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Taiga

Taiga

The taiga is a humid and cold biome comprising a grassland forested with small and large ferns, pale aquamarine-green grass, spruce and pine trees. Foxes…

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Overworld biomes
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Contents (23)
  1. Generation
  2. Description
  3. Mobs
  4. Sounds
  5. Music
  6. Data values
  7. ID
  8. Biome definition
  9. Achievements
  10. Advancements
  11. History
  12. Announcement
  13. Java Edition
  14. Bedrock Edition
  15. Legacy Console Edition
  16. New Nintendo 3DS Edition
  17. Issues
  18. Gallery
  19. Screenshots
  20. Development images
  21. In other media
  22. See also
  23. References
Taiga
Taiga.png: Infobox image for Minecraft biome 'Taiga'
Taiga Vibrant Visuals.png: Infobox image for Minecraft biome 'Taiga'
Structures Taiga village
Abandoned Camp
Pillager Outpost
Trail Ruins
Features Spruce
Pine
Blocks Grass Block
Fern
Large Fern
Sweet Berry Bush
Snow

Climate

Temperature 0.25
Downfall 0.8
Precipitation Yes

Colors

Grass color
 #86B783
Foliage color
 #68A464
Dry foliage color
 #9A764F
Water color
 #3F76E4
‌[JE only]

 #287082
‌[BE only]

Vibrant Visuals

Atmospherics Default
Lighting Cold
Volumetric fog Semi-humid
Color grading Coolish

The taiga is a humid and cold biome comprising a grassland forested with small and large ferns, pale aquamarine-green grass, spruce and pine trees. Foxes and wolves commonly spawn here.

Generation

Taigas generate in the moderately high humidity zones of cold temperature areas, as well as the highest humidity zones of frozen areas. They commonly border old growth taigas, forests, and snowy taigas, and less frequently birch forests. In cold temperature areas, they can generate in any type of terrain; flatlands near shattered windswept forests and swamps, rolling slopes and plateaus, or mountains with groves on the slopes.

In the frozen temperature areas, however, they only generate in medium to high erosion as vast groves replace them in mountainous terrain. They can sometimes still generate replacing rivers in the highest mountain peaks. When generated in frozen temperature areas, they create a large contrast with the snowy environment, most notably frozen rivers and snowy beaches.

Because these generate in the highest humidity, they are almost guaranteed to have lush caves underground. Cold temperature zone taigas have a slightly lower chance of bordering lush caves.

Description

The taiga's surface is a grassland with a large number of ferns and large ferns, and is forested with pine and spruce trees, which are the only trees that can generate in this biome. The vegetation also includes sweet berry bushes, and takes an aquamarine color tone. The water coloration has a unique dark turquoise tone in Bedrock Edition.

Cold animal variants spawn in the taiga, as well as foxes and pale wolves. Rainfall is common and changes to snowfall above the layer Y=160±8 within taigas due to the humid and cold climate.

Pillager outposts, villages, and trail ruins generate in taigas occasionally. These villages are made of spruce wood materials and often contain gardens with poppy and pumpkin farms. Abandoned camps sometimes generate in taigas.

With Vibrant Visuals, taigas use a coolish humid volumetric fog setting, which slightly fades the distance in an orange tint. Taigas have coolish color grading tints the environment with a colder blue color, and cold sunlight which appears slightly brighter at dusk and dawn.

Mobs

The following mobs naturally spawn here:

In Java Edition
MobSpawn weightGroup size
Monster category
Creeper100⁄5154
Skeleton100⁄5154
Slime[note 1]100⁄5154
Spider100⁄5154
Zombie95⁄5154
Enderman10⁄5151–4
Witch5⁄5151
Zombie Villager5⁄5151
Creature category
Sheep12⁄604
Cold Chicken10⁄604
Cold Pig10⁄604
Cold Cow8⁄604
Fox8⁄602–4
Pale Wolf8⁄604
Rabbit4⁄602–3
Underground water creature category
Glow Squid14–6
Ambient category
Bat18
  1. ↑ Spawn attempt succeeds only in slime chunks.
In Bedrock Edition
MobSpawn weightGroup size
Monster category
Creeper1001
Slime[note 1]1001
Spider1001
Zombie952–4
Skeleton801–2
Enderman101–2
Witch51
Zombie Villager52–4
Creature category
Pale Wolf134
Sheep122–3
Cold Chicken102–4
Glow Squid102–4
Cold Pig101–3
Cold Cow82–3
Fox82–4
Rabbit42–3
Ambient category
Bat12
  1. ↑ Spawn attempt succeeds only in slime chunks.

