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Cauldron

Cauldron

A cauldron is a block that can contain water, lava, or powder snow and, in certain situations, collect them from the environment. In Bedrock Edition, it…

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Blocks Stackable resources Renewable resources Manufactured blocks Generated structure blocks Utility blocks Light sources Readable by comparators
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Contents (38)
  1. Obtaining
  2. Breaking
  3. Natural generation
  4. Crafting
  5. Usage
  6. Storage for substances
  7. Removing dye from items
  8. Profession
  9. Extinguishing fire
  10. Redstone component
  11. Sounds
  12. Generic
  13. Unique
  14. Data values
  15. ID
  16. Block states
  17. Block data
  18. Achievements
  19. History
  20. Java Edition
  21. Bedrock Edition
  22. Legacy Console Edition
  23. New Nintendo 3DS Edition
  24. Water cauldron
  25. Lava cauldron
  26. Powder snow cauldron
  27. Potion cauldron
  28. Data history
  29. Issues
  30. Trivia
  31. Gallery
  32. Renders
  33. Screenshots
  34. Mojang screenshots
  35. Development images
  36. In other media
  37. References
  38. External links
For other uses, see Cauldron (disambiguation).
Cauldron
Item description‌[BE only] Holds liquids & potions
Renewable Yes
Stackable Yes (64)
Tool
Blast resistance 2
Hardness 2
Luminous Depends on contained liquid
Transparent Yes
Flammable No
Catches fire
from lava
No
Map color
 11 STONE
Note block instrument Default (Harp)

A cauldron is a block that can contain water, lava, or powder snow and, in certain situations, collect them from the environment. In Bedrock Edition, it can also hold dyed water or potions and can be used to efficiently create tipped arrows. It also serves as a leatherworker's job site block.

Obtaining

Breaking

A cauldron can be obtained using any pickaxe. If mined without a pickaxe, it drops nothing. Regardless of the tool, when a cauldron is destroyed, its contents are lost.

Block Cauldron
Hardness 2
Tool
Breaking time (sec)[A]
Default 10.05 (JE)
10 (BE)
ItemSprite wooden-pickaxe.png: Sprite image for wooden-pickaxe in MinecraftWooden 1.5 (JE)
1.5 (BE)
ItemSprite stone-pickaxe.png: Sprite image for stone-pickaxe in MinecraftStone 0.75 (JE)
0.75 (BE)
ItemSprite copper-pickaxe.png: Sprite image for copper-pickaxe in MinecraftCopper 0.6 (JE)
0.6 (BE)
ItemSprite iron-pickaxe.png: Sprite image for iron-pickaxe in MinecraftIron 0.5 (JE)
0.5 (BE)
ItemSprite diamond-pickaxe.png: Sprite image for diamond-pickaxe in MinecraftDiamond 0.4 (JE)
0.4 (BE)
ItemSprite netherite-pickaxe.png: Sprite image for netherite-pickaxe in MinecraftNetherite 0.35 (JE)
0.35 (BE)
ItemSprite golden-pickaxe.png: Sprite image for golden-pickaxe in MinecraftGolden 0.25 (JE)
0.25 (BE)
Legend
  • incorrect tool, drops nothing
  • correct tool, drops nothing or something other than the block itself
  • correct tool, drops the block itself
  • italicized can be instant mined
  1. ↑ These durations ignore any other influential factors (e.g., Mining Fatigue) and are measured in seconds. For more information, see Breaking § Mining efficiency.

Natural generation

A naturally occurring cauldron inside of a witch hut.

A single empty cauldron is generated in each swamp hut. In Bedrock Edition, the cauldrons generated there are 1⁄3 to 3⁄3 full of a random potion.

A cauldron 2⁄3 full of water is generated in each igloo basement.

A cauldron in a woodland mansion jail.

Cauldrons can be found in a few rooms inside of woodland mansions.

Two filled cauldrons can be found inside savanna, taiga, snowy taiga, and plains village tannery houses.

A single filled cauldron can be found in plains village and desert village tannery houses.

In Java Edition, three filled cauldrons can be found in plains village tannery houses.

Cauldrons can also generate in trail ruins and abandoned camps.

Crafting

A cauldron can be crafted from iron ingots.

Ingredients Crafting recipe
Iron Ingot
Invicon Iron Ingot.png: Inventory sprite for Iron Ingot in Minecraft as shown in-game linking to Iron Ingot with description: Iron IngotInvicon Iron Ingot.png: Inventory sprite for Iron Ingot in Minecraft as shown in-game linking to Iron Ingot with description: Iron IngotInvicon Iron Ingot.png: Inventory sprite for Iron Ingot in Minecraft as shown in-game linking to Iron Ingot with description: Iron IngotInvicon Iron Ingot.png: Inventory sprite for Iron Ingot in Minecraft as shown in-game linking to Iron Ingot with description: Iron IngotInvicon Iron Ingot.png: Inventory sprite for Iron Ingot in Minecraft as shown in-game linking to Iron Ingot with description: Iron IngotInvicon Iron Ingot.png: Inventory sprite for Iron Ingot in Minecraft as shown in-game linking to Iron Ingot with description: Iron IngotInvicon Iron Ingot.png: Inventory sprite for Iron Ingot in Minecraft as shown in-game linking to Iron Ingot with description: Iron Ingot
Invicon Cauldron.png: Inventory sprite for Cauldron in Minecraft as shown in-game with description: Cauldron

