Mineuniverse
Bee

Bee

A bee is a flying arthropodan neutral mob that lives in a bee nest or beehive, and fills it with harvestable honey using nectar it gathers from flowers.…

26 min read Updated 3 views
Entities Animal mobs Neutral mobs Flying mobs Arthropod mobs
Advertisement Remove ads with Premium →
Contents (34)
  1. Spawning
  2. Natural generation
  3. Saplings
  4. Drops
  5. On death
  6. Breeding
  7. Behavior
  8. Pollinating
  9. Housing
  10. Attacking
  11. Breeding
  12. Sounds
  13. Data values
  14. ID
  15. Entity data
  16. Achievements
  17. Advancements
  18. History
  19. Java Edition
  20. Bedrock Edition
  21. Data history
  22. Issues
  23. Trivia
  24. Publicity
  25. Gallery
  26. Renders
  27. Screenshots
  28. Mojang images
  29. Concept artwork
  30. Textures
  31. In other media
  32. See also
  33. References
  34. External links
For other uses, see Bee (disambiguation).
Bee
Bee.gif: Infobox image for Minecraft entity 'Bee'

Adult in Java Edition

Bee BE.gif: Infobox image for Minecraft entity 'Bee'

Adult in Bedrock Edition

Baby Bee JE2.gif: Infobox image for Minecraft entity 'Bee'

Baby in Java Edition

Baby Bee BE2.gif: Infobox image for Minecraft entity 'Bee'

Baby in Bedrock Edition

Bee with nectar.gif: Infobox image for Minecraft entity 'Bee'

Adult in Java Edition

Bee with nectar BE.gif: Infobox image for Minecraft entity 'Bee'

Adult in Bedrock Edition

Baby Bee with nectar JE2.gif: Infobox image for Minecraft entity 'Bee'

Baby in Java Edition

Baby Bee with nectar BE2.gif: Infobox image for Minecraft entity 'Bee'

Baby in Bedrock Edition

Bee (angry).gif: Infobox image for Minecraft entity 'Bee'

Adult in Java Edition

Bee (angry) BE.gif: Infobox image for Minecraft entity 'Bee'

Adult in Bedrock Edition

Baby Bee (angry) JE2.gif: Infobox image for Minecraft entity 'Bee'

Baby in Java Edition

Baby Bee (angry) BE2.gif: Infobox image for Minecraft entity 'Bee'

Baby in Bedrock Edition

Bee with nectar (angry).gif: Infobox image for Minecraft entity 'Bee'

Adult in Java Edition

Bee with nectar (angry) BE.gif: Infobox image for Minecraft entity 'Bee'

Adult in Bedrock Edition

Baby Bee with nectar (angry) JE3.gif: Infobox image for Minecraft entity 'Bee'

Baby in Java Edition

Baby Bee with nectar (angry) BE2.gif: Infobox image for Minecraft entity 'Bee'

Baby in Bedrock Edition

Invicon Bee Spawn Egg.png: Inventory sprite for Bee Spawn Egg in Minecraft as shown in-game with description: Bee Spawn Egg
Health points 10HP❤️❤️❤️❤️❤️
Behavior Neutral
Mob type Animal
Arthropod
Attack
strength
Melee:

Easy: 2HP❤️
Normal: 2HP❤️
Hard: 3HP❤️💔


Venom:
Normal: Poison I for 10 sec (HP❤️❤️❤️💔)
Hard: Poison I for 18 sec (HP❤️ × 7)

Hitbox size Adult:
Height: 0.5 blocks
Width: 0.55 blocks

Baby:
Height: 0.25 blocks
Width: 0.275 blocks

Speed 0.6
Spawn Naturally generated Bee Nests
Usable items

A bee is a flying arthropodan neutral mob that lives in a bee nest or beehive, and fills it with harvestable honey using nectar it gathers from flowers. Attacking a bee, or interfering with its home without proper precautions, causes it and all nearby bees to attack using their stingers. If a bee attacks something, it will lose its stinger and eventually die.

