| Structures | |
|---|---|
| Features | |
| Blocks | |
|
Climate | |
| Temperature | 0.25 |
| Downfall | 0.8 |
| Precipitation | Yes |
|
Colors | |
| Grass color | #86B783 |
| Foliage color | #68A464 |
| Dry foliage color | #9A764F |
| Water color | #3F76E4[JE only] #287082[BE only] |
|
Vibrant Visuals | |
| Atmospherics | Default |
| Lighting | Cold |
| Volumetric fog | Semi-humid |
| Color grading | Coolish |
The taiga is a humid and cold biome comprising a grassland forested with small and large ferns, pale aquamarine-green grass, spruce and pine trees. Foxes and wolves commonly spawn here.
Generation
Taigas generate in the moderately high humidity zones of cold temperature areas, as well as the highest humidity zones of frozen areas. They commonly border old growth taigas, forests, and snowy taigas, and less frequently birch forests. In cold temperature areas, they can generate in any type of terrain; flatlands near shattered windswept forests and swamps, rolling slopes and plateaus, or mountains with groves on the slopes.
In the frozen temperature areas, however, they only generate in medium to high erosion as vast groves replace them in mountainous terrain. They can sometimes still generate replacing rivers in the highest mountain peaks. When generated in frozen temperature areas, they create a large contrast with the snowy environment, most notably frozen rivers and snowy beaches.
Because these generate in the highest humidity, they are almost guaranteed to have lush caves underground. Cold temperature zone taigas have a slightly lower chance of bordering lush caves.
Description
The taiga's surface is a grassland with a large number of ferns and large ferns, and is forested with pine and spruce trees, which are the only trees that can generate in this biome. The vegetation also includes sweet berry bushes, and takes an aquamarine color tone. The water coloration has a unique dark turquoise tone in Bedrock Edition.
Cold animal variants spawn in the taiga, as well as foxes and pale wolves. Rainfall is common and changes to snowfall above the layer Y=160±8 within taigas due to the humid and cold climate.
Pillager outposts, villages, and trail ruins generate in taigas occasionally. These villages are made of spruce wood materials and often contain gardens with poppy and pumpkin farms. Abandoned camps sometimes generate in taigas.
With Vibrant Visuals, taigas use a coolish humid volumetric fog setting, which slightly fades the distance in an orange tint. Taigas have coolish color grading tints the environment with a colder blue color, and cold sunlight which appears slightly brighter at dusk and dawn.
Mobs
The following mobs naturally spawn here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 100⁄515 | 4 | |
| 95⁄515 | 4 | |
| 10⁄515 | 1–4 | |
| 5⁄515 | 1 | |
| 5⁄515 | 1 | |
| Creature category | ||
| 12⁄60 | 4 | |
| 10⁄60 | 4 | |
| 10⁄60 | 4 | |
| 8⁄60 | 4 | |
| 8⁄60 | 2–4 | |
| 8⁄60 | 4 | |
| 4⁄60 | 2–3 | |
| Underground water creature category | ||
| 1 | 4–6 | |
| Ambient category | ||
| 1 | 8 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 60, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Cold Chicken", "weight": 10 }, { "size": "4", "mob": "Cold Pig", "weight": 10 }, { "size": "4", "mob": "Cold Cow", "weight": 8 }, { "size": "2-4", "mob": "Fox", "weight": 8 }, { "size": "4", "mob": "Pale Wolf", "weight": 8 }, { "size": "2-3", "mob": "Rabbit", "weight": 4 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 100 | 1 | |
