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Vegetation

Vegetation

Vegetations are features composed of plants including grass, ferns, flowers, and mushrooms in the Overworld and the Nether.

12 min read Updated 6 views
Generated features
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Contents (12)
  1. Generation
  2. Types
  3. Data values
  4. ID
  5. Config
  6. History
  7. Development
  8. Java Edition
  9. Bedrock Edition
  10. Legacy Console Edition
  11. Issues
  12. Navigation
Not to be confused with Nether Forest Vegetation or Vegetation Patch.
This article needs to be updated.
Please update this article to reflect recent updates or newly available information. The talk page may contain suggestions.
Vegetation
Dandelion patch.png: Infobox image for Minecraft structure 'Vegetation'
Biomes Depends
Generates in
existing chunks  
No
Consists of See #Types

Vegetations are features composed of plants including grass, ferns, flowers, and mushrooms in the Overworld and the Nether.

Generation

Vegetation generates a semi-random amount of certain blocks in a small area. Vegetation can only generate on blocks that are supported by the consisting blocks; e.g. short grass can only be placed on dirt and variants. However, some plants of a vegetation feature can generate on blocks that are only supported by some plants, namely sand and gravel.

Most of these features can only generate on the surface, rarely leaking into caves. A few like sugar cane can only generate bordering water, and some can generate anywhere exposed to air.

Types

Grass

Note that tall grass and grass can also be generated in flower patches in meadow, see #Flowers.

Biomes Blocks JE configured feature identifier BE feature identifier
Overworld Short Grass patch_grass tall_grass_feature
scatter_tall_grass_feature
scatter_tall_grass_around_forest_foliage_feature
scatter_tall_grass_around_tree_feature
Taiga

Snowy Taiga
Old Growth Pine Taiga
Old Growth Pine Taiga
Jungle
Bamboo Jungle
Sparse Jungle
Taiga Hills‌[BE only]
Taiga Mountains‌[BE only]
Snowy Taiga Hills‌[BE only]
Snowy Taiga Mountains‌[BE only]
Giant Tree Taiga Hills‌[BE only]
Giant Spruce Taiga Hills‌[BE only]
Jungle Hills‌[BE only]
Modified Jungle‌[BE only]
Bamboo Jungle Hills‌[BE only]
Modified Jungle Edge‌[BE only]

Short Grass and Fern patch_grass_jungle
patch_taiga_grass
jungle_tall_grass_feature
taiga_tall_grass_feature
optional_ferns_feature
scatter_fern_feature
fern_feature
optional_tall_grass_feature

Plains
Sunflower Plains
Savanna
Savanna Plateau
Meadow
Cherry Grove
Dripstone Caves‌[JE only]
Deep Dark‌[JE only]

Tall Grass patch_tall_grass grass_double_plant_lower_feature
grass_double_plant_upper_feature
fixup_grass_double_plant_upper_position_feature
grass_double_plant_feature
grass_double_plant_patch_feature

Taiga
Snowy Taiga
Old Growth Pine Taiga
Old Growth Spruce Taiga
Taiga Hills‌[BE only]
Taiga Mountains‌[BE only]
Snowy Taiga Hills‌[BE only]
Snowy Taiga Mountains‌[BE only]
Giant Tree Taiga Hills‌[BE only]
Giant Spruce Taiga Hills‌[BE only]

Large Fern patch_large_fern fern_double_plant_lower_feature
fern_double_plant_upper_feature
fixup_fern_double_plant_upper_position_feature
fern_double_plant_feature
fern_double_plant_patch_feature

River
Frozen River
Birch Forest
Old Growth Birch Forest
Forest
Plains
Sunflower Plains
Windswept Hills
Windswept Forest
Windswept Gravelly Hills
Birch Forest Hills‌[BE only]
Tall Birch Hills‌[BE only]
Wooded Hills‌[BE only]
Gravelly Mountains+‌[BE only]

Bush ​ ​

Desert
Badlands
Wooded Badlands
Eroded Badlands
Desert Hills‌[BE only]
Desert Lakes‌[BE only]
Badlands Plateau‌[BE only]
Modified Badlands Plateau‌[BE only]
Modified Wooded Badlands Plateau‌[BE only]

Short Dry Grass
Tall Dry Grass
​ ​

Flowers

Biomes Blocks JE configured feature identifier BE feature identifier
Any, except:

