. A higher snow accumulation value causes most snow to generate stacked.
With Vibrant Visuals, snowy taiga hills use a coolish humid volumetric fog setting, which slightly fades the distance in an orange tint. Snowy taiga hills have strong cold color grading which tints the environment with an icy blue color, and cold sunlight which appears slightly brighter at dusk and dawn.
Mobs
Snowy taiga hills use the same mob spawning chances as snowy taigas.
The following mobs naturally spawn here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Creature category | ||
| 12⁄60 | 4 | |
| 10⁄60 | 4 | |
| 10⁄60 | 4 | |
| 8⁄60 | 4 | |
| 8⁄60 | 4 | |
| 4⁄60 | 2–3 | |
| 8⁄60 | 2–4 | |
| Monster category | ||
| 100⁄515 | 4 | |
| 95⁄515 | 4 | |
| 5⁄515 | 1 | |
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 10⁄515 | 1–4 | |
| 5⁄515 | 1 | |
| Ambient category | ||
| 1 | 8 | |
{ "hasNotes": true, "notes": { "Rabbit": "80% of spawned rabbits are white and 20% are black and white.", "Slime": "Spawn attempt succeeds only in slime chunks.", "Fox": "The foxes are snowy foxes." }, "1": { "totalWeight": 60, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Pig", "weight": 10 }, { "size": "4", "mob": "Chicken", "weight": 10 }, { "size": "4", "mob": "Cow", "weight": 8 }, { "size": "4", "mob": "Wolf", "weight": 8 }, { "note": "80% of spawned rabbits are white and 20% are black and white.", "mob": "Rabbit", "weight": 4, "notename": "Rabbit", "size": "2-3" }, { "note": "The foxes are snowy foxes.", "mob": "Fox", "weight": 8, "notename": "Fox", "size": "2-4" } ], "category": "passive" }, "2": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "size": "4", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 } ], "category": "hostile" }, "3": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100 | 1 | |
| 100 | 1 | |
| 100 | 1 | |
| 95 | 2–4 | |
| 80 | 1–2 | |
| 10 | 1–2 | |
| 5 | 1 | |
| 5 | 2–4 | |
| Creature category | ||
| 13 | 4 | |
| 12 | 2–3 | |
| 10 | 2–4 | |
| 10 | 2–4 | |
| 10 | 1–3 | |
| 8 | 2–3 | |
| 8 | 2–4 | |
| 4 | 2–3 | |
| Ambient category | ||
| 1 | 8 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 75, "mobs": [ { "size": "4", "mob": "Ashen Wolf", "weight": 13 }, { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "2-4", "mob": "Cold Chicken", "weight": 10 }, { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "1-3", "mob": "Cold Pig", "weight": 10 }, { "size": "2-3", "mob": "Cold Cow", "weight": 8 }, { "size": "2-4", "mob": "Snow Fox", "weight": 8 }, { "size": "2-3", "mob": "Rabbit", "weight": 4 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Data values
ID
| Name | Identifier | Numeric ID |
|---|---|---|
cold_taiga_hills | 31 |
History
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.7.2 | 13w36a | Added cold taiga hills. | |||||
| 1.13 | 18w19a | Renamed Cold Taiga Hills to Snowy Taiga Hills. | |||||
| 1.14 | 18w49a | Sweet berry bushes are now rarely generated in snowy taiga hills. | |||||
| 19w07a | Added foxes, which may spawn in snowy taiga hills and have white fur. | ||||||
| 1.18 | Experimental Snapshot 1 | Snowy taiga hills no longer generates. | |||||
| 21w40a | Snowy taiga hills have been removed. | ||||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.9.0 | build 1 | Added cold taiga hills, along with many other biomes. | |||||
| Added wolves which may spawn in cold taiga hills. | |||||||
| v0.13.0 | build 1 | Added rabbits which may spawn in cold taiga hills. | |||||
| v0.15.0 | build 1 | Villages now may generate in cold taiga hills. | |||||
| Bedrock Edition | |||||||
| 1.10.0 | beta 1.10.0.3 | Added pillager outposts which can generate in snowy taiga hills. | |||||
| Added sweet berry bushes which rarely generate in snowy taiga hills. | |||||||
| 1.11.0 | beta 1.11.0.1 | Added patrols which may spawn in snowy taiga hills. | |||||
| 1.13.0 | beta 1.13.0.1 | Added foxes which may spawn in snowy taiga hills. | |||||
| 1.18.0 | beta 1.18.0.22 | Snowy taiga hills no longer generates naturally. | |||||
| 1.20.80 | Preview 1.20.80.21 | Wolves that spawn in snowy taiga hills are now the ashen variant. | |||||
| 1.21.60 Experiment | Preview 1.21.60.25 | Pigs that spawn in snowy taiga hills are now the cold variant. | |||||
| 1.21.70 Experiment | Preview 1.21.70.20 | Cows that spawn in snowy taiga hills are now the cold variant. | |||||
| Preview 1.21.70.22 | Chickens that spawn in snowy taiga hills are now the cold variant. | ||||||
| 1.21.90 | Preview 1.21.90.26 | Added semi-humid volumetric fog, cold color grading, and cold lighting to snowy taiga hills with Vibrant Visuals. | |||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Added cold taiga hills, along with many other biomes. | |
| 1.91 | Added pillager outposts, which can spawn in snowy taiga hills. | ||||||
| Added sweet berry bushes, which rarely generate in snowy taiga hills. | |||||||
Data history
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | pre5 | Changed the ID taiga_cold_hills to snowy_taiga_hills. | |||||
| 1.18 | 21w37a | Prior to the removal of numerical biome IDs, this biome's numerical ID was 31. | |||||
Issues
Issues relating to "Cold Taiga Hills" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
-
Snowy taiga hills. -
A pillager outpost in snowy taiga hills. -
A village in snowy taiga hills during snowfall, in Bedrock Edition. -
Snowfall in snowy taiga hills in Bedrock Edition. -
A snowy taiga hills single biome world. -
Snowy taiga hills with ray tracing.