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Brown Mushroom

Brown Mushroom

A brown mushroom is a fungus found in the Overworld and the Nether. It can only be planted in mycelium, nylium, podzol, or darkness,​[until: JE 26.4 & BE…

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Blocks Stackable resources Renewable resources Generated structure blocks Natural blocks Non-solid blocks Light sources Fungi
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Contents (32)
  1. Obtaining
  2. Breaking
  3. Natural generation
  4. Huge mushrooms
  5. Mob loot
  6. Generated loot
  7. Trading
  8. Usage
  9. Planting
  10. Huge mushrooms
  11. Spread
  12. Light source
  13. Decoration
  14. Crafting ingredient
  15. Composting
  16. Sounds
  17. Data values
  18. ID
  19. History
  20. Java Edition
  21. Bedrock Edition
  22. Legacy Console Edition
  23. New Nintendo 3DS Edition
  24. Data history
  25. Issues
  26. Trivia
  27. Gallery
  28. Screenshots
  29. In other media
  30. References
  31. See also
  32. External links
Brown Mushroom
Brown Mushroom.png: Infobox image for Minecraft block 'Brown Mushroom'
Invicon Brown Mushroom.png: Inventory sprite for Brown Mushroom in Minecraft as shown in-game with description: Brown Mushroom
Renewable Yes
Stackable Yes (64)
Tool
Blast resistance 0
Hardness 0
Luminous Yes (1)
Transparent Yes
Flammable No
Catches fire
from lava
No
Map color
 26 COLOR_BROWN
Note block instrument Default (Harp)

A brown mushroom is a fungus found in the Overworld and the Nether. It can only be planted in mycelium, nylium, podzol, or darkness,​[until: JE 26.4 & BE 26.60] which also allows it to spread over time or receive bone meal to grow into a huge brown mushroom.

Obtaining

Breaking

Brown mushrooms can be instantly mined with any tool, including by hand.

A brown mushroom also breaks instantly and drops as an item if:

  • the block below it is moved or destroyed
  • a fluid flows over it
  • a block next to it changes state, but only when it is not on podzol, mycelium, or nylium and light level is 13 or higher
Block Brown Mushroom
Hardness 0
Breaking time (secs)
Default 0.05 (JE)
0.05 (BE)
Legend
  • incorrect tool, drops nothing
  • correct tool, drops nothing or something other than the block itself
  • correct tool, drops the block itself
  • italicized can be instant mined

Natural generation

Brown mushrooms naturally generate in poorly lit areas (light level of 12 or less). If this condition is met, each chunk has a 1⁄4 (25.0%) chance to generate brown mushrooms in the form of random patches.[1]

Brown mushrooms also generate on the surface of a swamp under the trees, old growth spruce taiga, old growth pine taiga, or mushroom fields biome, along with anywhere in the Nether. Unlike plants, they are able to generate on top of nearly any block type.

In Java Edition, brown mushrooms are commonly found in patches on the Nether roof, and alongside red mushrooms are the only blocks that can generate there.

Brown mushrooms also generate inside "mushroom farm" rooms in woodland mansions.

Fallen trees can have up to 2 mushrooms generated on them.

Brown mushrooms also generate as part of abandoned camps in dappled forests.

Huge mushrooms

Breaking a brown mushroom block drops 0-2 brown mushrooms. Fortune does not affect the drop rate of mushrooms in any form.[2]

Mob loot

Shearing a brown mooshroom drops 5 brown mushrooms and permanently turns it into a normal cow.

Shearing a bogged drops 2 mushrooms, both of which can be brown.

An enderman holding a brown mushroom drops it upon death.

In Bedrock Edition, wandering traders have a chance of 25% (increased by 1% per level of Looting) to drop 3 brown mushrooms when killed while showing the item as trade offer, if the player holds an emerald.

Generated loot

Item Structure Container Quantity Chance
Bedrock Edition
Brown Mushroom Bonus Chest Chest 1–2 100%

Trading

Wandering traders may sell 3 brown mushrooms for 1 emerald.

VillagerProbabilityVillager wantsPlayer receivesTrades in
stock
Villager
experience
Price
multiplier
JEBE
Wandering TraderOrdinary6%6%Emerald3 × Brown Mushroom4——

Usage

Planting

Mushrooms can be planted and grown on blocks that have a full top surface in light levels below 13​[until: JE 26.4 & BE 26.60] and not directly underneath the sky. They cannot be planted on the top surfaces of slabs or stairs.[3] For more information, see Opacity/Placement. If planted on mycelium, podzol or nylium, they can stay planted in any light level, including skylight. Both brown and red mushrooms grow at the same rate regardless of the light level.[4][5]

Huge mushrooms

When bone meal is applied to a brown mushroom, the mushroom has a chance to grow into a brown huge mushroom, provided that it is on a proper block (grass block, dirt, coarse dirt, rooted dirt, mud, muddy mangrove roots, moss block, or pale moss block at a light level of 12 or below; on podzol, mycelium or nylium at any light level) and is free of solid blocks within 5 blocks directly above the mushroom.