Usage

Storage for substances

Cauldrons can hold a variety of substances. Fluids they cannot hold include milk, honey, mushroom stew, beetroot soup, rabbit stew and suspicious stew. In Java Edition, cauldrons containing fluids are considered by the game to be separate blocks from each other and from empty cauldrons, which does not affect gameplay but does affect the commands needed to place them.

In Bedrock Edition, when a cauldron is filled with any amount of some substance, attempting to add a different substance to the cauldron deletes the substance in the bucket/bottle, leaving the bucket/bottle. Adding a water bucket or bottle to dyed water will reset the color and increase the water level by the correct amount.

Water

A cauldron can be filled with water by using a water bucket on the cauldron. Once completely filled, a cauldron can be used to fill a water bucket by using an empty bucket on the cauldron; this empties the cauldron.

In Java Edition, despite containing water, using a fish bucket on a cauldron does not fill it with water, but places water against it, meaning it does nothing to the cauldron.[1] In Bedrock Edition, using any bucket of mob does nothing, leaving the bucket filled.

In Java Edition, the water cauldron water color changes based on the biome it is in. In Bedrock Edition, the water color is always the same in any biome.

In Bedrock Edition, a cauldron can also be filled when water touches the top of the cauldron. Once the water block is removed, the cauldron will be filled with water. This affects cauldrons with dyed water and potions too, and will replace the contents of the cauldron with undyed water. Powder snow and lava cauldrons are not affected.

In Java Edition, a cauldron can contain three levels of water. One level of water can be added to a cauldron by using a water bottle on it. One level of water can be removed from a cauldron, filling a water bottle, by using a glass bottle on it.

In Bedrock Edition, a cauldron can contain six levels of water, and using a water bottle or a bottle on a cauldron respectively adds or removes two levels from it. If there are less than two levels remaining, a bottle cannot be used to retrieve the remaining water, and it must be either replaced or removed through a method that reduces the level by one.

A cauldron slowly fills with water when rained upon, if starting empty or with some water. This happens randomly, at 5% of the rate in which snow accumulates on the ground during snowfall.

Water can be stored in a cauldron, even in the Nether. Water in a cauldron does not freeze in cold biomes.

Water in a cauldron does not absorb explosion damage; make sounds and particles; absorb fall damage;[2][3] allow tridents enchanted with Riptide to activate;[4][5] or damage endermen‌[JE only], striders, or blazes.[6][7] Cauldrons do not deal drowning damage to mobs inside of them[8] and fish act as if there is no water inside it.[9] The player cannot float or swim in it, as the water is about level with the player's waist. Jumping in a cauldron does not produce any bubble or water particles.

A cauldron placed below a down-facing pointed dripstone that has a waterlogged block‌[Java Edition only] or water source placed a block above it slowly fills with water. The cauldron can be placed at most 10 blocks below the dripstone, and will not be filled if any solid block, water or lava‌[JE only]/ any block‌[BE only] is within this range.

The water in a cauldron cannot be sucked up by a sponge, whether the sponge is touching the cauldron or not.[10]

Lava

Cauldron filled with lava

Cauldrons can be used to hold lava. Lava can be manually added to a cauldron using a lava bucket, and can be removed with an empty bucket. In Bedrock Edition and Minecraft Education, when a cauldron is already filled with water, it empties the cauldron and makes an extinguishing sound.

A cauldron filled with lava emits a light level of 15, similar to lava, and burns any entity inside of it.

Lava inside a cauldron does not interact with water outside of the cauldron. The lava disappears upon putting water in the cauldron.

A redstone comparator with a lava cauldron behind it outputs redstone signal strength of 3.[11][12]

A cauldron placed below a downward-facing pointed dripstone that has lava placed a block above it slowly fills with lava, making lava renewable. The same condition for filling water from pointed dripstones applies.

Lava inside cauldrons does not have different height "levels" like water inside cauldrons does, and glass bottles cannot be used on a lava cauldron.

Lava inside cauldrons does not spread fires like free lava.

Holding powder snow

Powder snow is currently the only solid material that can be stored in a cauldron. A cauldron slowly fills with powder snow during snowfall, if starting empty or with any layer of powder snow already inside. Up to three‌[JE only] or six‌[BE only] layers can be filled. When the cauldron is full, interacting using a bucket creates a powder snow bucket and empties the cauldron. Entities standing in the cauldron do not take freeze damage, and entities wearing leather boots still fall through the powder snow. As with cauldrons full of water, falling into a powder snow cauldron does not prevent fall damage.