Spawning

Bees are the only arthropod mob that can spawn in any difficulty including Peaceful.

Natural generation

Naturally generated bee nests generate with 2-3 bees in them.

Naturally-generated birch, oak, mangrove, and cherry trees have equal chances to generate with a bee nest, depending on the biome:

Saplings

Birch, cherry, and oak trees grown from saplings that are within 2 blocks of any 1- or 2-block tall flowers, flowering azalea, cherry leaves, flowering azalea leaves, mangrove propagule, spore blossom, pink petals, or chorus flower have a 5% chance of having a bee nest containing 2–3 bees.

Mangroves grown from mangrove propagules have a 1% chance of having a bee nest containing 2-3 bees. Unlike birch, cherry and oak trees, no flowers are required for a bee nest to generate.[1]

Drops

On death

Upon death, adult bees drop 1–3XP experience when killed by a player or a tamed wolf. Like most other baby animals, killing a baby bee yields no experience.

Breeding

When two bees breed and produce an offspring, 1–7XP is dropped.

Behavior

Bees do not fly (like ghasts or the ender dragon), but instead hover a few blocks above the ground similar to bats and parrots.

Bees are considered arthropods and take increased damage from the Bane of Arthropods enchantment.[2] They also take 1HP💔 damage every half second if they stay in water for more than 20 game ticks (1 second).[3] Bees do not take damage from sweet berry bushes.

Bees can be attached to a lead, even when angered. They can still attack while attached. A lead that attaches any other entity to a bee breaks when the bee enters its hive.

Bees usually venture up to 22 blocks from their beehive to collect nectar from a viable plant or to attack someone. Bees can venture farther away if necessary.

A bee can fly horizontally and vertically upward through scaffolding but does not fly downward. A bee does not fly through an open trapdoor or regular door on its own (a bee can be led through a door with a flower) but babies can fly through the gap above a fence gate in a 1×2 doorway.

Despite being flying mobs, bees can destroy turtle eggs when on top of them.[4]

Pollinating

Bees leave their nest during the day. They fly around their nests and are attracted to flowers (except closed eyeblossoms), flowering azaleas, flowering azalea leaves, mangrove propagules, pink petals, cherry leaves, spore blossoms, chorus flowers, cactus flowers, and wildflowers, which are the valid plants for the bee to gather nectar from. Bees can gather nectar from wither roses but receive the wither effect. As a result, they can die.[5] Bees can also gather nectar from open eyeblossoms, but get poisoned as a result; they completely ignore golden dandelions and closed eyeblossoms, and are unable to gather nectar from them. Bees also completely ignore flowers in flower pots.[6][7]

After circling a flower for more than 400 game ticks (20 seconds), a bee collects nectar. However, if the bee gets damaged, it ceases its efforts to collect nectar. A bee carrying nectar has nectar spots on its abdomen and drops nectar particles to fertilize plants below the bee.

Bees that have nectar may pollinate pitcher crops‌[Bedrock Edition only], wheat crops, potato crops, carrot crops, beetroot crops, melon stems, sweet berry bushes, pumpkin stems, cave vines, and torchflower crops that they fly over. When one of these plants gets pollinated, it advances to another growth stage, similar to using bone meal. To pollinate a plant, a bee must be 1 to 2 blocks directly above the plant and must have a valid home hive. A bee can fertilize plants 10 times each time they have nectar. There is an approximately 5% chance each tick to attempt fertilization.

Afterward, the bee flies back into its hive/nest to make honey. It takes about 2 minutes for the bee to do this.

Housing

A bee going into a bee nest.

Bees live together in colonies and take any bee nest or beehive that has enough space as its home. One bee nest/beehive can house up to 3 bees. Homeless bees search for empty beehives by wandering around generally in a northwest direction. Bees can enter a beehive from any side, but exit only from the front. One-way bee-gates can be made by using this mechanic.