Swamp
Mangrove Swamp
Cherry Grove
Badlands
Wooded Badlands
Eroded Badlands
Pale Garden
The Nether
The End
Lush Caves‌[JE only]
Mountains‌[JE only]
Mushroom Fields‌[JE only]
Swamp Hills‌[BE only]
Badlands Plateau‌[BE only]
Modified Badlands Plateau‌[BE only]
Modified Wooded Badlands Plateau‌[BE only]

Poppy
Dandelion
flower_default legacy:overworld_flower_feature
Twice:

Jungle
Bamboo Jungle
Sparse Jungle
Savanna
Savanna Plateau
Jungle Hills‌[BE only]
Modified Jungle‌[BE only]
Bamboo Jungle Hills‌[BE only]
Modified Jungle Edge‌[BE only]

Flower Forest

Birch Forest
Dark Forest
Forest
Old Growth Birch Forest
Birch Forest Hills‌[BE only]
Tall Birch Hills‌[BE only]
Wooded Hills‌[BE only]
Dark Forest Hills‌[BE only]

Lilac
Rose Bush
Peony
Lily of the Valley
forest_flowers legacy:forest_flower_feature
double_plant_feature
Swamp
Swamp Hills‌[BE only]
Blue Orchid flower_swamp legacy:swamp_flower_feature
Sunflower Plains Sunflower patch_sunflower sunflower_double_plant_lower_feature
sunflower_double_plant_upper_feature
fixup_sunflower_double_plant_upper_position_feature
sunflower_double_plant_feature
sunflower_double_plant_patch_feature
Pale Garden Eyeblossom ​ ​

Plains
Sunflower Plains
Dripstone Caves‌[Java Edition only]
Deep Dark‌[Java Edition only]
(gradient)

Dandelion
Poppy
Azure Bluet
Oxeye Daisy
Cornflower
Orange Tulip
Red Tulip
Pink Tulip
White Tulip
flower_plain legacy:plains_flower_feature
Flower Forest (gradient) Dandelion
Poppy
Allium
Azure Bluet
Red Tulip
Orange Tulip
White Tulip
Pink Tulip
Oxeye Daisy
Cornflower
Lily of the Valley
flower_flower_forest legacy:flower_forest_flower_feature
Meadow (gradient) Tall Grass
Allium
Poppy
Azure Bluet
Dandelion
Cornflower
Oxeye Daisy
Short Grass
flower_meadow meadow_flower_feature

Underground

Biomes Blocks JE configured feature identifier BE feature identifier
Lush Caves Spore Blossom

spore_blossom

spore_blossom_feature
spore_blossom_snap_to_ceiling_feature

Lush Caves Cave Vines

cave_vine

cave_vine_feature
cave_vine_snap_to_ceiling_feature

Lush Caves

Cave Vines
Moss Block
Flowering Azalea
Azalea
Moss Carpet
Short Grass
Tall Grass

cave_vine_in_moss
moss_vegetation
moss_patch
moss_patch_bonemeal
moss_patch_ceiling

moss_vegetation_feature
moss_patch_feature
moss_patch_bonemeal_feature
moss_patch_snap_to_floor_feature
cave_vine_in_moss_feature
moss_ceiling_feature
moss_ceiling_snap_to_ceiling_feature

Lush Caves

Big Dripleaf
Small Dripleaf
Clay
Water

dripleaf
clay_with_dripleaves
clay_pool_with_dripleaves

big_dripleaf_north_feature
big_dripleaf_south_feature
big_dripleaf_west_feature
big_dripleaf_east_feature
dripleaf_feature
clay_with_dripleaves_feature
clay_pool_with_dripleaves_feature

Others

Biomes Blocks JE configured feature identifier BE feature identifier
Old Growth Pine Taiga
Old Growth Spruce Taiga
Taiga
Snowy Taiga
Taiga Hills‌[BE only]
Taiga Mountains‌[BE only]
Snowy Taiga Hills‌[BE only]
Snowy Taiga Mountains‌[BE only]
Sweet Berry Bush

patch_berry_bush

sweet_berry_bush_feature

Swamp
Mangrove Swamp
Old Growth Pine Taiga
Old Growth Spruce Taiga
Badlands
Eroded Badlands
Wooded Badlands
Desert
Desert Hills‌[BE only]
Desert Lakes‌[BE only]
Badlands Plateau‌[BE only]
Modified Badlands Plateau‌[BE only]
Modified Wooded Badlands Plateau‌[BE only]
Giant Tree Taiga Hills‌[BE only]
Giant Spruce Taiga Hills‌[BE only]
Dead Bush

patch_dead_bush

dead_bush_feature

Badlands
Eroded Badlands
Wooded Badlands
Desert
Desert Hills‌[BE only]
Desert Lakes‌[BE only]
Badlands Plateau‌[BE only]
Modified Badlands Plateau‌[BE only]
Modified Wooded Badlands Plateau‌[BE only]
CactusCactus Flower

patch_cactus

cactus_feature

All Overworld biomes in Bedrock Edition

All Overworld biomes except Frozen Peaks, Jagged Peaks,Lush Caves, Mangrove Swamp, Meadow and Stony Peaks in Java Edition.

