| Other names | Savannah (AU, CA, GB, NZ) |
|---|---|
| Structures | |
| Features | |
| Blocks | |
|
Climate | |
| Temperature | 2.0[JE only] 1.2[BE only] |
| Downfall | 0.0 |
| Precipitation | No |
|
Colors | |
| Grass color | #bfb755 |
| Foliage color | #AEA42A |
| Dry foliage color | #A38046 |
| Water color | #3F76E4[JE only] #2C8B9C[BE only] |
|
Vibrant Visuals | |
| Atmospherics | Warmish |
| Lighting | Warmish |
| Volumetric fog | Default |
| Color grading | Warmish |
The savanna[a] is an arid grassland biome, featuring scattered acacia and oak trees. It is populated by warm animal variants, llamas, and armadillos. Villages made of acacia wood are common.
Generation
Savannas generate at moderately high temperatures and low humidity. They commonly border plains, forests, deserts, badlands, and mangrove swamps. They can generate close to jungles but never border them directly. When the temperature moderates, the landscape can transition into sunflower plains and flower forests.
Savannas can generate across many types of terrain, but on steep or elevated ground, such as plateaus and mountain slopes, they are usually replaced by savanna plateaus, which may rise further into stony peaks. However, savannas sometimes border stony peaks directly. Near areas of high erosion or swampland, windswept savannas may generate instead.
Description
Acacias and small oaks are the two types of trees that grow here. As the savannas have arid climates, it never rains here and thus lightning can never naturally strike; however, mobs can still spawn during dry thunderstorms. Grass and leaves in the savanna take on an olive-green color, giving an impression of dryness.
The savanna is mostly flat with vast amounts of tall grass covering the surface. Dandelions and poppies are twice as common as in most other biomes. Villages generates in savannas, consisting mainly of terracotta, acacia logs, and planks. Pillager outposts may generate as well. Abandoned camps sometimes generate in savannas.
Farm animals spawn with their warm variants in savannas. Armadillos, donkeys, and horses can also spawn, as well as zombie horsemen during nighttime. Savannas are one of the few biomes where llamas can spawn.[Bedrock Edition only]
With Vibrant Visuals, savannas use warmish color grading that tints the environment more orange/yellow. The night sky is slightly brighter and moonlight appears more vibrant blue.
Mobs
The following mobs naturally spawn here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100⁄520 | 4 | |
| 100⁄520 | 4 | |
| 100⁄520 | 4 | |
| 100⁄520 | 4 | |
| 95⁄520 | 4 | |
| 10⁄520 | 1–4 | |
| 5⁄520 | 1 | |
| 5⁄520 | 1 | |
| 5⁄520 | 1 | |
| Creature category | ||
| 12⁄52 | 4 | |
| 10⁄52 | 2–3 | |
| 10⁄52 | 4 | |
| 10⁄52 | 4 | |
| 8⁄52 | 4 | |
| 1⁄52 | 1 | |
| 1⁄52 | 2–6 | |
| Underground water creature category | ||
| 1 | 4–6 | |
| Ambient category | ||
| 1 | 8 | |
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks.", "Zombie Horse": "Always spawns ridden by a zombie with an iron spear unless the difficulty is peaceful." }, "1": { "totalWeight": 520, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "note": "Always spawns ridden by a zombie with an iron spear unless the difficulty is peaceful.", "mob": "Zombie Horse", "weight": 5, "notename": "Zombie Horse", "size": "1" }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 52, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "2-3", "mob": "Armadillo", "weight": 10 }, { "size": "4", "mob": "Warm Chicken", "weight": 10 }, { "size": "4", "mob": "Warm Pig", "weight": 10 }, { "size": "4", "mob": "Warm Cow", "weight": 8 }, { "size": "1", "mob": "Donkey", "weight": 1 }, { "size": "2-6", "mob": "Horse", "weight": 1 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100 | 1 | |