Spread

When receiving a random tick, a brown mushroom has a 4% chance of spreading to a nearby block (including even above and below diagonally) if there are fewer than five brown mushrooms in a 9×9×3 volume around the original brown mushroom. Mushrooms can only spread in light levels of 13 or lower.

Light source

Brown mushrooms emit a barely visible light level of 1.[6] However, they do not emit light in flower pots.[7]

Decoration

Brown mushrooms can be planted in a flower pot.

Crafting ingredient

Composting

Placing a brown mushroom into a composter has a 65% chance of raising the compost level by 1.

Sounds

Despite being a fungus, brown mushrooms use the grass sound set, unlike other blocks such as Nether fungi and shelf mushrooms. Mojang have stated that this is not a valid discrepancy to address.[8]

Java Edition:

BlockSprite short-grass.png: Sprite image for short-grass in Minecraft grass sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Block brokenBlocksOnce the block has brokenblock.grass.breaksubtitles.block.generic.break​1.00.816
​Block placed​[until: JE 26.4]BlocksWhen the block is placedblock.grass.placesubtitles.block.generic.place​1.00.816
​Block breakingBlocksWhile the block is in the process of being brokenblock.grass.hitsubtitles.block.generic.hit​0.250.516
​Something falls on a blockEntity-DependentFalling on the block with fall damageblock.grass.fallsubtitles.block.generic.fall​0.50.7516
​FootstepsEntity-DependentWalking on the blockblock.grass.stepsubtitles.block.generic.footsteps​0.151.016

Bedrock Edition:

BlockSprite short-grass.png: Sprite image for short-grass in Minecraft grass sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​Block brokenBlocksOnce the block has brokendig.grasssubtitles.block.generic.break​0.70.8–1.0
​Block placedBlocksWhen the block is placedplace.grasssubtitles.block.generic.place​0.80.8–1.0
​Block breakingBlocksWhile the block is in the process of being brokenhit.grasssubtitles.block.generic.hit​0.30.5
​FootstepsPlayersFalling on the block with fall damagefall.grasssubtitles.block.generic.footsteps​0.41.0
​FootstepsPlayersWalking on the blockstep.grasssubtitles.block.generic.footsteps​0.31.0
​Shovel flattensBlocksWhen a shovel creates a dirt pathuse.grasssubtitles.item.shovel.flatten​1.00.8
​FootstepsBlocksJumping from the blockjump.grasssubtitles.block.generic.footsteps​0.111.0
​FootstepsBlocksFalling on the block without fall damageland.grasssubtitles.block.generic.footsteps​0.211.0

Data values

ID

Java Edition:

NameIdentifierFormBlock tags Translation key
BlockSprite brown-mushroom.png: Sprite image for brown-mushroom in Minecraft Brown Mushroombrown_mushroomBlock & Itemenderman_holdable block.minecraft.brown_mushroom

Bedrock Edition:

NameIdentifierNumeric ID FormItem ID[i 1] Translation key
BlockSprite brown-mushroom.png: Sprite image for brown-mushroom in Minecraft Brown Mushroombrown_mushroom39Block & Giveable Item[i 2]Identical[i 3] tile.brown_mushroom.name
  1. ↑ ID of block's direct item form, which is used in savegame files and addons.
  2. ↑ Available with /give command.
  3. ↑ The block's direct item form has the same ID as the block.

