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Panda

Panda

A panda is a rare neutral mob that resides in jungles. Certain aspects of a panda's behavior and appearance vary depending on its personality.

22 min read Updated 7 views
Entities Animal mobs Neutral mobs
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Contents (33)
  1. Spawning
  2. Drops
  3. Breeding
  4. On death
  5. Sneezing
  6. Behavior
  7. Personalities
  8. Breeding
  9. Jockey
  10. Genetics
  11. Sounds
  12. Data values
  13. ID
  14. Entity data
  15. Achievements
  16. Advancements
  17. History
  18. Announcement
  19. Java Edition
  20. Bedrock Edition
  21. PlayStation 4 Edition
  22. Issues
  23. Trivia
  24. Gallery
  25. Renders
  26. Animations
  27. Screenshots
  28. Mojang images
  29. Concept artwork
  30. Textures
  31. In other media
  32. References
  33. External links
This article is about pandas. For other bears, see Bear.
Panda
Panda JE1 BE1.png: Infobox image for Minecraft entity 'Panda'

Adult

Baby Panda JE4 BE2.png: Infobox image for Minecraft entity 'Panda'

Baby

Lazy Panda.png: Infobox image for Minecraft entity 'Panda'

Adult

Lazy Baby Panda JE4 BE2.png: Infobox image for Minecraft entity 'Panda'

Baby

Aggressive Panda.png: Infobox image for Minecraft entity 'Panda'

Adult

Aggressive Baby Panda JE4 BE3.png: Infobox image for Minecraft entity 'Panda'

Baby

Worried Panda.png: Infobox image for Minecraft entity 'Panda'

Adult

Worried Baby Panda JE4 BE2.png: Infobox image for Minecraft entity 'Panda'

Baby

Playful Panda.png: Infobox image for Minecraft entity 'Panda'

Adult

Playful Baby Panda JE4 BE2.png: Infobox image for Minecraft entity 'Panda'

Baby

Weak Panda.png: Infobox image for Minecraft entity 'Panda'

Adult

Weak Baby Panda JE4 BE2.png: Infobox image for Minecraft entity 'Panda'

Baby

Brown Panda.png: Infobox image for Minecraft entity 'Panda'

Adult

Brown Baby Panda JE5.png: Infobox image for Minecraft entity 'Panda'

Baby

Invicon Panda Spawn Egg.png: Inventory sprite for Panda Spawn Egg in Minecraft as shown in-game with description: Panda Spawn Egg
Health points 20HP❤️ × 10
10HP❤️❤️❤️❤️❤️ (Weak Panda)
Behavior Neutral (adult)
Passive (baby)
Mob type Animal
Attack
strength
Easy and Normal: 2HP❤️
Hard: 3HP❤️💔
Aggressive Panda:
Easy: 4HP❤️❤️
Normal: 6HP❤️❤️❤️
Hard: 9HP❤️❤️❤️❤️💔
Hitbox size Adult:
Height: 1.25 blocks
Width: 1.3 blocks

Baby:
Height: 0.625 blocks
Width: 0.65 blocks

Speed 0.15
0.07 (lazy panda)
Spawn Jungle
Bamboo Jungle
Sparse Jungle‌[BE only]
Usable items

A panda is a rare neutral mob that resides in jungles. Certain aspects of a panda's behavior and appearance vary depending on its personality.

Spawning

Pandas spawn rarely in groups of 1–2 in jungle biomes on grass blocks with at least a two-block space above them. They are slightly‌[Bedrock Edition only] or much‌[Java Edition only] more common in bamboo jungles and have a 5% chance to spawn as a baby. They do not spawn on podzol.[1]

Pandas spawn with a randomized personality, with the normal personality being the most common and the brown variant being the rarest. The personality depends on genes. Each gene has the same distribution on spawn as the mutated gene. So the probability of each personality is:

Personality Probability
EntitySprite panda.png: Sprite image for panda in Minecraft Normal 163⁄256 (63.7%)
EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive 1⁄16 (6.3%)
EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy 1⁄16 (6.3%)
EntitySprite worried-panda.png: Sprite image for worried-panda in Minecraft Worried 1⁄16 (6.3%)
EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful 1⁄16 (6.3%)
EntitySprite weak-panda.png: Sprite image for weak-panda in Minecraft Weak 25⁄256 (9.8%)
EntitySprite brown-panda.png: Sprite image for brown-panda in Minecraft Brown 1⁄64 (1.6%)
Panda spawns in:
Category: CreatureJava EditionBedrock Edition
Spawn areaSpawn weightSpawn chanceGroup sizeSpawn weightGroup size
Bamboo Jungle80⁄17246.51%1–2401–2
Jungle1⁄931.08%1–2101–2
Sparse Jungle———101–2

Drops

Breeding

Upon successful breeding, 1–7XP experience orbs are dropped.

On death

Java Edition:

ItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Bamboo[A]1100.00%1.001100.00%1.001100.00%1.001100.00%1.00
ItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Bamboo[A]111111111111
ItemAmountProbability
DefaultLooting ILooting IILooting III
Bamboo[A]11 (100.00%)1 (100.00%)1 (100.00%)1 (100.00%)
Average1 (1.00)1 (1.00)1 (1.00)1 (1.00)
Killed1
ItemExpected Drops
DefaultLooting ILooting IILooting III
Bamboo[A]1.001.001.001.00

Bedrock Edition:

ItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Bamboo0–266.67%1.000–366.67%1.330–466.67%1.670–566.67%2.00
ItemQuantity / Chance / Average
DefaultLooting ILooting IILooting III
Bamboo0–22⁄310–32⁄34⁄30–42⁄35⁄30–52⁄32
ItemAmountProbability
DefaultLooting ILooting IILooting III
Bamboo01⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)
11⁄3 (33.33%)1⁄6 (16.67%)1⁄12 (8.33%)1⁄18 (5.56%)
21⁄3 (33.33%)1⁄3 (33.33%)1⁄4 (25.00%)1⁄6 (16.67%)
301⁄6 (16.67%)1⁄4 (25.00%)2⁄9 (22.22%)
4001⁄12 (8.33%)1⁄6 (16.67%)
50001⁄18 (5.56%)
Average1 (1.00)4⁄3 (1.33)5⁄3 (1.67)2 (2.00)
Killed1
ItemExpected Drops
DefaultLooting ILooting IILooting III
Bamboo1.001.331.672.00
  • 1–3XP experience orbs are dropped if killed by a tamed wolf or the player.

Like other baby animals, killing a baby panda yields no items or experience.

Sneezing

Baby pandas have 1⁄700 chance to drop 1 slimeball after they sneeze. This means that, on average, a weak baby panda produces a slimeball every 4 hours, 51 minutes and 40 seconds, and any other baby panda produces 1 every 58 hours and 20 minutes.

Behavior

A panda tends to roll off cliffs while playing around. Pandas act similarly to other neutral mobs and attack when hurt but only once (similar to llamas and bees) except on Peaceful difficulty, in which pandas are passive. Attacking pandas are far more vicious in Java Edition.

Pandas follow any player that is carrying bamboo and stop following if the player moves beyond approximately 16 blocks away. Pandas produce a whimper sound effect if a thunderstorm is happening.

Adult pandas seek out bamboo and cake to eat.

Baby pandas have a 1⁄6000 chance (0.016%) of sneezing every game tick. Weak baby pandas are more likely to sneeze with a 1⁄500 (0.2%) chance every tick. Sneezing makes all adult pandas within 10 blocks jump and rarely drops a slimeball. Baby pandas also occasionally roll over and jump around.

Pandas have one private inventory.

A lead cannot be used on a panda by normal means.[2] However, a panda can be leashed using a map editor or NBT editor.

Pandas can be ridden by baby zombie variants.‌[Bedrock Edition only]

Unlike other neutral mobs, pandas don't count toward the AngryAt tag.[3][4][5]

Personalities

The different variations of pandas – from left to right: brown, lazy, worried, playful, weak, aggressive and normal.