| 100 | 1 | |
| 100 | 1 | |
| 95 | 2–4 | |
| 80 | 1–2 | |
| 10 | 1–2 | |
| 5 | 1 | |
| 5 | 1 | |
| 5 | 2–4 | |
| Creature category | ||
| 12 | 2–3 | |
| 10 | 4 | |
| 10 | 4 | |
| 10 | 2–4 | |
| 10 | 1–3 | |
| 8 | 2–3 | |
| 8 | 4 | |
| 1 | 1 | |
| 1 | 2–6 | |
| Ambient category | ||
| 1 | 2 | |
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks.", "Zombie Horse": "Always spawns ridden by a zombie with an iron spear." }, "1": { "totalWeight": 500, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "note": "Always spawns ridden by a zombie with an iron spear.", "mob": "Zombie Horse", "weight": 5, "notename": "Zombie Horse", "size": "1" }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 70, "mobs": [ { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Armadillo", "weight": 10 }, { "size": "4", "mob": "Warm Chicken", "weight": 10 }, { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "1-3", "mob": "Warm Pig", "weight": 10 }, { "size": "2-3", "mob": "Warm Cow", "weight": 8 }, { "size": "4", "mob": "Llama", "weight": 8 }, { "size": "1", "mob": "Donkey", "weight": 1 }, { "size": "2-6", "mob": "Horse", "weight": 1 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Sounds
Music
These music tracks play while the player is in a savanna:
| Title | Preview | Java Edition | Bedrock Edition | ||
|---|---|---|---|---|---|
| Weight | Probability | Weight | Probability | ||
| A Familiar Room | 1 | 2.70% | — | — | |
| Below and Above | 1 | 2.70% | 1 | 2.78% | |
| Broken Clocks | 1 | 2.70% | 1 | 2.78% | |
| Clark | 1 | 2.70% | 1 | 2.78% | |
| Comforting Memories | 1 | 2.70% | 1 | 2.78% | |
| Danny | 1 | 2.70% | 1 | 2.78% | |
| Dry Hands | 1 | 2.70% | 1 | 2.78% | |
| Ebb | 2 | 5.41% | 2 | 5.56% | |
| Featherfall | 1 | 2.70% | 1 | 2.78% | |
| Fireflies | 1 | 2.70% | 1 | 2.78% | |
| Floating Dream | 1 | 2.70% | 1 | 2.78% | |
| Haggstrom | 1 | 2.70% | 1 | 2.78% | |
| Home | 2 | 5.41% | 2 | 5.56% | |
| Key | 1 | 2.70% | 1 | 2.78% | |
| komorebi | 1 | 2.70% | 1 | 2.78% | |
| Left to Bloom | 1 | 2.70% | 1 | 2.78% | |
| Lilypad | 1 | 2.70% | 1 | 2.78% | |
| Living Mice | 1 | 2.70% | 1 | 2.78% | |
| Memories | 2 | 5.41% | 2 | 5.56% | |
| Mice on Venus | 1 | 2.70% | 1 | 2.78% | |
| Minecraft | 1 | 2.70% | 1 | 2.78% | |
| Nightly | 2 | 5.41% | 2 | 5.56% | |
| One More Day | 1 | 2.70% | 1 | 2.78% | |
| O's Piano | 1 | 2.70% | 1 | 2.78% | |
| Oxygène | 1 | 2.70% | 1 | 2.78% | |
| Puzzlebox | 1 | 2.70% | 1 | 2.78% | |
| Shores | 2 | 5.41% | 2 | 5.56% | |
| Subwoofer Lullaby | 1 | 2.70% | 1 | 2.78% | |
| Sweden | 1 | 2.70% | 1 | 2.78% | |
| Watcher | 1 | 2.70% | 1 | 2.78% | |
| Wet Hands | 1 | 2.70% | 1 | 2.78% | |
| yakusoku | 1 | 2.70% | 1 | 2.78% | |
In Creative mode, the following tracks can play:
| Title | Preview | Java Edition | Bedrock Edition | ||
|---|---|---|---|---|---|
| Weight | Probability | Weight | Probability | ||
| Aria Math | 1 | 3.03% | 1 | 3.13% | |