Only bordering water or ice.

Sugar Cane

patch_sugar_cane

reeds_feature

Swamp

Mangrove Swamp
Swamp Hills‌[BE only]

Lily Pad

patch_waterlily

fixup_waterlily_position_feature
waterlily_feature

Bamboo Jungle
Jungle
Sparse Jungle
Bamboo Jungle Hills‌[BE only]
Jungle Hills‌[BE only]
Modified Jungle‌[BE only]
Modified Jungle Edge‌[BE only]

Melon

patch_melon

melon_feature

All Overworld biomes in Bedrock Edition

All Overworld biomes except Frozen Peaks, Jagged Peaks,Lush Caves, Mangrove Swamp, Meadow and Stony Peaks in Java Edition.

Pumpkin

patch_pumpkin

pumpkin_feature

Cherry Grove

Pink Petals

flower_cherry

pink_petals_feature pink_petals_scatter_feature

Birch Forest
Old Growth Birch Forest
Meadow
Wildflowers ​ ​
Overworld

Only near water, except in swamps, swamp hills, and mangrove swamps.

Firefly Bush ​ ​

Small mushrooms

Biomes Blocks JE configured feature identifier BE feature identifier
Any Overword and Nether biome

Brown Mushroom
Red Mushroom

patch_brown_mushroom
patch_red_mushroom

brown_mushroom_feature
red_mushroom_feature
legacy:small_mushrooms_feature
[No ID][1]

The Nether

For nether forest vegetations, see Nether Forest Vegetation. For twisting vines, see Twisting Vines (feature). For weeping vines, see Weeping Vines (feature).
Biomes Blocks JE configured feature identifier BE feature identifier
Soul Sand Valley
Crimson Forest
Warped Forest
Crimson Roots patch_crimson_roots crimson_roots_feature
crimson_roots_scatter_feature

Data values

ID

Java Edition:

Feature typeIdentifier
EnvSprite vegetation.png: Sprite image for vegetation in Minecraft [No displayed name]flower
EnvSprite vegetation.png: Sprite image for vegetation in Minecraft [No displayed name]no_bonemeal_flower
EnvSprite vegetation.png: Sprite image for vegetation in Minecraft [No displayed name]random_patch

Config

Main article: Configured feature

Java Edition:

  • [NBT Compound / JSON Object] config
    • [Int] tries: (optional, defaults to 128) The number of attempts to generate. Must be a positive integer.
    • [Int] xz_spread: (optional, defaults to 7) The horizontal spread range. Must be a non-negative integer.
    • [Int] y_spread: (optional, defaults to 3) The vertical spread range. Must be a non-negative integer.
    • [String][NBT Compound / JSON Object] feature: One placed feature (an [String] ID, or a new [NBT Compound / JSON Object] placed feature definition) — The placed feature that this patch generates.

History

Development

August 25, 2009 Notch showed random patches of flowers and mushrooms generating naturally in worlds.

