Adult
Baby
| Health points | 10HP |
|---|---|
| Behavior | Passive |
| Mob type | |
| Attack strength |
3HP |
| Hitbox size | Adult: Height: 0.7 blocks Width: 0.6 blocks Baby: |
| Speed | 0.3 |
| Spawn | |
| Usable items |
|
An ocelot is a trusting, passive mob found in jungles. They run away from nearby players, but their trust can be gained by feeding them raw cod or raw salmon. Creepers, as well as phantoms in Bedrock Edition, stay away from ocelots.
Spawning
Ocelots spawn above grass blocks in jungle and bamboo jungle biomes. Ocelots spawn in groups of 1–3[JE only] or 1–2[BE only] adult ocelots 95% of the time or as babies 5% of the time. There is a small chance for two baby ocelots to spawn when an adult ocelot spawns naturally. Ocelots can spawn at a light level of 7 and above and are found in all kinds of jungle biomes in Bedrock Edition.
In Java Edition, ocelots have a 1⁄3 chance for a spawn attempt to fail in jungles and spawning does not occur in sparse jungles. Ocelots are not restricted to spawn within 128 blocks of the player, but will spawn like passive mobs in chunks close to the player.
| Category: Creature | Java Edition | Bedrock Edition | |||
|---|---|---|---|---|---|
| Spawn area | Spawn weight | Spawn chance | Group size | Spawn weight | Group size |
| 2⁄93 | 2.15% | 1–3 | 30 | 1–2 | |
| 2⁄172 | 1.16% | 1–3 | 30 | 1–2 | |
| — | — | — | 30 | 1–2 | |
Drops
On death
Adult ocelots drop 1–3XP experience orbs when killed by a player or tamed wolf. Killing a baby ocelot yields no experience.
Breeding
Upon successful breeding, 1–7XP is dropped.
Behavior
Ocelots are immune to fall damage, but still avoid falls. Similar to foxes, ocelots attack chickens and baby turtles they see within 15 blocks. Like cats, they sneak and stalk their prey until they are within 4 blocks, then chase it down. They can kill through a fence, fence gate, or door if they are against it.
Creepers stay six blocks away from ocelots. A creeper within this range that has begun its detonation does not flee unless the player leaves its blast radius. Phantoms stay 16 blocks away from ocelots in Bedrock Edition.

With the exception of a faster movement rate, baby ocelots have the same behavior as adults.
Ocelots are one of the few mobs that can sprint, and they sprint away from nearby players in Survival or Adventure mode.
Ocelots approach players holding raw cod or raw salmon within 10 blocks. If the player moves, turns their head too quickly, or stops holding the item while within 6 blocks, the ocelot flees and does not attempt to approach the player again for a few seconds.
Ocelots cannot be tamed. Instead, a player can gain an ocelot's trust by feeding it raw cod or salmon until heart particles show, causing it to no longer flee from players. Each food item has a 1⁄3 chance of gaining the ocelot's trust.
Ocelots that are trusting do not despawn.
Breeding
When a trusting ocelot is fed raw cod or raw salmon, it enters love mode. In Java Edition, keeping the raw fish in the mainhand will result in the ocelots continuing to look at the player. To successfully breed a pair, the player must hold a different item, and the ocelots will turn to one another and breed. In Bedrock Edition, breeding creates a baby ocelot that trusts the player. The adults cannot breed again for 5 minutes once they have completed breeding. The growth of baby ocelots can be accelerated using cod or salmon; each feeding takes 10% off the remaining time to mature.
Jockey

15% of nearby baby zombies, husks, or drowned may ride an adult ocelot that is not trusting to form a jockey.