Pandas have seven different personalities: normal, lazy, worried, playful, aggressive, weak, and brown.

  • EntitySprite panda.png: Sprite image for panda in Minecraft Normal pandas:
    • Identifiable by their frown.
    • Do not have unique personality actions.
  • EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy pandas:
    • Identifiable by their smile.
    • Lie on their backs.
    • Are slower than normal pandas, making them the slowest land mob in the game.
    • Do not follow a player who is holding bamboo while they're lying on their back.‌[JE only] In Bedrock Edition, if a player is holding bamboo, a lazy panda stops lying on its back and starts following that player.
  • EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful pandas:
    A Playful panda rolling.
    • Identifiable by their tongues that stick out.
    • Roll over and jump around even as adults. The ability to roll may sometimes cause harm or kill the panda as it can accidentally roll off a cliff or into other environmental hazards.[7]
  • EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive pandas:
    • Identifiable by their thick eyebrows and tight frown.
    • When hit, an aggressive panda attacks the player and other mobs continuously until the target dies or goes beyond detection range, instead of only once. It also doesn't panic when harmed.
    • When nearby pandas are attacked, unless killed in one hit,‌[JE only] aggressive pandas become hostile toward the attacker.
  • EntitySprite weak-panda.png: Sprite image for weak-panda in Minecraft Weak pandas:
    • Identifiable by their teary eyes and snotty noses.
    • Tend to sneeze more often as babies than regular baby pandas, and have half the health of other pandas.

  • EntitySprite brown-panda.png: Sprite image for brown-panda in Minecraft Brown pandas:
    • Identifiable by their brown color and frown.
    • Do not have unique personality actions, but are brown and white instead of the usual black and white.

Breeding

The panda is the only animal to have extra breeding conditions. In Java Edition, pandas enter love mode when fed with bamboo, but breed only if there is at least one bamboo plant (not including shoots) within a 7×7×3 area; otherwise the pandas briefly shake their heads and do not breed until that requirement is met. If only one panda is close to a bamboo plant, the other panda shakes its head, but a baby is born.

In Bedrock Edition, there must be at least 8 bamboo plants within a five-block radius of each panda in order for them to enter love mode. If a panda is fed without a sufficient amount of bamboo plants nearby, it sits and eats the bamboo instead of entering love mode.

Once pandas successfully breed, they produce a baby panda that remains neutral toward that player.

Cake cannot be used to breed pandas.

Jockey

This feature is exclusive to Bedrock Edition.
A regular panda ridden by a baby zombie

15% of nearby baby zombies, husks, frostbites or drowned may ride an adult panda to form a jockey. Pandas can still sit, sneeze, and even lie down and roll, if ridden.

Additionally, if a worried panda is mounted, and the baby zombie variant doesn't have a target, the worried panda keeps running as if trying get away from its passenger, since it avoids all mobs, including monsters.

Genetics

Each panda has two hidden values called "genes" or "alleles", as found in genetics. Pandas have a main gene and a hidden gene, each assigned to a particular trait. Normal, aggressive, lazy, worried, and playful personalities are dominant traits, while weak and brown personalities are recessive traits. If the main gene is a dominant gene, then it presents as the personality regardless of the hidden gene. If the main gene is recessive and the hidden gene is not the same trait, then a normal personality results. As recessive traits, weak and brown personalities occur if both the main and hidden genes of a panda are weak or brown, respectively. The hidden gene is relevant only for determining the panda's personality if the main gene is recessive.

When two pandas breed, each one passes one of their genes to their children, who then randomly mix both obtained genes as their respective main and hidden genes. There is also a 1⁄32 chance for each gene of the baby to mutate into another gene. Normal, weak, and brown traits more commonly result from mutations than other traits do. These probabilities also apply to naturally spawned pandas for their main and hidden genes.