History

Java Edition

Java Edition Classic
0.0.20a Added brown mushrooms.
Mushrooms disappear when the light level is too low.
Mushrooms are decorative items, which currently do not have a crafting use and remain in the ground when planted.
Mushrooms can be placed on any block except another mushroom and remain planted when the block below them is removed.
August 25, 2009 Notch showed mushrooms generating naturally in worlds.[9]
0.24_SURVIVAL_TEST Added mushrooms to world generation.
The consumption of brown mushrooms now heals 5HP❤️❤️💔.
0.25 SURVIVAL TEST Pigs drop 0-2 brown mushrooms.
0.26 SURVIVAL TEST Mushrooms now spawn only underground.
0.28 Sheep drop 0-2 brown mushrooms.
Java Edition Indev
0.3120091223-0040 Mushrooms now have a stretched model with wider texture planes.
20091231-1856 Mushrooms can no longer be eaten.
20100130 Mushrooms are now used to craft mushroom stew.
20100131-2156 Brown mushrooms now emit light.
20100219 Sheep no longer drop brown mushrooms.
Pigs no longer drop brown mushrooms.
? Mushrooms are now generated in rare instances under trees or in the shadows of other floating continents in the "Floating" map type.
Java Edition Infdev
20100227-1414 Mushrooms no longer generate naturally.
20100616-1808 Mushrooms can now naturally generate again.
Java Edition Alpha
v1.2.0preview With the addition of biomes and the Nether, mushrooms have become more common.
Java Edition Beta
1.6Test Build 3 Mushrooms can now be generated in the open when exploring during the night, or under low-light conditions such as those found under trees or overhangs. If planted in direct sunlight or a light level higher than 12, they pop out of the ground. Several bug reports mention mushrooms growing on top of trees, but this is a rare phenomenon.
Mushrooms have been given an ability to spread in light levels under 13 onto any block touching their own, including blocks located upward and downward diagonally.
Mushrooms can now be placed on any solid, non-transparent, block including pumpkins, crafting tables, furnaces and chests.
1.8Pre-release Changed lighting.
Bone meal can now be used on mushrooms to grow huge mushrooms.
Mushrooms can now be found more easily in swamp biomes.
? The spreading ability of mushrooms has been severely restricted - a mushroom now spreads if there were fewer than 5 mushrooms of the same type in a 9×9×3 area around the original mushroom.
Java Edition
1.0.0Beta 1.9 Prerelease Mushrooms can now spawn in mushroom island biomes.
Beta 1.9 Prerelease 2 Brown mushrooms are now used to craft fermented spider eyes.
1.4.212w34a Mushrooms can now be added to flower pots.
1.7.213w36a Added podzol, which allows mushrooms to grow on it regardless of the light level.
1.814w07a Mushroom texture planes are no longer stretched by a factor of sqrt(2).
14w10c Mushroom texture planes are now stretched a bit more than they were previously - were the texture full, it would reach the corners of the block.
14w17a Mushroom texture planes are now the same size as they were before 14w07a.
The flower pot's model has changed, resulting in a change of appearance to potted mushrooms.
14w25a Mushrooms are now affected by the same shading full blocks are.
This also applies to when in pots.
14w27a Mushrooms are now used to craft rabbit stew.
1.1116w39a Mushrooms now generate in woodland mansions.
1.1317w47a The name of brown mushrooms has been changed from "Mushroom" to "Brown Mushroom".
1.1418w43a The textures of mushrooms have been changed.
Mushrooms can now be used to craft suspicious stew.
19w03a Placing a mushroom into a composter has a 50% chance of raising the compost level by 1.
19w05a Mushrooms now have a 65% chance of increasing the compost level in a composter by 1.
Added wandering traders, which sell brown mushrooms.
1.1620w07a Brown mushrooms have a 10⁄109 (~9.17%) chance of being given by the new piglins when bartering, in a stack size of 1–4.
20w09a Brown mushrooms can no longer be obtained through bartering with piglins.
1.16.220w27a Mushrooms can now be placed and grown on nylium at any light level.
1.1721w11a Changed lighting.
1.1821w39a Mushrooms no longer generate underground.[10]
1.20.5
Experiment
Update 1.21
24w09a Mushrooms can now be obtained by shearing bogged.
1.21.224w33a Mushrooms are no longer subject to shading when in flower pots.
1.21.525w09a Added fallen trees to match Bedrock Edition, which have a chance to generate with brown mushrooms.
26.3snap1 Brown mushrooms now generate as part of abandoned camps in dappled forests.
Upcoming Java Edition
26.4snap1 Mushrooms no longer require a light level below 13 to be placed. (This caused them to generate in extremely large numbers in swamps.[11])
snap2 Mushrooms generating in the overworld now only generate if they would be placed below the highest non-air block. (Including in Mushroom Fields biomes, where they have become very rare as a result.[12])
snap3 The requirement for being placed below the highest non-air block is ignored if the block below is tagged as minecraft:overrides_mushroom_light_requirement, fixing the issue of the previous snapshot.