Java Edition

Java Edition Classic
0.24_SURVIVAL_TEST Added random patches of flowers and mushrooms.
Java Edition Indev
? Mushroom patches are now generated in rare instances under trees or in the shadows of other floating continents in the "Floating" map type.
Java Edition Infdev
20100327 Random patches no longer generate, due to changes in the terrain generator.
20100616-1808 Random patches naturally generate again.
Java Edition Alpha
v1.0.6 Added cacti patches that could generate on any sand.
v1.0.11 Added sugar cane patches that can only generate next to water.
v1.2.0 Added the Nether, which has random fire and mushroom patches in it.
Added carved pumpkin patches.
Cacti patches now only generate in deserts.
Java Edition Beta
1.6Test Build 3 Added random patches of short grass, ferns, and dead bushes.
1.8Pre-release Dandelion patches are now more common.
Fern patches no longer generate due to changes in the terrain generator.
Java Edition
1.2.112w03a Added jungle biomes, which fern patches can generate in.
1.7.213w36a Added melon patches in jungle biomes.
Added mesa biomes, which cacti and dead bush patches can generate in.
Fern patches can now generate in taiga biomes.
Added flower forest biomes, which use a noise generator to determine what type of flower generates in each flower patch.
Added allium patches, which can generate in flower forest biomes.
Added azure bluet, tulip, and oxeye daisy patches, which can generate in plains and flower forest biomes.
Plains biomes now use a noise generator to determine whether tulips or other flower types spawn in each flower patch.
Added sunflower patches, which can generate in sunflower plains biomes.
Added blue orchid patches, which can generate in swamp biomes.
Dandelion and rose/poppy patches no longer generate in swamp biomes.
Added lilac, rose bush, and peony patches, which can generate in forest biomes.
1.814w17a Dandelion patches can now generate in flower forest biomes.
1.1317w47a Carved pumpkin patches have been replaced with uncarved pumpkin patches.
18w07a Added kelp and seagrass patches, which can generate in oceans.
18w14a Kelp patches no longer generate in warm ocean biomes.
Seagrass patches can now generate in rivers and swamps.
18w19a Seagrass patches can now generate in underwater caves.
1.1418w43a Added cornflower patches, which can generate in plains and flower forest biomes.
Added lily of the valley patches, which can generate in forest biomes.
Added bamboo patches, which can generate in jungle biomes.
18w50a Added sweet berry bush patches, which can generate in taiga biomes.
1.1620w06a Added soul fire patches, which can generate in soul sand valley biomes.

Bedrock Edition

Pocket Edition Alpha
v0.1.0 Added random patches of flowers and mushrooms.
v0.1.3 Added random patches of cacti.
v0.5.0 Mushroom patches can now only generate in areas with a low light level.
v0.9.0 Added random patches of short grass, ferns, carved pumpkins, melons, dead bushes, blue orchids, alliums, azure bluets, tulips, oxeye daisies, sunflowers, lilacs, rose bushes, and peonies.
Added mesa biomes, which cacti patches can generate in.
v0.12.1build 1 Added the Nether, which has random fire and mushroom patches in it.
Bedrock Edition
1.4.0beta 1.2.14.2 Added random patches of kelp and seagrass.
Carved pumpkin patches have been replaced with uncarved pumpkin patches.
beta 1.2.20.1 Seagrass patches can now generate in underwater caves.
1.9.0beta 1.9.0.0 Added random patches of bamboo, cornflowers, and lilies of the valley.
1.10.0beta 1.10.0.3 Added random patches of sweet berry bushes. They only generate when Experimental Gameplay is on.
1.11.0beta 1.11.0.3 Sweet berry bush generation is no longer locked behind the Experimental Gameplay toggle.
1.16.0beta 1.16.0.51 Added random patches of soul fire.
1.21.60Preview 1.21.60.23 The vegetation of many Overworld biomes has been updated to more closely match Java Edition.

Legacy Console Edition

Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU1CU11.001.001.00Patch 11.0.1 Added all vegetation from and prior to Java Edition Beta 1.6.6.
TU5 Dandelion patches are now more common.
Fern patches no longer generate due to changes in the terrain generator.
TU12 Added jungle biomes, which fern patches can generate in.
TU31CU191.221.221.22Patch 3 Added melon patches in jungle biomes.
Added mesa biomes, which cacti and dead bush patches can generate in.
Fern patches can now generate in taiga biomes.
Added flower forest biomes, which use a noise generator to determine what type of flower generates in each flower patch.
Added allium patches, which can generate in flower forest biomes.
Added azure bluet, tulip, and oxeye daisy patches, which can generate in plains and flower forest biomes.
Plains biomes now use a noise generator to determine whether tulips or other flower types spawn in each flower patch.
Added sunflower patches, which can generate in sunflower plains biomes.
Added blue orchid patches, which can generate in swamp biomes.
Dandelion and rose/poppy patches no longer generate in swamp biomes.
Added lilac, rose bush, and peony patches, which can generate in forest biomes.
Dandelion patches can now generate in flower forest biomes.
TU69 1.761.761.76Patch 38 Carved pumpkin patches have been replaced with uncarved pumpkin patches.
Added kelp and seagrass patches, which can generate in oceans.
1.88 Added random patches of bamboo, cornflowers, and lilies of the valley.
1.91 Added sweet berry bush patches, which can generate in taiga biomes.

Issues

Issues relating to "Vegetation" are maintained on the bug tracker. Issues should be reported and viewed there.

  1. ↑ Mushroom features in the Nether have no ID.
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