Mutated Gene Probability
EntitySprite panda.png: Sprite image for panda in Minecraft Normal 5⁄16
EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive 1⁄16
EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy 1⁄16
EntitySprite worried-panda.png: Sprite image for worried-panda in Minecraft Worried 1⁄16
EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful 1⁄16
EntitySprite weak-panda.png: Sprite image for weak-panda in Minecraft Weak 5⁄16
EntitySprite brown-panda.png: Sprite image for brown-panda in Minecraft Brown 2⁄16
Panda Personality Hidden Gene
EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy EntitySprite worried-panda.png: Sprite image for worried-panda in Minecraft Worried EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful EntitySprite weak-panda.png: Sprite image for weak-panda in Minecraft Weak EntitySprite brown-panda.png: Sprite image for brown-panda in Minecraft Brown
Main Gene EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal
EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive
EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy
EntitySprite worried-panda.png: Sprite image for worried-panda in Minecraft Worried EntitySprite worried-panda.png: Sprite image for worried-panda in Minecraft Worried EntitySprite worried-panda.png: Sprite image for worried-panda in Minecraft Worried EntitySprite worried-panda.png: Sprite image for worried-panda in Minecraft Worried EntitySprite worried-panda.png: Sprite image for worried-panda in Minecraft Worried EntitySprite worried-panda.png: Sprite image for worried-panda in Minecraft Worried EntitySprite worried-panda.png: Sprite image for worried-panda in Minecraft Worried EntitySprite worried-panda.png: Sprite image for worried-panda in Minecraft Worried
EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful
EntitySprite weak-panda.png: Sprite image for weak-panda in Minecraft Weak EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite weak-panda.png: Sprite image for weak-panda in Minecraft Weak EntitySprite panda.png: Sprite image for panda in Minecraft Normal
EntitySprite brown-panda.png: Sprite image for brown-panda in Minecraft Brown EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite brown-panda.png: Sprite image for brown-panda in Minecraft Brown
The only way to directly observe the hidden gene of a panda (if they are not weak or brown, in which case the genes are certain) is to use the command : /data get entity @e[type=minecraft:panda,limit=1] HiddenGene‌[Java Edition only] or using third-party NBT editors.

Sounds

Java Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Panda pantsFriendly MobsRandomlyentity.panda.ambientsubtitles.entity.panda.ambient​1.00.8–1.2
(Baby: 1.3–1.7)
16
​Panda's nose tickles[sound 1]Friendly MobsBefore a baby panda sneezesentity.panda.pre_sneezesubtitles.entity.panda.pre_sneeze​1.01.016
​Panda sneezes[sound 1]Friendly MobsWhen a baby panda sneezesentity.panda.sneezesubtitles.entity.panda.sneeze​1.01.016
​Panda diesFriendly MobsWhen a panda diesentity.panda.deathsubtitles.entity.panda.death​0.820.8–1.2
(Baby: 1.3–1.7)
16
​Panda eatsFriendly MobsWhile a panda is eating an itementity.panda.eatsubtitles.entity.panda.eat​varies [sound 2]0.8–1.216
​FootstepsFriendly MobsWhile a panda is walkingentity.panda.stepsubtitles.block.generic.footsteps​0.151.016
​Panda bleatsFriendly MobsWhen two pandas are fed too close togetherentity.panda.cant_breedsubtitles.entity.panda.cant_breed​1.01.016
​Panda huffsFriendly MobsRandomly from an aggressive pandaentity.panda.aggressive_ambientsubtitles.entity.panda.aggressive_ambient​1.0 [sound 3]0.8–1.2
(Baby: 1.3–1.7)
16
​Panda whimpersFriendly MobsRandomly from a worried panda during a thunderstormentity.panda.worried_ambientsubtitles.entity.panda.worried_ambient​1.00.8–1.2
(Baby: 1.3–1.7)
16
​Panda hurts​[until: JE 26.4]Friendly MobsWhen a panda is damagedentity.panda.hurtsubtitles.entity.panda.hurt​0.820.8–1.2
(Baby: 1.3–1.7)
16
​Panda bitesFriendly MobsWhen a panda attacks somethingentity.panda.bitesubtitles.entity.panda.bite​1.01.016
  1. ↑ a b MC-310391
  2. ↑ Can be 0.5, 1.0 or 1.5 for each sound, except eat5, which can be 0.425, 0.85, or 1.275
  3. ↑ Except idle4, which is 0.8