Bees return to their nest when it rains and during the night. This behavior extends to biomes that don't rain, such as the desert. They stay in their nest or hive for at least 2400 game ticks (2 minutes) before coming back out. Bees in a nest/hive retain their data (health, name, etc.).

Breaking a nest or hive without Silk Touch drops nothing or an empty hive respectively, releasing all bees contained inside. If the nest or hive is harvested using a tool enchanted with Silk Touch, the bees are contained in the dropped item and can exit the nest/hive when it is placed again.

When a bee that has nectar enters and then leaves its nest or hive, the honey level of the nest/hive is increased by one; there is a 1% chance it is increased by two. When the honey level of that hive reaches 5, the player can harvest honeycombs or honey bottles using shears and empty bottles respectively. The honey level resets back to 0 when a honeycomb or honey bottle is harvested.

Because there is neither daylight cycle nor weather in the Nether and the End, bees work without resting in these dimensions. This behavior is distinct from that of the villagers, which follow their daily routine according to the time in the Overworld, regardless of which dimension they are in.

Attacking

Main article: Damage

All bees nearby are angered when an individual bee is attacked (unless the bee attacked is killed in one hit), honey or honeycombs are collected (unless a campfire is placed under the nest), or a bee nest/beehive is destroyed. Even destroying newly-placed uninhabited beehives anger nearby bees. Hitting or walking on a beehive does not anger bees; only destroying it angers them. When destroyed, a beehive releases any bees that it contained. If the beehive is destroyed with a Silk Touch tool, bees kept within the hive remain neutral, while those outside the hive also remain neutral.

The Invisibility effect does not cause stingers in stung players to disappear.

Bees attack and swarm the player as a group when angered, and the eyes of angered bees turn red. Collecting a honeycomb or a honey bottle from a nest or hive causes the bees that are currently in that nest or hive to leave and swarm the player unless a campfire is placed within five blocks below the hive. Bees attack only once, similar to llamas, and non-aggressive pandas.

Bees do not deal any damage in Peaceful difficulty and are completely passive. They fly outside the beehive and search for flowers as usual.

If the player deflects a bee's attack with a shield, the bee continues attacking until it succeeds in hitting the player.

When a bee's attack on a player succeeds, the player is poisoned. A bee loses its stinger after a successful attack, cannot attack further and does not retreat to its nest (even at night), and dies approximately one minute later. This can be delayed with potion effects (Regeneration/Resistance/Absorption) that have a 255 potency.

It is possible to (quickly) breed at least one angered bee with another, even if it or they had stung and lost the stinger. However, they remain angered and still die later due to being stingerless.

Bees also swarm and attack other mobs when damaged, for example, if a skeleton accidentally shoots a bee, the bee will sting a player.

Bees become neutral if they fail to land a hit on their target until anger counter runs out. Anger duration is randomly selected between 20 and 39 seconds, inclusive.

In Java Edition, a bee's stinger is visible on the player as a small black dot after the bee successfully attacked.

Breeding

Main article: Breeding

Bees follow players holding any 1- or 2-block tall flowers (except closed eyeblossoms and golden dandelions), mangrove propagules, flowering azaleas, flowering azalea leaves, cherry leaves, pink petals, wildflowers, spore blossoms, cactus flowers or chorus flowers. If the player is standing still and being followed by bees, the bees go toward the player, face the player, and rest on the ground. They do this until the player moves.

If bees are given any of the blocks listed above (except open eyeblossom and wither rose), they enter love mode and pair up to create baby bees, granting the player 1-7 experience. The parent bees have a cooldown of 5 minutes (6000 game ticks) before they can be bred again. Babies take 20 minutes (1 in-game day) to grow up. The growth of baby bees can be accelerated by feeding them flower types (except those that cannot cause love mode); each use reduces the remaining time by 10%. However, bees' growth timer and breeding cooldowns are frozen while working in a hive; thus, when rapidly growing a population, it may be desirable to temporarily remove the hives.