| 100 | 1 | |
| 100 | 1 | |
| 95 | 2–4 | |
| 80 | 1–2 | |
| 10 | 1–2 | |
| 5 | 1 | |
| 5 | 2–4 | |
| Creature category | ||
| 13 | 4 | |
| 12 | 2–3 | |
| 10 | 2–4 | |
| 10 | 2–4 | |
| 10 | 1–3 | |
| 8 | 2–3 | |
| 8 | 2–4 | |
| 4 | 2–3 | |
| Ambient category | ||
| 1 | 2 | |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 75, "mobs": [ { "size": "4", "mob": "Pale Wolf", "weight": 13 }, { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "2-4", "mob": "Cold Chicken", "weight": 10 }, { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "1-3", "mob": "Cold Pig", "weight": 10 }, { "size": "2-3", "mob": "Cold Cow", "weight": 8 }, { "size": "2-4", "mob": "Fox", "weight": 8 }, { "size": "2-3", "mob": "Rabbit", "weight": 4 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Sounds
Music
These music tracks play while the player is in a taiga:
| Title | Preview | Java Edition | Bedrock Edition | ||
|---|---|---|---|---|---|
| Weight | Probability | Weight | Probability | ||
| A Familiar Room | 1 | 2.70% | — | — | |
| Below and Above | 1 | 2.70% | 1 | 2.78% | |
| Broken Clocks | 1 | 2.70% | 1 | 2.78% | |
| Clark | 1 | 2.70% | 1 | 2.78% | |
| Comforting Memories | 1 | 2.70% | 1 | 2.78% | |
| Danny | 1 | 2.70% | 1 | 2.78% | |
| Dry Hands | 1 | 2.70% | 1 | 2.78% | |
| Ebb | 2 | 5.41% | 2 | 5.56% | |
| Featherfall | 1 | 2.70% | 1 | 2.78% | |
| Fireflies | 1 | 2.70% | 1 | 2.78% | |
| Floating Dream | 1 | 2.70% | 1 | 2.78% | |
| Haggstrom | 1 | 2.70% | 1 | 2.78% | |
| Home | 2 | 5.41% | 2 | 5.56% | |
| Key | 1 | 2.70% | 1 | 2.78% | |
| komorebi | 1 | 2.70% | 1 | 2.78% | |
| Left to Bloom | 1 | 2.70% | 1 | 2.78% | |
| Lilypad | 1 | 2.70% | 1 | 2.78% | |
| Living Mice | 1 | 2.70% | 1 | 2.78% | |
| Memories | 2 | 5.41% | 2 | 5.56% | |
| Mice on Venus | 1 | 2.70% | 1 | 2.78% | |
| Minecraft | 1 | 2.70% | 1 | 2.78% | |
| Nightly | 2 | 5.41% | 2 | 5.56% | |
| One More Day | 1 | 2.70% | 1 | 2.78% | |
| O's Piano | 1 | 2.70% | 1 | 2.78% | |
| Oxygène | 1 | 2.70% | 1 | 2.78% | |
| Puzzlebox | 1 | 2.70% | 1 | 2.78% | |
| Shores | 2 | 5.41% | 2 | 5.56% | |
| Subwoofer Lullaby | 1 | 2.70% | 1 | 2.78% | |
| Sweden | 1 | 2.70% | 1 | 2.78% | |
| Watcher | 1 | 2.70% | 1 | 2.78% | |
| Wet Hands | 1 | 2.70% | 1 | 2.78% | |
| yakusoku | 1 | 2.70% | 1 | 2.78% | |
In Creative mode, the following tracks can play:
| Title | Preview | Java Edition | Bedrock Edition | ||
|---|---|---|---|---|---|
| Weight | Probability | Weight | Probability | ||
| Aria Math | 1 | 3.03% | 1 | 3.13% | |
| Biome Fest | 1 | 3.03% | 1 | 3.13% | |
| Blind Spots | 1 | 3.03% | 1 | 3.13% | |
| Dreiton | 1 | 3.03% | 1 | 3.13% | |
| Haunt Muskie | 1 | 3.03% | 1 | 3.13% | |
| Taswell | 1 | 3.03% | 1 | 3.13% | |
| Key | 1 | 3.03% | 1 | 3.13% | |
| Subwoofer Lullaby | 1 | 3.03% | 1 | 3.13% | |
| Living Mice | 1 | 3.03% | 1 | 3.13% | |
| Haggstrom | 1 | 3.03% | 1 | 3.13% | |
| Minecraft | 1 | 3.03% | 1 | 3.13% | |
| Oxygène | 1 | 3.03% | 1 | 3.13% | |
| Mice on Venus | 1 | 3.03% | 1 | 3.13% | |
| Dry Hands | 1 | 3.03% | 1 | 3.13% | |
| Wet Hands | 1 | 3.03% | 1 | 3.13% | |
| Clark | 1 | 3.03% | 1 | 3.13% | |
| Sweden | 1 | 3.03% | 1 | 3.13% | |
| Danny | 1 | 3.03% | 1 | 3.13% | |
| Left to Bloom | 1 | 3.03% | 1 | 3.13% | |
| One More Day | 1 | 3.03% | 1 | 3.13% | |
| Floating Dream | 1 | 3.03% | 1 | 3.13% | |
| Comforting Memories | 1 | 3.03% | 1 | 3.13% | |
| A Familiar Room | 1 | 3.03% | — | — | |