A redstone comparator with a powder snow cauldron behind it outputs a redstone signal strength proportional to the fill level, up to 3.

Contrary to a cauldron filled with water, a powder snow cauldron that is not full cannot be filled up with a powder snow bucket, as using the bucket on the cauldron instead places powder snow against it.

Dyed water

All colors of dyed water that can be made with two dyes.
This feature is exclusive to Bedrock Edition and Minecraft Education.

Using a dye on the cauldron colors the water (at any fill level), consuming the dye. Multiple dyes may be added (one at a time) to produce mixed colors. Using any piece of leather armor, leather horse armor, or wolf armor on the cauldron dyes that item the color of the water, reducing the water in the cauldron by two levels for each item dyed.

In Bedrock Edition, dyes cannot be applied to armor directly and are applied to cauldron water instead. When a dye is used on undyed cauldron water, the water becomes dyed, and will have the color of that dye.

If a cauldron with NBT data for dyed water is placed, when it rains, the cauldron can fill up to 1 level, and the color will not be reset. Any other cauldron with dyed water is not affected by rain.

Potions

This feature is exclusive to Bedrock Edition and Minecraft Education.
For the color of potions in cauldrons, see Effect colors § Potion colors.

In Bedrock Edition, a cauldron can hold normal potions, splash potions and lingering potions. Using a potion on a cauldron empties the potion and increases the level of the potion in the cauldron by two levels. A glass bottle can then be used on a cauldron with a potion in it, filling the bottle with that potion. This reduces the potion in the cauldron by two levels.

Using an arrow on a cauldron that contains a potion transforms the arrow into a tipped arrow with that potion effect, and reduces the potion in the cauldron by one level. Tipping multiple arrows at once (as a stack) can be more efficient, but it uses more levels depending on the number of arrows. If the cauldron has only one to three levels, using any number of arrows on it uses all of the remaining levels, and tips up to 16 arrows. If the cauldron has 4 or more levels, the level decreases based on the number of arrows tipped. Tipping 1 to 16 arrows reduces the level by 1. Tipping 17 to 32 arrows reduces the level by 4, and tipping 33 to 64 arrows reduces the level by 6. Generally speaking, this means the player can get up to 32 tipped arrows per potion. This can be done by filling the cauldron to level 4 (2 potions), tipping 16 arrows, taking a potion out of the cauldron, and then tipping 16 more arrows.

If there is only one level of potion in the cauldron, it cannot be retrieved using a glass bottle and must be either replaced or used to tip arrows.

An entity that stands in a cauldron filled to any level with any potion does not receive the effect of the potion.

Using an empty bucket on a cauldron filled with any potion does nothing, as the bucket remains empty and the potion in the cauldron does not empty.

Removing dye from items

Main article: Dye § Dyeing armor

A cauldron with undyed water can wash the dye off of leather armor, leather horse armor, wolf armor, and shulker boxes, and can also remove the top-most pattern layer of a banner. This is done by pressing use on the cauldron with the leather armor, wolf armor, shulker box, or banner in hand. Each wash reduces the water in the cauldron by one level. The water does not become dyed while removing dye from objects.

Profession

Main article: Job site block

If a cauldron has not been claimed by a villager, any nearby unemployed villager has a chance to change their profession to leatherworker and claim the cauldron as their job site block.

Extinguishing fire

A cauldron with water or powder snow extinguishes entities on fire that fall into it and the entity emits black particles. This includes mobs, players, items (if they land in the cauldron before burning up), and flaming arrows‌[JE only]. Flaming arrows stuck into the side are also extinguished. Entities must reach the water or powder snow in it. Each entity extinguished causes the substance in the cauldron to decrease by one level. If the cauldron is filled with powder snow, it then becomes a water cauldron with one less level of water.

Redstone component

An example of a cauldron used in a redstone circuit.

A cauldron can act as a power source for a redstone comparator. With a cauldron behind it (either directly, or separated by an unpowered solid block), a comparator outputs a signal strength proportional to how full the cauldron is: 0 for empty, 1 for one-third full, 2 for two-thirds full, and 3 for completely full or filled with lava. However, if there is a block between the cauldron and the comparator, the comparator does not immediately update.

Sounds

Generic

Despite being composed entirely of iron, cauldrons do not use iron sounds. Mojang have stated that this is not a valid discrepancy to address.[13]

Java Edition:

BlockSprite stone.png: Sprite image for stone in Minecraft stone sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Block brokenBlocksOnce the block has brokenblock.stone.breaksubtitles.block.generic.break​1.00.816
​Block placed​[until: JE 26.4]BlocksWhen the block is placedblock.stone.placesubtitles.block.generic.place​1.00.816
​Block breakingBlocksWhile the block is in the process of being brokenblock.stone.hitsubtitles.block.generic.hit​0.250.516
​Something falls on a blockEntity-DependentFalling on the block with fall damageblock.stone.fallsubtitles.block.generic.fall​0.50.7516
​FootstepsEntity-DependentWalking on the blockblock.stone.stepsubtitles.block.generic.footsteps​0.151.016

