| Rarity tier | Common |
|---|---|
| Armor | 3 () |
| Armor toughness | 0 () |
| Renewable | Yes |
| Stackable | No |
Leather horse armor is the weakest tier of horse armor. It is the only type that is craftable. Similarly to leather armor, leather horse armor can be dyed and protects the wearer from freezing.
Obtaining
Crafting
Trading
| Villager | Probability | Villager wants | Player receives | Trades in stock | Villager experience | Price multiplier | ||
|---|---|---|---|---|---|---|---|---|
| JE | BE | |||||||
| 100% | 100% | 6 × | 12 | 15 | 0.2 | |||
- ↑ The leather armor has a random color created by two dyes (possibly the same dye twice.)
Usage
Only regular adult horses and zombie horses can wear leather horse armor; baby horses, donkeys, mules and skeleton horses cannot be equipped with armor.
Equipping
Leather horse armor can be equipped to a horse either by manually placing it in its respective slot (
) in the horse’s inventory, or by pressing Use on the horse while holding it.
The leather horse armor can be removed either by manually removing it from the armor slot or by using shears on the horse.
Protection
When equipped, leather horse armor gives 3 () armor points.
Leather horse armor protects horses from freezing in powder snow, but it does not negate other powder snow effects (e.g. falling through, inability to jump).
Horse armor prevents zombie horses from burning in sunlight.
If a horse dies while equipped with leather horse armor, it drops its normal loot and the horse armor.
Durability
Unlike player armor or wolf armor, horse armor does not have durability. This means a single leather horse armor can be used infinitely unless it is destroyed through other means.
Enchanting
Unlike player armor, horse armor cannot be enchanted in Survival mode. However, in Java Edition Creative mode, horse armor can be used with an anvil to enchant with Thorns, Feather Falling, Protection, Fire Protection, Projectile Protection, Blast Protection, Curse of Binding, and Curse of Vanishing. Other enchantments can be applied, but they have no effect.
Dyeing
Leather horse armor can be dyed by combining it with dye(s) through crafting[JE only] or by using it on a cauldron containing dyed water.[BE only] Using leather horse armor on a cauldron containing ordinary water removes any dye from it.
Sounds
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Horse armor equips | Friendly Mobs | When armor is equipped to a horse | entity | subtitles | 0.5 | 1.0 | 16 | |
| Horse Armor snips away | Friendly Mobs | When armor is removed with shears | item | subtitles | 1.0 | 1.0 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| Horse armor equips | Friendly Mobs | When armor is equipped to a horse | mob | subtitles | 0.6 | 1.0 | |
| Horse Armor snips away | Friendly Mobs | When armor is removed with shears | mob | subtitles | 1.0 | 1.0 | |
Data values
ID
| Name | Identifier | Form | Translation key |
|---|---|---|---|
leather_horse_armor | Item | item |
| Name | Identifier | Alias ID | Numeric ID | Form | Translation key |
|---|---|---|---|---|---|
leather_horse_armor | horsearmorleather | 530 | Item | item |
Item data
- [NBT Compound / JSON Object] components: the item's components tag.
- [Int] minecraft:dyed_color: The RGB color of the tint applied to a dyed item, typically as a result of combining the item with dyes in a
minecraft:crafting_dyedtype crafting recipe. More generally, this component is used as theminecraft:dyecolor provider in item model definitions (so only item models that explicitly use this color provider will be tinted). If present on an item, gray text is added to the tooltip showing either an italic "Dyed" when advanced tooltips is off, or a non-italic "Color: #<hex color code>"[note 1] instead when advanced tooltips is on. The color is stored as an integer which packs the color's red, green and blue channels using this formula:([note 2]
Red << 16) + (
Green << 8) +
Blue - [NBT List / JSON Array] minecraft:dyed_color: An alternative format. A list of 3 floats, ranging from 0.0 to 1.0 (inclusive)[note 3], corresponding to the red, green and blue channels of the color. This format is automatically packed into the integer format by multiplying each float by 255, converting them to unsigned bytes (equivalent to taking the floor and then applying modulo 256), then using the formula
-16777216 + (due to the alpha channel being implicitly set to 255, resulting in a negative integer.[note 4].