| Featherfall | 1 | 3.03% | 1 | 3.13% | |
| Watcher | 1 | 3.03% | 1 | 3.13% | |
| Puzzlebox | 1 | 3.03% | 1 | 3.13% | |
| komorebi | 1 | 3.03% | 1 | 3.13% | |
| yakusoku | 1 | 3.03% | 1 | 3.13% | |
| Lilypad | 1 | 3.03% | 1 | 3.13% | |
| Below and Above | 1 | 3.03% | 1 | 3.13% | |
| O's Piano | 1 | 3.03% | 1 | 3.13% | |
| Broken Clocks | 1 | 3.03% | 1 | 3.13% | |
| Fireflies | 1 | 3.03% | 1 | 3.13% | |
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
taiga |
biome |
| Name | Identifier | Numeric ID |
|---|---|---|
taiga | 5 |
Biome definition
{
"attributes": {
"minecraft:gameplay/natural_mob_spawns": {
"argument": {
"spawn_costs": {},
"spawns_by_category": {
"ambient": [
{
"type": "minecraft:bat",
"count": 8,
"weight": 10
}
],
"creature": [
{
"type": "minecraft:sheep",
"count": 4,
"weight": 12
},
{
"type": "minecraft:pig",
"count": 4,
"weight": 10
},
{
"type": "minecraft:chicken",
"count": 4,
"weight": 10
},
{
"type": "minecraft:cow",
"count": 4,
"weight": 8
},
{
"type": "minecraft:wolf",
"count": 4,
"weight": 8
},
{
"type": "minecraft:rabbit",
"count": {
"type": "minecraft:uniform",
"max_inclusive": 3,
"min_inclusive": 2
},
"weight": 4
},
{
"type": "minecraft:fox",
"count": {
"type": "minecraft:uniform",
"max_inclusive": 4,
"min_inclusive": 2
},
"weight": 8
}
],
"monster": [
{
"type": "minecraft:spider",
"count": 4,
"weight": 100
},
{
"type": "minecraft:zombie",
"count": 4,
"weight": 95
},
{
"type": "minecraft:zombie_villager",
"count": 1,
"weight": 5
},
{
"type": "minecraft:skeleton",
"count": 4,
"weight": 100
},
{
"type": "minecraft:creeper",
"count": 4,
"weight": 100
},
{
"type": "minecraft:slime",
"count": 4,
"weight": 100
},
{
"type": "minecraft:enderman",
"count": {
"type": "minecraft:uniform",
"max_inclusive": 4,
"min_inclusive": 1
},
"weight": 10
},
{
"type": "minecraft:witch",
"count": 1,
"weight": 5
}
],
"underground_water_creature": [
{
"type": "minecraft:glow_squid",
"count": {
"type": "minecraft:uniform",
"max_inclusive": 6,
"min_inclusive": 4
},
"weight": 10
}
]
}
},
"modifier": "overlay"
},
"minecraft:visual/sky_color": "#7da3ff"
},
"carvers": [
"minecraft:cave",
"minecraft:cave_extra_underground",
"minecraft:canyon"
],
"downfall": 0.8,
"effects": {
"water_color": "#3f76e4"
},
"features": [
[],
[
"minecraft:lake_lava_underground",
"minecraft:lake_lava_surface"
],
[
"minecraft:amethyst_geode"
],
[
"minecraft:monster_room",
"minecraft:monster_room_deep"
],
[],
[],
[
"minecraft:ore_dirt",
"minecraft:ore_gravel",
"minecraft:ore_granite_upper",
"minecraft:ore_granite_lower",
"minecraft:ore_diorite_upper",
"minecraft:ore_diorite_lower",
"minecraft:ore_andesite_upper",
"minecraft:ore_andesite_lower",
"minecraft:ore_tuff",
"minecraft:ore_coal_upper",
"minecraft:ore_coal_lower",
"minecraft:ore_iron_upper",
"minecraft:ore_iron_middle",
"minecraft:ore_iron_small",
"minecraft:ore_gold",
"minecraft:ore_gold_lower",
"minecraft:ore_redstone",
"minecraft:ore_redstone_lower",
"minecraft:ore_diamond",
"minecraft:ore_diamond_medium",
"minecraft:ore_diamond_large",
"minecraft:ore_diamond_buried",
"minecraft:ore_lapis",
"minecraft:ore_lapis_buried",
"minecraft:ore_copper",
"minecraft:underwater_magma",
"minecraft:disk_sand",
"minecraft:disk_clay",
"minecraft:disk_gravel"
],
[],
[
"minecraft:spring_water",
"minecraft:spring_lava"
],
[
"minecraft:glow_lichen",
"minecraft:patch_large_fern",
"minecraft:trees_taiga",
"minecraft:flower_default",
"minecraft:patch_grass_taiga_2",
