| Renewable | Yes |
|---|---|
| Stackable | Yes (64) |
| Tool | Any tool |
| Blast resistance | 0 |
| Hardness | 0 |
| Luminous | No |
| Transparent | Yes |
| Flammable | JE: Yes (60) BE: Yes (30) |
| Catches fire from lava |
No |
| Map color | 7 PLANT |
| Note block instrument | Default (Harp) |
A dandelion is a flower that can be crafted into yellow dye, suspicious stew, and golden dandelions, and can be used to breed and lure rabbits.
Obtaining
Breaking
A dandelion can be broken instantly with any item or by hand, dropping itself.
A dandelion also breaks if water runs over its location, if a piston extends or pushes a block into its location, or if a block under the plant is moved or destroyed. When a dandelion is broken by lava, it does not drop.
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
Natural generation
Dandelions generate naturally on dirt and grass blocks as part of vegetation features next to poppies. This is most common in grassy biomes like plains and windswept hills, but they can also generate on dirt. They can generate in any Overworld biome, except:
Swamp
Mangrove Swamp
Cherry Grove
Badlands
Wooded Badlands
Eroded Badlands
Pale Garden
The Nether
The End
Lush Caves[JE only]
Mountains[JE only]
Mushroom Fields[JE only]
Swamp Hills[BE only]
Badlands Plateau[BE only]
Modified Badlands Plateau[BE only]
Modified Wooded Badlands Plateau[BE only]
In jungles, bamboo jungles, sparse jungles, savannas and savanna plateaus, dandelions are twice as common as in other biomes. In flower forests, meadows, and plains, dandelions generate as part of gradients.
Natural dandelions are found in plains and savanna villages. Potted dandelions can also generate in woodland mansions.
Post-generation
Java Edition
When bone meal is applied to a grass block in one of the biomes listed above (except those marked as [Bedrock Edition only]), dandelions have a chance of generating on the targeted block and adjacent grass blocks in a 15×5×15 area. In meadows and flower forests, dandelions can generate only in specific locations depending on the flower gradient. In plains, sunflower plains, dripstone caves, and the deep dark, dandelions cannot generate in tulip-only areas.
Bedrock Edition
When bone meal is applied to a grass block in any biome except swamp, pale garden, and flower forest, dandelions have a chance of generating on the targeted block and adjacent grass blocks in a 7×5×7 area. Unlike Java Edition, bone meal can generate dandelions anywhere within a meadow biome. In plains and sunflower plains, dandelions cannot generate in tulip-only areas.
When bone meal is applied to a dandelion in any biome, more dandelions appear on top of nearby grass blocks. Poppies can also occasionally appear, and dandelions can occasionally appear when bone meal is applied to poppies. The flowers can appear up to 3 blocks away from the original, forming a 7×7 square.
Mob loot
Endermen can pick up dandelions, like any other one-block-tall flower, and drop it if killed while holding it.
In Bedrock Edition, wandering traders have a chance of 25% (increased by 1% per level of Looting) to drop 1 dandelion when killed while showing the item as trade offer, if the player holds an emerald.
Generated loot
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition and Bedrock Edition | ||||
| Plains house chest | 1 | 22.8%{ "item": "Dandelion", "stacksize": 1, "chance": 0.22790559614142292, "structure": "Village", "container": "Plains house chest" }
| ||
Trading
Wandering traders may sell a dandelion for 1 emerald.
| Villager | Probability | Villager wants | Player receives | Trades in stock | Villager experience | Price multiplier | ||
|---|---|---|---|---|---|---|---|---|
| JE | BE | |||||||
| Ordinary | 6% | 6% | 12 | — | — | |||
Usage
Like other flowers, dandelions can be used as decoration and planted on grass blocks, dirt, coarse dirt, rooted dirt, farmland, podzol, mycelium, moss blocks, mud, or muddy mangrove roots.
Dandelions can also be placed in flower pots.
Crafting ingredient
| Name | Ingredients | Crafting recipe | Notes |
|---|---|---|---|
| Golden Dandelion | Gold Nugget + Dandelion |
||
| Suspicious Stew | Red Mushroom or Brown Mushroom or Shelf Mushroom + Bowl + Dandelion |
Any combination of brown, red, or shelf mushrooms can be used. | |
| Yellow Dye | Dandelion |
Suspicious stew
Suspicious stew that is created using a dandelion imparts the Saturation effect for 0.35 seconds in Java Edition or 0.3 seconds in Bedrock Edition. The Saturation effect restores an additional 7 () hunger and 14 saturation in Java Edition, or 6 () hunger in Bedrock Edition. The suspicious stew can be crafted using a dandelion or produced by feeding a dandelion to a brown mooshroom and then milking it with a bowl.
| Ingredients | Crafting recipe |
|---|---|
| Red Mushroom or Brown Mushroom or Shelf Mushroom + Bowl + Dandelion |
Bees
Bees engage in a pollinating behavior with dandelions, increasing the honey level in beehives and bee nests by 1.