Sounds
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Cat meows[sound 1] | Friendly Mobs | Randomly | entity | subtitles[sound 1] | varies [sound 2] | 0.8–1.2 (Baby: 1.3–1.7) | 16 | |
| Cat hurts[until: JE 26.4][sound 1] | Friendly Mobs | When an ocelot is damaged | entity | subtitles[sound 1] | 0.45 | 0.8–1.2 (Baby: 1.3–1.7) | 16 | |
| Cat dies[sound 1] | Friendly Mobs | When an ocelot dies | entity | subtitles[sound 1] | 0.45 | 0.8–1.2 (Baby: 1.3–1.7) | 16 | |
| Cat hisses | Friendly Mobs | When a ocelot attacks something | entity | subtitles | 0.4 | 0.8–1.2 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| Cat meows | Friendly Mobs | Randomly | mob | subtitles | varies [sound 1] | 0.8–1.2 (Baby: 1.3–1.7) | |
| Cat hurts | Friendly Mobs | When an ocelot is damaged | mob | subtitles | 0.45 | 0.8–1.2 (Baby: 1.3–1.7) | |
| Cat dies | Friendly Mobs | When an ocelot dies | mob | subtitles | 0.45 | 0.8–1.2 (Baby: 1.3–1.7) | |
| Cat eats | Friendly Mobs | When an ocelot is fed a fish | mob | subtitles | 1.0 | 0.8–1.2 (Baby: 1.3–1.7) | |
| Cat hisses | Friendly Mobs | When a ocelot attacks something | mob | subtitles | 1.0 | 0.8–1.2 (Baby: 1.3–1.7) | |
- ↑ 0.3 for
idle1andidle2; 0.35 foridle3; 0.45 foridle4
Data values
ID
| Name | Identifier | Entity tags | Translation key |
|---|---|---|---|
ocelot | fall_damage_immunefollowable_friendly_mobs |
entity |
| Name | Identifier | Numeric ID | Family | Translation key |
|---|---|---|---|---|
ocelot | 22 |
mobocelot | entity |
Entity data
Ocelots have entity data associated with them that contain various properties.
- [NBT Compound / JSON Object] Entity data
- Additional fields for mobs that can breed see Template:Nbt inherit/breedable/template
- Tags common to all entities see Template:Nbt inherit/entity/template
- Tags common to all mobs see Template:Nbt inherit/mob/template
- [Byte] Trusting: 1 or 0 (true/false) - true if the ocelot trusts players.
- [NBT Compound / JSON Object] Entity data
- Additional fields for mobs that can breed see Template:Bedrock nbt/breedable/template
- Additional fields for mobs that can ageable see Template:Bedrock nbt/ageable/template
- Tags common to all entities see Template:Bedrock nbt/entity/template
- Tags common to all mobs see Template:Bedrock nbt/mob/template
- [NBT List / JSON Array] entries (May not exist)
- [NBT Compound / JSON Object]: An entry.
- [Int] SpawnTimer: Unknown.
- [Byte] StopSpawning: Unknown.
- [NBT Compound / JSON Object]: An entry.
- [Byte] IsTrusting:
1or0(true/false) - (May not exist)trueif the ocelot trusts players.
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | |
|---|---|---|---|---|---|---|
| PS4 | Other | |||||
| Lion Hunter | Gain the trust of an Ocelot. | Tame an ocelot. | 15 | Bronze | ||
| It Spreads | Kill a mob next to a catalyst | Kill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this achievement. | 10 | Bronze | ||
Achievements that apply to all mobs:
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | |
|---|---|---|---|---|---|---|
| PS4 | Other | |||||
| Overkill | Deal nine hearts of damage in a single hit. | Damage can be dealt to any mob, even those that do not have nine hearts of health overall. | 30 | Bronze | ||
| Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. | 20 | Silver | ||
| Mob Kabob | Hit five mobs in the same Charge attack using the Spear | Armor stands and players also count for this achievement as they are technically mobs. | 10 | Bronze | ||
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | It Spreads | Kill a mob near a Sculk Catalyst | Kill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this advancement. |
![]() | The Parrots and the Bats | Breed two animals together | Breed a pair of any of these 27 animals:
|
![]() | Two by Two | Breed all the animals! |
Advancements that apply to all mobs:
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Adventure | Adventure, exploration and combat | Kill any mob, or be killed by any living entity. |