Bedrock Edition:

BlockSprite bricks.png: Sprite image for bricks in Minecraft normal sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​Block brokenBlocksOnce the block has brokendig.stonesubtitles.block.generic.break​1.00.8–1.0
​Block placedBlocksWhen the block is placedplace.stonesubtitles.block.generic.place​1.00.8–1.0
​Block breakingBlocksWhile the block is in the process of being brokenhit.stonesubtitles.block.generic.hit​0.27 [sound 1]0.5
​FootstepsPlayersFalling on the block with fall damagefall.stonesubtitles.block.generic.footsteps​0.41.0
​FootstepsPlayersWalking on the blockstep.stonesubtitles.block.generic.footsteps​0.31.0
​FootstepsBlocksJumping from the blockjump.stonesubtitles.block.generic.footsteps​0.121.0
​FootstepsBlocksFalling on the block without fall damageland.stonesubtitles.block.generic.footsteps​0.221.0
  1. ↑ MCPE-169612 – Many blocks make slightly different sounds to stone

Unique

Java Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Water drips into CauldronBlocksWhen dripping water from a pointed dripstone falls into a cauldronblock.pointed_dripstone.drip_water_into_cauldronsubtitles.block.pointed_dripstone.drip_water_into_cauldron​2.00.9–1.016
​Lava drips into CauldronBlocksWhen dripping lava from a pointed dripstone falls into a cauldronblock.pointed_dripstone.drip_lava_into_cauldronsubtitles.block.pointed_dripstone.drip_lava_into_cauldron​2.00.9–1.016
​Bucket emptiesBlocksWhen water from a bucket is placed in a cauldron [sound 1]item.bucket.emptysubtitles.item.bucket.empty​1.01.0 [sound 2]16
​Bucket fillsBlocksWhen water from a bucket is removed from a cauldronitem.bucket.fillsubtitles.item.bucket.fill​1.01.016
​Bucket emptiesBlocksWhen lava is placed in a cauldronitem.bucket.empty_lavasubtitles.item.bucket.empty​1.01.016
​Bucket fillsBlocksWhen lava is removed from a cauldronitem.bucket.fill_lavasubtitles.item.bucket.fill​1.01.016
​Bucket emptiesBlocksWhen powder snow is placed in a cauldronitem.bucket.empty_powder_snowsubtitles.item.bucket.empty​1.0varies [sound 3]16
​Bucket fillsBlocksWhen powder snow is removed from a cauldronitem.bucket.fill_powder_snowsubtitles.item.bucket.fill​1.0varies [sound 4]16
​Bottle emptiesBlocksWhen water from a bottle is placed in a cauldronitem.bottle.emptysubtitles.item.bottle.empty​1.01.016
​Bottle fillsBlocksWhen water from a bottle is removed from a cauldronitem.bottle.fillsubtitles.item.bottle.fill​1.01.016
​Leatherworker worksFriendly MobsRandomly while a leatherworker is workingentity.villager.work_leatherworkersubtitles.entity.villager.work_leatherworker​0.90.8–1.216
  1. ↑ empty1 plays twice as often as the other sounds
  2. ↑ Except for the second copy of empty1, which is 0.9
  3. ↑ Can be 1.0, 0.95, or 1.1 for each sound
  4. ↑ Can be 1.0, 0.9, or 1.1 for each sound

Bedrock Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​ ?BlocksWhen dripping water from a pointed dripstone falls into a cauldroncauldron_drip.water
.pointed_dripstone
​ ?2.00.9–1.0
​ ?BlocksWhen dripping lava from a pointed dripstone falls into a cauldroncauldron_drip.lava
.pointed_dripstone
​ ?2.00.9–1.0
​ ?BlocksWhen a different liquid is put in a cauldron with a potionrandom.fizz​ ?1.01.0
​Cauldron water gets dyedBlocksWhen dye is added to a cauldroncauldron.adddye​ ?0.11.0
​Leather armor gets dyedBlocksWhen armor is dyed using a cauldroncauldron.dyearmor​ ?0.11.0
​Leather armor gets cleanedBlocksWhen dye is removed from armor using a cauldroncauldron.cleanarmor​ ?0.11.0
​Banner gets cleanedBlocksWhen all patterns are removed from a banner using a cauldroncauldron.cleanbanner​ ?0.11.0
​Potion pours into CauldronBlocksWhen a potion is placed in a cauldron[sound 1]cauldron.fillpotion​ ?0.11.0
​Potion taken from CauldronBlocksWhen a potion is taken from a cauldron[sound 1]cauldron.takepotion​ ?0.11.0
​ ?BlocksWhen water from a bucket or bottle is placed in a cauldron[sound 2]cauldron.fillwater​ ?0.11.0
​ ?BlocksWhen water from a bucket or bottle is removed from a cauldron [sound 2]cauldron.takewater​ ?0.11.0
​ ?BlocksWhen lava is placed in a cauldronbucket.empty_lava​ ?1.01.0
​ ?BlocksWhen lava is removed from a cauldronbucket.fill_lava​ ?1.01.0
​ ?BlocksWhen powder snow is placed in a cauldronbucket.empty_powder_snow​ ?1.01.0
​ ?PlayersWhen powder snow is removed from a cauldronbucket.fill_powder_snow​ ?1.01.0
​ ?BlocksRandomly while a leatherworker is workingbucket.fill_water​ ?1.01.0
  1. ↑ a b MCPE-174867 – Filling or emptying cauldron with bottle plays two separate sounds
  2. ↑ a b MCPE-135919 – Filling a cauldron with a water bucket and emptying the water cauldron produces splash sounds instead of water bucket sounds