Wither roses and open eyeblossoms cannot be used for breeding bees or growing baby bees. Feeding a bee a wither rose inflicts it with the Wither effect for 2 seconds (40 game ticks), while feeding a bee an open eyeblossom inflicts it with Poison for 1.25 seconds (25 game ticks). Closed eyeblossoms and golden dandelions cannot be used to lead, breed or grow bees; in the latter case, feeding them to baby bees instead toggles age-locking as with other baby mobs.

Sounds

Java Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Bee buzzesFriendly MobsWhile a bee is passive and moving horizontallyentity.bee.loopsubtitles.entity.bee.loop​varies [sound 1] [sound 2]0.98–1.14
(Baby: 1.54–1.7) [sound 3]
6
​Bee buzzes angrilyFriendly MobsWhile a bee is hostile and moving horizontallyentity.bee.loop_aggressivesubtitles.entity.bee.loop_aggressive​0.8 [sound 2]0.98–1.14
(Baby: 1.54–1.7) [sound 3]
10
​Bee stingsFriendly MobsWhen a bee stings somethingentity.bee.stingsubtitles.entity.bee.sting​1.01.0/0.816
​Bee diesFriendly MobsWhen a bee diesentity.bee.deathsubtitles.entity.bee.death​0.40.8–1.2
(Baby: 1.3–1.7)
16
​Bee hurts​[until: JE 26.4]Friendly MobsWhen a bee is damagedentity.bee.hurtsubtitles.entity.bee.hurt​0.40.8–1.2
(Baby: 1.3–1.7) [sound 4]
16
​Bee buzzes happilyFriendly MobsWhile a bee is collecting pollenentity.bee.pollinatesubtitles.entity.bee.pollinate​0.81.012
  1. ↑ loop1 and 2 are multiplied by 0.6; loop3 and 4 are 0.65; loop5 is 0.7 and 0.75
  2. ↑ a b Multiplied by the bee's horizontal velocity (capped at 0.5) × 1.2
  3. ↑ a b The bee's horizontal velocity (capped between 0.7-1.1 (Baby: 1.1-1.5)), linearly interpolated between 0.7 and 1.1 (Baby: 1.1 and 1.5)
  4. ↑ Can be multiplied by 1.0 or 1.2 for each sound

Bedrock Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​Bee diesFriendly MobsWhen a bee diesmob.bee.deathsubtitles.entity.bee.death​0.60.9–1.1 (Baby: 1.4–1.6)
​Bee hurtsFriendly MobsWhen a bee is damagedmob.bee.hurtsubtitles.entity.bee.hurt​0.60.9–1.1 (Baby: 1.4–1.6)
​Bee buzzesFriendly MobsWhile a bee is passive and moving horizontallymob.bee.loopsubtitles.entity.bee.loop​0.61.0 (Baby: 1.5)
​Bee buzzes angrilyFriendly MobsWhile a bee is hostile and moving horizontallymob.bee.aggressivesubtitles.entity.bee.loop_aggressive​0.61.0 (Baby: 1.5)
​Bee buzzes happilyFriendly MobsWhile a bee is collecting pollenmob.bee.pollinatesubtitles.entity.bee.pollinate​0.851.0 (Baby: 1.5)
​Bee stingsFriendly MobsWhen a bee stings somethingmob.bee.stingsubtitles.entity.bee.sting​0.60.8–1.0 (Baby: 1.3–1.5)

Data values

ID

Java Edition:

NameIdentifierEntity tags Translation key
EntitySprite bee.png: Sprite image for bee in Minecraft Beebeearthropod
beehive_inhabitors
fall_damage_immune
followable_friendly_mobs
sensitive_to_bane_of_arthropods
entity.minecraft.bee

Bedrock Edition:

NameIdentifierNumeric ID FamilyTranslation key
EntitySprite bee.png: Sprite image for bee in Minecraft Beebee122 arthropod
bee
mob
pacified
entity.bee.name

Entity data

Bees have entity data associated with them that contains various properties.