| Biome Fest | 1 | 3.03% | 1 | 3.13% | |
| Blind Spots | 1 | 3.03% | 1 | 3.13% | |
| Dreiton | 1 | 3.03% | 1 | 3.13% | |
| Haunt Muskie | 1 | 3.03% | 1 | 3.13% | |
| Taswell | 1 | 3.03% | 1 | 3.13% | |
| Key | 1 | 3.03% | 1 | 3.13% | |
| Subwoofer Lullaby | 1 | 3.03% | 1 | 3.13% | |
| Living Mice | 1 | 3.03% | 1 | 3.13% | |
| Haggstrom | 1 | 3.03% | 1 | 3.13% | |
| Minecraft | 1 | 3.03% | 1 | 3.13% | |
| Oxygène | 1 | 3.03% | 1 | 3.13% | |
| Mice on Venus | 1 | 3.03% | 1 | 3.13% | |
| Dry Hands | 1 | 3.03% | 1 | 3.13% | |
| Wet Hands | 1 | 3.03% | 1 | 3.13% | |
| Clark | 1 | 3.03% | 1 | 3.13% | |
| Sweden | 1 | 3.03% | 1 | 3.13% | |
| Danny | 1 | 3.03% | 1 | 3.13% | |
| Left to Bloom | 1 | 3.03% | 1 | 3.13% | |
| One More Day | 1 | 3.03% | 1 | 3.13% | |
| Floating Dream | 1 | 3.03% | 1 | 3.13% | |
| Comforting Memories | 1 | 3.03% | 1 | 3.13% | |
| A Familiar Room | 1 | 3.03% | — | — | |
| Featherfall | 1 | 3.03% | 1 | 3.13% | |
| Watcher | 1 | 3.03% | 1 | 3.13% | |
| Puzzlebox | 1 | 3.03% | 1 | 3.13% | |
| komorebi | 1 | 3.03% | 1 | 3.13% | |
| yakusoku | 1 | 3.03% | 1 | 3.13% | |
| Lilypad | 1 | 3.03% | 1 | 3.13% | |
| Below and Above | 1 | 3.03% | 1 | 3.13% | |
| O's Piano | 1 | 3.03% | 1 | 3.13% | |
| Broken Clocks | 1 | 3.03% | 1 | 3.13% | |
| Fireflies | 1 | 3.03% | 1 | 3.13% | |
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
savanna |
biome |
| Name | Identifier | Numeric ID |
|---|---|---|
savanna | 37 |
Biome definition
{
"attributes": {
"minecraft:gameplay/natural_mob_spawns": {
"argument": {
"spawn_costs": {},
"spawns_by_category": {
"ambient": [
{
"type": "minecraft:bat",
"count": 8,
"weight": 10
}
],
"creature": [
{
"type": "minecraft:sheep",
"count": 4,
"weight": 12
},
{
"type": "minecraft:pig",
"count": 4,
"weight": 10
},
{
"type": "minecraft:chicken",
"count": 4,
"weight": 10
},
{
"type": "minecraft:cow",
"count": 4,
"weight": 8
},
{
"type": "minecraft:horse",
"count": {
"type": "minecraft:uniform",
"max_inclusive": 6,
"min_inclusive": 2
},
"weight": 1
},
{
"type": "minecraft:donkey",
"count": 1,
"weight": 1
},
{
"type": "minecraft:armadillo",
"count": {
"type": "minecraft:uniform",
"max_inclusive": 3,
"min_inclusive": 2
},
"weight": 10
}
],
"monster": [
{
"type": "minecraft:spider",
"count": 4,
"weight": 100
},
{
"type": "minecraft:zombie",
"count": 4,
"weight": 90
},
{
"type": "minecraft:zombie_villager",
"count": 1,
"weight": 5
},
{
"type": "minecraft:zombie_horse",
"count": 1,
"weight": 5
},
{
"type": "minecraft:skeleton",
"count": 4,
"weight": 100
},
{
"type": "minecraft:creeper",
"count": 4,
"weight": 100
},
{
"type": "minecraft:slime",
"count": 4,
"weight": 100
},
{
"type": "minecraft:enderman",
"count": {
"type": "minecraft:uniform",
"max_inclusive": 4,
"min_inclusive": 1
},
"weight": 10
},
{
"type": "minecraft:witch",
"count": 1,
"weight": 5
}
],
"underground_water_creature": [
{
"type": "minecraft:glow_squid",
"count": {
"type": "minecraft:uniform",
"max_inclusive": 6,
"min_inclusive": 4
},
"weight": 10
}
]
}
},
"modifier": "overlay"
},
"minecraft:gameplay/snow_golem_melts": true,
"minecraft:visual/sky_color": "#6eb1ff"
},
"carvers": [
"minecraft:cave",
"minecraft:cave_extra_underground",
"minecraft:canyon"
],
"downfall": 0.0,
"effects": {
"water_color": "#3f76e4"
},
"features": [
[],
[
"minecraft:lake_lava_underground",
"minecraft:lake_lava_surface"
],
[
"minecraft:amethyst_geode"