Data values

ID

Java Edition:

NameIdentifierFormBlock tags Translation key
BlockSprite cauldron.png: Sprite image for cauldron in Minecraft CauldroncauldronBlock & Itemcauldrons block.minecraft.cauldron
item.minecraft.cauldron
BlockSprite cauldron.png: Sprite image for cauldron in Minecraft Lava Cauldronlava_cauldronBlockcauldrons block.minecraft.lava_cauldron
BlockSprite cauldron.png: Sprite image for cauldron in Minecraft Powder Snow Cauldronpowder_snow_cauldronBlockcauldrons block.minecraft.powder_snow_cauldron
BlockSprite cauldron.png: Sprite image for cauldron in Minecraft Water Cauldronwater_cauldronBlockcauldrons block.minecraft.water_cauldron

Bedrock Edition:

CauldronIdentifierAlias ID Numeric ID FormItem ID[i 1] Translation key
BlockSprite cauldron.png: Sprite image for cauldron in Minecraft Blockcauldronlava_cauldron118Block & Ungiveable Item[i 2]item.cauldron tile.cauldron.name
ItemSprite cauldron.png: Sprite image for cauldron in Minecraft ItemcauldronNone432Item— item.cauldron.name
  1. ↑ ID of block's direct item form, which is used in savegame files and addons.
  2. ↑ Unavailable with /give command
NameSavegame ID
BlockSprite cauldron.png: Sprite image for cauldron in Minecraft Block entityCauldron

Block states

See also: Block states

Java Edition:
Water cauldron and powder snow cauldron:

Name Default value Allowed values Description
level11
2
3
Fullness of a cauldron, 3 is full.

Bedrock Edition:

NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits
Description
fill_level0x1
0x2
0x4
00
1
2
3
4
5
6
0
1
2
3
4
5
6
Fullness of a cauldron, 0 is empty and 6 is full.
cauldron_liquid0x8waterwater0The cauldron contains water, potions, or is empty.
lava1The cauldron contains lava.
powder_snowUnsupported [sic]The cauldron contains powder snow.

Block data

In Bedrock Edition, a cauldron has a block entity associated with it that holds additional data about the block.

See Bedrock Edition level format/Block entity format#Cauldron.

Achievements

IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
Tie Dye OutfitUse a cauldron to dye all 4 unique pieces of leather armor.—15Bronze

History

There is an associated technical blocks page for the internal item form of this block; see Technical blocks/Cauldron.

Java Edition

Java Edition
1.0.0Beta 1.9 Prerelease 2 Cauldrons are present in the code, but are not assigned to a block ID (and thus are unobtainable without mods (archived link: [1])).
Beta 1.9 Prerelease 3 Cauldrons have been given a block ID, an item ID, and a crafting recipe.
1.2.112w06a Cauldrons have now become renewable, due to zombies sometimes dropping iron ingots.
1.4.212w40a Empty cauldrons can now be found in witch huts.
1.513w02a The walls inside of the cauldron now use the bottom texture, and the cauldron now has no bottom.[14]
13w02b Fixed the model error from 13w02a.
1.814w03a Cauldrons now appear completely opaque.[15]
14w03b Cauldrons now render as normal again.
14w04a If a cauldron is set to render as the block inside of a minecart via commands or map editing, it now appears as this (previously it would be entirely invisible).
14w06a Cauldrons now have extra planes inside the feet. Additionally, cauldrons now appear solid, meaning water placed into them no longer appears translucent.
14w10a The cauldron's feet now have planes on all sides.
1.8.2pre1 Added "Cauldrons filled" and "Water taken from cauldron" to statistics.
1.915w44a The model of cauldrons has been changed to fix mirrored faces.
1.1116w39a Cauldrons now generate naturally in jail cells in woodland mansions.
July 19, 2017 Jeb tweets image of a new jungle planks, cauldron and dandelion textures.
1.1418w43a
The textures of cauldrons have been changed.
18w48a Cauldrons now generate in the updated plains villages.
18w49a Cauldrons now generate in the updated savanna villages and the new snowy tundra villages.
18w50a Cauldrons now generate in the updated desert and taiga villages.
19w03a The numerous missing cullface arguments for the cauldron have been fixed.
19w11a Cauldrons now serve as leatherworker villagers' job site block.
19w13a The cauldron's hitbox has been fixed.[16]
1.1720w45a Filled cauldrons no longer work as a workstation for villagers.[17]
20w48a Cauldrons can now collect water and lava dripped by pointed dripstone.
21w11a Lava buckets and powder snow buckets can now be emptied into any filled cauldron.
21w13a Filled cauldrons work again as a workstation for villagers.
1.2023w12a Cauldrons now generate in trail ruins.
26.3snap1 Cauldrons now generate in abandoned camps.
snap4 Added the #cushion_uses_collision_shape block tag.