Java Edition:

Main article: Entity format
  • [NBT Compound / JSON Object] Entity data
    • Additional fields for mobs that can become angry see Template:Nbt inherit/angerable/template
    • Additional fields for mobs that can breed see Template:Nbt inherit/breedable/template
    • Tags common to all entities see Template:Nbt inherit/entity/template
    • Tags common to all mobs see Template:Nbt inherit/mob/template
    • [Int] CannotEnterHiveTicks: Time left in ticks until the bee can enter a beehive. Used when the bee is angered and released from the hive by a player, but the hive is smoked by a campfire.
    • [Int] CropsGrownSincePollination: How many crops the bee has grown since its last pollination. Used to limit number of crops it can grow.
    • [Int Array] flower_pos: Block location, as 3 integers, of the flower that the bee is circling.
    • [Boolean] HasNectar: 1 or 0 (true/false) - true if the bee is carrying nectar.
    • [Boolean] HasStung: 1 or 0 (true/false) - true if the bee has stung a mob or player.
    • [Int Array] hive_pos: Block location, as 3 integers, of the bee's hive.
    • [Int] TicksSincePollination: Number of ticks passed since the bee's last pollination.

Bedrock Edition:

See Bedrock Edition level format/Entity format.

Achievements

IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
Bee our guestUse a Campfire to collect Honey from a Beehive using a Bottle without aggravating the bees.—15Bronze
Total BeelocationMove and place a Bee Nest, with 3 bees inside, using Silk Touch.—30Silver
It SpreadsKill a mob next to a catalystKill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this achievement.10Bronze

Achievements that apply to all mobs:

Advancements

IconAdvancementIn-game descriptionActual requirements (if different)
A Furious CocktailHave every potion effect applied at the same time The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement.
How Did We Get Here?Have every effect applied at the same time

The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement.

This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.
It SpreadsKill a mob near a Sculk CatalystKill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this advancement.
Bee Our GuestUse a Campfire to collect Honey from a Beehive using a Glass Bottle without aggravating the BeesUse a glass bottle on a beehive or bee nest while not angering the bees inside.
The Parrots and the BatsBreed two animals together A mule must be the result of breeding a horse and a donkey for this advancement as they are not breedable together. Other breedable mobs are ignored for this advancement.
Total BeelocationMove a Bee Nest or Beehive, with 3 Bees inside, using Silk TouchBreak a bee nest, with 3 bees inside, using Silk Touch. Contrary to the in-game description, a beehive cannot trigger the advancement.
Two by TwoBreed all the animals! A trader llama does not count as a llama, and a mule must be the result of breeding a horse and a donkey for this advancement as they are not breedable together. Other breedable mobs can be bred, but are ignored for this advancement.

Advancements that apply to all mobs:

History

Java Edition

Java Edition
1.1519w34a Added bees and baby bees.
19w35a Bees now try to avoid water.
Bee nests now spawn less frequently, making bees rarer.
Breeding bees now counts toward the "Two by Two" advancement.
19w36a Bees are now affected by the Bane of Arthropods enchantment.
Bees are now able to gather pollen from lilac, rose bush, and peony flowers.
The textures of bees have been tweaked. The gradation part for picking up the color has been removed and the translucent pixels are now fully transparent.[8]
bee_angry_nectar now has same nectar pattern as bee_nectar, which has changed the textures from to .[9]
Bees no longer stop flying after reaching the player they are following.
19w45a Bees now search up to 10 blocks away from itself in all directions to find a nest/hive to claim.
19w46a Bees now exit beehives only from the front.
1.15.2pre1 Bees no longer anger when a nearby nest/hive is destroyed using a Silk Touch tool.
Bees now remember how many crops they have pollinated.
Bees no longer stay in the hive/nest forever after riding a minecart or boat.
1.1620w10a Firework damage now provokes bees.[10]
20w12a The maximum distance a bee can wander away from its home hive when randomly wandering has been reduced to around 22 blocks.
1.1721w13a Bees now see flowering azalea and flowering azalea leaves as flowers.
1.1922w11a Bees now see mangrove propagule as flowers.[11]
1.19.4
Experiment
Update 1.20
pre1 Bees now see cherry leaves, pink petals, and torchflowers as flowers.[12]
1.20.223w33a Bees now see spore blossom and chorus flower as flowers.[13]
1.20.524w11a Adjusted their flying behavior to keep them from overshooting their position when flying up and down.
1.21.224w33a Bees now wander around randomly for less time after exiting a nest/hive.
If a bee has a known nest/hive, it travels less far from it, thus being less likely to get lost.
Significantly increased the amount of time a bee can take to return to a known nest/hive before it gives up trying to return home.
Bees are now a lot less likely to get stuck on corners or when they are close to a nest/hive they are trying to return to.
Bees are also now a lot less likely to try and pathfind to a flower they cannot reach.
1.21.424w44a Bees now get the Wither effect when fed with wither roses, and the Poison effect when fed with eyeblossoms.
24w45a Bees are no longer attracted to closed eyeblossoms.
Bees can no longer interact with closed eyeblossoms.
24w46a Bees no longer get poisoned when they touch a closed eyeblossom.
Leashed bees no longer enter beehives or bee nests.
1.21.525w02a Are now attracted to, and can be bred using wildflowers.
25w06a Are now attracted to, and can be bred using cactus flowers.
1.21.925w34a Bees no longer hide in their hive in the End when it is raining in the Overworld.
26.1snap5 Added golden dandelions, which can be used to prevent baby bees from growing up.
snap6 The model and textures of baby bees have been changed.
26.2snap5 Hitbox sizes of both baby and adult bees updated to match Bedrock.

Bedrock Edition

Bedrock Edition
1.14.0beta 1.14.0.1 Added bees.
Bees and baby bees can become angry and attack the player.
Bees and baby bees can gather nectar from flowers, and show the nectar on them after doing so.
Bees and baby bees that have nectar can become angry and attack the player.
1.16.0beta 1.16.0.63 Bees no longer fly faster when swarming a player or mob.
1.17.0beta 1.16.230.50 Bees are now attracted to flowering azalea and flowering azalea leaves.
beta 1.17.0.56 Bees no longer gather nectar from sweet berry bushes.
1.20.60Preview 1.20.60.25 Bees no longer take damage when moving through sweet berry bushes.
1.21.50Preview 1.21.50.28 Bees now get the Wither effect when fed with wither roses.
Bees can no longer be tempted or collect nectar from closed eyeblossoms.
Feeding bees open eyeblossoms now applies the poison effect.
26.10Preview 26.10.21 The model and textures of baby bees have been changed.
Added golden dandelions, which can be used to prevent baby bees from growing up.

Data history

Java Edition
1.20.524w06a Changed bee entity data:
  • Changed [NBT Compound / JSON Object] FlowerPos (with [Int] x, [Int] y and [Int] z) to [Int Array] flower_pos.
  • Changed [NBT Compound / JSON Object] HivePos (with [Int] x, [Int] y and [Int] z) to [Int Array] hive_pos.

Issues

Issues relating to "Bee" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

  • Bees were made to be half a block in size because Mojang considered this size to be the cutest.[14]
  • In Java Edition, bees pollinate only the top half of sunflowers.
  • In reality, juvenile bees are helpless, worm-like larvae, not smaller versions of adults.
  • Also in reality, bees collect both nectar and pollen by pollinating flowers. The pollen is used as a primary food source by the bee colony, but has little direct importance to the formation of honey, which is made from the nectar and serves as another food source. Also, in real life, bees are scared of smoke and don't exit the nest or hive.
  • However, bees losing their stingers and dying after attacking the player is consistent with real bees, as in reality their stingers are barbed and attached to vital organs, so the stinger gets stuck and causes fatal injuries to the bee once it tries to fly away and the stinger detaches.