],
[
"minecraft:monster_room",
"minecraft:monster_room_deep"
],
[],
[],
[
"minecraft:ore_dirt",
"minecraft:ore_gravel",
"minecraft:ore_granite_upper",
"minecraft:ore_granite_lower",
"minecraft:ore_diorite_upper",
"minecraft:ore_diorite_lower",
"minecraft:ore_andesite_upper",
"minecraft:ore_andesite_lower",
"minecraft:ore_tuff",
"minecraft:ore_coal_upper",
"minecraft:ore_coal_lower",
"minecraft:ore_iron_upper",
"minecraft:ore_iron_middle",
"minecraft:ore_iron_small",
"minecraft:ore_gold",
"minecraft:ore_gold_lower",
"minecraft:ore_redstone",
"minecraft:ore_redstone_lower",
"minecraft:ore_diamond",
"minecraft:ore_diamond_medium",
"minecraft:ore_diamond_large",
"minecraft:ore_diamond_buried",
"minecraft:ore_lapis",
"minecraft:ore_lapis_buried",
"minecraft:ore_copper",
"minecraft:underwater_magma",
"minecraft:disk_sand",
"minecraft:disk_clay",
"minecraft:disk_gravel"
],
[],
[
"minecraft:spring_water",
"minecraft:spring_lava"
],
[
"minecraft:glow_lichen",
"minecraft:patch_tall_grass",
"minecraft:trees_savanna",
"minecraft:flower_warm",
"minecraft:patch_grass_savanna",
"minecraft:brown_mushroom_normal",
"minecraft:red_mushroom_normal",
"minecraft:patch_pumpkin",
"minecraft:patch_sugar_cane",
"minecraft:patch_firefly_bush_near_water"
],
[
"minecraft:freeze_top_layer"
]
],
"has_precipitation": false,
"temperature": 2.0
}
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | |
|---|---|---|---|---|---|---|
| PS4 | Other | |||||
| Adventuring Time | Discover 17 biomes. | Visit any 17 biomes. Does not have to be in a single world. | 40 | Silver | ||
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Adventuring Time | Discover every biome |
|
Videos
History
Java Edition
| Java Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v1.2.0 | preview | Added biomes, including savannas. | |||||
| Savannas were defined by having a rainfall value of 20% or lower and a temperature value between 50% and 95%. | |||||||
| Java Edition Beta | |||||||
| 1.8 | Pre-release | The savanna biome has been removed. | |||||
| Java Edition | |||||||
| 1.7.2 | 13w36a | Savanna biomes have been re-added, along with many other biomes. | |||||
| 1.14 | 18w47a | Added pillager outposts, which can spawn in savanna biomes. | |||||
| 1.18 | experimental snapshot 5 | Water lakes no longer generate in savannas. | |||||
| Pre-release 6 | The sky color of savanna changed to #6eb1ff, from #75aaff. | ||||||
| The base temperature of savanna changed to 2.0, from 1.2. | |||||||
| 1.20 | 23w17a | "A Familiar Room" can now be played in the savanna. | |||||
| 1.20.5 | 23w51a | Armadillos now spawn in the savanna. | |||||
| 24w11a | Wolves summoned in savannas using spawn eggs or commands are now the spotted variant instead of the pale variant. | ||||||
| 1.21.5 | 25w02a | Pigs that spawn in savannas are now the warm variant. | |||||
| 25w05a | Cows that spawn in savannas are now the warm variant. | ||||||
| 25w06a | Chickens that spawn in savannas are now the warm variant. | ||||||
| 26.3 | snap1 | Added abandoned camps, which can generate in savannas. | |||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.9.0 | build 1 | Added savannas, along with many other biomes. | |||||
| Added villages, which can now generate in savanna biomes. | |||||||
| v0.11.0 | build 8 | Reduced the amount of double tallgrass in savanna biomes. | |||||