![]() | A Throwaway Joke | Throw a Trident at something. Note: Throwing away your only weapon is not a good idea. | Hit a mob with a thrown trident. |
![]() | Take Aim | Shoot something with an Arrow | Using a bow or a crossbow, shoot a mob with an arrow, tipped arrow, or spectral arrow. |
![]() | Mob Kabob | Hit five mobs in the same Charge attack using the Spear | |
![]() | Arbalistic | Kill five unique mobs with one crossbow shot | This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. |
![]() | Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. |
History
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.2.1 | 12w04a | ||||||
| Ocelots are the first mob created by Jon Kågström, an AI specialist who worked with Jens Bergensten on Minecraft.[1] Jens created the texture for the ocelot, as Jon had trouble doing so himself.[2] | |||||||
| In real life, cats are known for their ability to flip upright during a fall, particularly larger ones; though they still might be injured by landing. In reference to this, cats and ocelots take no fall damage. | |||||||
| Ocelots are difficult to tame. | |||||||
| Ocelots have a debug message appear when they are spawned. | |||||||
| 12w05a | Taming ocelots is now easier. | ||||||
| The debug message for taming ocelots has been removed. | |||||||
| Tamed cats can now be sat down by pressing "use item" control.[3] | |||||||
| Ocelots and cats have now become immune to fall damage. | |||||||
| Ocelots and cats now frighten creepers. | |||||||
| 12w06a | Ocelots and cats now have sounds. | ||||||
| Cats now try to jump on a bed if one is present. | |||||||
| Ocelots no longer spin in circles on non-full-height blocks. | |||||||
| 1.2.4 | Jeb has now made cats "more realistic... probably more annoying".[4] They now sit not only on beds, but also on active furnaces and chests. | ||||||
| 1.4.2 | 12w32a | Spawning an ocelot now has a chance of spawning two babies as well. | |||||
| 1.5 | ? | Baby ocelots now sometimes despawn upon becoming adults. This can be prevented by feeding them raw fish once they are an adult. | |||||
| 1.6.1 | ? | Ocelots now spawn much more frequently. | |||||
| 13w16a | Added leads, which can be used to leash ocelots. | ||||||
| 1.7.2 | 13w36a | Ocelots can now be fed using raw salmon, pufferfish and clownfish. | |||||
| 1.8 | 14w02a | Baby ocelot and cat growth can now be accelerated using raw fish, raw salmon, pufferfish and clownfish. | |||||
| 14w10a | Cats named using a name tag now display death messages to the owner. | ||||||
| 1.8.2 | pre7 | Ocelots now spawn at above sea level, rather than a constant Y=63. | |||||
| 1.9 | 15w38a | All cats – even unnamed cats – now display death messages to their owner. | |||||
| 1.10 | 16w20a | A cat spawn egg has been added, which spawns ocelots with cat textures. | |||||
| pre2 | The cat spawn egg has been removed. | ||||||
| 1.13 | 18w07a | Ocelots now seek and attack baby turtles. | |||||
| 1.14 | 18w43a | ||||||
| 18w44a | Ocelots and cats have been split into their own separate mobs. | ||||||
| Ocelots can no longer be tamed. | |||||||
| Ocelots can now gain trust for the player by being fed raw cod and raw salmon. | |||||||
| Ocelots can no longer be fed pufferfish and tropical fish. | |||||||
| 1.15 | 19w37a | Ocelot spawn eggs no longer have a chance to spawn 2 baby ocelots in addition to the adult one.[5] | |||||
| 26.1 | snap2 | ||||||
| snap5 | Added golden dandelions, which can be used to prevent baby ocelots from growing up. | ||||||
| 26.2 | snap4 | Ocelots can now spawn on Peaceful difficulty.[6] | |||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.12.1 | build 1 | ||||||
| build 2 | Added tame button for ocelots. | ||||||
| v0.14.0 | build 1 | Baby zombie jockeys now check for nearby adult ocelots to mount prior to attacking the player, a villager or a golem. | |||||