Red << 16) + (
Green << 8) +
Blue
- [Int] minecraft:dyed_color: The RGB color of the tint applied to a dyed item, typically as a result of combining the item with dyes in a
History
Announcement
| February 20, 2019 | Leather horse armor is announced. | ||||||
|---|---|---|---|---|---|---|---|
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.14 | 19w08a | ||||||
| 19w11a | Leatherworker villagers now sell leather horse armor. | ||||||
| 1.14.1 | pre1 | ||||||
| 1.17 | 21w13a | Leather horse armor now protects horses from freezing. | |||||
| 1.20.5 | 24w05a | ||||||
| 24w09a | |||||||
| Pre-Release 2 | Leather horse armor equipped on a wolf is no longer visible.[1] | ||||||
| 1.21.6 | 25w20a | Leather horse armor can now be removed from horses using shears. | |||||
| 1.21.11 | 25w41a | Zombie horses can now wear leather horse armor. | |||||
| pre1 | |||||||
| Both the item and the equipment assets have been split into a tinted base layer and an overlay layer. | |||||||
Bedrock Edition
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.15.0 | build 1 | ||||||
| Bedrock Edition | |||||||
| 1.2.6 | beta 1.2.6.2 | ||||||
| 1.11.0 | beta 1.11.0.4 | Leather horse armor can now be bought from leatherworker villagers. | |||||
| beta 1.11.0.5 | |||||||
| 1.17.0 | beta 1.16.230.54 | Leather horse armor now protects horses from freezing. | |||||
| 1.21.90 | Preview 1.21.90.25 | Leather horse armor can now be removed from horses using shears. | |||||
| 1.21.130 | Preview 1.21.130.20 | Zombie horses can now wear leather horse armor. | |||||
Legacy Console Edition
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU60 | CU51 | 1.64 | 1.64 | 1.64 | Patch 30 | 1.0.11 | |
New Nintendo 3DS Edition
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | |||||||
Issues
Issues relating to "Leather Horse Armor" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- Due to being implemented prior to the Texture Update, leather horse armor has a different texture from before this version. However, it is not present in Programmer Art. Mojang are aware of this discrepancy, and have no plans to resolve it.[2]
Gallery
Renders
Java Edition
-
Undyed leather horse armor -
White leather horse armor -
Light gray leather horse armor[until: JE 1.21.11] -
Gray leather horse armor[until: JE 1.21.11] -
Black leather horse armor[until: JE 1.21.11] -
Brown leather horse armor[until: JE 1.21.11] -
Red leather horse armor[until: JE 1.21.11] -
Orange leather horse armor[until: JE 1.21.11] -
Yellow leather horse armor[until: JE 1.21.11] -
Lime leather horse armor[until: JE 1.21.11] -
Green leather horse armor[until: JE 1.21.11] -
Cyan leather horse armor[until: JE 1.21.11] -
Light blue leather horse armor[until: JE 1.21.11] -
Blue leather horse armor[until: JE 1.21.11] -
Purple leather horse armor[until: JE 1.21.11] -
Magenta leather horse armor[until: JE 1.21.11] -
Pink leather horse armor[until: JE 1.21.11]
Bedrock Edition
-
Undyed leather horse armor
Screenshots
-

-
First image of leather horse armor -
Second image of leather horse armor -
Third image of leather horse armor -
Fourth image of leather horse armor -
Fifth image of leather horse armor
Notes
- ↑ The hexadecimal number is always at least 6 digits (with leading zeroes if needed), with additional digits if the alpha channel is included, despite the alpha channel having no effect on the tint color.
- ↑ For positive values larger than 0x00FFFFFF, the most significant byte encodes the alpha channel (opacity), however this is effectively ignored when providing the tint color to the item model, as the tint does not affect opacity.
- ↑ Float values outside of this range are accepted, but clamped from 0 to 255 by modulo 256 after being multiplied by 255. For example, -1.0 is equivalent to 0.00392156862 (or 1/255).
- ↑ This can result in an item that is not normally obtainable and it affects the hexadecimal code that is shown in the (advanced) tooltip. For example
dyed_color=0x000000shows "#000000" butdyed_color=[0,0,0]shows "#FF000000" despite them both representing the same pure black RGB color.