Breeding
Dandelions can be used to breed, grow, and lead bees and rabbits.
Bee nests
Oak, birch, and cherry trees grown from saplings that are within 2 blocks of a dandelion have a 5% chance to grow with a bee nest and 2-3 bees in it.
Composting
Placing a dandelion into a composter has a 65% chance of raising the compost level by 1. A stack of dandelions yields an average of 5.94 bone meal.
Sounds
grass sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed[until: JE 26.4] | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
grass sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| Block broken | Blocks | Once the block has broken | dig | subtitles | 0.7 | 0.8–1.0 | |
| Block placed | Blocks | When the block is placed | place | subtitles | 0.8 | 0.8–1.0 | |
| Block breaking | Blocks | While the block is in the process of being broken | hit | subtitles | 0.3 | 0.5 | |
| Footsteps | Players | Falling on the block with fall damage | fall | subtitles | 0.4 | 1.0 | |
| Footsteps | Players | Walking on the block | step | subtitles | 0.3 | 1.0 | |
| Shovel flattens | Blocks | When a shovel creates a dirt path | use | subtitles | 1.0 | 0.8 | |
| Footsteps | Blocks | Jumping from the block | jump | subtitles | 0.11 | 1.0 | |
| Footsteps | Blocks | Falling on the block without fall damage | land | subtitles | 0.21 | 1.0 | |
Data values
ID
| Name | Identifier | Form | Block tags | Item tags | Translation key |
|---|---|---|---|---|---|
dandelion | Block & Item | flowerssmall_flowers | flowerssmall_flowers |
block |
| Name | Identifier | Alias ID | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|---|
dandelion | yellow_flower | 37 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
History
Java Edition
| Java Edition Classic | |||||||
|---|---|---|---|---|---|---|---|
| 0.0.20a | |||||||
| Dandelions can be placed on all block types, including lava and on top of a rose or another dandelion. Dandelions can also "float" when the block beneath them is broken. | |||||||
| August 25, 2009 | Notch showed dandelions generating naturally in worlds. | ||||||
| 0.24_SURVIVAL_TEST | Added dandelions to world generation. | ||||||
| Java Edition Indev | |||||||
| 0.31 | 20091223-0040 | ||||||
| Java Edition Infdev | |||||||
| 20100327 | Dandelions can no longer generate, due to changes in the terrain generator. | ||||||
| 20100616-1808 | Dandelions can now naturally generate again. | ||||||
| Java Edition Beta | |||||||
| 1.0 | The addition of tooltips has given dandelions their official names - they are currently generically called "Flower". | ||||||
| 1.2 | Dandelions can now be crafted into 2 dandelion yellow dyes. | ||||||
| 1.6.6 | Dandelions can now be regrown. | ||||||
| Bone meal can now generate dandelions when used on a grass block. | |||||||
| 1.8 | Pre-release | Dandelions have now become more abundant. | |||||
| Java Edition | |||||||
| 1.4.2 | 12w34a | ||||||
| 1.7.2 | 13w36a | "Flower" has been renamed to "Dandelion". | |||||
| Dandelions are now discentered like grass. | |||||||
| Dandelions are now flammable. | |||||||
| 13w37a | Each dandelion now only yields 1 dye, instead of 2.[1] | ||||||
| 1.8 | 14w04a | Dandelions no longer generate as a massive group at the world origin.[2] | |||||
| 14w07a | |||||||
| 14w17a | |||||||
| Dandelions now generate in flower forest biomes. | |||||||
| 14w25a | |||||||
| 14w26a | |||||||
| 14w27a | Dandelions can now be used to breed tamed rabbits. | ||||||
| 1.8.1 | pre1 | Rabbits now follow players holding dandelions.[3] | |||||
| 1.11 | 16w39a | Dandelions now generate in flower pots in woodland mansions. | |||||
| July 19, 2017 | Jeb tweets image of new dandelion textures. | ||||||
| 1.14 | 18w43a | ||||||
| Dandelions can now be used to craft suspicious stew, giving it the Saturation effect. | |||||||
| 18w48a | Dandelions now generate in the updated plains villages. | ||||||
| Dandelions can now be found in chests in plains village houses. | |||||||
| 18w49a | Dandelions now generate in the updated savanna villages. | ||||||
| 19w03a | Placing a dandelion into the new composter has a 50% chance of raising the compost level by 1. | ||||||
| 19w05a | Dandelions now have a 65% chance of increasing the compost level in a composter by 1. | ||||||
| Added wandering traders, which sell dandelions. | |||||||
| 1.15 | 19w34a | Dandelions can now be used to breed bees. | |||||