Bedrock Edition

Pocket Edition Alpha
v0.14.0build 1 Added cauldrons.
Cauldrons are generated naturally in witch huts.
v0.15.0build 1 Cauldrons can now be moved by pistons.
Pocket Edition
1.1.0alpha 1.1.0.0 Cauldrons now generate naturally in woodland mansions, their fullness status is unknown.
Bedrock Edition
1.10.0beta 1.10.0.3 The textures of cauldrons have been changed.
Cauldrons now generate in tannery houses in villages.
1.16.0? The lighting of cauldrons has been changed.
1.16.220
Experiment
Caves and Cliffs
beta 1.16.220.50 Cauldrons can now collect water and lava dripped by pointed dripstone.
1.17.0beta 1.17.0.52 Powder snow buckets can now be emptied into cauldrons.
1.20.0Preview 1.20.0.22 Cauldrons now generate in trail ruins.
1.21.50Preview 1.21.50.24 Cauldrons drop themselves only if mined using a pickaxe, matching Java Edition.
26.40
Experiment
Drop 3 of 2026
Preview 26.40.27 Cauldrons now generate in abandoned camps.
26.50Preview 26.50.22 All features from the "Drop 3 of 2026" experiment have been fully implemented.

Legacy Console Edition

Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU7CU11.001.001.00Patch 11.0.1 Added cauldrons.
TU19CU71.121.121.12 Empty cauldrons can now be found in witch huts.
TU54CU441.521.521.52Patch 241.0.4 Cauldrons now generate naturally in jail cells in woodland mansions.
TU60CU511.641.641.64Patch 301.0.11 Water in a cauldron can now be dyed.
Armor can be dyed in a cauldron filled with dyed water.
Cauldrons can no longer be moved by pistons.
TU62CU521.661.661.66Patch 311.0.12 Cauldrons can once again be moved by pistons.
1.90
The textures of cauldrons have been changed.
1.91 Cauldrons now generate in tannery houses in villages.

New Nintendo 3DS Edition

Water cauldron

Java Edition

Java Edition
1.0.0Beta 1.9 Prerelease 2 If made to work with a mod, cauldrons can be filled with a water bucket.
Cauldron water transparency appears inconsistent depending on hardware.
1.3.112w22a Cauldrons can now be filled with water, if placed outside during rain or a thunderstorm.
1.4.212w34a Holding a piece of dyed leather armor and right-clicking a water-filled cauldron now washes away all dyes applied to the leather armor.
1.513w02a The walls inside of the cauldron now use the bottom texture, and the cauldron now has no bottom.[14]
13w02b Fixed the model error from 13w02a.
1.6.113w18a When used with a redstone comparator, cauldrons now output a signal varying in strength according to the amount of water inside.
1.7.213w43a Cauldrons now extinguish burning entities.
1.814w10a The cauldron's feet now have planes on all sides.
14w30a Right-clicking a non-empty cauldron with a banner now removes the top-most pattern layer.
1.915w43a A cauldron now generates within igloo basements, 2⁄3 full.
15w44a A full cauldron can now be emptied with a bucket, filling the bucket with water.
The models of cauldrons have been changed to fix mirrored faces.
1.1116w32a When a cauldron washes a dyed item (leather armor or banner), it reduces its water level by 1.
16w33a A water bottle is now able to add 1 water level to a cauldron.
1.1318w10d Shulker boxes can now be undyed in a cauldron.
18w15a Water in cauldrons is now white colored.[18]
18w20b Cauldron water is now colored again, depending on the biome.
This currently affects ocean temperature variants and swamps.
Swampland M water has a yellowish color while in a cauldron.[19]
pre3 Swampland M water now has the same water color in cauldrons as regular swamps.
1.1418w43a
The textures of cauldrons have been changed.
19w03a The numerous missing cullface arguments for the water cauldron have been fixed.
1.1720w45a Normal and water cauldrons have been split into different blocks, making filled cauldrons no longer work as a workstation for villagers.[17]
This also means that any structures before this snapshot that have cauldron(s) fill with water no longer generate(s) cauldron. Instead, water cauldron(s) generate.
Using a banner on a cauldron to remove the top-most pattern layer now reduces the water level of the cauldron, even in creative mode.[20]
21w13a Filled cauldrons work again as a workstation for villagers.
1.20.223w31a The speed of rain filling cauldrons with water is now affected by the game rule randomTickSpeed.[21]
26.1snap7 The water in cauldrons used for holding water is now semi-transparent.

