| Features | |
|---|---|
| Blocks | |
|
Climate | |
| Temperature | 0.95 |
| Downfall | 0.9 |
| Precipitation | Yes |
|
Colors | |
| Grass color | #59C93C |
| Foliage color | #30BB0B |
| Dry foliage color | #A36346 |
| Water color | #3F76E4[JE only] #1B9ED8[BE only] |
|
Vibrant Visuals | |
| Atmospherics | Warmish |
| Lighting | Warmish |
| Volumetric fog | Humid |
| Color grading | Warmish |
The modified jungle or jungle mutated is a rare variant of the jungle that no longer generates since Caves & Cliffs: Part II, and was removed in Java Edition.
Description
Old
The modified jungle featured much more mountainous terrain, being taller and steeper than jungle hills. Overhangs, ravines, floating islands, and large cliffs were very common here. The heights, combined with the thick foliage, rendered the ground below almost entirely out of sight. The folliage was similar to the jungle biome. Ocelots, parrots, and pandas spawned in this biome, but jungle pyramids didn't generate here.
Current
In Bedrock Edition, bamboo jungle hills in older worlds still received updates. When generated through single biome or behavior packs, they can also generate new blocks.
They appear similar to the current jungle, spawning warm animal variants. Trail ruins and jungle pyramids still do not generate.
With Vibrant Visuals, modified jungles use a strong humid volumetric fog setting, which fades the distance in an orange tint. Modified jungles use warmish and color grading, which makes the biome look more humid and warm. The night sky is slightly brighter and moonlight colored more vibrant blue.
Mobs
In Java Edition, modified jungles used the same mob spawning chances as jungle hills for hostile and ambient categories, and had different chances for passive categories, while in Bedrock Edition, modified jungles use the same mob spawning chances as jungles.
The following mobs naturally spawn here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Creature category | ||
| 12⁄60 | 4 | |
| 10⁄60 | 4 | |
| 10⁄60 | 4 | |
| 8⁄60 | 4 | |
| 10⁄60 | 1 | |
| 10⁄60 | 4 | |
| Monster category | ||
| 100⁄515 | 4 | |
| 95⁄515 | 4 | |
| 5⁄515 | 1 | |
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 10⁄515 | 1–4 | |
| 5⁄515 | 1 | |
| Ambient category | ||
| 1 | 8 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 60, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Pig", "weight": 10 }, { "size": "4", "mob": "Chicken", "weight": 10 }, { "size": "4", "mob": "Cow", "weight": 8 }, { "size": "1", "mob": "Parrot", "weight": 10 }, { "size": "4", "mob": "Chicken", "weight": 10 } ], "category": "passive" }, "2": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "size": "4", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 } ], "category": "hostile" }, "3": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100 | 1 | |
| 100 | 1 | |
| 100 | 1 | |
| 95 | 2–4 | |
| 80 | 1–2 | |
| 10 | 1–2 | |
| 5 | 1 | |
| 5 | 2–4 | |
| Creature category | ||
| 40 | 1–2 | |
| 30 | 1–2 | |
| 12 | 2–3 | |
| 10 | 2–4 | |
| 10 | 2–4 | |
| 10 | 1–2 | |
| 10 | 1–3 | |
| 8 | 2–3 | |
| Ambient category | ||
| 1 | 2 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 130, "mobs": [ { "size": "1-2", "mob": "Parrot", "weight": 40 }, { "size": "1-2", "mob": "Ocelot", "weight": 30 }, { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "2-4", "mob": "Warm Chicken", "weight": 10 }, { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "1-2", "mob": "Panda", "weight": 10 }, { "size": "1-3", "mob": "Warm Pig", "weight": 10 }, { "size": "2-3", "mob": "Warm Cow", "weight": 8 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Sounds
Music
These music tracks play while the player is in the modified jungle.
Data values
ID
| Name | Identifier | Numeric ID |
|---|---|---|
jungle_mutated | 149 |
History
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.7.2 | 13w36a | Added Jungle M, along with many other biomes. | |||||
| Melons can now generate in all jungle variants. | |||||||
| 1.12 | 17w13a | Added parrots, which spawn only in jungles. | |||||
| 1.13 | 18w16a | Renamed "Jungle M" to "Mutated Jungle". | |||||
| 18w19a | Renamed "Mutated Jungle" to "Modified Jungle". | ||||||
| 1.14 | 18w43a | Added bamboo, which can rarely grow within normal jungles and extensively grow in bamboo jungles. | |||||
| Added pandas, which can spawn in jungles. | |||||||
| 1.18 | Experimental Snapshot 1 | Modified jungles no longer generate naturally. | |||||
| 21w40a | Removed modified jungle. | ||||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.9.0 | build 1 | Added jungle biomes and their variants. | |||||
| Melons can now generate in all jungle variants. | |||||||
| v0.12.1 | build 1 | Ocelots can now spawn in jungles. | |||||
| v0.15.0 | build 1 | Added jungle pyramids. | |||||
| Bedrock Edition | |||||||
| 1.2.0 | beta 1.2.0.2 | Added parrots, which spawn only in jungles. | |||||
| 1.8.0 | beta 1.8.0.8 | Added pandas to jungles. | |||||
| Changed fishing loot in jungles. Only raw cod and raw salmon can be caught as fish, while bamboo and cocoa bean can now be caught as a fishing item. | |||||||
| 1.9.0 | beta 1.9.0.0 | Bamboo shoots now rarely generate within jungle biomes. | |||||
| 1.17.30 Experiment | beta 1.17.30.23 | Modified jungles no longer generate naturally. | |||||
| 1.21.60 | Preview 1.21.60.23 | Bamboo now generates in larger and denser patches. | |||||
| Trees are now denser. | |||||||
| Big jungle trees now generate more frequently. | |||||||
| Jungle bushes are now larger. | |||||||
| 1.21.60 Experiment | Preview 1.21.60.25 | Pigs that spawn in modified jungles are now the warm variant. | |||||
| 1.21.70 Experiment | Preview 1.21.70.20 | Cows that spawn in modified jungles are now the warm variant. | |||||
| Preview 1.21.70.22 | Chickens that spawn in modified jungles are now the warm variant. | ||||||
| 1.21.90 | Preview 1.21.90.26 | Added humid volumetric fog, warmish atmospherics, color grading, and lighting to modified jungles with Vibrant Visuals. | |||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Added Jungle M along with many other biomes. | |
| Melons may now generate in all jungle variants. | |||||||
| TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Added parrots, which spawn exclusively in jungles. |
| 1.83 | Added pandas to jungles. | ||||||
| Changed fishing loot in jungles. Only raw cod and raw salmon can be caught as fish, while bamboo and cocoa bean can now be caught as a fishing item. | |||||||
| 1.88 | Bamboo shoots now rarely generate within jungle biomes. | ||||||
Data history
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | pre5 | Changed the ID mutated_jungle to modified_jungle. | |||||
| 1.18 | 21w37a | Prior to the removal of numerical biome IDs, this biome's numerical ID was 149. | |||||
Issues
Issues relating to "Jungle Mutated" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
-
A modified jungle in Bedrock Edition. -
A modified jungle in Java Edition. -
A modified jungle single biome world. -
The Darkest Jungle seed template discountinued in Pocket Edition alpha 1.0.0.0 -
A modified jungle with ray tracing.