| Bees can now pollinate dandelions. | |||||||
| 1.18 | Experimental Snapshot 1 | Added meadows, in which dandelions can generate in. | |||||
| 26.1 | snap5 | Dandelions can now be used to craft golden dandelions. | |||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| Demo | |||||||
| v0.3.0 | Added dye recipe for dandelions. | ||||||
| v0.8.0 | build 5 | The position of dandelions is now randomized. | |||||
| v0.12.1 | build 1 | Dandelions can now occupy the same space as snow layers. | |||||
| v0.13.0 | build 1 | Whether or not a dandelion is created using bone meal now depend on the biome. | |||||
| Dandelions can now be used to breed tamed rabbits. | |||||||
| build 3 | The hitbox of dandelions no longer occupies the entire block. | ||||||
| Pocket Edition | |||||||
| 1.1.0 | alpha 1.1.0.0 | Dandelions now generate in woodland mansions. | |||||
| Dandelions are no longer craftable, except in the Classic UI.[4] | |||||||
| Bedrock Edition | |||||||
| 1.2.0 | beta 1.2.0.2 | The dye recipe for dandelions has been re-added, except in the Classic UI. | |||||
| 1.10.0 | beta 1.10.0.3 | ||||||
| Dandelions now generate in new villages. | |||||||
| Dandelions can now be sold by the wandering trader. | |||||||
| 1.11.0 | beta 1.11.0.1 | Dandelions can be used to fill a composter. | |||||
| 1.13.0 | beta 1.13.0.9 | Dandelions can now be used to make suspicious stew, giving it the Saturation effect. | |||||
| 1.14.0 | beta 1.14.0.1 | Dandelions can now be used to breed bees. | |||||
| Bees can now pollinate dandelions. | |||||||
| 1.16.220 Experiment | beta 1.16.220.50 | Added meadows, in which dandelions can generate in. | |||||
| 1.21.60 | Preview 1.21.60.21 | Dandelions no longer appear mirrored when viewed from certain angles.[5] | |||||
| 26.10 | Preview 26.10.21 | Dandelions can now be used to craft golden dandelions. | |||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | |
| TU14 | 1.04 | Dandelions can now be placed inside flower pots. | |||||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Dandelions can now be used to breed rabbits. | |
| "Flower" has been renamed to "Dandelion". | |||||||
| Each dandelion now only yields 1 dye, instead of 2. | |||||||
| TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Dandelions now generate in flower pots in woodland mansions. |
| 1.90 | |||||||
| 1.91 | Dandelions now generate in new villages. | ||||||
| Added wandering traders, which sell dandelions. | |||||||
| Dandelions can be used to fill a composter. | |||||||
New Nintendo 3DS Edition
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | |||||||
| 1.9.19 | Dandelions now generate in flower pots in woodland mansions. | ||||||
Minecraft Education
| Minecraft Education | |||||||
|---|---|---|---|---|---|---|---|
| 1.0 | |||||||
| 1.12 | |||||||
Data history
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.8 | 14w06a | Dandelions now use the newly-implemented model json file models/block/flower.json; previously the geometry was defined in the game code itself. | |||||
| 1.13 | 17w47a | The ID of dandelions has been changed from yellow_flower to dandelion.
| |||||
| Prior to The Flattening, this block's numeral IDs was 37. | |||||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.11.0 | ? | Dandelions with a damage/metadata value of 1+ would display the following name in-game: tile.flower1..name. | |||||
| v0.15.0 | ? | Dandelions with a damage/metadata value of 1+ now display the following name in-game: tile.yellow_flower..name. | |||||
| Bedrock Edition | |||||||
| 1.21.20 | Preview 1.21.20.21 | The ID of dandelions has been changed from yellow_flower to dandelion. | |||||
Issues
Issues relating to "Dandelion" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- In real life, a dandelion is any member of the Taraxacum genus of flowering plants.
- When Notch made the dandelion (the texture in the Programmer Art pack), he used the rose as a base for its texture.
Gallery
Screenshots
-
A dandelion that generated deep underground -
A dandelion found in a mineshaft underground
References
- ↑ MC-29530
- ↑ MC-44467
- ↑ MC-70054 – resolved as "Fixed".
- ↑ MCPE-21049
- ↑ MCPE-40646 – Cross models are displayed wrongly from east and west sides – resolved as "Fixed".
External links
- "Taking Inventory: Dandelion" by Duncan Geere – Minecraft.net, July 12, 2019.