Sounds

Music

These music tracks play while the player is in a taiga:

In Creative mode, the following tracks can play:

Data values

ID

Java Edition:

NameIdentifier Translation key
BiomeSprite taiga.png: Sprite image for taiga in Minecraft Taigataiga biome.minecraft.taiga

Bedrock Edition:

NameIdentifierNumeric ID
BiomeSprite taiga.png: Sprite image for taiga in Minecraft [No displayed name]taiga5

Biome definition

Achievements

IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
Adventuring TimeDiscover 17 biomes.Visit any 17 biomes. Does not have to be in a single world.40Silver

Advancements

History

Announcement

September 29, 2018 During MINECON Earth 2018, the Minecraft community voted on which biome to update next. The taiga biome was the most voted biome; therefore, foxes, campfires and sweet berries food sources and plants are to be added to the biome in Java Edition 1.14.[1]

Java Edition

Java Edition Alpha
v1.2.0preview Added the snowy-covered taiga biomes along with many other biomes. However, the biome was fairly different to their modern counterpart. A notable difference was the use of oak trees as spruce and pine trees had yet to be added. All taigas were snowy and were defined by having a rainfall value of over 20% and a temperature value between 10% and 50%.
Java Edition Beta
1.2 Spruce and pine trees now generate instead of oak trees.
1.4 Wolves were added and can now be found in the taigas.
1.6Test Build 3 Short grass can now generate.
1.8Pre-release The old taiga biome was removed as part of the biome overhaul and replaced with the new taiga. Old taiga biomes from the original biome generation are not converted into the new taiga except by coincidence.
Due to issues in the new terrain generator, taigas now generate without snow.
Java Edition
1.111w48a Changed the temperature value from 0.3 to 0.05, so taigas can again generate with snow layers.
12w01a Added the taiga hills biome as a variant with a hilly terrain.
1.7.213w36a The default taiga biome now generates without snow.
A fairly rare dedicated snowy taiga biome has been added.
Both types of taigas now generate with ferns and the new large fern.
Taiga is now required for the new "Adventuring Time" achievement.
1.814w27a Added rabbits, which spawn in taigas.
1.1016w20a Villages made of spruce materials such as logs and planks now generate in the taiga biome.
1.1418w47a Added pillager outposts, which may generate in taiga biomes.
18w49a Added sweet berry bushes, which commonly generate in taiga biomes.
19w07a Added foxes, which spawn in taigas with a red fur texture.
1.1821w37a Prior to the removal of numerical biome IDs, this biome's numerical ID was 5.
1.2023w12a Added trail ruins, which can generate in taigas.
23w17a "A Familiar Room" soundtrack can now be played in the taiga.
1.21.525w02a Pigs that spawn in taigas are now the cold variant.
25w05a Cows that spawn in taigas are now the cold variant.
25w06a Chickens that spawn in taigas are now the cold variant.
26.3snap1 Added abandoned camps, which can generate in taigas.

Bedrock Edition

Pocket Edition Alpha
v0.9.0build 1 Added the separated snowless taiga and its variants with hills and mountains because older taigas were all snowy and had ice, along with a large number of other biomes.
v0.13.0build 1 Rabbits were added, they can spawn in taigas.
v0.15.0build 1 Villages built with spruce wood can now generate in taiga biomes. This used to be an exclusive game feature.
Bedrock Edition
1.10.0beta 1.10.0.3 Added pillager outposts, which may generate in taiga biomes.
Added sweet berry bushes, which commonly generate in taigas.
1.13.0beta 1.13.0.1 Added foxes, which can spawn in taigas with a red tone of fur.
1.18.0? Snowfall now occurs above Y=160±8 instead of 120±8.
1.21.60Preview 1.21.60.23 Small ferns now generate more frequently.
Large ferns now generate less frequently.
Sweet berry bushes now generate in larger patches.
1.21.60
Experiment
Drop 1 2025
Preview 1.21.60.25 Pigs that spawn in taigas are now the cold variant.
1.21.70
Experiment
Drop 1 2025
Preview 1.21.70.20 Cows that spawn in taigas are now the cold variant.
Preview 1.21.70.22 Chickens that spawn in taigas are now the cold variant.
1.21.90Preview 1.21.90.26 Added semi-humid volumetric fog, cold lighting, and coolish color grading to taigas in Vibrant Visuals.
26.40
Experiment
Drop 3 of 2026
Preview 26.40.27 Added abandoned camps, which can generate in taigas.
26.50Preview 26.50.22 All features from the "Drop 3 of 2026" experiment have been fully implemented.

Legacy Console Edition

Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU1CU11.001.001.00Patch 11.0.1 Added snow-covered taigas.
TU9 Added the taiga hills biome.
TU31CU191.221.221.22Patch 3 Added snowless taigas and their mountainous variants, along with many other biomes.
1.91 Added pillager outposts, which may generate in the taiga biomes.
Added sweet berry bushes, which commonly generate in taigas.

New Nintendo 3DS Edition

New Nintendo 3DS Edition
0.1.0 Added snowless taigas.

Issues

Issues relating to "Taiga" are maintained on the bug tracker. Issues should be reported and viewed there.

Screenshots

Historical screenshots

Development images

In other media

See also

References

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What spawns in Taiga?
The mob spawn table of this biome with spawn weights and group sizes.
Mob spawns Wiki home