Bedrock Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​ ?Friendly MobsRandomly from an adult pandamob.panda.idle​ ?1.00.8–1.2
​ ?Friendly MobsRandomly from a baby pandamob.panda_baby.idle​ ?1.01.2–1.8
​ ?Friendly MobsBefore a baby panda sneezesmob.panda.presneeze​ ?1.00.8–1.2
​ ?Friendly MobsWhen a baby panda sneezesmob.panda.sneeze​ ?1.00.8–1.2
​ ?Hostile MobsWhen a panda diesmob.panda.death​ ?0.820.8–1.2 (Baby: 1.3–1.7)
​ ?Friendly MobsWhile a panda is eating an itemmob.panda.eat​ ?varies [sound 1]0.8–1.2
​ ?Friendly MobsWhile a panda is walkingmob.panda.step​ ?0.40.8–1.2 (Baby: 1.3–1.7)
​ ?Friendly MobsWhen two pandas are fed too close togethermob.panda.cant_breed​ ?1.00.8–1.2
​ ?Friendly MobsRandomly from an aggressive pandamob.panda.idle.aggressive​ ?varies [sound 2]0.8–1.2 (Baby: 1.3–1.7)
​ ?Friendly MobsRandomly from a worried panda during a thunderstormmob.panda.idle.worried​ ?1.00.8–1.2 (Baby: 1.3–1.7)
​ ?Hostile MobsWhen a panda is damagedmob.panda.hurt​ ?0.820.8–1.2 (Baby: 1.3–1.7)
​ ?Hostile MobsWhen a panda attacks somethingmob.panda.bite​ ?1.00.8–1.2
  1. ↑ All are 1.0, except for eat5, which is 0.85
  2. ↑ All are 1.0, except for aggressive4, which is 0.8

Data values

ID

Java Edition:

NameIdentifierEntity tags Translation key
EntitySprite panda.png: Sprite image for panda in Minecraft Pandapandafollowable_friendly_mobs entity.minecraft.panda

Bedrock Edition:

NameIdentifierNumeric ID FamilyTranslation key
EntitySprite panda.png: Sprite image for panda in Minecraft Pandapanda113 mob
panda
panda_aggressive
entity.panda.name

Entity data

Panda have entity data associated with them that contains various properties.

Java Edition:

Main article: Entity format
  • [NBT Compound / JSON Object] Entity data
    • Additional fields for mobs that can breed see Template:Nbt inherit/breedable/template
    • Tags common to all entities see Template:Nbt inherit/entity/template
    • Tags common to all mobs see Template:Nbt inherit/mob/template
    • [String] HiddenGene: The secondary gene this panda has, that can transfer to the child.
    • [String] MainGene: The primary gene this panda has, that determines the behavior and appearance of the panda and that can transfer to the child.
Gene Data value
Normal normal
Lazy lazy
Worried worried
Playful playful
Brown brown
Weak weak
Aggressive aggressive

Bedrock Edition:

See Bedrock Edition level format/Entity format.

Achievements

IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
ZoologistBreed two pandas with bamboo.—40Gold
It SpreadsKill a mob next to a catalystKill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this achievement.10Bronze

Achievements that apply to all mobs:

Advancements

IconAdvancementIn-game descriptionActual requirements (if different)
It SpreadsKill a mob near a Sculk CatalystKill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this advancement.
The Parrots and the BatsBreed two animals together A mule must be the result of breeding a horse and a donkey for this advancement as they are not breedable together. Other breedable mobs are ignored for this advancement.
Two by TwoBreed all the animals! A trader llama does not count as a llama, and a mule must be the result of breeding a horse and a donkey for this advancement as they are not breedable together. Other breedable mobs can be bred, but are ignored for this advancement.