Bedrock Edition

Pocket Edition Alpha
v0.14.0build 1 Added water cauldrons.
Water color in cauldrons can be changed by adding dyes.
Cauldrons can be used to dye and strip dye from leather armor.
v0.15.0build 1 Cauldrons can now be used to dye and strip dye from leather horse armor.
Water cauldrons can now be moved by pistons.
Pocket Edition
1.0.0alpha 0.17.0.1 Cauldrons now generate naturally in igloo basements.
Cauldrons now extinguish burning entities.
Bedrock Edition
1.10.0beta 1.10.0.3 The textures of cauldrons have been changed.
1.17.30beta 1.17.20.23 Dyed water cauldrons can no longer be filled with their respective liquid by water dripped from pointed dripstone if they aren't already full.
1.20.0Preview 1.20.0.20 Water in cauldrons now uses the lava texture, but with water's translucency level and standard color multiplier.[22]
1.20.10Preview 1.20.10.20 Cauldron water now uses the correct texture.
1.20.80Preview 1.20.80.20 Cauldrons can now be used to dye and strip dye from wolf armor.

Legacy Console Edition

Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU7CU11.001.001.00Patch 11.0.1 Added water cauldrons.
TU12 Water is no longer removed from a water bucket when filling a cauldron in creative mode.
TU141.04 Cauldrons fill with water if placed outside during rain or a thunderstorm.
TU31CU191.221.221.22Patch 3 Cauldrons with water in them extinguish burning entities, taking away one water level each time.
TU43CU331.361.361.36Patch 13 Using a non-empty cauldron with a banner now removes the top-most pattern layer.
A cauldron now generates within igloo basements, 2⁄3 full.
TU46CU361.381.381.38Patch 15 A full cauldron can now be emptied with a bucket, filling the bucket with water.

New Nintendo 3DS Edition

New Nintendo 3DS Edition
0.1.0 Added cauldrons.
Water color in cauldrons can be changed by adding dyes.
Cauldrons can be used to dye leather armor.

Lava cauldron

Java Edition

Java Edition
1.1720w45a Cauldrons can now be filled with lava.
21w20a Lava cauldrons now emits redstone signal strength of 3.[11]

Bedrock Edition

Bedrock Edition
1.9.0beta 1.9.0.2 Cauldrons can now be filled with lava.
1.10.0beta 1.10.0.3 The texture of cauldrons filled with lava has been changed.
1.18.30beta 1.18.20.25 Blazes, ghasts, magma cubes, striders, wither skeletons, zoglins, and zombified piglins, and mobs and players with the Fire Resistance effect no longer take damage from cauldrons filled with lava.[23]

Legacy Console Edition

Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
1.88 Cauldrons can now be filled with lava.
1.90 The texture of cauldrons filled with lava has been changed.

Powder snow cauldron

Java Edition

Java Edition
1.1720w46a Cauldrons can now be filled with powder snow.
1.17.1pre1 Powder snow now fills twice as fast in a cauldron.

Bedrock Edition

Bedrock Edition
1.17.0beta 1.17.0.52 Cauldrons can now be filled with powder snow.

Potion cauldron

Java Edition

Java Edition
1.0.0Beta 1.9 Prerelease 2
Cauldrons are intended to be used for the creation of potions.
Cauldrons can be made to work with a mod, through which the following has been revealed:
  • Applying a potion ingredient to a water cauldron cause it to change to a differently-colored lava texture, and adding any further potion ingredients to the filled cauldron cause the liquid to change color.
  • Scooping out a potion with ingredients applied cause the potion to have an effect related to the ingredient, e.g. a potion brewed with a magma cream have Fire Resistance as an effect.
Beta 1.9 Prerelease 3 The system was deemed too complex and not user-friendly,[24] so the cauldron's ability to brew potions has been replaced with the brewing stand.[25][26] That brewing system is finalized and doesn't change in the rest of the pre-releases.

Bedrock Edition

Pocket Edition Alpha
v0.14.0build 1 Cauldrons can store potions, and explode if potions are mixed.
v0.15.0build 1 Cauldrons are now used to make tipped arrows.
v0.16.0build 4 Added cauldron with potion of Decay.
Bedrock Edition
1.5.0beta 1.5.0.4 Added cauldron with potion of the Turtle Master.
1.6.0beta 1.6.0.5 Added cauldron with potion of Slow Falling.
1.10.0beta 1.10.0.3 The textures of cauldrons filled with potions have been changed.
1.17.30beta 1.17.20.23 Potion cauldrons can no longer be filled with their respective liquid by water dripped from pointed dripstone if they aren't already full.
1.21.0
Experiment
Update 1.21
Preview 1.21.0.20 Added cauldrons with potion of Wind Charging, potion of Weaving, potion of Oozing, and potion of Infestation.