| v0.15.0 | build 1 | Baby husks can now mount ocelots. | |||||
| v0.16.0 | build 4 | Untamed ocelots now have idle sounds. | |||||
| Bedrock Edition | |||||||
| 1.5.0 | beta 1.5.0.4 | Ocelots now seek and attack baby turtles. | |||||
| 1.8.0 | beta 1.8.0.8 | Ocelots and cats have been split into their own separate mobs. | |||||
| Ocelots can no longer be tamed. | |||||||
| Ocelots can now gain trust for the player by being fed raw cod and raw salmon. | |||||||
| Ocelots are no longer leashable. | |||||||
| 1.10.0 | beta 1.10.0.3 | ||||||
| 1.14.0 | beta 1.14.0.1 | Ocelots are now leashable again. | |||||
| 26.0 Experiment | Preview 26.0.27 | ||||||
| 26.10 | Preview 26.10.20 | All features behind the "Drop 1 of 2026" experimental toggle are fully implemented. | |||||
| Preview 26.10.21 | Added golden dandelions, which can be used to prevent baby ocelots from growing up. | ||||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU12 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | |
| TU13 | Added a sound for hitting ocelots and cats. | ||||||
| TU14 | 1.04 | Baby ocelots and cats can now be spawned by using | |||||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Baby cat growth can now be accelerated using raw fish. Other fish may or may not affect them. | |
| 1.83 | Ocelots and cats have been split into their own separate mobs. | ||||||
| Ocelots can no longer be tamed. | |||||||
| Players can now gain ocelots' trust by feeding them raw cod and raw salmon. | |||||||
New Nintendo 3DS Edition
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | |||||||
Data history
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.11 | 16w32a | The entity ID has been changed from Ozelot to ocelot. | |||||
| 1.13 | 17w47a | Prior to The Flattening, this entity's numeral IDs was 98. | |||||
Issues
Issues relating to "Ocelot" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Mojang images
-
A teaser image of the ocelot released by Jens Bergensten (The ocelot can be barely seen through the grass on the right side of the picture) -
An image tweeted by Nathan Adams of his attempt at making a cat laying down animation -
Kai surrounded by ocelots
Screenshots
-
One ocelot and several cats with a baby in the jungle biome -
A screenshot showing an untamed ocelot, three cat patterns, and a small tuxedo baby cat -
An ocelot attacking a chicken
Textures
-
Ocelot texture file -
Baby ocelot texture file
In other media
-
Art -
Artwork of a ocelot -
Artwork of an ocelot chasing a creeper in a plains biome -
Lego Minecraft ocelot -
An Ocelot in promotional art for Minecraft Realms -
Official T-shirt artwork "Lucky Ocelot" made by JINX -
"Happy Holidays," an official T-Shirt design featuring on ocelot ornament -
Ocelot plush by JINX -
Baby ocelot plush by JINX -
Baby ocelot plush by JINX in the real world -
The same plush "chasing" a creeper -
Ocelot-themed Hot Wheels toy -
An ocelot as it appears in Minecraft: Story Mode -
An ocelot as it appears in Minecraft Legends -
Concept art for an ocelot in A Minecraft Movie -

-
An ocelot as it appears in Minecraft Dungeons -
An ocelot as it appears in Minecraft Earth
References
- ↑ "Teaser of the new jungle mob (first mob by @jonkagstrom):" – @jeb_ (Jens Bergensten) on X (formerly Twitter), January 25, 2012
- ↑ "Thanks, @jeb_ drew all the amazing textures for the ocelot! (it turned out I was really bad at pixeling)" – @jonkagstrom (Jon Kågström) on X (formerly Twitter), January 26, 2012
- ↑ "In the next version you will be able to make cats stay by sitting just like wolves." – @jonkagstrom (Jon Kågström) on X (formerly Twitter), January 30, 2012
- ↑ http://mcupdate.tumblr.com/post/19734344120/minecraft-1-2-4
- ↑ MC-160999 – Baby ocelots no longer spawn along with adult ocelots when using ocelot spawn eggs – resolved as "Works As Intended".
- ↑ MC-1788 – Ocelots do not spawn naturally on peaceful difficulty in jungle and bamboo jungle biomes – resolved as "Fixed".