Advancements that apply to all mobs:

History

Announcement

April 9, 2012 Dinnerbone states that he wants to add pandas into the game once he is "used to skinning and animating things".
December 18, 2013 Dinnerbone again states that he wants to add pandas into the game.
September 29, 2018 Pandas are announced at MINECON Earth 2018.

Java Edition

Java Edition
1.1418w43a Added pandas.
Added baby pandas.
19w08a Pandas can no longer have armor equipped onto them with a dispenser.
Naturally spawned pandas now have a 5% chance of being a baby.
1.1620w10a Firework damage now provokes pandas.[8]
1.2124w21a Pandas now only panic from cactus, freezing, fire and lightning bolt damage.
26.1snap5 Added golden dandelions, which can be used to prevent baby pandas from growing up.
snap8 The model and textures of baby pandas have been changed.
snap11 The texture of brown baby pandas has been changed to be consistent with the other textures.

Bedrock Edition

Bedrock Edition
1.8.0beta 1.8.0.8 Added pandas.
Added baby pandas.
beta 1.8.0.10 Added sounds for pandas.
Pandas can now directly be given bamboo to breed them.
Aggressive pandas now deal more damage.
Pandas now sit and snack, even if they're scared or angry at the player.
beta 1.8.0.11 The textures of aggressive pandas have been changed from to to match Java Edition.
All default pandas now bite once when attacked.
Aggressive pandas now defend other pandas.
Pandas now broadcast their anger to aggressive pandas.
Aggressive pandas now have more attack damage when killing nearby players.
beta 1.8.0.13 Pandas now more quickly return to their normal behavior after following a player holding bamboo.
1.21.20Preview 1.21.10.23 Pandas now only panic from cactus, freezing, fire and lightning bolt damage.
26.10Preview 26.10.21 Added golden dandelions, which can be used to prevent baby pandas from growing up.
Preview 26.10.24 The model and textures of baby pandas have been changed.
26.40Preview 26.40.20 Removed the non-existent sound references of nosebreath and pant sounds from the panda's idle and aggressive idle sound events.

PlayStation 4 Edition

PlayStation 4 Edition
1.83 Added pandas.
Added baby pandas.

Issues

Issues relating to "Panda" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

Renders

Skins

Animations

Screenshots

Mojang images

Concept artwork

Textures

In other media

References

  1. ↑ MC-155811 – resolved as "Works As Intended".
  2. ↑ MC-137818 – resolved as "Works As Intended".
  3. ↑ MC-256289 – AngryAt tag is not used by certain neutral mobs, causing them to forget their target upon reloading game – resolved as "Invalid".
  4. ↑ MC-195278 – If the "universalAnger" is set to true, certain neutral mobs don't fight back when you attack them
  5. ↑ MC-187857 – New neutral mob behavior improvements were not implemented for llamas, dolphins, and spiders in the daylight
  6. ↑ MC-304377 – Worried Pandas are not scared of certain monsters
  7. ↑ MC-137859 – Panda tries to roll over and jump into some dangerous places – resolved as "Works As Intended".
  8. ↑ MC-111498 – Fireworks and water bottles damage don't make neutral mobs angry or hostile – resolved as "Fixed".
  9. ↑ "Recording Panda sounds for Minecraft!" – Minecraft on YouTube, October 9, 2018
  10. ↑ https://mc.163.com/pe/client/activity/voteforanimalpc/index.html
  11. ↑ "Making Mobs: Ten Things You Probably Didn't Know About Minecraft"
  12. ↑ MC-206684 – Spyglass particles have no associated texture – resolved as "Fixed".
  13. ↑ "Trails Tales Update Out Today on Java" – Minecraft.net, June 7, 2023.
  14. ↑ "The majestic panda can be found in Bamboo Jungles—and now in your home! Created by @Mattel Creations, this Diamond Level #SDCC Exclusive comes with multiple expressions, bamboo, and smooshy CAKE (Cake is not edible.) http://aka.ms/MattelPanda" – @Minecraft (Minecraft) on X (formerly Twitter), July 17, 2023

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Panda drops & spawning
Every drop with its chance per Looting level, and the biomes where it spawns.
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