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Swamp Hills

Swamp Hills

The swamp hills or swampland mutated biome is a rare variant of the swamp that no longer generates since Caves & Cliffs: Part II, and was removed in Java…

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Removed features Unused features Unobtainable Unused biomes
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Contents (16)
  1. Description
  2. Old
  3. Current
  4. Mobs
  5. Sounds
  6. Music
  7. Data values
  8. ID
  9. History
  10. Java Edition
  11. Bedrock Edition
  12. Legacy Console Edition
  13. Data history
  14. Issues
  15. Gallery
  16. See also
This article describes content that has been officially made unobtainable in Bedrock Edition.
It can still be obtained using third-party software. However, this can cause unexpected behavior such as bugs and crashes.
BlockSprite rose.png: Sprite image for rose in Minecraft
This page describes content that has been removed from Java Edition.
This feature was present in earlier versions of Java Edition, but has since been removed.
Swamp Hills
Swamp Hills.png: Infobox image for Minecraft biome 'Swamp Hills'
Swamp Hills Vibrant Visuals.png: Infobox image for Minecraft biome 'Swamp Hills'
Structures Swamp Hut‌[BE only]
Features Fossil
Swamp Oak
Huge Mushroom‌[BE only]
Blocks Grass Block
Water
Lily Pad
Firefly Bush
Seagrass
Blue Orchid
Brown Mushroom
Red Mushroom
Sugar Cane

Climate

Temperature 0.8
Downfall 0.5
Precipitation Yes

Colors

Grass color
 #6A7039


 #4C763C
Foliage color
 #6A7039
Dry foliage color
 #7B5334
Water color
 #617B64
‌[JE only]

 #4c6156
‌[BE only]
Water fog color
 #232317
‌[JE only]

 #4c6156
‌[BE only]
Water fog distance 30

Vibrant Visuals

Atmospherics Swampland
Lighting Default
Volumetric fog Swampland
Color grading Default

The swamp hills or swampland mutated biome is a rare variant of the swamp that no longer generates since Caves & Cliffs: Part II, and was removed in Java Edition.

Description

Old

The swamp hills featured hillier terrain rising up between the flat marshes. These hills would tower over the otherwise low-elevation swamp, with some large areas at high elevation without any water. Additionally, flooded areas in swamp hills tended to reach lower depths than the rest of the swamp, sometimes deep enough to have a gravel floor in place of a dirt floor, like normal oceans. Swamp huts‌[Bedrock Edition only] and fossils generated, and slimes spawned more frequently. Additionally, seagrass did not generate in flooded areas of swamp hills. If it connected to a jungle it had a chance to create a modified jungle edge biome.

The swamp hills had the same vegetation as the regular swamp, with swamp oaks, lily pads, blue orchids, mushrooms, and huge mushrooms.‌[Bedrock Edition only]

Although this biome is called 'swamp hills', it did not actually generate as a 'hills' variant, but as a 'modified' variant of the swamp, making it slightly rarer.

Current

In Bedrock Edition, swamp hills in older worlds still received updates. When generated through single biome or behavior packs, they can also generate new blocks.

They look similar to regular swamps, with patches of firefly bushes and more sugar cane. Frogs can also spawn at daytime, while bogged spawn during the night.

With Vibrant Visuals, swamp hills have a unique brown-green sky color, and stronger volumetric fog effects, fading the sun and sunlight.

Mobs

Swamp hills use the same mob spawning chances as regular swamps.

The following mobs spawn naturally here:

In Java Edition
MobSpawn weightGroup size
Creature category
Sheep12⁄404
Pig10⁄404
Chicken10⁄404
Cow8⁄404
Monster category
Spider100⁄5164
Zombie95⁄5164
Zombie Villager5⁄5161
Skeleton100⁄5164
Creeper100⁄5164
Slime[note 1]100⁄5164
Enderman10⁄5161–4
Witch5⁄5161
Slime[note 1]1⁄5161
Ambient category
Bat18
  1. ↑ a b Spawning is greatly affected by moon phase
In Bedrock Edition
MobSpawn weightGroup size
Monster category
Creeper1001
Slime[note 1]1001
Spider1001
Zombie954
Skeleton802
Bogged504
Enderman102–3
Witch51
Zombie Villager54
Creature category
Sheep122–3
Chicken102–4
Frog102–5
Glow Squid102–4
Pig101–3
Cow82–3
Ambient category
Bat12
  1. ↑ Slimes are spawned once, for both slime chunks and the surface.