"minecraft:brown_mushroom_taiga",
"minecraft:red_mushroom_taiga",
"minecraft:patch_pumpkin",
"minecraft:patch_sugar_cane",
"minecraft:patch_firefly_bush_near_water",
"minecraft:patch_berry_common"
],
[
"minecraft:freeze_top_layer"
]
],
"has_precipitation": true,
"temperature": 0.25
}
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | |
|---|---|---|---|---|---|---|
| PS4 | Other | |||||
| Adventuring Time | Discover 17 biomes. | Visit any 17 biomes. Does not have to be in a single world. | 40 | Silver | ||
Advancements
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Adventuring Time | Discover every biome |
|
History
Announcement
| September 29, 2018 | During MINECON Earth 2018, the Minecraft community voted on which biome to update next. The taiga biome was the most voted biome; therefore, foxes, campfires and sweet berries food sources and plants are to be added to the biome in Java Edition 1.14.[1] | ||||||
|---|---|---|---|---|---|---|---|
Java Edition
| Java Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v1.2.0 | preview | Added the snowy-covered taiga biomes along with many other biomes. However, the biome was fairly different to their modern counterpart. A notable difference was the use of oak trees as spruce and pine trees had yet to be added. All taigas were snowy and were defined by having a rainfall value of over 20% and a temperature value between 10% and 50%. | |||||
| Java Edition Beta | |||||||
| 1.2 | Spruce and pine trees now generate instead of oak trees. | ||||||
| 1.4 | Wolves were added and can now be found in the taigas. | ||||||
| 1.6 | Test Build 3 | Short grass can now generate. | |||||
| 1.8 | Pre-release | The old taiga biome was removed as part of the biome overhaul and replaced with the new taiga. Old taiga biomes from the original biome generation are not converted into the new taiga except by coincidence. | |||||
| Due to issues in the new terrain generator, taigas now generate without snow. | |||||||
| Java Edition | |||||||
| 1.1 | 11w48a | Changed the temperature value from 0.3 to 0.05, so taigas can again generate with snow layers. | |||||
| 12w01a | Added the taiga hills biome as a variant with a hilly terrain. | ||||||
| 1.7.2 | 13w36a | The default taiga biome now generates without snow. | |||||
| A fairly rare dedicated snowy taiga biome has been added. | |||||||
| Both types of taigas now generate with ferns and the new large fern. | |||||||
| Taiga is now required for the new "Adventuring Time" achievement. | |||||||
| 1.8 | 14w27a | Added rabbits, which spawn in taigas. | |||||
| 1.10 | 16w20a | Villages made of spruce materials such as logs and planks now generate in the taiga biome. | |||||
| 1.14 | 18w47a | Added pillager outposts, which may generate in taiga biomes. | |||||
| 18w49a | Added sweet berry bushes, which commonly generate in taiga biomes. | ||||||
| 19w07a | Added foxes, which spawn in taigas with a red fur texture. | ||||||
| 1.18 | 21w37a | Prior to the removal of numerical biome IDs, this biome's numerical ID was 5. | |||||
| 1.20 | 23w12a | Added trail ruins, which can generate in taigas. | |||||
| 23w17a | "A Familiar Room" soundtrack can now be played in the taiga. | ||||||
| 1.21.5 | 25w02a | Pigs that spawn in taigas are now the cold variant. | |||||
| 25w05a | Cows that spawn in taigas are now the cold variant. | ||||||
| 25w06a | Chickens that spawn in taigas are now the cold variant. | ||||||
