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Seagrass

Seagrass

Seagrass is a non-solid plant block that generates underwater in most aquatic biomes. Tall seagrass is a two-block high variety of seagrass.

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Blocks Stackable resources Renewable resources Natural blocks Non-solid blocks Plants Double blocks Mob food
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Contents (25)
  1. Obtaining
  2. Breaking
  3. Natural generation
  4. Mob loot
  5. Post-generation
  6. Usage
  7. Breeding
  8. Bone meal
  9. Composting
  10. Growing turtles
  11. Sounds
  12. Data values
  13. ID
  14. Block states
  15. History
  16. Development
  17. Java Edition
  18. Bedrock Edition
  19. Legacy Console Edition
  20. Issues
  21. Gallery
  22. Screenshots
  23. In other media
  24. References
  25. External links
For the feature, see Seagrass (feature).
Seagrass
Seagrass.gif: Infobox image for Minecraft block 'Seagrass'
Tall Seagrass.gif: Infobox image for Minecraft block 'Seagrass'
Invicon Seagrass.png: Inventory sprite for Seagrass in Minecraft as shown in-game with description: Seagrass
Renewable Yes
Stackable Yes (64)
Tool
Blast resistance 0
Hardness 0
Luminous No
Transparent Yes
Flammable No
Catches fire
from lava
No
Map color
 12 WATER
Note block instrument Default (Harp)

Seagrass is a non-solid plant block that generates underwater in most aquatic biomes.

Tall seagrass is a two-block high variety of seagrass.

Obtaining

Breaking

Seagrass can be harvested only with shears. Using any other tool, item, or the player's fist destroys seagrass and causes it to drop nothing. When harvested with shears, regular seagrass drops itself as an item, and tall seagrass drops 2 seagrass items.

Tall seagrass only exists in block form; obtaining it as an item is impossible even in Creative mode or by using commands.

Block Seagrass
Hardness 0
Breaking time (secs)
Default 0.05 (JE)
0.05 (BE)
ItemSprite shears.png: Sprite image for shears in MinecraftShears 0.05 (JE)
0.05 (BE)
Legend
  • incorrect tool, drops nothing
  • correct tool, drops nothing or something other than the block itself
  • correct tool, drops the block itself
  • italicized can be instant mined

Natural generation

Main article: Seagrass (feature)

Seagrass generates in either its tall or small form in rivers, frozen rivers, non-frozen oceans, swamps, and mangrove swamps, replacing ice[1]‌[JE only] and planks[2] as necessary. To generate seagrass, the water column it is in must have access to the sky.

Seagrass also generates in abandoned camps.

Mob loot

Java Edition:

MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Turtle[A]0–266.67%1.000–383.33%1.500–491.67%2.000–594.44%2.50
MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Turtle[A]0–22⁄310–35⁄63⁄20–411⁄1220–517⁄185⁄2
MobAmountProbability
DefaultLooting ILooting IILooting III
Turtle[A]01⁄3 (33.33%)1⁄6 (16.67%)1⁄12 (8.33%)1⁄18 (5.56%)
11⁄3 (33.33%)1⁄3 (33.33%)1⁄4 (25.00%)1⁄6 (16.67%)
21⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)5⁄18 (27.78%)
301⁄6 (16.67%)1⁄4 (25.00%)5⁄18 (27.78%)
4001⁄12 (8.33%)1⁄6 (16.67%)
50001⁄18 (5.56%)
Average1 (1.00)3⁄2 (1.50)2 (2.00)5⁄2 (2.50)
Drops1
MobExpected Number of Kills
DefaultLooting ILooting IILooting III
Turtle[A]1.000.670.500.40
  1. ↑ Only when not killed by lightning.‌[Bedrock Edition only]

Bedrock Edition:

MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Turtle[A]0–266.67%1.000–366.67%1.330–466.67%1.670–566.67%2.00
MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Turtle[A]0–22⁄310–32⁄34⁄30–42⁄35⁄30–52⁄32
MobAmountProbability
DefaultLooting ILooting IILooting III
Turtle[A]01⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)
11⁄3 (33.33%)1⁄6 (16.67%)1⁄12 (8.33%)1⁄18 (5.56%)
21⁄3 (33.33%)1⁄3 (33.33%)1⁄4 (25.00%)1⁄6 (16.67%)
301⁄6 (16.67%)1⁄4 (25.00%)2⁄9 (22.22%)
4001⁄12 (8.33%)1⁄6 (16.67%)
50001⁄18 (5.56%)
Average1 (1.00)4⁄3 (1.33)5⁄3 (1.67)2 (2.00)
Drops1
MobExpected Number of Kills
DefaultLooting ILooting IILooting III
Turtle[A]1.000.750.600.50
  1. ↑ Only when not killed by lightning.‌[Bedrock Edition only]

Post-generation

Using bone meal on any solid block‌[Java Edition only], or dirt, coarse dirt, sand, red sand, gravel, or clay‌[Bedrock Edition only] that is underwater generates seagrass on that block and its surrounding blocks. In order for this to work, there must be 2 water blocks above the block the bone meal is being used on, and the lower one must be non-flowing water.

Usage

The seagrass item can be placed only on opaque blocks. It cannot be placed on a magma block. It breaks when opaque blocks move into its hitbox.

Like grass, snow layers, and other such blocks, placing blocks inside seagrass deletes the seagrass. However, seagrass prevents coral fan placement.‌[Bedrock Edition only][3]

Tall seagrass has a hitbox considerably more appropriate for its size than other two-block-tall plants such as tall grass.[4]

Seagrass is completely resistant to lava trying to flow into it, allowing for lava to be floating on top of the water.[5]

Breeding

Seagrass can be used to lead and breed turtles.

Bone meal

Applying bone meal to a regular seagrass transforms it to tall seagrass if there is enough space. The bone meal will not be consumed if insufficient space exists.[6]

Composting

Placing seagrass into a composter has a 30% chance of raising the compost level by 1.

Growing turtles

Using seagrass on a baby turtle accelerates its growing time. When the turtle becomes an adult, it drops one turtle scute.

Sounds

Java Edition:

ItemSprite kelp.png: Sprite image for kelp in Minecraft wet_grass sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Block brokenBlocksOnce the block has brokenblock.wet_grass.breaksubtitles.block.generic.break​0.80.816
​Block placed​[until: JE 26.4]BlocksWhen the block is placedblock.wet_grass.placesubtitles.block.generic.place​0.80.816
​Block breakingBlocksWhile the block is in the process of being brokenblock.wet_grass.hitsubtitles.block.generic.hit​0.250.516
​Something falls on a blockEntity-DependentFalling on the block with fall damageblock.wet_grass.fallsubtitles.block.generic.fall​0.50.7516
​FootstepsEntity-DependentWalking on the blockblock.wet_grass.stepsubtitles.block.generic.footsteps​0.151.016

Bedrock Edition:

BlockSprite short-grass.png: Sprite image for short-grass in Minecraft grass sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​Block brokenBlocksOnce the block has brokendig.grasssubtitles.block.generic.break​0.70.8–1.0
​Block placedBlocksWhen the block is placedplace.grasssubtitles.block.generic.place​0.80.8–1.0
​Block breakingBlocksWhile the block is in the process of being brokenhit.grasssubtitles.block.generic.hit​0.30.5
​FootstepsPlayersFalling on the block with fall damagefall.grasssubtitles.block.generic.footsteps​0.41.0
​FootstepsPlayersWalking on the blockstep.grasssubtitles.block.generic.footsteps​0.31.0
​Shovel flattensBlocksWhen a shovel creates a dirt pathuse.grasssubtitles.item.shovel.flatten​1.00.8
​FootstepsBlocksJumping from the blockjump.grasssubtitles.block.generic.footsteps​0.111.0
​FootstepsBlocksFalling on the block without fall damageland.grasssubtitles.block.generic.footsteps​0.211.0

Data values

ID

Java Edition:

NameIdentifierFormBlock tags Translation key
BlockSprite seagrass.png: Sprite image for seagrass in Minecraft SeagrassseagrassBlock & Itemunderwater_bonemeals block.minecraft.seagrass
BlockSprite tall-seagrass.png: Sprite image for tall-seagrass in Minecraft Tall Seagrasstall_seagrassBlockNone block.minecraft.tall_seagrass

Bedrock Edition:

NameIdentifierNumeric ID FormItem ID[i 1] Translation key
BlockSprite seagrass.png: Sprite image for seagrass in Minecraft Seagrassseagrass385Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -130)
tile.seagrass.seagrass.name
  1. ↑ ID of block's direct item form, which is used in savegame files and addons.
  2. ↑ Available with /give command.
  3. ↑ The block's direct item form has the same ID as the block.

Block states

See also: Block states

Java Edition:
Tall

Name Default value Allowed values Description
halflowerlower
upper
The half of the plant contained in this block.

Bedrock Edition:

NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits
Description
sea_grass_type0x1
0x2
default default0This is seagrass.
double_bot1This is the bottom half of tall seagrass.
double_top2This is the top half of tall seagrass.

History

Development

May 21, 2009 Notch shows interest in adding a "seaweed" block.

Java Edition

Java Edition
1.1318w07a Added "sea grass".
Sea grass currently has an animated texture as an inventory item.
18w07b Sea grass is now used to breed turtles.
The block that sea grass occupies now behaves more like water. For example, mobs can no longer spawn within the plant underwater, nor can they replenish their breath by swimming through it.
18w08a Sea grass no longer has an animated texture as an inventory item.
18w14a Sea grass can now generate in rivers and swamps.
18w19a Sea grass now generates in underwater caves.
"Sea Grass" has been renamed to "Seagrass".
pre2 Seagrass can now be destroyed by sponges.[7]
pre6 Conduits and kelp can now replace seagrass.[8]
Added 5 new sound events that apply to seagrass: block.wet_grass.break, block.wet_grass.fall, block.wet_grass.hit, block.wet_grass.place, and block.wet_grass.step.
1.1419w03a Placing seagrass into the new composter has a 10% chance of raising the compost level by 1.
19w05a Seagrass now has a 30% chance of increasing the compost level in a composter by 1.
1.1721w07a Seagrass can no longer replace parts of a swamp hut.[9]

Bedrock Edition

Bedrock Edition
1.4.0beta 1.2.14.2 Added seagrass.
The inventory texture of seagrass has the same texture as regular grass.
beta 1.2.20.1 The seagrass inventory texture has been changed. The seagrass texture in the inventory is currently different from Java Edition's texture.
Seagrass now generate in underwater caves.
1.5.0beta 1.5.0.4 Seagrass can now be dropped by turtles.
Seagrass can now be used to breed turtles.
1.11.0beta 1.11.0.1 Seagrass can now be used to fill composters.
1.12.0beta 1.12.0.2 The color of seagrass has been updated to match Java Edition's.
1.18.10beta 1.18.10.24 Seagrass can be used to tempt and breed frogs behind the "Wild Update" experimental toggle. This is confirmed to be a placeholder.
1.21.50Preview 1.21.50.20 Seagrass is now brighter in the inventory.[10]
1.21.100Preview 1.21.100.20 No longer pokes through ice when it generates in shallow water in biomes that have ice on the water's surface.

Legacy Console Edition

Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU69 1.761.761.76Patch 38 Added sea grass.
The seagrass texture in the inventory is currently different from Java Edition's texture.

Issues

Issues relating to "Seagrass" are maintained on the bug tracker. Issues should be reported and viewed there.

Screenshots

In other media

References

  1. ↑ MC-129888
  2. ↑ MC-128329
  3. ↑ MCPE-33346
  4. ↑ MC-163896 – resolved as "Works As Intended".
  5. ↑ MC-129731 – resolved as "Works As Intended".
  6. ↑ MC-125642 – resolved as "fixed".
  7. ↑ MC-127111
  8. ↑ MC-130414
  9. ↑ MC-211224
  10. ↑ Vines, tallgrass and ferns have color overlays applied twice – resolved as "Fixed".
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