Publicity

Renders

Idle

Animations

Screenshots

Mojang images

Concept artwork

Textures

In other media

See also

References

  1. ↑ MC-249937 – Propagules grown without a flower nearby can generate bee nests in the mangrove tree – resolved as "Works As Intended".
  2. ↑ "Minecraft Snapshot 19w36a" – Minecraft.net, July 3, 2019.
  3. ↑ MC-167148 – Bees take damage upon contact with water – resolved as "Works As Intended".
  4. ↑ MC-248332
  5. ↑ MC-159396 – Bees target wither roses and die – resolved as "Works As Intended".
  6. ↑ MC-168267
  7. ↑ MCPE-109956
  8. ↑ MC-159560
  9. ↑ MC-159743
  10. ↑ MC-111498 – Fireworks and water bottles damage don't make neutral mobs angry or hostile – resolved as "Fixed".
  11. ↑ MC-249147 – Bees pollinate and follow players holding the mangrove propagule (sapling) – resolved as "Works As Intended".
  12. ↑ MC-260051
  13. ↑ MC-214126 – Bees don't pollinate themselves with spore blossoms or chorus flowers – resolved as "Fixed".
  14. ↑ "MINECON Live 2019" – Minecraft on YouTube, September 28, 2019
  15. ↑ "minecraft bee is trans" – @JasperBoerstra (Jasper Boerstra) on X (formerly Twitter), June 4, 2021
  16. ↑ "Minecraft is all about creating a world where you can BEE YOURSELF.

    Pride isn’t just about showing up. It’s about choosing to live openly, visibly, and fully. Pride endures because you do. 🏳️‍🌈"
    – @Minecraft (Minecraft) on X (formerly Twitter), June 25, 2026
  17. ↑ "Dr. Teeth and The Electric Mayhem - We Are One (From "The Muppets Mayhem")" – DisneyMusicVEVO on YouTube, June 12, 2023

More in Flying mobs

View all 12 →
AgentAgentAn agent is a mob that helps players learn coding, by getting a player to code the actions on one. Agents can be programmed to execute several tasks, like…AllayAllayAn allay is a small flying passive mob that follows the player who has given it an item, or any note block it has heard in the last 30 seconds. It…BatBatA bat is a flying passive mob that spawns in dark areas. It is the only ambient mob in the game, intended to complement the game's atmospheric settings.BlazeBlazeA blaze is a fiery hostile mob found in Nether fortresses and is the only source of blaze rods. It attacks by shooting volleys of three small fireballs or…Ender DragonEnder DragonThe ender dragon is a flying hostile boss mob that spawns on the central island of the End when the player first enters the dimension. It is the largest…GhastGhastGhasts are large, floating, ghost-like hostile mobs found in the Nether, and are the only source of ghast tears. Ghasts wander aimlessly and shoot…Happy GhastHappy GhastA happy ghast is a passive counterpart of ghasts that can be harnessed and ridden by up to four players at once as a flying mount. It can also be used in…ParrotParrotA parrot is a tamable passive mob that spawns in jungle biomes. Parrots imitate sounds of nearby monsters and can perch on the player's shoulders.

Related mods

Productive Bees Productive Bees Mod · 50.1M downloads JEI Bees JEI Bees Mod · 37.1M downloads Magic Bees Magic Bees Mod · 32.2M downloads Buzzier Bees Buzzier Bees Mod · 31.8M downloads
Explore the Minecraft Wiki
Blocks, items, mobs, biomes and game mechanics — all in one place.
Wiki home