Bedrock Edition

Pocket Edition Alpha
Demo Added mushrooms. They could generate or be placed in any light level.
v0.4.0 Mushrooms are now used to craft mushroom stew.
v0.5.0 Mushrooms now spread.
Mushrooms can now only be generated or placed in areas with low light, making them significantly less common.
Mushrooms are now obtainable after activating the nether reactor.
v0.9.0build 1 Added huge mushrooms, which can be grown by applying bone meal to mushrooms.
v0.12.1build 1 Brown mushrooms are now used to craft fermented spider eyes.
Mushrooms can now occupy the same space as snow.
Mushrooms are no longer available from the nether reactor.
v0.14.0build 3 Hitboxes of mushrooms no longer occupy an entire block.
Pocket Edition
1.1.0alpha 1.1.0.0 Mushrooms now generate in woodland mansions.
Bedrock Edition
1.2.0beta 1.2.0.2 Brown mushrooms can now be found in bonus chests.
1.10.0beta 1.10.0.3 The textures of mushrooms have been changed.
Mushrooms are now sold by wandering traders.
1.11.0beta 1.11.0.1 Mushrooms can now be used to fill composters.
1.13.0beta 1.13.0.9 Mushrooms can now be used to craft suspicious stews.
1.16.0beta 1.16.0.51 The name of brown mushrooms has been changed from "Mushroom" to "Brown Mushroom".
1.16.100beta 1.16.100.54 Mushrooms can now be placed on nylium.
1.21.60Preview 1.21.60.21 Mushrooms no longer appear mirrored when viewed from certain angles.[13]
Preview 1.21.60.23 Mushrooms generate in larger patches in mushroom fields.
1.21.100Preview 1.21.100.20 Mushrooms now properly generate under trees in swamps and other biomes.
26.40
Experiment
Drop 3 of 2026
Preview 26.40.27 Brown mushrooms now generate as part of abandoned camps in dappled forests.
26.40Preview 26.40.30 Brown mushrooms can no longer be placed under the sky when it is dark.
They now generate on crimson nylium and warped nylium no matter the brightness.
26.50Preview 26.50.22 All features from the "Drop 3 of 2026" experiment have been fully implemented.
Upcoming Bedrock Edition
26.60Preview 26.60.22 Brown mushrooms can now be placed in any light level without direct sky access.

Legacy Console Edition

Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU1CU11.001.001.00Patch 11.0.1 Added brown mushrooms.
TU7 Brown mushrooms are now used to craft fermented spider eyes.
TU141.04 Mushrooms can now be added to flower pots.
TU31CU191.221.221.22Patch 3 Added podzol, which allows mushrooms to grow on it regardless of the light level.
Mushrooms are now used to craft rabbit stew.
TU54CU441.521.521.52Patch 241.0.4 Mushrooms now generate in woodland mansions.
1.90 The textures of mushrooms have been changed.
1.91 Added wandering traders, which sell brown mushrooms.

New Nintendo 3DS Edition

Data history

Java Edition
1.814w06a Brown mushrooms now use the newly-implemented model json file models/block/cross.json; previously the geometry was defined in the game code itself.
1.1317w47a Prior to The Flattening, this block's numeral ID was 39.
1.1721w19a minecraft:brown_mushroom has been added to the newly-implemented #minecraft:mineable/axe block tag. This, however, has no effect in-game, since the block breaks instantly anyway regardless of tool used or active effects.
1.21.525w10a minecraft:brown_mushroom has been removed from the block tags #minecraft:mineable/axe and #minecraft:sword_efficient.

Issues

Issues relating to "Brown Mushroom" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

Screenshots

In other media

References

  1. ↑ In Java Edition, they rarely generate because they cannot generate underground due to MC-244162.
  2. ↑ MC-156657 – Fortune doesn't work on mushroom blocks – resolved as "Invalid".
  3. ↑ MC-146825
  4. ↑ http://www.youtube.com/watch?feature=player_detailpage&v=ALkf-b7MbBI&t=864s
  5. ↑ https://youtube.com/watch?v=J7AmGnpMCng
  6. ↑ MC-832 – resolved as "Works As Intended".
  7. ↑ MC-200055
  8. ↑ MC-170906
  9. ↑ https://www.youtube.com/watch?v=QAARP2qdtww
  10. ↑ MC-244162
  11. ↑ MC-312046
  12. ↑ MC-312198
  13. ↑ MCPE-40646 – Cross models are displayed wrongly from east and west sides – resolved as "Fixed".
  14. ↑ "I agree about the fly mushroom. I think Notch added it because it looks cool. The brown mushroom is a penny bun and is definitely edible. We currently aren't planning to change them, but we'll see in the future." – @jeb_ (Jens Bergensten) on X (formerly Twitter), August 26, 2022

See also

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