| v0.15.0 | build 1 | Villages that generate in savanna biomes now use acacia wood products in their structures instead of oak. | |||||
| Added horses, which can now spawn in savanna biomes. | |||||||
| Pocket Edition | |||||||
| 1.1.0 | alpha 1.1.0.0 | Added llamas, which can now spawn in savanna biomes. | |||||
| Bedrock Edition | |||||||
| 1.10.0 | beta 1.10.0.3 | Added pillager outposts, which can spawn in savanna biomes. | |||||
| 1.11.0 | beta 1.11.0.1 | Added illager patrols which can spawn in savannas. | |||||
| 1.20.60 Experiment | Preview 1.20.60.23 | Armadillos now spawn in the savanna. | |||||
| 1.21.60 | Preview 1.21.60.23 | Short grass now generates more frequently and in larger amounts. | |||||
| Tall grass now generates less frequently but in larger patches. | |||||||
| 1.21.60 Experiment | Preview 1.21.60.25 | Pigs that spawn in savannas are now the warm variant. | |||||
| 1.21.70 Experiment | Preview 1.21.70.20 | Cows that spawn in savannas are now the warm variant. | |||||
| Preview 1.21.70.22 | Chickens that spawn in savannas are now the warm variant. | ||||||
| 1.21.90 | Preview 1.21.90.26 | Added warmish atmospherics, lighting, and color grading to savannas with Vibrant Visuals. | |||||
| 26.40 Experiment | Preview 26.40.27 | Added abandoned camps, which can generate in savannas. | |||||
| 26.50 | Preview 26.50.22 | All features from the "Drop 3 of 2026" experiment have been fully implemented. | |||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU5 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | Savannas, along with some other biomes, have been removed from the base game. |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Savannas have been re-added. | |
| 1.91 | Added pillager outposts, which can spawn in savanna biomes. | ||||||
New Nintendo 3DS Edition
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | Added savannas. | ||||||
Data history
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.18 | 21w37a | Prior to the removal of numerical biome IDs, this biome's numerical ID was 35. | |||||
Issues
Issues relating to "Savanna" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
When savanna meets the snow -
A large savanna biome as seen with Vibrant Visuals -
An abandoned camp in a savanna -
A savanna single biome world
Historical screenshots
-
A savanna village that partially generated on a plateau, leading to some unique building generation -
A snowy village reaching to the neighboring savanna. There is also a ruined portal nearby -
A small savanna surrounded by desert on all sides -
A savanna generated bordering 1.6.4 mountain chunks -
A savanna single biome world before 1.18 -
A savanna with ray tracing -
The Savanna Village (seed preset) discontinued -
The old Outpost Ahead (seed preset) discontinued -
The Savannah Island (seed preset) discontinued in Pocket Edition
Mojang screenshots
-
A savanna between stony shores and snowy peaks -
A huge canyon landscape in a savanna biome -
A savanna village -

In other media
-
Artwork of a savanna village -

-
A dry savanna as it appears in Minecraft Legends -
Official logo of the Savanna biome used during the promotion of the 2018 Biome Vote
See also
Notes
- ↑ Also known as savannah in other English variants.
External links
- "Around the Block: Savanna" by Duncan Geere – Minecraft.net, November 18, 2021.