Legacy Console Edition

Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU60CU511.641.641.64Patch 301.0.11 Cauldrons can now be filled with potions and make an explosion sound if they are mixed.
Effects can now be applied to arrows by using them on a potion-filled cauldron.
TU69 1.761.761.76Patch 38 Added cauldrons with potion of Decay, Turtle Master and Slow Falling.
1.90 The textures of cauldrons filled with potions have been changed.

New Nintendo 3DS Edition

New Nintendo 3DS Edition
0.1.0 Cauldrons can store potions.
Cauldrons make an explosion sound if potions are mixed, and the potions disappear.
Potions inside cauldrons have a bubbling effect.

Data history

Java Edition
1.1317w47a Prior to The Flattening, this block's numeral ID was 118, and the item's was 380.
1.1720w45a Normal and water cauldrons have been split into different blocks.

Issues

Issues relating to "Cauldron" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

  • The inside of a cauldron is 0.25 (1⁄4) blocks tall.
  • Using level editors or add-ons, cauldrons with liquids other than water can be made to be dyed or contain potions. When this is done, the fluid uses an opaque water texture, and the cauldron retains the applicable properties such as producing light if containing lava.

Renders

Normal water

Dyed water

This feature is exclusive to Bedrock Edition.

Cauldrons filled with potions

This feature is exclusive to Bedrock Edition.
This section needs to be updated.
Please update this section to reflect recent updates or newly available information. The talk page may contain suggestions.
Reason: Renders still show pre-Bedrock Edition 1.19.80 potion colors.

Powder snow

Screenshots

Mojang screenshots

Development images

In other media

References

  1. ↑ MC-129109 – Using a fish bucket on a cauldron does not fill the cauldron with water – resolved as "Works As Intended".
  2. ↑ MC-176867 – Fall damage for water cauldron – resolved as "Won't Fix".
  3. ↑ MCPE-104572 – Player takes fall damage when falling into a cauldron full of water – resolved as "Won't Fix".
  4. ↑ MC-145311 – Riptide trident doesn't work while standing in a filled cauldron – resolved as "Won't Fix".
  5. ↑ MCPE-93111 – Riptide does not work when inside a cauldron filled with water – resolved as "Won't Fix".
  6. ↑ MC-106813 – Endermen, striders, blazes, snowmen, and bees don't take damage when inside of water cauldrons – resolved as "Won't Fix".
  7. ↑ MCPE-171760 – Certain mobs don't take damage in water cauldron – resolved as "Won't Fix".
  8. ↑ MC-152680 – You cannot drown in water cauldrons
  9. ↑ MC-126819 – fish bouncing and suffocating on top of the cauldron which fill with water – resolved as "Won't Fix".
  10. ↑ MC-271196 – Sponges do not absorb water stored in Cauldrons – resolved as "Works As Intended".
  11. ↑ a b MC-204393 – Lava Cauldron emits redstone signal strength 1 instead of 3 – resolved as "Fixed".
  12. ↑ MCPE-104824 – Lava Cauldron emits 3 redstone signal strength instead of 1 – resolved as "Works As Intended".
  13. ↑ MC-279220 – Cauldrons do not use minecraft:block.iron.* sounds despite being made of iron – resolved as "Invalid".
  14. ↑ a b MC-6772 – Cauldrons have no bottom texture inside – resolved as "Fixed".
  15. ↑ MC-44990 – Iron Bars, Regular Glass Panes and Cauldrons aren't transparent. – resolved as "Fixed".
  16. ↑ MC-129205 – Cannot target blocks underneath of cauldrons through the cauldron – resolved as "Fixed".
  17. ↑ a b MC-204430 – Cauldrons filled with water, lava or powder snow cannot be used as a workstation for villagers – resolved as "Fixed".
  18. ↑ MC-128253 – Water in cauldron isn't tinted – resolved as "Fixed".
  19. ↑ Swamp Hills (mutated_swampland) biomes have wrong colored water (light yellow) – Fixed
  20. ↑ MC-279593 – Cleaning banners in Creative mode lowers cauldron water level – resolved as "Works As Intended".
  21. ↑ MC-93820 – Rain filling cauldrons is not affected by randomTickSpeed – resolved as "Fixed".
  22. ↑ MCPE-170427 – Broken Water Texture in Cauldrons – resolved as "Fixed".
  23. ↑ MCPE-65962 – resolved as "Fixed".
  24. ↑ "Potions are delayed because *add to cauldron, pick up, look at tooltip, pour back into cauldron, repeat* was extremely tedious" – @jeb_ (Jens Bergensten) on X (formerly Twitter), September 29, 2011
  25. ↑ "A quick discussion with @notch led me in on a new way of doing the potion brewing. Cauldron is out..." – @jeb_ (Jens Bergensten) on X (formerly Twitter), September 30, 2011
  26. ↑ "Look back at me! Your Cauldron is now a Brewing Stand. Anything's possible when working with interaction design." – @jeb_ (Jens Bergensten) on X (formerly Twitter), September 30, 2011
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How to craft Cauldron
See the exact crafting recipe on a 3×3 grid, the ingredients and step-by-step instructions.
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