Sounds

Music

These music tracks play while the player is in the swamp hills.

Data values

ID

NameIdentifierNumeric ID
BiomeSprite swamp-hills.png: Sprite image for swamp-hills in Minecraft [No displayed name]swampland_mutated134

History

Java Edition

Java Edition
1.7.213w36a Swampland M variant added, along with many other biomes. Its grass color now varies.
13w38b Marsh-like areas and dead bushes no longer generate in swamp biomes.
1.814w26a Marsh-like areas and dead bushes generate in swamp biomes again.
1.1016w20a Added fossils, which can generate in swamps.
1.1318w14a Seagrass now generates in swamps.
18w15a Changed the tint of water in the swamp biomes from blue to gray to match Bedrock Edition. However, swamp M still uses the same tint, resulting in chlorine-colored water.
18w16a "Swampland M" has been renamed to "Mutated Swampland".
18w19a "Mutated Swampland" has been renamed to "Swamp Hills".
pre3 Swamp hills now use the correct water color.
September 28, 2019 During MINECON Live 2019, the swamp came in second place in the Biome Vote; mangrove trees, boats with chests, and frogs would be added.
1.1418w43a Drowned no longer spawn in swamps.
1.18Experimental Snapshot 1 Swamp hills no longer generate naturally.
21w40a The swamp hills biome has been removed.

Bedrock Edition

Pocket Edition Alpha
v0.9.0build 1 Added swamp hills, along with many other biomes.
v0.10.0build 1 The water in swamp hills is now tinted dark gray.
Huge mushrooms now generate in swamp hills.
v0.13.0build 1 Marsh-like areas no longer generate in swamp hills.
?? Marsh-like areas generate once again in swamp hills.
v0.14.0build 1 Added witch huts, which generate in swamp hills.
Pocket Edition
1.1.3alpha 1.1.3.0 Added fossils, which generate in swamp hills.
Bedrock Edition
1.2.13beta 1.2.13.8 Added drowned, which can spawn in swamp hills.
1.10.0beta 1.10.0.3 Drowned no longer spawn in swamp hills during the day.
1.18.0beta 1.18.0.22 Swamp hills no longer generate naturally.
1.18.10
Experiment
Wild Update
beta 1.18.10.24 Added frogs, which spawn in swamp hills.
1.20.70
Experiment
Update 1.21
Preview 1.20.70.24 Bogged now spawn in swamp hills.
1.21.60Preview 1.21.60.23 Blue orchids now generate more frequently and in larger patches.
Swamp oaks now generate slightly more frequently.
Swamp oaks no longer generate in direct contact with the ground.
Lily pads now generate more frequently.
1.21.70
Experiment
Drop 1 2025
Preview 1.21.70.20 Added firefly bushes, which can generate in swamp hills.
1.21.90Preview 1.21.90.26 Added unique green atmospherics and strong volumetric fog to swamp hills in Vibrant Visuals.
1.21.100Preview 1.21.100.20 Mushrooms now properly generate under trees.

Legacy Console Edition

Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU31CU191.221.221.22Patch 3 Added Swampland M variant.
Generation of marsh-like areas in swamp biomes has been changed.
TU43CU331.361.361.36Patch 13 Added fossils, which can generate in swamps.

Data history

Java Edition
1.13pre5 The ID mutated_swampland has been changed to swamp_hills.
1.1821w37a Prior to the removal of numerical biome IDs, this biome's numerical ID was 134.

Issues

Issues relating to "Swampland Mutated" are maintained on the bug tracker. Issues should be reported and viewed there.

See also

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