| 26.3 | snap1 | Added abandoned camps, which can generate in taigas. | |||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.9.0 | build 1 | Added the separated snowless taiga and its variants with hills and mountains because older taigas were all snowy and had ice, along with a large number of other biomes. | |||||
| v0.13.0 | build 1 | Rabbits were added, they can spawn in taigas. | |||||
| v0.15.0 | build 1 | Villages built with spruce wood can now generate in taiga biomes. This used to be an exclusive game feature. | |||||
| Bedrock Edition | |||||||
| 1.10.0 | beta 1.10.0.3 | Added pillager outposts, which may generate in taiga biomes. | |||||
| Added sweet berry bushes, which commonly generate in taigas. | |||||||
| 1.13.0 | beta 1.13.0.1 | Added foxes, which can spawn in taigas with a red tone of fur. | |||||
| 1.18.0 | ? | Snowfall now occurs above Y=160±8 instead of 120±8. | |||||
| 1.21.60 | Preview 1.21.60.23 | Small ferns now generate more frequently. | |||||
| Large ferns now generate less frequently. | |||||||
| Sweet berry bushes now generate in larger patches. | |||||||
| 1.21.60 Experiment | Preview 1.21.60.25 | Pigs that spawn in taigas are now the cold variant. | |||||
| 1.21.70 Experiment | Preview 1.21.70.20 | Cows that spawn in taigas are now the cold variant. | |||||
| Preview 1.21.70.22 | Chickens that spawn in taigas are now the cold variant. | ||||||
| 1.21.90 | Preview 1.21.90.26 | Added semi-humid volumetric fog, cold lighting, and coolish color grading to taigas in Vibrant Visuals. | |||||
| 26.40 Experiment | Preview 26.40.27 | Added abandoned camps, which can generate in taigas. | |||||
| 26.50 | Preview 26.50.22 | All features from the "Drop 3 of 2026" experiment have been fully implemented. | |||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | Added snow-covered taigas. |
| TU9 | Added the taiga hills biome. | ||||||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Added snowless taigas and their mountainous variants, along with many other biomes. | |
| 1.91 | Added pillager outposts, which may generate in the taiga biomes. | ||||||
| Added sweet berry bushes, which commonly generate in taigas. | |||||||
New Nintendo 3DS Edition
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | Added snowless taigas. | ||||||
Issues
Issues relating to "Taiga" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
An abandoned camp in a taiga -
The Taiga Village seed template thumbnail -
The Taiga Bay seed template thumbnail -
The Outpost Ahead seed template thumbnail, a pillager outpost in a taiga -
A taiga single biome world
Historical screenshots
-
A taiga biome before Java Edition Beta 1.2 -
A taiga biome before Java Edition 1.1 -
An overview of the taiga biome before Caves & Cliffs -
Another view of taiga -
A view of a pillager outpost in the taiga biome -
A taiga village. Sweet berry bushes have spawned here and a villager has a taiga villager skin -
Taiga and jungle biomes merging -
A taiga single biome world before 1.18 -
A taiga with ray tracing -
A taiga biome in Bedrock Edition -
The Taiga Village (seed preset) discountinued. -
The Second Taiga Village (seed preset) discountinued again.
Development images
-
Large mountain in a taiga biome -
A river in a taiga -
A tall mountain in a taiga biome -
Efe in a taiga
In other media
-
Artwork of a taiga village. -
Official logo of the Taiga biome used during the promotion of the 2018 Biome Vote.
