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Taiga Hills

Taiga Hills

The taiga hills biome is a hills variant of the taiga that no longer generates since Caves & Cliffs: Part II, and was removed in Java Edition.

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Removed features Unused features Unobtainable Unused biomes
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Contents (15)
  1. Description
  2. Old
  3. Current
  4. Mobs
  5. Data values
  6. ID
  7. History
  8. Java Edition
  9. Bedrock Edition
  10. Legacy Console Edition
  11. Data history
  12. Issues
  13. Gallery
  14. See also
  15. References
This article describes content that has been officially made unobtainable in Bedrock Edition.
It can still be obtained using third-party software. However, this can cause unexpected behavior such as bugs and crashes.
BlockSprite rose.png: Sprite image for rose in Minecraft
This page describes content that has been removed from Java Edition.
This feature was present in earlier versions of Java Edition, but has since been removed.
Taiga Hills
Taiga Hills.png: Infobox image for Minecraft biome 'Taiga Hills'
Taiga Hills Vibrant Visuals.png: Infobox image for Minecraft biome 'Taiga Hills'
Structures Taiga Village‌[BE only]

Pillager Outpost‌[BE only]

Features Spruce
Pine
Blocks Grass Block
Fern
Large Fern
Sweet Berry Bush
Snow

Climate

Temperature 0.25
Downfall 0.8
Precipitation Yes

Colors

Grass color
 #86B783
Foliage color
 #68A464
Dry foliage color
 #9A764F
Water color
 #3F76E4
‌[JE only]

 #236583
‌[BE only]

Vibrant Visuals

Atmospherics Default
Lighting Cold
Volumetric fog Semi-humid
Color grading Coolish

The taiga hills biome is a hills variant of the taiga that no longer generates since Caves & Cliffs: Part II, and was removed in Java Edition.

Description

Old

Like all other hills biomes, taiga hills featured more elevated and hilly terrain, with sharper inclines and more overhangs than the regular taiga, but were identical to them in every other aspect. Villages and pillager outposts generated in this biome,‌[Bedrock Edition only] and wolves and foxes spawned.

Current

In Bedrock Edition, taiga hills in older worlds still received updates. When generated through single biome or behavior packs, they can also generate new blocks.

They appear identical to the current taiga. Cold animal variants spawn here, and wolves use the pale variant. The snowfall height is increased to Y=160±8, covering tall hills in snow, where they appear identical to snowy taigas. Unlike in regular taigas, trail ruins do not generate.

With Vibrant Visuals, taiga hills use a coolish humid volumetric fog setting, which slightly fades the distance in an orange tint. Taiga hills have coolish color grading tints the environment with a colder blue color, and cold sunlight which appears slightly brighter at dusk and dawn.

Mobs

Taiga hills use the same mob spawning chances as taigas.

The following mobs naturally spawn here:

In Java Edition
MobSpawn weightGroup size
Creature category
Sheep12⁄604
Pig10⁄604
Chicken10⁄604
Cow8⁄604
Wolf8⁄604
Rabbit[note 1]4⁄602–3
Fox[note 2]8⁄602–4
Monster category
Spider100⁄5154
Zombie95⁄5154
Zombie Villager5⁄5151
Skeleton100⁄5154
Creeper100⁄5154
Slime[note 3]100⁄5154
Enderman10⁄5151–4
Witch5⁄5151
Ambient category
Bat18
  1. ↑ 50% of spawned rabbits are brown, 40% are salt and pepper, and 10% are black.
  2. ↑ The foxes spawn as red foxes.
  3. ↑ Spawn attempt succeeds only in slime chunks.
In Bedrock Edition
MobSpawn weightGroup size
Monster category
Creeper1001
Slime[note 1]1001
Spider1001
Zombie952–4
Skeleton801–2
Enderman101–2
Witch51
Zombie Villager52–4
Creature category
Pale Wolf134
Sheep122–3
Cold Chicken102–4
Glow Squid102–4
Cold Pig101–3
Cold Cow82–3
Fox82–4
Rabbit42–3
Ambient category
Bat12
  1. ↑ Spawn attempt succeeds only in slime chunks.

Data values

ID

NameIdentifierNumeric ID
BiomeSprite taiga-hills.png: Sprite image for taiga-hills in Minecraft [No displayed name]taiga_hills19

History

Java Edition

Java Edition
1.112w01a Added TaigaHills as a variant with a hilly terrain.
1.7.213w36a Taiga hills now generate with ferns and the new large fern.
Taiga hills are now required for the new "Adventuring Time" achievement.
1.814w27a Added rabbits, which spawn in taigas.
1.1318w16a Renamed "TaigaHills" to "Taiga Hills".
September 29, 2018 During MINECON Earth 2018, the Minecraft community voted on which biome to update next. Taiga was the most voted biome; therefore, foxes, campfires and sweet berries food sources and plants are to be added to taigas in Java Edition 1.14.[1]
1.1418w49a Added sweet berry bushes, which commonly generate in taiga biomes.
19w07a Added foxes, which spawn in taigas with a red fur texture.
1.18Experimental Snapshot 1 Taiga hills no longer generate naturally.
21w40a Taiga hills have been removed.

Bedrock Edition

Pocket Edition Alpha
v0.9.0build 1 Added the separated snowless taiga and its variants with hills and mountains because older taigas were all snowy and had ice, along with a large number of other biomes.
v0.13.0build 1 Added rabbits, which spawn in taigas.
v0.15.0build 1 Villages built with spruce wood can now generate in taiga biomes. This used to be an exclusive game feature.
Bedrock Edition
1.10.0beta 1.10.0.3 Added pillager outposts, which may generate in taiga biomes.
Added sweet berry bushes, which commonly generate in taigas.
1.13.0beta 1.13.0.1 Added foxes, which can spawn in taigas with a red tone of fur.
1.17.30beta 1.17.30.23 The taiga hills and taiga mountain biomes no longer generate without add-ons or mods.
1.18.0? Snowfall now occurs above Y=160±8 instead of 120±8.
1.21.60Preview 1.21.60.23 Small ferns now generate more frequently.
Large ferns now generate less frequently.
Sweet berry bushes now generate in larger patches.
1.21.60
Experiment
Drop 1 2025
Preview 1.21.60.25 Pigs that spawn in taigas are now the cold variant.
1.21.70
Experiment
Drop 1 2025
Preview 1.21.70.20 Cows that spawn in taigas are now the cold variant.
Preview 1.21.70.22 Chickens that spawn in taigas are now the cold variant.
1.21.90Preview 1.21.90.26 Added semi-humid volumetric fog, cold lighting, and coolish color grading to taiga hills with Vibrant Visuals.

Legacy Console Edition

Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU1CU11.001.001.00Patch 11.0.1 Added snow-covered taigas.
TU9 Added the taiga hills biome.
TU31CU191.221.221.22Patch 3 Added snowless taigas and their mountainous variants, along with many other biomes.
1.91 Added pillager outposts, which may generate in the taiga biomes.
Added sweet berry bushes, which commonly generate in taigas.

Data history

Java Edition
1.1821w37a Prior to the removal of numerical biome IDs, this biome's numerical ID was 19.

Issues

Issues relating to "Taiga Hills" are maintained on the bug tracker. Issues should be reported and viewed there.

See also

References

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