| Biomes |
| ||
|---|---|---|---|
| Generates in existing chunks |
No | ||
| Consists of |
|
Coral reefs are features that generate in warm ocean biomes. They consist of multiple clusters of coral blocks, coral, and coral fans. These clusters come in a wide variety of shapes, sizes, and colors.
Generation

Java Edition
The distribution of coral reefs is noise-based, which means that in some places of warm ocean floor, the reefs are distributed densely, and in other places there's no coral reef at all.
There are three types of coral reefs: coral tree, coral claw, and coral mushroom. Coral tree has a main trunk and two to four branches that tend to point upward. Coral claw has two to three branches that tend to point horizontally. Coral mushroom looks like a small hut or a domed building.
All these three types consist of coral blocks, coral, coral fans and sea pickles.
Seagrass and sea pickles can generate on coral blocks because they are generated later than coral reefs. Coral reefs may have several sea pickles on them, but not all sea pickles on them belong to the coral reef feature.
Bedrock Edition
In Bedrock Edition, coral features densely cover warm ocean's floor, and there are two types of coral features: huge coral and small coral.
There are two types of huge coral: coral (coral reefs) feature and coral crust feature. Coral feature comes in four varieties of shapes, including small clump, tree-like coral, craw-like coral, and coral spire. Coral crust feature is a huge pile of blocks including coral blocks, dead coral blocks, andesites, diorites, granites and sands. Both types of huge coral have some coral fans attached to them. Unlike Java Edition, there are no sea pickles in these features; however, seagrass feature and sea pickle feature can also generate on them.
There are two types of small coral: sea anemone feature and coral hang feature. Sea anemone feature consists of coral and coral fans, generating attached to the top surface of blocks that are not lower than 16 blocks below the sea level (Y>=48). Coral hang feature consists of coral fans, generating attached to a side surface of blocks that are not lower than 14 blocks below the sea level (Y>=50).
Structure
In Bedrock Edition, coral crusts are generated with structure files, which are stored in the behavior_packs/vanilla/structures/coralcrust folder.
The structure blocks do not appear in the final generation.
| Structure name | Consists of | Image |
|---|---|---|
coralcrust/crust1
|
31 20 10 12 |
|
coralcrust/crust2
|
22 19 16 11 |
|
coralcrust/crust3
|
17 14 13 |
|
coralcrust/crust4
|
16 11 9 |
|
coralcrust/crust5
|
33 15 10 |
|
coralcrust/outcropping1
|
9 8 |
|
coralcrust/outcropping2
|
12 11 8 |
|
coralcrust/outcropping3
|
14 |
|
coralcrust/outcropping4
|
14 |
|
coralcrust/outcropping5
|
12 |
|
coralcrust/outcropping6
|
28 |
Data values
ID
| Feature type | Identifier |
|---|---|
coral_claw |
|
coral_tree |
| Configured feature | Identifier |
|---|---|
warm_ocean_vegetation |
| Feature | Identifier |
|---|---|
coral_feature |
|
coral_crust_feature |
|
coral_hang_feature |
|
sea_anemone_feature |
Config
- [NBT Compound / JSON Object] config
- [String] feature: A placed feature that is used to place at every desired block position.
{
"type": "minecraft:coral_claw",
"config": {}
}
History
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 18w10d | Added coral reef features. | |||||
| 18w16a | Coral fans now generate in coral reef features. | ||||||
| pre1 | The title screen panorama now showcases a coral reef feature. | ||||||
| 1.14 | 18w48a | A hotfix for 1.14 snapshots replaces the title screen panorama, which no longer shows a coral reef feature. | |||||
| 26.3 | snap3 | Removed coral_mushroom. | |||||
Bedrock Edition
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.4.0 | beta 1.2.14.2 | Added coral reef features. | |||||
| 1.5.0 | beta 1.5.0.4 | The title screen panorama now showcases a coral reef feature. | |||||
| 1.8.0 | beta 1.8.0.8 | The title screen no longer showcases a coral reef feature. | |||||
| 1.18.10 | beta 1.18.10.26 | Coral reef features now generate in the deeper depths of Warm Oceans.[1] | |||||
Issues
Issues relating to "Coral Reef" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
A coral reef viewed from above -
A coral reef that generated in a canyon -
A view of coral reefs -
A view of a coral reef close-up -
A coral reef as of snapshot 18w14b -
Coral reefs and aquatic mobs -
A ruined portal generated near a coral reef -
A coral reef underwater -
Coral reef structures as they appear in Bedrock Edition
In other media
-
Official coral reef artwork -
Aquaman in a coral reef
References
- ↑ MCPE-147399 – Corals don't generate deeper in the warm ocean floor – resolved as "Fixed".











